3D Tween not working in Test mode or Published version

Hi, I'm pretty much tearing my hair out with this one. I am
creating a 3d tween using the 3D rotation tool and everything looks
great when I play it on the timeline but as soon as I test or
publish the movie, the image is static, doesn't rotate and appears
in the top left corner of the movie. I've tried it on three
different computers and still have the problem so I guessit's got
to be with my process.
Draw a square
Convert the square to a movie clip
Insert a Motion Tween
On the final frame, use the 3d Rotation Tool to rotate the
square movie clip
Play the movie - square rotates, everything works fine
Test the movie - Square appears static on the screen (appears
in top left corner of movie) and does nothing
Can anyone see anything I'm missing from that process or know
of any setting that may be causing the problem. Any suggestions
would be greatly appreicated.
Thanks,
Dan

Thanks - got the file.
So, I added a third instance next to the other two just fine - it scrubs and publishes. (my steps were to take the trigger instance from the library, and I copy and pasted the motion from one of the other clips to the third instance)
So that doesn't seem to be the problem. Could you add the steps you're using where the 3D doesn't animate, or add the non-working file?
Thanks!

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