4th gen..music pauses when played, no sound in games...

..have reset/restored/reloaded all software..is this a hardware problem? menus also operating slowly/freezing sometimes...memory issue??

If you restored to factory defaults/new iPod then you very likely have a hardware problem and an appointment at the Genius Bar of an Apple store is in order.

Similar Messages

  • TS2771 Why does my 4th gen touch stall when playing songs with Bluetooth connectivity?

    Why does my 4th gen. Touch freeze or stall when connected via Bluetouth?

    Try:
    - Reset the iOS device. Nothing will be lost
    Reset iOS device: Hold down the On/Off button and the Home button at the same time for at
    least ten seconds, until the Apple logo appears.
    - Reset all settings
    Go to Settings > General > Reset and tap Reset All Settings.
    All your preferences and settings are reset. Information (such as contacts and calendars) and media (such as songs and videos) aren’t affected.
    - Restore from backup. See:       
    iOS: How to back up           
    - Restore to factory settings/new iOS device.
    -  Make an appointment at the Genius Bar of an Apple store.
    Apple Retail Store - Genius Bar

  • Ipod 4th gen Auto pause?

    I've got an ipod 4th gen 20gb, and when i take out earphones when playing, or with a slightly faulty connection the ipod automatically pauses itself. Is there any way I can turn this feature off, as it pauses all the time when connected to a Hi-Fi
    thanks

    It is not possible to disable that feature.

  • Music pauses when browsing with Safari

    When I am playing music on ipad via airport express and browsing with Safari at the same time the music pauses when opening new pages. Does anyone know how to fix this unwanted intereference?

    Hi Kappy
    I know how to turn off the pop-ups, thanks.
    My concern is that the message comes up when I start Safari before a webpage even opens. 
    So it is not coming up as a result of a webpage, rather it is coming up when starting Safari.  And that worries me - it may be residing elsewhere in the ios. 
    this possible?

  • Is it true that music pauses when a phone call comes in even when the ios6 'do not disturb' feature is activated?

    is it true that music pauses when a phone call comes in even when the 'do not disturb' feature is activated?
    thanks in advance

    You could test it out and let us know!
    Best of luck.

  • Why is my ipod touch 4th gen with ios 6 only have sound in the speakers but not when I plug my headphones in

    My new ipod touch 4th gen with ios 6 wont play soun in the headphones, but only through the speaker when my head phones are unplugged

    - You do have the volume set all the way up?
    - Have you tried another pair of headphones/do the headphone work in other devices?
    - Try cleaning out/blowing out the headphone jack. Try inserting/removing the headphone plug a dozen times or so.
    Try the following to rule out a software problem:
    - Reset the iPod. Nothing will be lost
    Reset iPod touch: Hold down the On/Off button and the Home button at the same time for at
    least ten seconds, until the Apple logo appears.
    - Reset all settings
    Go to Settings > General > Reset and tap Reset All Settings.
    All your preferences and settings are reset. Information (such as contacts and calendars) and media (such as songs and videos) aren’t affected.
    - Restore from backup
    - Restore to factory settings/new iPod.
    Make an appointment at the Genius Bar of an Apple store. It seems yo have a hardware problem, likely a bad headphone jack.
    Apple Retail Store - Genius Bar

  • 4th Gen ipod not keeping Play Count

    4th gen ipod, software version 3.1.1, itunes 8
    My ipod is no longer keeping track of play count or last played. It seemed to stop when I update the software on the ipod. I manually manage my music, and I do not care if it syncs back to the songs on my hard drive. But when I plug my ipod in and look at the songs on there, it does not show that I have listened to anything.

    I would use the Restore button in iTunes to erase the iPod's hard drive and initialize the iPod's software. Then sync all of your songs in your iTunes library back to the iPod.

  • New Problem - video loads, plays a bit, pauses, then plays without sound.

    On the first time that I used the TV-Out feature of the iPod, videos that normally were playing properly started to lag. The video would play about 15 seconds, then stop playing for a few seconds, then start again, but without sound. I just thought it might be because of the TV-Out feature, but after that incident, a large amount of my videos have been doing this, without using the TV-Out.
    My first use of the tv-out feature was around the time that I first updated the iPod firmware. I now realise that I have no need of the updated firmware, so would be willing to restore the iPod to factory settings, but would rather get some opinions first.
    Although these videos had played normally before, now they (and most all videos I have added since), do this when playing:
    Load up normally, play normally for about 15 seconds, pause and do nothing, then continue playing but without sound. If I use the clickwheel to skip ahead after it pauses, it will play normally for another 5 seconds or so and then pause and cut the sound again.
    I had not experienced anything like this before that first time I used the TV-out capability. Nor had I experienced it before updating the iPod. Now, many, but not all of my videos are doing this.
    Oh, it seems only the videos longer than 10 minutes are doing this... all the others work... some more testing would be needed to be certain. Video podcasts are playing fine. So... anyone else had this happen?

    This problem seems to occur for the 60GB models that are using the new firmware 1.1. It has been posted all over google and the only fix to this problem is to downgrade to 1.0. The problem is reported as not to affect the 30GB models but there are a few videos on my ipod (30GB) that suffer from this as well. I haven't downgraded by 30GB one to check if it fixes it, but I can assure you that it will fix the problem for the 60GB one (I used to have that one before).

  • Music won't play and sound won't work after installing ML

    I installed mountain lion on my 3 year old mac book. now my music doesn't play on itunes. the pause button is visble but the music progress bar is not moving. there is no sound either. the horn in the sys bar on top is greyed out nor will the external speakers work on other sound makers like you tube, etc. any ideas? thanks

    1. Open Activity Monitor.app (Applications > Utilities > Activity Monitor.app)
    2. Select ‘All Processes’ from the drop down menu next to the search bar (called ‘Filter:’) and type in ‘coreaudio’.
    3. Select the process name and click the ‘Quit Process’ button at the top. Chose 'Quit' or 'Force Quit' from the resulting dialogue box.
    Any improvement?

  • Game pauses upon playing a sound

    I have a class in my flash project called "Resource" which I have designated to contain all the external files outside the flash documnent. When I play a sonud from this class, it seems that my program pauses until the sound is fully loaded, and then every time it plays after that it doesn't lag at all. Would there be a way to load the sound at a different time, i.e. at the beginning of the program, rather than on the fly? Here is the code for Resource.as and how I play the sound.
    Class "Resource" (I cut out unimportant stuff)
    [code]
    package  {
        public final class Resource
            [Embed (source="/Resources/Sound.mp3" )]
            public static const Sound:Class;
            public function Resource()
    [/code]
    And this is how I call the sound and play it:
    [code]
    private var soundCoin:Sound = new Sound();
    public function User() {
    soundCoin = new Resource.Sound;
    [/code]
    And, obviously, I play the sound using soundCoin.play();
    I might just not have the right setup, because I sort of improvised what I was doing. If this method is inefficient, I would love for people to give suggestions.
    Thanks

    How are you using this or even getting this to happen? My experience is that any Symbol that references a Sound where you don't check "Embed on Frame N" (where n is the default embedding frame in your Publish settings) will give the error "Not a valid sound."  Sorry, I don't have the specific error number, as I have that box checked whenever I need an embedded sound .
    The only way I can think that this could possibly happen is if your Symbol that references the Class is before the frame specified in your publish settings (or is the Main document Class). But my experience is that Classes that load before the N frame will embed everything they need on that frame regardless of settings.
    Can you provide more details on what you did? Honestly, I'd love to be able to do on purpose what you did by accident. Having sounds that don't play immediately would be a small price to pay to have more flexibility about where the definition is embedded for the project I'm working on.
    In case it wasn't clear from the above, I thought I'd restate: what you are seeing shouldn't be happening. The file should be compiled on whatever frame is the default compile frame in your swf, and should play immediately when you call play. That it doesn't says that somehow you've stumbled into an edge case.
    FWIW, I find that using the Embed metadata as you have with Flash Pro is extremely unreliable--often part of the sound will not get compiled into the swf, so the sound will cut off early. You will probably find yourself switching to making a swc from embedded library sounds in the end because of this problem (which is what I'm doing).
    Update:
    I just recreated the error you should be seeing with that box unchecked:
    ArgumentError: Error #2068: Invalid sound.
    at flash.media::Sound/play()
    You can do a web search for more information on this issue.

  • X-Fi Elite Music Crashes when playing AOE 3 soooooo anoying, please h

    !!!THE PROBLEM!!!
    Sometimes the sound just sto
    ps.
    Other times, the sound stops, and my entire computer freezes.
    Occasionally the sound is replaced with a constant beep that continues until I restart the computer or change the speaker settings to something different. (2/2. - 4/4. ... etc ( I have 7. surround sound capabilities))
    Sound card is the Sound Blaster X-Fi Xtreme Music with the latest drivers.
    Also, If I try to open an mp3 file after I close out of the game (even though the speakers are not working),
    the music fle takes hella long to open... so long that I just hard shut-down because I am sick of waiting.
    !!!HELPFUL INFO!!!
    # Ok... After I change the speaker selection the beeping stops, but then the speakers do not produce any type of sound untill I restart.
    # This only happens when I play AOE 3.
    # The sound always works perfect after I restart.
    # Crash times are anywhere between 2 min and 75 minutes when playing online and Campaign.
    # the game is brand new game.
    # NOT A SINGLE SCRATCH OR SMUDGE OR CRACK OR RIP OR... I think we get it...
    !!!WHAT I HAVE ALREADY DONE!!!
    *I reinstalled the game 3 times.
    *I reinstalled Windows time. (fairly new Alienware system)
    *I Installed the drivers for the sound card 4-5 times.
    *I have all of the latest Microsoft updates.
    *I scanned my computer using pc-cillin, and nothing found.
    *I renamed Lesurly brows.
    *I called Alienware. (they say call Microsoft)
    *I called Microsoft. (did not help)
    *Installed Version .9 or .09 or whatever. (the latest
    version...)
    *I have tried all levels of Sound hardware Acceleration
    (from none to full)
    *I have tried all speaker configs and modes. (ie: game;
    recording; entertainment...)
    !!!HARDWARE CONFIG!!!
    $ SLI 7950 GT's by NVidia... (not a graphics issue...)
    $ 2GB of Ram 800 MHz... (not a memory problem...)
    $ Intel Core 2 Duo E6700 (2.66 GHz @ 2.93GHz)
    (plenty o powa)
    $ WinXP Pro (not a OS issue...)
    $ All the Harddri've you could ever want...
    $ Huge 24inch Wide LCD. (the game looks fine...)
    $ 54 MBPS Wireless internet connection. (000 X faster that the "dial-up" requirement...)
    !!!THE BOTTOM LINE!!!
    ^ My computer is more that good enough for this game, or any other game in the entire world... yet...
    ^ The game obviously works.
    ^ The soundcard obviously works.
    ?The Answer?
    ? Well that is what I hope to somewhat recieve.
    ? Please help if you can.
    ? Suggestions are welcome.
    [img"]http://aoe3.heavengames.com/forums/smile.gif">[img"]http://aoe3.heavengames.com/forums/smile.gif">[img"]http://aoe3.heavengames.com/forums/smile.gif">Thankyou for Looking[img"]http://aoe3.heavengames.com/forums/smile.gif">[img"]http://aoe3.heavengames.com/forums/smile.gif">[img"]http://aoe3.heavengames.com/forums/smile.gif">
    -Nick
    [email protected]
    [img"]http://aoe3.heavengames.com/forums/smile.gif">

    Hello there Master_NVS?am havin the same problem EXACTLY, infact i couldnt have been more clearer with the problems. I get all the same points as u but with a dell xps 70 system bought in nov 06. very similar spec to you too even down to the monitor!?I play counter strike:source, it'scan happen sometimes or not at all for days, then other times it can go?5 or?6 times within the hour!!?Also happens in bf242?nice post master, it makes me feel slightly betta when?some with a nice machine is gettin these same probs ?lets hope its sorted soon

  • Play/pause key plays a sound

    greetings
    while listening to iTunes, whenever I press the play/pause (F8) key it plays a sound. I it just started doing this and i'm not sure why. how can I turn this off?
    Additionally, The sound DOES NOT play when I press the play/pause button with my mouse in iTunes, it only happens when using the keyboard.
    Thanks
    BC

    nevermind. there was a rogue sound file on my desktop that was played whenever i hit that key

  • Sometimes Sound does not play when playing multiple Sounds simultaneously

    This is also a best practices question, too.
    I built a game that uses a lot of different sounds (about 48 I think). Many are short, less than a second, and a few are longer, music cues, etc.
    Example problem: Sometimes when there are a lot of sounds playing and a music cue is suppose to fire, the music sound doesn't play. I made a trace on the function that plays the music sound, and that function does execute. Are there limits on how many sounds can be playing simultaneously? (This doesn't only happen to a particular sound , could be any sound)
    Also, as far as best practices, If there is a sound that could be played multiple times simultaneously, should  a new instance of that sound be created each time its played? If there is only one instance of that sound, will the previous playing of that sound be cancelled when called to play again?
    Thanks,
    Adam

    Thanks.
    I guess I could add  channels to an array as they start and remove them from the array when they are done playing to keep track. That way when an important sound, like a music cue, is suppossed to play I can check the array stop enough sounds to allow the music cue to play. Hopefully it wont be too much overhead with all those listeners.

  • Music pauses when picture changes

    I have made a picture iDVD and everything has gone just fine with it until I put it in my DVD player to watch on the TV. When I go to a slide show the music pauses between picture change. It is driving me crazy. What do I need to do to fix this?
    Also the picture quality isn't very good once it is burned a viewed. All of the pictures are taken from a 12.5 meg camera. Is there a way to fix this also?
    Thanks for any help
    Mac Mini   Mac OS X (10.4.4)  

    Hi, I had the same problem. Now, I know you said not to reply if I was gonna say that the headphones are in correctly; but I had the same problem and it worked. Push them in as far as they go! It works! You may have thought you tried that (I did too),but one day I was ****** that it didn't work, and I pushed them in as hard as they could, and now when it goes into the black screen mode, the music keeps playing, I'm sorry if it doesn't work for you, but it worked for me and all my friends. Good Luck!

  • Music Stutter when playing music in itunes

    My music stutters when I scroll or do something in another application when I am playing music in itunes at the same time. They have updated itunes since it started but it didn't fix the problem, in fact I think they made it worse.

    Sandy,
    Go to this post and 'View All':
    http://discussions.info.apple.com/webx?128@@.68ba4951
    Read through the process I went through to find and correct my playback hang (actually it was a system-wide periodic freeze). Don't bother with the related links yet (or b's threadjacks for my attention). Just use it to spark some thoughts and to develop a mind-set that may lead you to your issue.
    In the end, I feel I got lucky, rather than good, in finding my problem. Even though I made some quick assumptions, I was always ready to test and discard them just as quickly.
    If you have really gone through everything on these Discussions, you are left with self-diagnosis of your system, or a step-wise reinstall, testing iTunes out along every step of the way (ouch).

Maybe you are looking for

  • Mac mini server with Apple remote

    Hi, Bought my mac mini server november last year, and much to my surprise, with it came an Apple remote. Not the latest one but the flat all-white one. This weekend I have redeployed the mini in my house and want to start using Frontrow, however my r

  • Adobe Photoshop Lightroom 5 (Student/Teacher): Questions before purchasing

    Hi, I'm considering purchasing Adobe Photoshop Lightroom 5 (Student/teacher version).  I have several questions I was hoping to get answered before I do so.  I'll list them here... Does the Student/Teacher version have all the same capabilities and f

  • Use catch block to do something other than handling exception?

    Hello, I have always been under the impression that the catch block should only handle the exception thrown by the try block? But now I'm reading a class where it's more or less used as an else if. Of course this works well, but I don't like it. What

  • R12 adminstration

    Hi, How to check if my services in R12 are running ? I want to check these from the unix command line Say for example in 11i we used to do ps -ef | grep fnd Does those command holds good in R12 as well. Message was edited by: user551201

  • My disc drive suddenly made weird noises while reseting

    Hi, thanks in advance for reading this and I apologize for my bad grammer and spelling I got an iMac 27" 2011  lately its been acting a little strange, i've noticed that at first it was my firefox crashing from time to time asking me some question ab