3ds max on a MacBook (not pro)

Hi,
i’ve been thinking of purchasing a MacBook (not Pro) but i do need 3ds on it I know that I would have to run it through windows but would the MacBook have good enough specs to run it?
Here are the MacBook specs:
* 2.0GHz or 2.2GHz Intel Core 2 Duo processor
* 4MB shared L2 cache running at full processor speed
* 800MHz frontside bus
* 1GB (two 512MB SO-DIMMs) of 667MHz DDR2 SDRAM (PC2-5300); two SO-DIMM slots support up to 4GB
I would appreciate any advice and especially some from people that have tried or are currently running 3ds on their Mac via Windows…
Thank you people

I've got basically the same spec, only 2GB ram, and run Max on the Windows side.
You shouldn't have a problem, but it TOTALLY depends on the complexity of your scene. If you're trying to do any sort of serious shader work - with either VRay or Mental Rar - you're going to be waiting a long time for your renders.
That's what it really gets down to - render times. The MacBook just doesn't have the horsepower for serious Max use, but should get you by for light work. These days, anything but a dual, dual core - or dual quad core - just isn't acceptable.
Also, 1GB or RAM is a bit light.

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