A feature I dream of

I would love to be able to watch live streams from Stickam (Leo Laporte's TWiTlive) on my appleTV...
With the YouTube page in the menu, how hard would it be to add a livestream page to the menu?

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  • My feature request dreams-

    While Muse has come a long way in a very short time, I think there are a few programs out there that are in the same category. As I see it Serif's WebPlus is Muses chief competition.
    Here is my feature dream list:
    Slideshow transitions
    Slideshow types (look at Webplus)
    Map customizations
    Tables
    Search feature
    Calendar
    White box editing
    Native blog & Forum (or easy customized support for 3rd party)
    Ability to choose form data entry order
    File Upload with restrictions (limit file types & sizes) and controls (upload files to a specific directory)
    Better (any) reCapture image size control
    Adobe Kuler Panel
    Breadcrumbs
    Better text controls (center vertically)
    Add hosted Video & Audio
    Ability to draw basic shapes
    Add video backgrounds
    Basic HTML export (for use as email and eBay templates)
    More menu options (flyouts, fadeouts, etc)
    That's about all I can think of at this time.
    Just my 2¢

    I forgot, I'd also like to see Content area lightboxes and/or the ability to create Pop-up windows without normal browser features (URL are, bookmarks, etc.)

  • I dream of new features in the near future !!!

    I dream of new features in the near future, including that of power sharing my screen on my TV (imagine a Keynote presentation or a spreadsheet in a presentation), and able to play my games on Iphone 4 content directly on my TV .
    Wow, just imagine the power of that kind of function.

    Imagine, at your work you have your Mac in your office and you need to do a presentation in the meeting room. You plug in your ATV into the projector or television to the wall and you make your presentation. Imagine the same preparation but not from your computer but from your iPhone or your IPAD.
    Just imagine this possibility to me that this would be an important addition that would open the possibilities of this very beautiful object.
    And my goal, it would also and especially to have this opportunity at the opening of the box without having to tweak the code.

  • Dream build for Premiere Pro CC 2014 feature film editing...

    How does something like this feel?
    Case
    Something "silent"
    Power-Supply
    850w quiet
    Processor
    Intel i7 Haswell Extreme CPU
    Clockspeed     4.4GHz
    Cores     5960X = 6 (16 threads), 5930k = 6 (12 threads), 5820k = 4 (12 threads)
    Cooler     280mm
    Memory / RAM
    64GB (max)
    DDR4/2133 CL-15
    Quad Channel
    Motherboard
    Chipset     Intel X99
    PCIe     5
    PCI     0
    SATA     10 SATA-III
    eSATA     1
    USB-3     6
    USB-2     6
    LAN     10/100/1000 Mbps
    Video Card
    GTX-780Ti (maybe ?)
    What is the biggest baddest "supported" card right now for Pro CC?

    Good call on processor - updated below.
    Open to suggestions on Motherboard if you think it really matters - beyond it being X99 of course.
    Cant justify the cost of high capacity SSD's at this time, and I've heard a few war stories about their limited writes when it comes to something as read/write intensive as editing video.
    No idea on cooler - that was something left over from a copy paste I did.
    UPDATED LIST:
    Case
    Something "silent"
    Power-Supply
    850w quiet
    Processor
    Intel® Core™ i7-5960X Processor Extreme Edition
    (20M Cache, up to 3.50 GHz)
    Memory / RAM
    64GB
    2666 DDR 4
    Quad Channel
    Motherboard
    Chipset   Intel X99
    PCIe   5
    PCI   0
    SATA   10 SATA-III
    eSATA   1
    USB-3   6
    USB-2   6
    LAN   10/100/1000 Mbps
    Video Card
    GTX-980GTX
    Hard Drives
    3 Drive Setup
    C: SSD - 256 GB
    D: SATA III - 2 TB
    E: SATA III - 1 TB
    - OR -
    4 Drive Setup
    C: SSD - 256 GB
    D: SATA III - 2 TB
    E: SATA III - 320 GB
    F: SATA III - 1 TB

  • Feature request

    Hi,
    After taking an afternoon to test Beta 2 on a complex UI design I have some suggestions:
    1. You need to add the ability to create masks. I understand there are some work arounds, but masks should be a non-trivial add especially considering how easy they are to use in Flex. I suggest allowing the user to identify an object as a mask (either something created with the drawing tools available in Catalyst, or using imported assets). Then the user can associate objects to be masked with a mask (perhaps via a drop down list containing available masks). You should be able to select a single object or group of objects to be masked.
    2. Text alignment. I don't understand why the ability to align text (left, center, and right) is not in this beta. Also 'point text' and 'area text' are not very intuitive.
    3. Scrollable lists (using direct manipulation, not scroll bars). This one is a bit more complex so I can see why it probably hasn't been implemented yet. I thought Scroll Panel would do this, but it doesn't. The desired behavior is to have something like Data List for example but you can use the mouse (and ideally touch if the target platform is a touch enabled device) to directly scroll the content. Maybe the user could define dragging bounds and then be able to drag/scroll an object within these bounds.
    Since I'm also a developer I have a few suggestions that can make the output a bit more developer friendly. One thing that would be awesome is the ability to select a skinned component and export the code for that component. This would allow designers or developers to skin components in Catalyst and then export the code for that component and hand it off to a developer. Currenlty I would have to cut and paste everything out of the single file exported by Catalyst (which is not an ideal workflow for any developer I know). One of the drivers here is that visual designers don't really think in terms of components (well I'm sure some may), they approach a composition as layers of visual elements. Therefore I don't think many visual designers will be able to effectively use Catalyst. Someone like myself, however who is an interaction designer and also a developer could really get a lot out of Catalyst. For a wire-frame oriented exercise I'd use Catalyst to add interactive elements in order to better show intended transitions and ui behaviors and simple share the swf or AIR app with the client for feedback. However for a high-fidelity prototype I would inherit polished graphics (that are also likely going to change during the development process) from a visual designer. In this case if I could use Catalyst to skin the components, export the code for the individual components (as separate classes) and then use that code in my Flex project that would be a dream. What would be even better is once I have skinned a component in catalyst, if the visual designer changes something I can get the new file and update the component automatically due to the (linking between Illustrator or Photoshop and Catalyst), export the code and bring it back into Flex/Flash Builder, effectively changing the visual design without having to make major adjustments to the code. The current way code is exported from Catalyst doesn't help at all unless my only intent would be to add a little extra interactivity. There is a whole other use case for Catalyst that seems mostly unaddressed.
    best,
    -jeff

    Hi Jeff, please take a look at my remarks here and let me know if these answers address your issues....
    [You need to add the ability to create masks]
    ... agreed, this is one of the highest priority features for post-1.0.
    [I don't understand why the ability to align text (left, center, and right) is not in this beta]
    ... there are so many possible features, we couldn't get everything into the first release. Our decision was to focus on features that are really unique to Catalyst and that solve problems that are not solved by other tools. Masks and comprehensive text formatting are already available inIllustrator and other tools that interwork with Catalyst, so for now you'll have to use those tools to do this kind of work.
    ['point text' and 'area text' are not very intuitive.]
    ... I'll pass on your comment to our UI design folks.
    [Scrollable lists (using direct manipulation, not scroll bars).]
    ... cool feature idea. This would be more of a Flex feature, not really a Catalyst feature per se. But I'll definitely pass it on to the Flex team.
    [the ability to select a skinned component and export the code for that component. export the code for a component and hand it off to a developer. Currenlty I would have to cut and paste everything out of the single file exported by Catalyst]
    ... We don't have a way to do individual skins, but there's 2 ways to do something similar:
    a) in Catalyst's Library panel, do Export Library Package... to create an FXPL file. The FXPL can be imported into Builder as a libray project, and referenced from other Builder projects.
    b) import the Catalyst project (FXP) into Builder, and then selectively move component source files into other projects as desired.
    You can find more details at http://www.adobe.com/devnet/flashcatalyst/articles/flashbuilder_flashcatalyst_workflows.ht ml
    [if I could use Catalyst to skin the components, export the code for the individual components (as separate classes) and then use that code in my Flex project that would be a dream.]
    ... in methods (a) and (b) above, the code for individual components is indeed avaialable as separate classes that you can use in your Flex project.
    [What would be even better is once I have skinned a component in catalyst, if the visual designer changes something I can get the new file and update the component automatically due to the (linking between Illustrator or Photoshop and Catalyst), export the code and bring it back into Flex/Flash Builder, effectively changing the visual design without having to make major adjustments to the code]
    ... in methods (a) and (b) above, you can repeatedly re-import the updated skins into Builder, without the need to revise any of your code.
    Mark Shepherd
    Catalyst Engineering

  • How do you make an itunes feature suggestion to Apple?

    I'm trying to find a place to make an itunes feature suuggestion to Apple, but all I seem to be able to find is a "request music" link...
    If this is the only place, then here is my suggestion...
    I am a video editor and I use itunes to play my music, but also to audition sound effects and production music tracks. But when I do a shuffle play of my entire library, I don't really want to hear these sfx and songs (or the audiobooks I've taken from an audiobook CDs).
    Therefore, I think it would be useful if there was some kind of "flag" that said "this is not a song" or "don't include in shuffle".
    Alternatively, what would be great for me, is if itunes could have multiple libraries, then I could have a normal music library, a sfx and production music library and an audiobook library.
    Anyway, I guess I can dream.
    Chris.

    The iTunes feedback is confusing indeed. I use the general Feedback page to report bugs and to do suggestions.
    They assure that the messages will be read, but you won't get a reply.
    As this is a user-to-user forum, it is highly unlikely your suggestions will be read by Apple employees (except moderators).
    You can exclude songs from shuffling by checking 'Skip when Shuffling' in the 'Options' tab of the Info window (Get Info of a song; shortcut: command-I)
    Unfortunately, you can only do this song by song.
    Using this script, you can enable/disable 'Skip when Shuffling' of all selected songs.
    You could put the songs/sfx in a playlist, select them all (command-A) and run the script.
    To run multiple libraries, you can choose between these two applications:
    iTunes Library Manager and Libra.
    Although not real instant switchable libraries, both apps. can create multiple 'iTunes Library' files, which enables you to have separate libraries for all kinds of files.
    Hope this helps.
    M
    17' iMac fp 800 MHz 768 MB RAM   Mac OS X (10.4.7)   Several ext. HD (backup and data)

  • My dream for iTunes involves a Bluetooth UPC scanner...

    I don't know if you're like me, but I have a lot of CDs.  A LOT.  I've already ripped several hundred of them into iTunes, but doing so is a labor and time-intensive process.  Might there be an easier way...?
    I was dreaming today that Apple could introduce an awesome new feature into iTunes in which a user like me could use a Bluetooth scanner to scan the UPC barcodes of all the CDs in his collection.  Then, iTunes Match would do the rest -- instead of spending hours, days, or weeks to import hundreds of CDs, users could quickly and easily scan barcodes in seconds, and each barcode would be automatically matched to an album already on iTunes.
    I know the record companies probably wouldn't go for it, but I think it would be a neat feature nonetheless.  Any thoughts, Apple community?
    -Ben

    Straight from Apple:
    Mac system requirements
    Mac computer with USB 2.0 port
    Mac OS X v10.5.8 or later
    iTunes 10.1 or later (free download from www.itunes.com/download) 
    iTunes Store account
    Internet access
    Update to leopard.

  • My dream of a perfect code formatter

    I want to share with you my dream of what I consider a perfect code formatter:
    Have you ever used an if statement with lots of conditions?
    if (((condition1 && condition2) || condition3 || condition4) && condition5) {
    Have you ever created a method with parameters composed by large strings?
    method(AClassWithLargeNameLikeThis aParameterWithSuggestiveNameButAlsoLarge, AnotherClassWithLargeNameLikeThis anotherParameterWithSuggestiveNameButAlsoLarge, OneMoreClassWithLargeNameLikeThis oneMoreParameterWithSuggestiveNameButAlsoLarge) {
    And so on...
    I think it´s time to develop a better code formatter, with improved "GUI features". I mean, what if a "compressed if statement", and then when you click on this compressed if statement a "GUI window" appears, showing to you all the conditions defined in this if stamentent, in an very well organized way?

    prometheuzz wrote:
    jim.jones wrote:
    duffymo wrote:
    i think it's time to write smart code.It doesn´t have anything to do with "smart code". There are times in which you should write an if statement with many conditions. Which can, without a doubt, be written in a different, easier to understand, alternative.No. There are times in which you can´t do that. And I am affirming that. Maybe in an "immutable" system, or in a "semi-immutable" system, in which just few changes are done, you can rewrite the code in order to be easier to understand. But, do you know what I do everyday? I work as a programmer at a financial company. Business rules change all the time, and you have to adapt the system according to those changes
    There are times in which you do not have other better alternatives. If you never wrote such an if statement, I´m sorry for what I´m gonna say, then I believe you´ve never developed a complex system in your life yet.Ah, I see: so someone who doesn't write (or has never written) an if statement with a lot of expressions in it, couldn't have written a "complex system"?Let me rephrase: I was absolutely wrong, if my phrase is set apart. But there is a context, the context of this thread, in which my phrase should be placed to make sense. I just said that because I thought the one who said "it´s time to write smart code" was thinking that an if statement with lots of conditions is absolutely unnecessary, and it never can be written. Are you happy now?
    Let me guess: your definition of a "complex system" (whatever that is) is something that exceeds 3000 lines of code? Or some application that uses at least 8 design patterns?No. From where do you concluded that?
    jim, you're already making an @ss of yourself here in your very first post!What´s wrong in my vert forst post?
    >
    Don´t get me wrong, please. I´m sorry, again.You are wrong.Let me guess. Are you having a bad day?

  • No new features for no Creative Cloud users? Tell me why?

    Adobe, please tell me why I, no Cloud Crative user don't receive new Illustrator CS6 features:
    - Package files
    - Unembed images
    - Links informations
    Why Creative Cloud users are better than users who bought box version? it's not fair.

    @Wade
    What a bunch of babble and marketing talk for Adobe! You do realize there are other services (far better ones actually) than YouSendIt, don't you? In the YouSendIt category, try WeTransfer.com : super fast uploads and downloads up to 2gb in one RAR or ZIP file at a time.
    You have heard about DropBox, SkyDrive, GoogleDrive, etc. too, haven't you? Without going into the pros and cons of any of those services, I can categorically say that each one is better... and cheaper... than an Adobe Cloud sub.
    And since you're talking about the world, and complaining at the same time about your upload speeds, that remains the same for the Adobe Cloud or any Internet service for that matter. Adobe Cloud is NOT faster than any of the above services I mentioned.
    Also you should know that there are many parts of the world, including HUGE chunks of the US, where broadband Internet still doesn't exist. There are some places that may never see broadband land lines, and those communities are installing LTE instead. LTE has it's advantages... but the main disadvantage is cost. No such thing as a "true Flat rate" with LTE, and you are bound to run up against "volume restrictions" and pay extra for exheeding them. No advantage then for Cloud users: they will pay on top.
    I personally use DropBox and SkyDrive syncing projects and files with assorted clients every day... including huge PSD and RAW file libraries. If I have a "one off" project, I use WeTransfer with no problems. If you have a client that refuses to learn the first thing about downloading files from a link, I'm sorry for you. I mean that without sarcasm. I would like to ask though: are they actually then playing with your native files in CS? Really? And they can't even download a linked ZIP? (See my comment below about suspects).
    You fail to convince me in the end, that Adobe's Cloud Drive is the best choice at the moment or in the future.
    Considering this thread is/was about Perpetual vs. Cloud subs, no one has mentioned the main underlying fact and potential reason for Adobe to push people to Subs: PIRACY.
    While very possibly not prevalent in North America... I would venture to say that in the rest of the world, 75% of CS installations are against the EULA, whether multiple machine installs and/or downright pirated. BTW: I have personally ran across the "multiple machine" install countless times at more shops/studios than I care to mention.
    I would like to add a "twisted logic" to my personally accepting the new Adobe Subs as the way to go, and especially for new features.
    IF (big if!) this is to cut down on piracy and the number of studios/shops driving media design/printing prices into the basement, because they don't actually "pay" for their right to offer their services....  I'm all for it! If this also results in the culling of people that think that, with a Walmart computer and a jacked CS disk image, they are "now in business to offer professional graphic services"... again, I applaud the Cloud initiative.
    It surely appears that I'm bitter about the "competition"... well yes I am. Because, not only are the pirates NOT competing fairly, but I (personally) have to deal with problems they make for my clients  and the "trash" files they receive on a daily basis. It is also many of those clients that are perpetually licensed CS and EULA abiding Adobe customers, that are slowly laying off trained professional graphic/media designers as well as print technicians... because they are "too expensive".
    And finally to add insult to injury: I also suspect we see a number of these "pirates" and "just beginning professionals" here in these forums. The number of posts I see coming from some people that shouldn't even have CS installed, is... well... disheartening.*
    * Funny, how as graphic designers, we were always wishing for faster, better, cheaper, easier. How little did we realize or fail to foresee, that when the dream came true... it would also be accessible to the "I can too" crowd. Is it nasty of me to say in return, "No. You can't. And I doubt you ever will. It's not the tools, it's the talent. You have none that I can see."
    PS. Sorry... sort of worn out and emotional after staying up until 3.00am to "re-design" a thoroughly "#$%^&*!!!" Corel PDF! Fugly has a brand new definition, and "pro-" is followed by "-stitution". I need to shower 3 times after this one!

  • Feature Request - CSS code generation for advanced font - type options

    Thanks to everyone for the amazing work done in Photoshop and Illustrator to enhance the ability to generate and use character and paragraph styles translated to CSS. The last two releases have brought designers something they could only dream of and talk about for the last decade, and now these tools are being delivered!
    This request is to consider being able to use advanced character styles in Illustrator, such as X/Y percentage height/width of fonts, rotation or baseline shift to generate CSS for these options. As of this post, I haven't been able to find that CSS3 even supports these options, except possibly the 'font-stretch' rule, which does not appear to be supported yet in most browsers - see CSS Fonts Module Level 3 - W3C Candidate Recommendation, October 2013.
    Sometimes, designers get very picky about wanting type to look just so, including making fonts look taller or wider in a design, although perhaps much to the horror of the original type designer
    thanks very much,
    Mark

    I'll also add this is a feature that should be carried over into Adobe Photoshop too.
    Within Adobe Photoshop if you want to size type in terms of pixels the type is, again, sized according to the Em square. Unless you're setting type at pretty large pixel sizes the rendered type really ends up looking pretty bad. That's because the edge of the baseline and the edge of the cap height line are never aligned to the pixel grid. You end up with type that's fuzzy looking on all sides. If designers were able to tell Photoshop "make this lettering 20 pixels tall according to the capital letters" the lettering would looking a whole lot better. Perfectly crisp edges on the base lines and cap height lines.

  • 1DC thoughts + feature requests

    Hello,
    It has been just under a year now that I acquired the 1DC and have actually totally, completely fallen in love.
    Although my short little fashion run-n-gun films show my poor DP abilities, this camera is an absolute dream for a imager suchas myself- functioning as a combined top of the line stills + cinema camera that never ceases to amaze me.
    Whether shooting in total darkness at >10k ISO in color under a single street lamp- or in rush hour on the sidewalks of Manhattan- grabbing takes in between buses dropping off 75 people every 120 seconds walking in my FOV . . . the 1DC continues to impress   . . . and I am now a firm believer.
    As always- we find ourselves hoping for a few tools to improve with what we have-
    and although I am certain 2.0 is in teh works, I hope the results will show Canon's continued commitment to it's professional userbase . . who have long been loyal . . . and will continue to be if Canon delivers like they have with this amazing product.
    Hence:
    A few Firmware 2 or 2.x feature requests:
    focus peaking + zebra
    120 fps at 720p or 1080p.
    60 fps or higher at Super 35.
    True 1080p at 60 fps.
    slightly improved canon log (LOVE Canon Log) to extend dynamic range a wee bit furthe, and some sort of dithering of the 8 bit output to help prevent banding
    and the holy grail: enable raw output ,or if possible 10 bit or slightly less compressed output - even if it means we need to move to newer, faster CF cards (and even if it requires a nominal fee Canon service center mod)
    This camera is by far the most powerful, fastest, muscular, filmic, and surprising piece of imaging equipment I have ever owned.  
    It is a testament to every person on the Canon team involved in its conceptualization and production, and I thank each and every one of them for their efforts and the outcome.
    RG
    And I want to add: I open this topic becuase I googled my heart out but could find no real feature list request discussions for 1DC firmware in one area or thread . . . I am sure they are around and maybe here, but thought I would open the topic as I am sure there are expert users who have more insight who might add here, and I thought it might be helpful to Canon as well. 

    For a nice explanation on dithering (what I was speaking about) and how the GH4 guys did it- as well as a potential easy workaround for sky banding- see this:
    http://www.eoshd.com/content/12923/cure-banding-dslr-footage-gh4-4k-holds-key

  • Questions about divulging information about future features

    Good morning,
    I'm making my way through this thread for the first time.
    As someone who has passed the California Bar and who has been a stockbroker in the past, I would like to comment on the statement of Steve Forde, who was the Senior Product Manager for Visual Effects for Adobe for portions of 2011.
    Steve said,
    "Unfortunately - we get stuck in a legal pinch about commenting on ANYTHING that may or may not be in future products, off the record or otherwise."
    I'm asking that you consult your internal SENIOR legal counsel again regarding this statement that you assert prohibits you from giving any details whatsoever about what the Adobe Team may or may not aspire to having in future versions of After Effects.
    I'm asking this of you for a couple of reasons.
    Firstly, no attorney denies that the law changes over time and recent court decisions have made shareholder derivative lawsuits much less popular as a way for the plaintiff's bar to make a quick buck by extorting money from companies who may have made aspirational statements to shareholders or others in conference calls or elsewhere.
    As I understand the current trends in Delaware Law, (which, as the situs for quite a few corporations governs large swaths of their conduct) as long as appropriate disclaimers are clearly communicated at the time of the aspirational statement, such language is now permissible.
    Such standard disclaimers could include language such as
    "we cannot guarantee whether any feature discussed will appear within one year or within five years or whether it will ever appear at all.  It is currently a goal of the design team to reintroduce this feature, but we reserve the right, in our exclusive discretion to change that decision for any reason whatsoever, without consequence.
    Additionally, you are vested with no rights to rely on any assertion or representation made based on any such aspirational statement and we insist and demand you consult an attorney before embarking on any course of conduct, such as purchasing stock or altering any current or projected business plan, based in any manner upon what we say here.
    However, given the above caveats, it is the current goal of the Adobe design team to reintroduce this feature within the next three releases of AE again, subject to change at our sole and exclusive direction in any manner, time or mode of our choosing, without prior notice of any kind."
    If you had a standard disclaimer such as the above that you attached to any and all such statements (by having it appear within the signature block of any Adobe employee posting to this forum), it could take conversations such as this to a more rewarding level for both Adobe staff (who could share their very profound dreams and aspirations with us) and the Adobe community at large, which provides inspiration and helpful feedback to Adobe employees seeking to assist us.
    Then the focus could shift to whether or not you were divulging trade secrets.  But it would still permit you to be more informative in a general way.
    So I ask that you run this by your SENIOR legal counsel again.   Remember, just as there can be different ways to tackle the same 3D graphics animation challenge, each with rewarding results, attorneys similarly can vary from attorney to attorney and new and bright ideas on how to approach such issues do occur from time to time, especially in light of the massive favorable swings in case law supporting the rights of massive global corporations such as Adobe viz a viz the rights of the little guy.
    Sincerely, Matt Dubuque
    Here is Steve's quote in its entirety, from May 26, 2011:
    Unfortunately - we get stuck in a legal pinch about commenting on ANYTHING that may or may not be in future products, off the record or otherwise.
    That being said, as Michael explained in a previous post, Vector Paint got stuck in the conversion of AE to 64 bit.  It's something we hear quite a bit from our users that Vector Paint is important.  Again - wish I could give you more than that, but we are bound by very strict rules.
    Therefore - it is important to us, and the more we hear via this form the more likely it is to get resources behind it in a future release. Again I realize it is impersonal, but the results of this form are sent via email to a real human every time someone hits submit; then that person brings the results of submission to a weekly meeting on the AE team where we discuss features and scheduling.
    Steve
    Sr. Product Manager - Visual Effects
    Adobe Systems Inc.

    Attaching an appropriate disclaimer may be fine for an attorney to dot all the i's and cross all the t's, but there is one thing it will NOT do: it won't stop people from misinterpreting what they read.
    Most people go by what they PERCEIVE to be true and not the ACTUAL truth, a fact that people in marketing like me deal with all the time.
    Steve Forde might write the following totally hypothetical and totally fictional line in a blog:
    "We're thinking about a feature for a future version.  Right now we call it the Clean Plate Generator.  You would be able to shoot a single clip, panning and tilting the camera as desired, and After Effects would automatically create an image whose total size matches the totality of the image shot in the clip.  It would even remove selected foreground subjects such as a stray person who inadvertantly walks into the shot."
    Sounds great, yes?  And with your proposed disclaimer, all would be good; Adobe would have covered its corporate pink posterior.  Or would it?
    Do you wish to speculate how many people would read that as a statement of a definitely-going-to-be-there feature in the next AE version? 
    Can you imagine the can of worms that would open when this fictional feature isn't in the next version? 
    Would it really be worth the massive and expensive fence-mending campaign Adobe would have to undertake among angry users who were erroneously looking forward to this fictional feature? 
    All of which could have been avoided simply by not saying a word?
    I can see where attorneys may like a hypothetical situation as the one above: they could charge more billable hours!  I doubt Adobe would like it, however.
    Legalese is one thing, maintaining happy customers is another, and there is no amount of legalese that can overcome people's nasty tendancy to perceive what they read as what they WANT to read instead of what is actually written.
    If people would read what was actually written, there would be far fewer posts in this forum that say in essence, "Hey, how come it takes two weeks to render ray tracing on the brand-new HP student laptop  I just got from Wal-Mart?"

  • Hardware Questions for a "Dream System"

    It looks like I may soon be able to build my version of a "dream system" for video work and, knowing my limitations, I wish to pose some questions to people who know the Adobe line and hardware in the hope of getting the most bang for my buck.
    I would like to give a little information about me that may make my questions and frame of reference make more sense.
    I formerly practiced as a structural engineer and, within my admittedly limited specialty, was at the top of my field. I was on the cutting edge of CAD and solid modeling. At one time, I spent a fortune building my "dream system" for that work and was happy with the result the result. My system even featured in a CAD magazine at the "ultimate". I also learned an important lesson. By the time the magazine went to press, I no longer had the best possible system: it was merely a very good one which could then be built for considerably less. That lesson stayed with me as did the machine which I continued to use until I left practice.
    From this experience, I no longer look for the "latest and greatest". I look for the very good but reasonably priced. and place a premium on dependability,
    I left engineering to enter seminary. I am now a United Methodist pastor. This means I no longer get $500+/hour. The church seems to labor under the old Soviet system where I pretend to work and they pretend to pay me.
    While still making the transition to pastoral life, I had the experience of living through a brain tumor. So far, I have far surpassed the medical expectations for me but there is some permanent damage. These are primarily in my math and foreign language skills but, in general, I do not read and assimilate technical material nearly as easily as I used to. I am also so far behind the times in terms of following these matters than I find a whole new vocabulary has grown up around them.
    My first question is about CPUs. I am leaning towards an Intel 6 core. If I were to build a machine with 2 CPUs, would the Adobe software be about to make good use of the additional CPU? This is separate from GPUs which I will consider more fully after establishing a base system. I fully intend on a nice GPU or multiple GPUs but am now asking about the CPU.
    It is my hope to systematically research this build here, decide upon components and then make further inquiries to further refine the system.
    I thank you for your consideration.
    John A. Lee

    I thank you very much for your input and I can say that your suggestions are taken seriously. In fact, I had already "chosen" some of your list (or very similar) as being the direction I want to head in.
    I'd like to get back to my original question, though.
    Does Premiere/AE take advantage of extra processors if they are present?
    I infer from your reply that they probably do take advantage of them but that such advantage might not be cost effective.
    My line of reasoning and/or consideration is thus:
    1. Flagship products are often much more expensive than the next tier down.
    2. The next tier is often "almost as good"
    3. Using a pair of i7 6 cores would be just slightly more expensive than an i7 8 core (speaking only in terms of CPU cost, not anything else)
    4. Would 12 cores give a significantly better performance than 8 cores if divided among 2 CPUs?
    5. A motherboard that handles 2 CPUs might have more total expansion slots available (pure surmise but will be an issue later on)
    6. Even if the  core is better, I would like to understand why.
    Please also remember that the 6k figure was just a first guess. I am not wedded to it. I have not had a vacation in 7 years and am planning on treating myself even if it means I have to wait just a little bit longer to pull the trigger on the project. That said, I am not willing to blow 30% of the entire project price just to shave 0.05 seconds off of a render time. If, however, that same 30% means that I wait 30 seconds instead of 5 hours, I would consider it well spent.
    From what I understand, GPUs have much more effect on render times than CPUs but I do want to understand what the tradeoffs I am making are in the terms of realistic performance. It may be that there is some critical aspect for which the CPU is vitally important that I have failed to consider. The problem is, I don't know enough about hardware issues. They were never my forte!
    Thanks again for spending time on this!
    JAL

  • Feature Request for WSUS

    Feature request
    Server Clean up Wizard.
    Add an option to delete the entire Wsus database/files and start the download all over again.
    Product Classifications.
    Add an option - look only for updates where there is a computer that has a reported software usage.
    It is good that a System admin does not download updates to software example Office 97, when no computer has it installed. And it is also good for Microsoft not to have Office 97 files downloaded from Microsoft servers when there is no software usage except
    when WSUS is forced to download and delete.
    Automatic cleanup.
    A new feature, that builds upon the constant error of wsus database getting to large, and therefor cannot complete the Server Cleanup Wizard "Deleting unused updates". The feature is, run the cleanup within specified x number of days and then do the
    five options without a systemadministrator interaction.
    BRG
    SystemadminDK

    Server Clean up Wizard.
    Add an option to delete the entire Wsus database/files and start the download all over again.
    SenneVL is correct -- deleting the entire WSUSContent folder can be done through Explorer, although there is NO legitimate use-case in which this should ever be done, despite some very poorly written and misleading guidance available on the web to do this
    very thing, for purposes which will never be achieved by doing so.
    As for the database, well deleting the database is tantamount to uninstalling the role, and thus this capability already exists in the product uninstallation functionality.
    Product Classifications.
    Add an option - look only for updates where there is a computer that has a reported software usage.
    I see this request from time to time and fundamentally it comes from a lack of understanding of how WSUS works. One who understands the basic communication pathways of WSUS would realize that this request is impossible to fulfill.
    The ONLY way a computer knows that it needs, or doesn't need, a particular update, product category, update classification, etc., is because there is a *package* in the WSUS database containing detection logic that the Windows Update Agent can test against
    its system configuration. Only *then* could it be known whether any given package/product/classification is needed by any system.
    Ergo, the architecture of the system is [1] first get the packages, then [2] determine if the packages are NEEDED, and if so [3] APPROVE the packages for deployment to the systems that need the package.
    Yeah, I'd like a system to miraculously know which of my systems need which updates too ... although how would such a system ever know that I don't WANT to deploy certain updates, like, say.. I don't install Silverlight on Domain Controllers, or MS13-083
    is particularly problematic?
    While it's a nice dream to have a fully automated "hands off" patch management system, the reality is that patches are built and tested by humans and therefore require *human* involvement in the process of deployment.
    It is good that a System admin does not download updates to software example Office 97, when no computer has it installed.
    It is also good that a sysadmin has a nominal clue about what is or is not installed in their environment before they worry about patching it! A key component of every patch management implementation is a complete software inventory. While I can certainly
    understand missing the one system that still has an instance of JRE6 or Flash10 installed, I think not knowing what version(s) of a $400 productivity suite are installed is a different beast.
    And it is also good for Microsoft not to have Office 97 files downloaded from Microsoft servers
    Also, you could have picked a more realistic example. Office '97 has never been available via WSUS!
    Automatic cleanup.
    A new feature, that builds upon the constant error of wsus database getting to large
    Funny you should mention this. The solution for this problem is to actually (and correctly!) use the automatic cleanup tool that's already provided in the product.
    and therefor cannot complete the Server Cleanup Wizard "Deleting unused updates".
    The *only* reason this happens is because the tool is not used in an appropriate manner from the time the WSUS server is first implemented!
    If you *want* to fully automate it (e.g. run it as a scheduled task), that can easily by done by using PowerShell and Task Scheduler.
    Lawrence Garvin, M.S., MCSA, MCITP:EA, MCDBA
    SolarWinds Head Geek
    Microsoft MVP - Software Packaging, Deployment & Servicing (2005-2014)
    My MVP Profile: http://mvp.microsoft.com/en-us/mvp/Lawrence%20R%20Garvin-32101
    http://www.solarwinds.com/gotmicrosoft
    The views expressed on this post are mine and do not necessarily reflect the views of SolarWinds.

  • How to add custom graphical features to cursors in Waveform Graphs

    Hi all:
    I´ve starting a project in LabView, in which I need to synchronise some events with a sound track.
    To do this, I tought that LabView would be the tool of choice, but now that I´m working on it, I
    found my self faced with some serious problems.
    What I want to do, is to represent a .wav sound file in a Waveform graph, and then use the cursors
    to mark some points in the desired places where I want things to happen, but, these events are
    going to be on during some period of time.
    So, it will be natural that some consecutive events might overlap in time, and I need to have
    some control on this.
    The best solution would be to have a rectangular strip attached to the cursors, with a lenght
    representing the exact time duration of the event.
    But this is only possible on my dreams, because I dont see any tools on LabView that aloud us to implement
    any extra graphical features on the cursors.
    But as I learned more about LabView, I found that a user can program blocks of software in C, to implement
    things that LabView does´nt do by default.
    And now I´m wondering if this could be the solution for my problem.
    Is it possible to add new custom features such as the one that I need?
    If yes, how?
    I have atached an image to give a clear ideia of what I need.
    I´ll apretiate any help.
    Thanks
    Attachments:
    LV Custom.jpg ‏40 KB

    No, you can't modify the cursors with either the native or C code. But I'm wondering if you can't get what you want with an XY graph instead of a regular graph. You can have multiple separate plots and some of them can be thick horizontal lines. I've attached a file with just some constants wired to an XY graph to show what I mean. Obviously, you'd have to calculate the values for the x and y arrays in your real situation. If you have to use a regular graph to display the .wav file, you could also overlay a transparent XY Graph on top. The other possiblity is to use a picture control to display your data. There's a couple of shipping examples (i.e. Waveform and XY Plots, XY Multi Plot) that show how data can be represented and Pen Attributes and Sub setting shows how you can draw lines of different widths.
    Attachments:
    Horizontal Bars.vi ‏30 KB

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