3g phone reset and now doesn't allow me to sync my music, phone function doesn't work anymore
I have a 3g iPhone that was given to me by my daughter, years ago, and then it died as a phone, I tried to reset the phone because that is what I was told to do to make it work as a phone and instead it reverted to the previous service provider and now it doesn't allow me to sync or update my music. gives me a blank page with a We're sorry, we are unable to continue with your activation at this time. Please try again later, or contact customer care. Any ideas, it doesn't have a phone number.
Did you follow these instructions:
http://support.apple.com/kb/ht1918
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The scripts work seperatly, but once i merge the codes together the levTextSpace doesn't work anymore. And I can't find where the problem is. Fla file is included.
Carousel gallery:
picData = new XML();
picData.ignoreWhite = true;
picData.onLoad = loadXML;
picData.load("md_photos.xml");
function loadXML() {
_root.createEmptyMovieClip("thumbnails", 1);
images = new Array();
for (i=0; picData.firstChild.childNodes[i].firstChild.nodeValue != undefined; i++) {
images.push(picData.firstChild.childNodes[i].firstChild.nodeValue);
thumbnails._x = 750;
thumbnails._y = 75;
imageLoading = true;
numObjects = images.length;
objectsInScene = new Array();
focalLength = 750;
spin = 0;
_root.thumbnailSize = 350/((numObjects)/9);
displayPane = function () {
var angle = this.angle+spin;
var x = Math.cos(angle)*this.radius;
var z = Math.sin(angle)*this.radius;
var y = this.y;
var scaleRatio = focalLength/(focalLength+z);
this._x = x*scaleRatio;
this._y = y*scaleRatio;
this._xscale = -(this._yscale=100*scaleRatio);
this._xscale *= Math.sin(angle);
this.swapDepths(Math.round(-z));
angleStep = 2*Math.PI/numObjects;
for (i=0; i<numObjects; i++) {
thumbnail = thumbnails.createEmptyMovieClip("thumbnail_"+i, i);
myPic = thumbnail.createEmptyMovieClip("picHolder", 1);
myPic.loadMovie(images[i]);
thumbnail.angle = angleStep*i;
thumbnail.radius = 650;
thumbnail.x = Math.cos(thumbnail.angle)*thumbnail.radius;
thumbnail.z = Math.sin(thumbnail.angle)*thumbnail.radius;
thumbnail.y = 0;
thumbnail.display = displayPane;
thumbnail.drawBox(_root.thumbnailSize);
thumbnail.buttonize(i);
thumbnail.notLoaded = true;
objectsInScene.push(thumbnail);
panCamera = function () {
spin -= 0.001;
for (var i = 0; i<objectsInScene.length; i++) {
objectsInScene[i].display();
thumbnails.onEnterFrame = panCamera;
_root.onEnterFrame = function() {
for (i=0; i<images.length; i++) {
if ((_root.thumbnails["thumbnail_"+i].picHolder.getBytesLoaded()/_root.thumbnails["thumbnail_"+i].picHolder.getBytesTotal() == 1) && _root.thumbnails["thumbnail_"+i].notLoaded) {
if (_root.thumbnails["thumbnail_"+i].picHolder._width>=_root.thumbnails["thumbnail_"+i].picHolder._height) {
_root.thumbnails["thumbnail_"+i].picHolder._yscale = _root.thumbnails["thumbnail_"+i].picHolder._xscale=(100*(1-(_root.thumbnails["thumbnail_"+i].picHolder._width-_root.thumbnailSize)/(_root.thumbnails["thumbnail_"+i].picHolder._width)));
_root.thumbnails["thumbnail_"+i].picHolder._y = (_root.thumbnailSize-_root.thumbnails["thumbnail_"+i].picHolder._height)/2;
if (_root.thumbnails["thumbnail_"+i].picHolder._width<=_root.thumbnails["thumbnail_"+i].picHolder._height) {
_root.thumbnails["thumbnail_"+i].picHolder._yscale = _root.thumbnails["thumbnail_"+i].picHolder._xscale=(100*(1-(_root.thumbnails["thumbnail_"+i].picHolder._height-_root.thumbnailSize)/(_root.thumbnails["thumbnail_"+i].picHolder._height)));
_root.thumbnails["thumbnail_"+i].picHolder._x = (_root.thumbnailSize-_root.thumbnails["thumbnail_"+i].picHolder._width)/2;
if (_root.thumbnails["thumbnail_"+i].picHolder._width == _root.thumbnails["thumbnail_"+i].picHolder._height) {
_root.thumbnails["thumbnail_"+i].picHolder._yscale = _root.thumbnails["thumbnail_"+i].picHolder._xscale=(100*(1-(_root.thumbnails["thumbnail_"+i].picHolder._width-_root.thumbnailSize)/(_root.thumbnails["thumbnail_"+i].picHolder._width)));
_root.thumbnails["thumbnail_"+i].picHolder._x = _root.thumbnails["thumbnail_"+i].picHolder._y=0;
_root.thumbnails["thumbnail_"+i].picHolder._alpha = 80;
_root.thumbnails["thumbnail_"+i].notLoaded = false;
if ((_root.thumbnails["thumbnail_"+i].picHolder.getBytesLoaded()/_root.thumbnails["thumbnail_"+i].picHolder.getBytesTotal()<1)) {
levTextSpace:
// register root as environment
Object.environment = _root;
// create camera object
this.cam = {x:0, y:0, z:500, dx:0, dy:0, dz:-500};
// set environmental constants
this.fl = 1000;
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space._x = 800;
space._y = 900;
// a string of words related to the wind
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this.wordList = new Array();
this.wordList = this.keywords.split(" ");
// create one instance for each word in the list
for (n=0; n<this.wordList.length; n++) {
// pick a word from the list
var word = Object.environment.wordList[n];
var x = random(600)-(300);
var y = random(400)-(200);
var z = random(Object.environment.fl*2)-Object.environment.fl;
// create an instance of the keyWord object
nombre = "word"+String(depth++);
initialization = {txtword: word, x: x, y: y, z: z};
space.attachMovie("keyWord", nombre, depth, initialization);
trace(nombre);
this.onEnterFrame = function() {
this.cam.dz += 5;
// move the camera to its destination
this.cam.x += (this.cam.dx-this.cam.x)/10;
this.cam.y += (this.cam.dy-this.cam.y)/10;
this.cam.z += (this.cam.dz-this.cam.z)/30;change the highlighted text
picData = new XML();
picData.ignoreWhite = true;
picData.onLoad = loadXML;
picData.load("md_photos.xml");
function loadXML() {
_root.createEmptyMovieClip("thumbnails", 1);
images = new Array();
for (i=0; picData.firstChild.childNodes[i].firstChild.nodeValue != undefined; i++) {
images.push(picData .firstChild.childNodes[i].firstChild.nodeValue);
thumbnails._x = 750;
thumbnails._y = 75;
imageLoading = true;
numObjects = images.length;
objectsInScene = new Array();
focalLength = 750;
spin = 0;
_root.thumbnailSize = 350/((numObjects)/9);
displayPane = function () {
var angle = this.angle+spin;
var x = Math.cos(angle)*this.radius;
var z = Math.sin(angle)*this.radius;
var y = this.y;
var scaleRatio = focalLength/(focalLength+z);
this._x = x*scaleRatio;
this._y = y*scaleRatio;
this._xscale = -(this._yscale=100*scaleRatio);
this._xscale *= Math.sin(angle);
this.swapDepths(Mat h.round(-z));
angleStep = 2*Math.PI/numObjects;
for (i=0; i<numObjects; i++) {
thumbnail = thumbnails.createEmptyMovieClip("thumbnail_"+i, i);
myPic = thumbnail.createEmptyMovieClip("picHolder", 1);
myPic.loadMovie(ima ges[i]);
thumbnail.angle = angleStep*i;
thumbnail.radius = 650;
thumbnail.x = Math.cos(thumbnail.angle)*thumbnail.radius;
thumbnail.z = Math.sin(thumbnail.angle)*thumbnail.radius;
thumbnail.y = 0;
thumbnail.display = displayPane;
thumbnail.drawBox(_ root.thumbnailSize);
thumbnail.buttonize (i);
thumbnail.notLoaded = true;
objectsInScene.push (thumbnail);
panCamera = function () {
spin -= 0.001;
for (var i = 0; i<objectsInScene.length; i++) {
& nbsp; objectsInScene[i].display();
thumbnails.onEnterFrame = panCamera;
_root.onEnterFrame = function() {
for (i=0; i<images.length; i++) {
& nbsp; if ((_root.thumbnails["thumbnail_"+i].picHolder.getBytesLoaded()/_root.thumbnails["thumbnail_"+i].picHolder.getBytesTotal() == 1) && _root.thumbnails["thumbnail_"+i].notLoaded) {
& nbsp; if (_root.thumbnails["thumbnail_"+i].picHolder._width>=_root.thumbnails["thumbnail_"+i].picHolder._height) {
& nbsp; _root.thu mbnails["thumbnail_"+i].picHolder._yscale = _root.thumbnails["thumbnail_"+i].picHolder._xscale=(100*(1-(_root.thumbnails["thumbnail_"+i].picHolder._width-_root.thumbnailSize)/(_root.thumbnails["thumbnail_"+i].picHolder._width)));
& nbsp; _root.thu mbnails["thumbnail_"+i].picHolder._y = (_root.thumbnailSize-_root.thumbnails["thumbnail_"+i].picHolder._height)/2;
& nbsp; }
& nbsp; if (_root.thumbnails["thumbnail_"+i].picHolder._width<=_root.thumbnails["thumbnail_"+i].picHolder._height) {
& nbsp; _root.thu mbnails["thumbnail_"+i].picHolder._yscale = _root.thumbnails["thumbnail_"+i].picHolder._xscale=(100*(1-(_root.thumbnails["thumbnail_"+i].picHolder._height-_root.thumbnailSize)/(_root.thumbnails["thumbnail_"+i].picHolder._height)));
& nbsp; _root.thu mbnails["thumbnail_"+i].picHolder._x = (_root.thumbnailSize-_root.thumbnails["thumbnail_"+i].picHolder._width)/2;
& nbsp; }
& nbsp; if (_root.thumbnails["thumbnail_"+i].picHolder._width == _root.thumbnails["thumbnail_"+i].picHolder._height) {
& nbsp; _root.thu mbnails["thumbnail_"+i].picHolder._yscale = _root.thumbnails["thumbnail_"+i].picHolder._xscale=(100*(1-(_root.thumbnails["thumbnail_"+i].picHolder._width-_root.thumbnailSize)/(_root.thumbnails["thumbnail_"+i].picHolder._width)));
& nbsp; _root.thu mbnails["thumbnail_"+i].picHolder._x = _root.thumbnails["thumbnail_"+i].picHolder._y=0;
& nbsp; }
& nbsp; _root.thumbnails["thumbnail_"+i].picHolder._alpha = 80;
& nbsp; _root.thumbnails["thumbnail_"+i].notLoaded = false;
& nbsp; }
& nbsp; if ((_root.thumbnails["thumbnail_"+i].picHolder.getBytesLoaded()/_root.thumbnails["thumbnail_"+i].picHolder.getBytesTotal()<1)) {
& nbsp; }
levTextSpace:
// register root as environment
Object.environment = _root;
// create camera object
this.cam = {x:0, y:0, z:500, dx:0, dy:0, dz:-500};
// set environmental constants
this.fl = 1000;
// create 'space' to which all words will be attached
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// center 'space' on the stage
space._x = 800;
space._y = 900;
// a string of words related to the wind
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// convert the string of words into an array of words
this.wordList = new Array();
this.wordList = this.keywords.split(" ");
// create one instance for each word in the list
for (n=0; n<this.wordList.length; n++) {
// pick a word from the list
var word = Object.environment.wordList[n];
// changing the next 3 lines probably will change where the words appear
var x = random(600)-(300);
var y = random(400)-(200);
var z = random(Object.environment.fl*2)-Object.environment.fl;
// create an instance of the keyWord object
nombre = "word"+String(depth++);
initialization = {txtword: word, x: x, y: y, z: z};
space.attachMovie("keyWord", nombre, depth, initialization);
trace(nombre);
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