4 State Buttons - Disabled and Visited State
Hi everyone,
Does anyone know if CP will be offering 4 state buttons as an option in the future. Essentially adding a _disabled or _visited (both would be great) option to image buttons. 3 state buttons are great, but im finding more and more clients asking for 'greyed out' buttons when clicked. Some want disabled and others visited (so they can re-access the button).
I know Storyline has the feature to add a disabled and visited states. And I heard Lectora is adding this feature.
Basically The way I see it is that i can choose an image button and you get an option to select a disabled or visited button (or neither if you want 3 state). Then CP automatically pulls in the _up, _over, _down & _disabled or _visited images.
So back to my question, is this on the horizon?
Or if anyone has a better idea then i suggested, then i would be interested in knowing.
*I am aware you can do this with Advanced actions, but this way would be automated. (less work)
Yes wearable technology is wonderful. The best enhancement I've heard about in that area (for e-learning) is the 'wearable LMS'. It's a Wi-Fi enabled device that can detect and capture output from a Captivate module (as long as it's within range of a 802.11ac wi-fi transmitter/receiver).
I'll probably get into trouble for leaking this information but...also on the LMS front, Adobe has finally decided to take on the LMS vendors and introduce an incredible enhancement that looks like making any conventional LMS totally redundant.
If you've been wondering why Captivate 8 removed so many output options, it's actually been done to make room for the new Standalone LMS enhancement due out for Captivate 9's release next year (possibly Cp 9.5 if the development encounters issues with the implementation). Once that incredible breakthrough arrives you won't need to worry about SCORM, TinCan, Acrobat.com or any other reporting format. The Captivate output module ITSELF becomes the LMS.
It's all achieved with the new Cloud-based synchronization technology that Adobe has been keeping under wraps. Not only will the new Standalone LMS output capture all of the user interactions for your course. it will also aggregate them from other users around the world (as long as the user is online) and spit out nicely formatted reports to your nearest printer. The formatting is still a bit rough at the moment, and you do need really good bandwidth to pull it off, but the barriers to entry are coming down all the time.
It's certainly an exciting time to be an e-learning developer!
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New ARB Issue: Button navigation and Declarative States
<[email protected]il.forums.adobe.com>
Message-ID: <C6277898.7F37%[email protected]>
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A new ARB issue has been posted to the flex open source site:
http://opensource.adobe.com/wiki/display/flexsdk/buttonnavigationand+decla
rative+states
This issue concerns the new state syntax and what it means to leave a value
of a property implicit in one or more states.
Comments, suggestions, and feedback are welcome.
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A new ARB issue has been posted to the flex open source site:<BR>
<BR>
<a href=3D"http://opensource.adobe.com/wiki/display/flexsdk/button+navigation=
anddeclarative+states">http://opensource.adobe.com/wiki/display/flexsdk/bu=
ttonnavigationanddeclarativestates
This issue concerns the new state syntax and what it means to leave a value= of a property implicit in one or more states.
Comments, suggestions, and feedback are welcome.
B_3324475544_8859892Ned Murphy wrote:
Select the textfield that is inside the movieclip and in the properties panel you should see a dropdown for selecting the type of textfield. If you select Dynamic and then assign an instance name to the textfield you can use that instance name in your code to assign the text when the file runs. If you were to name the textfield "tField", then the code you would use inside an instance of your movieclip named "mClip1" would be...
mClip1.tField.text = "your text";
So, if I have multiple buttons, using your example, would the code read
mClip1.tField.text = "your text";
mClip1.tField2.text = "your text2";
mClip1.tField3.text = "your text3";
mClip1.tField4.text = "your text4";
And my buttons are built inside movieclips, ie
Main Timeline > aboutButton_mc > aboutText_mc > "about"
> contactsButton_mc > contactsText_mc > "contacts"
can the code be put at any level, or does it need to reside on the Main Timeline to access all the movie clips' text fields?
Just in case this may be too complex to get into via this forum, if you know of any good tutorials, that would be awesome too!
I tried doing a search, but it's so hard to tell if they might be in AS2, or AS3, and if they would apply to newer versions of Adobe Flash (I have CS5) -
ARB Issue Committed: Button navigation and Declarative States
<[email protected]il.forums.adobe.com>
Message-ID: <C62B9EEA.82F3%[email protected]>
Thread-Topic: ARB Issue Committed: Button navigation and Declarative States
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the ARB issue at:
http://opensource.adobe.com/wiki/display/flexsdk/buttonnavigationand+declara
tive+states
has been updated with a decision (in short, keep the status quo).
Ely.
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<HTML>
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<FONT FACE=3D"Calibri, Verdana, Helvetica, Arial"><SPAN STYLE=3D'font-size:11pt=
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<BR>
<BR>
</SPAN></FONT><BLOCKQUOTE><FONT FACE=3D"Calibri, Verdana, Helvetica, Arial"><=
SPAN STYLE=3D'font-size:11pt'>the ARB issue at:<BR>
<BR>
<a href=3D"http://opensource.adobe.com/wiki/display/flexsdk/button+navigation=
anddeclarative+states">http://opensource.adobe.com/wiki/display/flexsdk/bu=
ttonnavigationanddeclarativestates
has been updated with a decision (in short, keep the status quo).
Ely.
B_3324878165_1545235graf_ix_guru wrote:
>
> Hey everyone I am new, and really could use some help.
> I have created button symbols in Fireworks with Pop-Up
Menus. As of right now
> I have 4 states. The up, over, down and over while down.
Everything is working
> great except when the user clicks on the navigation
button they get taken to
> the top of the page.
On click should open a new page, yes? So it won't matter.
Linda Rathgeber [PVII] **Adobe Community Expert-Fireworks**
http://www.projectseven.com
Fireworks Newsgroup:
news://forums.projectseven.com/fireworks/
CSS Newsgroup: news://forums.projectseven.com/css/
Design Aid Kits:
http://www.webdevbiz.com/pwf/index.cfm -
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Match EQ Learn buttons disabled and project deadline is today!
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I've got a MacBook Pro with FCP 5.1.1.
I'm trying to use Soundtrack Pro's Match EQ plugin to finish a project but the Learn buttons are both disabled (grayed out).
I've looked at the documentation and googled for this but can't find any info on it. Anybody have any ideas what's going wrong? I've reinstalled STP but the problem persists.
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Visited state on rollover button?
Hi,
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state. I know that it is possible to create a button whose image
changes on the rollover state, but I was hoping to create a button
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the button is another image and once clicked on it is yet another
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I want to put the button into a dreamweaver site. When
clicked on the button takes the user to a new page. On this new
page there is an option to return to the previous page. Upon
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Beth HThis is a multi-part message in MIME format.
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i have a solution... so u may have to think a lil
use the history object in javascript, evaluate the next
property for =
NULL, if it is false modify a flag and pass it like parameter
to the =
flash button
do you undrstnd?
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Content-Type: text/html;
charset="iso-8859-1"
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Transitional//EN">
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charset=3Diso-8859-1">
<META content=3D"MSHTML 6.00.5730.11" name=3DGENERATOR>
<STYLE></STYLE>
</HEAD>
<BODY>
<DIV><FONT face=3DArial size=3D2>i have a
solution... so u may have to =
think a=20
lil</FONT></DIV>
<DIV><FONT face=3DArial
size=3D2>...</FONT></DIV>
<DIV><FONT face=3DArial size=3D2>use the history
object in javascript, =
evaluate the=20
<STRONG>next </STRONG>property for NULL, if it is
false modify a flag =
and pass=20
it like parameter to the flash
button</FONT></DIV>
<DIV><FONT face=3DArial
size=3D2>...</FONT></DIV>
<DIV><FONT face=3DArial size=3D2>do you =
undrstnd?</FONT></DIV></BODY></HTML>
------=_NextPart_000_0064_01C72949.7994E120-- -
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Hi --
I've been wracking my brain and scouring the internet since yesterday to find a solution to this...It seems easy enough, but I'm at a loss...maybe I'm over thinking it and it's simply not possible?
We have a button that we want to, when clicked, change to another state, remain there, and also use a navto to go to another page within the publication...is this possible?
We've tried doubling up the actions of the button, using fake buttons, etc. all without success. What we have it at now is...you can tap to navto, and the button does change, but it reverts back to it's previous state in that moment between releasing the button and actually jumping to the page we want it to go to.
The only explanation I've come up with is based on the information on this page: http://help.adobe.com/en_US/digitalpubsuite/using/WS67cb9e293e2f1f60-8ad81e812b10bfd837-80 00.html -- that because the two actions I want to accomplish fall into the two different categories: Supported actions for hyperlink buttons and Supported actions for slideshow buttons, that this simply isn't possible?
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How to change train step from visited state to disabled state
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I like to change visited train step into disable state again.
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TillyLove13 wrote:
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Flash button play over sound in both over and down states?
I have created a button and set a sound on it for the over
state. The sound plays correctly when the button enters the over
state, but it plays again when the button enters the down state.
Here's what I did as a test:
In an empty Flash9/ActionScript3 project:
1. Create a new button symbol
2. Insert key frames for up/down/over/hit
3. Draw a rect on each of those keyframes (just for testing
purposes so you can see it)
4. Go to over state and set the Sound property to a sound in
the libray. Set effect:none, sync:event/repeat/1
5. Verify that the down state still says sound:none
Now put that symbol in the scene and try it out. For me the
over sound will play both when you mouse over the button and when
you click on it. Does this make any sense?bump for help.
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Active and inactive states for a button
Is there a way to assign a button action only when the playbacket is on:
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Basically an active and inactive state.
button1 exists on entire 30 seconds then only active when playbacket hits and stops on "play1", "play2", "play3" etc..Hey there-
Yes, you can do this with a little bit of code. Take a look at the "state management" section in this blog post, which will describe how to set variables, get variables, and use an if statement to code some logic in.
http://blogs.adobe.com/edge/2012/07/18/tutorial-leveraging-independent-symbol-timelines/
Hope this helps,
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