3d constraints - shape layer materials, missing front

Hi,
Im a newbie to 3d in PS CS6
I have some text converted to a shape layer and then converted to New 3d Extrusion. I have all sides for materials instead of the front. The front seems to have broken into Boundary contraints, so was wondering is it possible to combine these as a shape to apply material. Sorry if this a basic question as Im just playing with this tutorial:
http://www.photoshoptutorials.ws/photoshop-tutorials/text-effects/create-inspirational-3d- gold-text-photoshop-extended/
Thanks
lister

anyway: without knowing what is the size of your doc, i'll give you a better workflow for editing etc:
Open the image
save it as a copy cylinderImage.psd
create a new layer filled with black (for eg)
select that layer and 3d / new shape from layer / cylinder
then: in the 3d panel: select cylinder_material and right of diffuse click the tiny arrow and remove texture
and then click the tiny arrow again and and load texture, browse and select the cylinderImage.psd you created earlier
then if it goes to the top: click top_material and right of diffuse click the tiny arrow and remove texture
it will jump to the cylinder part.
this workflow may be longer but not hard and nearly foolproof
G

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