A bug in adding motion to multiple graphics?

Having a weird problem. Basically, on a DV Pal sequence, I put a graphic onto the timeline and apply some simple motion. Once rendered it looks great.
I then add another graphic on V2 and apply motion and dissolve between them. Looks okay (but obviously fuzzy) in preview but when rendered I get very odd behaviour - generally, once it dissolves from V1 to V2 the graphic on V2 looks as if one of the interlacing fields is missing. Sometimes it just flashes on and off, sometimes it doesn't appear at all.
Trashing prefs and deleting render files improves it slightly but it's still not right although it did work once which is why I think it's a bug.
The only solution I've found is to set the motion filtering quality to fast from it's default of normal. This solves the problem and doesn't seem to degrade the image but this doesn't make sense to me.
For info, it only seems a problem in DV Pal, I have tested it on three different machines, the problem appears on an output monitor as well as the canvas, the upgrade to 6.06 doesn't help and doing the exact same thing on FCP 5.14 works fine.
Anyone having the same problem ?
Message was edited by: Dynamicworm
Message was edited by: Dynamicworm

Thanks for the good suggestion Tony. Luckily I only do a limited number of these and they involve maybe five graphics at a time. I reckon the time it would take to import, apply the motion then export from Motion into FCP would be uneconomic.
I have done more tests and it definately only happens in DV timelines when copying scale motion keyframes from one image to another.
One solution is to manually copy the keyframes which is admittedly a little tedious. The other is to lower the motion filtering to fast which, as far as I can tell doesn't affect the quality to a noticeable extent.
I would say it's a bug unless anyone else can tell me where I'm going wrong?

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