5DS Viewfinder Masks for 4:3 and 16:9

N/A

If you need that kind of precision use LiveView.
And be honest with yourself that most of the time you don't need that kind of precision, and this isn't as big a deal as you are making it out to be. 

Similar Messages

  • Dedicated coding mask for standard template.

    Hi Experts
    I wish to maintain coding mask for: various varities of projects like:
    1) PP/00000-00-00-00
    2) PS/00000-00-00-00
    3) PA/00000-00-00-00
    To have the template functionality also in place, please suggest which of the following is best?
    1) The above coding masks are allowed for both operative and standard. It means, the number series contains mix of both std and operative projects.
    2) To have a dedicated coding mask ST/00000-00-00-00 which will be a common standard template for creating Operative projects using the above masks. I am still having doubt since i could not test this as the existing system coding masks not allowed for modication.
    I request the experts, to suggest a best practice in this regard.
    warm regards
    ramSiva

    The number series will not contain the mix of both operative and standard structures as you have mentioned in point 1. Please check.
    As for point 2, Kabir is right. Create a new mask for standard structures and lock it for operative projects.
    Regards,
    Ajinkya
    Edited by: Ajinkya Vaidya on Oct 30, 2009 6:08 AM

  • Difficult with different coding masks for operative and std templates.

    Hi Experts
    I have below coding masks
    OP-XXXX-XX-XX For operative structures (not allowed for std templates)
    ST-XXXX-XX-XX For std tempplates (not allowed for operative structures)
    But i am unable to create operative project using std template.
    I have disabled Lck for std mask and tried, then i could create project but the operative project got created with WBS element's short id 'ST' and not with 'OP'
    How to ensure getting the right WBS id while copying from different standard coding mask?
    warm regards
    ramSiva

    Hi Ahmed
    I have gone through help, but i did not get any clue to make use different project IDs for std and operative.
    I am just looking for this to have dedicated structures for both std and operative, due to which one can easily recognise the nature by seeing the project id.
    Of course, it is very comfortable using unique project ID / coding mask for both. Still i am exploring. You may suggest if feasible.
    warm regards
    ramSiva

  • I am unable to click on a layer mask for editing. CS6 OS10.10

    I have been working on a file and all of a sudden I am unable to click on a layer mask in order to edit that mask. I am still able to do the following things:
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    I am able to shift-click and command-click on layer masks and get those options/selections.
    I am able to drag an existing mask to a new adjustment layer.
    Hide/unhide the mask-overlay
    Pretty much everything but click ON the mask and have it selected for editing.
    I have tried the following:
    Closing and re-opening the file.
    Restarting photoshop.
    Restarting my computer.
    Deleting/recreating the preferences files.
    Any insight out there?

    I discovered my problem by trying to paint on whatever I was selected on. It laid down the mask overlay. I thought about it and realized that I must have bumped the 'Q' key and put myself in Quick Mask mode.
    So now this is here in case anyone else makes this mistake! :-)

  • New to server, need VPN for remote desktop and file share...

    I've set up server and have the VPN working, I think, I need to have several outside systems join the servers VPN permanently to allow for file sharing and remote desktop. I don't want the "normal" internet browsing to go through the VPN (huge slow down) I have read that a "split DNS" or "split tunnel" is what I need, then to disable "send all traffic over VPN connection" option on each remote system. I was a little confused after reading on how to do this on Leopard server (the only instructions I found) but have absolutely no idea on how to do this on Snow Leopard server (the server I set up is 10.6) any assistance would be great, thanks in advance.

    Server Admin, VPN, Settings, Client Information, Network Routing Definition.
    Here add a private network record type that matches your LAN/VPN ip.
    For example
    IP Address: 192.168.0.0
    Mask: 255.255.255.0
    Type: Private
    You can find more informations about this feature in Snow Leopard Server documentation:
    http://images.apple.com/server/macosx/docs/NetworkServices_Adminv10.6.pdf
    search for "Configuring VPN Network Routing Definitions"

  • How do i create a mask for an application?

    Hello.
    I pulled out an flex app out of Flash catalyst, and it has several "fx:designLayer"s containing images that slide off the stage.
    I'd like to hide the images going outside the stage borders with a mask.
    I tried:   
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        <s:Group id="mask">
            <s:Rect width = "100" height="100">
                <s:fill>
                    <s:SolidColor color="#FF0000"/>
                </s:fill>
            </s:Rect>
        </s:Group>
    </s:mask>
    but all I see is blank.
    I tried to set mask = "{mask}" inside the <s:Application > tag and removing the <mask> tags, which works, but it gives me a warning that bindings to mask cannot be detected.
    How do I get the mask for the app with no warnings?
    And just for the sake of understanding Flex, how could I fix either one of those approaches?

    Defining a Group as the mask doesn't seem to work because the Group is never
    put on the display list so it doesn't draw its content.  Other examples I
    saw were using FXG will compiles down into Sprites that draw automatically.
    I don't normally do masking like this, I just draw a filled Sprite and
    assign it as the mask.
    One way I found that worked was this:
    <?xml version="1.0" encoding="utf-8"?>
    <s:Application xmlns:fx="http://ns.adobe.com/mxml/2009"
                   xmlns:s="library://ns.adobe.com/flex/spark"
                   xmlns:mx="library://ns.adobe.com/flex/mx" minWidth="800"
    minHeight="600"
                   backgroundColor="#66DDFF"
                    >
        <fx:Declarations>
        </fx:Declarations>
        <s:Group id="mask" includeInLayout="false" visible="false" >
            <s:Rect x="300" y="10" width="600" height="200">
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                    <s:SolidColor color="#FF0000"/>
                </s:fill>
            </s:Rect>
        </s:Group>
        <s:Rect height="341" id="myRandomThing" width="800" x="79.5" y="86.5" >
            <s:fill>
                <s:LinearGradient rotation="270" scaleX="341" x="115.5" y="341">
                    <s:GradientEntry color="#222222" ratio="0"/>
                    <s:GradientEntry color="#FFFFFF" ratio="1"/>
                </s:LinearGradient>
            </s:fill>
            <s:stroke>
                <s:SolidColorStroke  color="#333333"  weight="10"/>
            </s:stroke>
        </s:Rect>
    </s:Application

  • Compressing "masked' quicktime movie-mask has ragged edges and white areas

    I have been masking quicktime movies with quicktime pro. I get a good-looking masked quicktime movie. But when I try to export to mp4 or other file types, the mask looks terrbile, the edges are ragged and some previously masked areas are now white. HELP!

    i tried apple 1, 2, and 3 for actual, double, and full size, always a white border in full screen. at actual size the side borders are bigger than the top and bottom, double and full it's a crisp 1 pixel grey line all the way around. i made the mask file 481x641 and 482x642 with no changes at all, all of them cut way inside the edges of the picture to avoid that border.
    strange part is at full size (more than double size for sure with these files) the border is exactly 1 pixel, not scaled up to 2.x pixels like you would expect if it was in the movie, not just the player sucking with masks. guess i'll hope someone notices and fixes in a future release. just like with the h.264 encoding border with masks. i guess the white border all the way around is better than a neon green one on the right side which i get with h.264
    /someone not testing QT with simple rectangular masks it seems
    here's a screenshot of my movie in fullscreen at double size so you can see the whole border:
    http://www.farkimages.com/view.php?img=4c9f24b0f5.jpg

  • How Can I Change Format Mask For All Fields that type's Number Depend on Parameter in Report Builder 10g ?

    I want Change format mask for all fields that type's number
    Such as
    if  :parameter_value = 1 then
       all fields format mask = ' 999,999,990.000' ;
    else
       all fields format mask = ' 999,999,990.00' ;
    end if;
    Regards

    So, i have bad news for you : you'll have to rebuild again.
    Meanwhile i have excellent news for you : there's an online tool made by Johannes Henseler called Sidecar xml which builds the necessary xml file for you, sort of what you find in the Digital Publishing Folio Editor website, but saves it in your Folio folder.
    Next time you import all your folder (with that file), it will place all the necessary information, and even reorder the articles.
    Build once, play many times.

  • Assigning a different mask for the same role

    Hi All,
      I have two users user1 and user2 are created in MDM and each assigned to the same role say role1.
    My requirement is user1 should get data of catagory 1 where as user2 should get all the main data in MDM.This catagory 1 is part of the main data.
    For this scenario i have created a mask say for example  catagory1_mask for catagory1 data and assigned this mask to the role role1 where user1 and user2 are being assigned to this role.
      And i have one more mask all_mask for user2 where i have assigned all the records of the main table to this mask. So when user2 logs into the MDM he would get all the data in MDM.
    If i assign this all_mask to the role1 user1 cal also access the whole data including user2. But as per the rqmt user1 should not access the whole data but have to access only catgory1 data.
    Can anybody advice me how can i assign a different masks to a one role when 2 users have been assigned the same role?
    Regards
    Sireesha.

    Hi Jitesh,
      I am getting one issue after creating duplicate role in portal.
    As u know i have created 2 duplicate roles for user1 and user2. Before creating the duplicate role i was able to see the user1 and user2 in the SRM MDM UI page of general tab.
       After creating the duplicate roles for these users am not getting the user1 and user2 in the User dropdown field of MDM UI screen...
    Is this bcoz of creating duplicate role?
    How can i get the user1 and user2 here?
    Please advice me...
    Regards
    Sireesha.

  • Should I use a clipping mask for this? Am I approaching this the wrong way?

    Greetings and Salutations!
         I am currently creating some cycling jerseys for my friends and I. Im fairly new to Illustrator, so I created my "Proof" in Photoshop.
    This is what it is suppose to look like.
    Now that the proof got a thumbs up, i need to vectorize this and get it ready for print.
    Though I've run into a small issue. Im not sure exactly how I should proceed in correcting this.
    I lay the outline of the Lion down
    I then created a "fill" layer with an opacity of 50%
    Together they form the feline version of Voltron
    Now I need to insert the yellow Lion. Thus I duplicate both layers and change the light blue to a yellow, and this happens due to the opacity of the "fill" layer
    You can see the yellow lion in behind the blue lion! Expected since i have the fill layer at 50%!
    I dont know how to correct this. I was thinking of making a clipping mask for Lion #2
    But wasnt sure if thats what i needed to do. Can anyone give me advice?
    I feel like I am toying with unknown technology and ive accidentally created a monster! Halp before it gains consciousness!

    add a white shape behind black design.

  • How to create a non-destructive luminosity/b&w mask for (de)saturation?

    Someone asked me this question: CG renders (created in Modo, Max, Blender, Maya, Vray, Octane, etc) can be made to look more realistic by desaturating the colours in the highlights. It was also requested that this move would be done in 32bpc as well (something that is often required in a CG compositing workflow).
    This is easy enough to do: create a selection based on luminosity (or a black and white version of the image), and use that as a layer mask in the Hue/Saturation adjustment layer, and turn down the saturation.
    However, this is a destructive action: suppose we want to import an external file as a smart object, and then we need the option to have the file automatically update with any change we make to the original artwork.
    In that case we would have to recreate that luminosity mask again and again as well.
    Ideally, an update of the external file will result in an automatic update of the entire layer stack.
    Now, in Photoline this is easy to do:
    Since layer masks behave like regular layers in PL, and layers can be virtually cloned (not unlike smart objects), it is a mere case of cloning the original external file layer twice, and adding adjustment layers. Finally, that one instanced layer is used as a layer mask for the adjustment layer that controls the saturation. Done.
    Replacing or editing the original source will then automatically update and cascade the changes through the entire layer stack.
    This is a very handy technique to have! Since I teach Photoshop classes, I thought this would also be handy to know how to do in Photoshop, and I tried several methods (clipping masks included), but I cannot seem to achieve the same non-destructive result. Clipping masks do not work with adjustment layers. Groups cannot be used as clipping masks. Layer masks cannot reference a smart object.
    I have a feeling there ought to be a reasonably straightforward method to achieve this, but how?
    Would anyone have a suggestion how to solve this in Photoshop in a non-destructive way?

    csuebele wrote:
    I'm still not seeing it. Your example does not have a pixel based layer clipped to the group which is causing my problem. I hope I can explain this. See below. the layers in the group create the "mask". In this case a b&w adjustment layer was added to control how the "mask" is converted to b&w. You can see what these layers look like in the mid section top section of the image. any color showing though is from the very bottom layer, as the group has a blend if on it allowing the shadows to come through. The top image has a curve layer with no adjustment, while the bottom image has a curve layer to clip more of the shadows. You can see this change in the upper right corner of both images. The curves are allowing more of the image to be clipped in the area is masked out on layer "Layer 0 copy 1", as more of the color of the base layer is showing though. However, that b&w areas are suppose to be just the mask and you should see the b&w, just color as seen in the bottom image. However, the curves are not changing the transparency in the areas that have the layer to return the color.
    I don’t get it – what good is the pixel Layer ("Layer 0 copy 2") clipped to the Group supposed to do? Don’t you want to use the Mask on an Adjustment?
    Edit: Maybe this can help clarify how I suppose the issue would be approached.

  • The tool bar is missing for font,size and color for lettering in elements 9

    Iam missing tool bar for font, style and size and color. where is it?

    Are you sure you have the regular horizontal or vertical type tool and not one of the type masks selected? If you choose the type mask tools you see a dotted outline around the T icon instead of a solid T.

  • [svn] 3727: Fix masking for GraphicElements

    Revision: 3727
    Author: [email protected]
    Date: 2008-10-17 15:34:12 -0700 (Fri, 17 Oct 2008)
    Log Message:
    Fix masking for GraphicElements
    SDK-17337 Masking broken for GraphicElements
    We no longer attach the mask to the GraphicElement's parent. Because the mask can not be a child of the maskee, we create a new drawnDisplayObject and attach it and the mask to the displayObject property.
    QE Notes: None
    Doc Notes: None
    Bugs: SDK-17337
    Reviewer: Glenn
    Ticket Links:
    http://bugs.adobe.com/jira/browse/SDK-17337
    http://bugs.adobe.com/jira/browse/SDK-17337
    Modified Paths:
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/components/DataGroup.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/components/Group.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/components/baseClasses/GroupBase.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/graphics/IGraphicElement.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/graphics/IGraphicElementHost.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/graphics/graphicsClasses/GraphicElement.a s

  • Date mask for Safari

    Has anyone found a mask for date formatting which works with Safari MAC?
    Nick

    in case anyone has this problem (and i've had it for months)
    i finally fixed it: here it goes... the key is to convert it @ the
    gateway w/ the SQL statement for oracle... although its a date you
    need to use TO_CHAR: e.g:
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  • Adding a mask for a sprite

    I am having trouble adding a mask for a sprite, here is the
    reason why:
    After adding everything in the currect display list (i would
    hope it is), the mask area for the sprite is bkack and covers it
    rather than showing the content, and everywhere else the mask is
    not located, the sprite shows. It seems to be showing the opposite
    of what it should. If I do not use the mask, the sprites will not
    show or exist at all, and with it they appear, similar with using
    just a filled movieclip within the "other" sprite.
    Here are the conditions:
    I made a sprite with a given size and location (call it the
    main sprite). Then I added two sprites to that main sprite, and one
    of those two was the mask for the other. After that for the "other"
    sprite within the main, i made a for loop and filled it some with
    textfields using a database. Then, filled the mask sprite with
    color. Also, the main sprite was sized the same as the mask sprite
    so they are identical.
    var mainSprite:Sprite = new Sprite();
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    mainSprite.addChild(maskSprite());
    mainSprite.addChild(otherSprite());
    otherSprite.mask = maskSprite;
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    maskSprite.graphics.drawRect(0, 241, 530, 141);
    addChild(mainSprite);
    Note: I am using AS3

    Nevermind, i am just using movieclip object with a sprite as
    it's mask. Works fine.

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