A few questions for Palm T2....

I just inherited an old Tungsten T2, and it really has worked wonders for me for my first week of school, I don't know how I lived without one before. But anyways, here are my questions:
When I put new items into my to-do list, if they are for another day ahead of where I currently am, they disappear, and reappear the day of. Is there a way to show all my to-dos?
Are there other alarm tones & themes I can get for the UI?
Is there anyway that I can use this with my current bluetooth enabled phone? I have tried creating a new connection for the phone section, but it doesn't see my phone, which is wierd because my phone does see it. Is the unit too old to use with my current phone? I have a Casio G'Zone Boulder for Verizon.
Thanks for answering my quesitons!
Post relates to: Tungsten T2

I dont think I can help with the ToDo List issue, but:
2. Try RNS Click Click Alarm, and you might want to look at these:
http://www.freewarepalm.com/music/emeraldsounds.shtml
http://www.freewarepalm.com/utilities/geeksounds.shtml
Themes? Theres the color theme pref panel built in
Theres skinUI: http://www.freewarepalm.com/utilities/skinui.shtml
3. Is your phone set to be Discoverable?
webosnation.com is another option for help.

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    Roulette Records wrote:
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    Next up, the Creative Cloud(CC) FAQ states that you can install on 2 machines but can't open stuff at the same time.
    Question: Does this mean we can't be using any CS6 apps at the same time or just not using the same app at the same time?
    Example: PS and PS on both machines at same time = No, PS on one and Dreamweaver on the other at the same time=Yes?
    The CC FAQ page says Adobe will add Lightroom 4 later in 2012 while the main CC page lists it as available now.
    Question: Which is true?
    My mini is registered to me, with my name, iTunes account, Apple ID etc.
    Question: Do I need to do the initial set-up of the new machine with all my information to ensure the CS6 suite works on both machines? Do the computers need to be registered(as far as Apple configuration is concerned) to same person for them to work on one CC account or can I install CS6 on any 2 machines regardless of how they were initially set-up?
    This may seem like a silly question but I want to avoid any problems before they happen.
    Well, those are all of my questions at the moment. To anyone who made it this far in my looooong post, Thank You so much for your time. I appreciate your expertise and knowledge and hope that you can help me make this decision.
    Cheers,
    Alex Bogdan

    Alex,
    I'll try and answer your questions as best I can.
    Qn 1 Which Mac.
    Ans:- As I understand it both units will run Adobe CS6.
              Which one really depends on what you wand from CS6. If you are looking for high end demand and performance, then I would go for the IMac
              Your Specs for the Imac are right. However if you buy your IMac straight from Apple there are even higher specs.
              You can get:-
                                  3.4 GHz i7 processor rather than the i5
                                   2GB video card as opposed to a 1Gb video card.
                                   Of course such a model will cost you more.
              In the end it is needs compared with money to spend. That is only a decision you cam make.
    Q2:- Will the higher cost for the Imac justify copst.
    Ans:- Again it depends on what demands you intend to make on the hardware and software.
              But I note you have a business and if that businees expects to high demand and high speedy performance then I suspect the Imac would be more able to provide your needs.
              Again only you will know the answer to that.
    Q3:- Questions about CS6 reliability
    Ans:- I have been with Adobe for way over 10 years.
             Speaking, only for myself, it is the most reliable software on the market.
              It is true that if you look down this form, like any other and I am thinking about the Apple discussions forum, you will find numerous instances of problems.
              Again this is only my opinion, but although all these problems are real for the individuals:-
              First it is not clear why they have the problem e.g. what have they done or not done.
              Second, they are in the minority of the total users using the hardware / software.
              The only problem I am aware of with CS6 is Acrobat X. I understand it has been sorted Adobe, however it cost me so much work I have removed it from my system and reverted to Acrobat 9
              So what I am saying is that there are only two comapnies I rely 100% on: They are Adobe and Apple.
             So if you are happy with my opinion I would not worry about Adobe CS6
    Qn 4:- CS6 0n 2 machines.
    Ans:- Yes you will not be able to run the same program similtaneosly.
               I believe, if it is important that you do run the same program together, that you can acquire a further licience from Adobe to do that.
               You would need to contact Adobe about that.
    Qn 5:- Lightroom 4
    Ans:- Lightroom is now available as part of Creative Cloud.
    Qn 6:- Set up for individual machines
    Ans:- I do not believe you do. Once you have set up your Creative Cloud account you go to the apps site and download the apps for each machine.
              Each machine downloads the apps and your machine and the apps are registered by Adobe.
             Here is something that you may want to know:-
              Because I was so unhappy loosing all the Acrobat data with Acrobat X I ended up deleting Acrobat X
              However as far as Creative Cloud is concered Acrobat X is still on my machine.
              It is not a problem for me because I am happy with Acrobat 9, it fullfils my needs and has not crashed and lost me all my bookmarks.
              However here is the point:-
              Adobe, when there was a problem with Acrobat X requested that no-one deletes the application.
             Though I do not know for certain I believe registration of the apps you have with Creative Cloud are registered with Creative Cloud in their database. Therefore were you to delete an app, it will still be registered with Creative Cloud and you will not be able to download a further copy even though the app is no longer on your    machine.
              Therefore it maybe not a good idea to delete an app when you no longer have a use for it. If you want it back I suspect you will have to contact Adobe Support
    Personal Comment:-
              It is true many unfortunately have had all sorts of problems, including me with Acrobat X.
              That said, Creative Cloud in my view has been a major advance in how Adobe delivers software. I have no regrets with signing up to Creative Cloud and I expect to remain with it.
    Hope all of that goes some way to answering your questions.

  • Few questions about buying an iPhone in the US for European use

    We're currently in NY and are considering buying an iPhone because it's way cheaper here than in Belgium.
    Still we have a few questions, hope we can get some answers
    - You should unlock your iPhone, should we ask for that right away in the Apple store ?
    - Doest unlocking cost any money, if yes, how much ?
    - What happens to your warranty, can you go to a Belgian Apple store if something happens to your iPhone ?
    - Can customs make any problems if you get one or more iPhones unboxed in your baggage ?
    Anyone who has done this and wants to share their experience, any other things we have to know ?
    Thanks in advance!

    Warranty will be valid only in the US. You will have to return the iPhone
    personally or via friend/relative. Apple will not accept international
    shipments for evaluation nor will Apple ship out of the country after
    repair/replacement. You cannot have your US purchased iPhone serviced
    or replaced in the US.
    LTE/4G on an iPhone purchased in the US will not work outside of North America.
    Tax, import duty, customs fees are best discussed with the appropriate governmental
    entities in Belgium.
    Be sure to ask in the Apple store for an unlocked iPhone - you will pay full retail price
    plus applicable taxes. There is no charge to get the iPhone unlocked.

  • Adobe to ditch flash for mobile devices! A few questions

    Just read the news. Have a few questions
    1. Is AIR still going to be used for cross platform deployment as that is what I am using now ie: will it be used to deploy html5 apps/programmes?
    2. What tool/IDE will adobe be using for html5 - flash? flex?
    3. All of our multimedia swfs etc... - can they be exported/used in an html5 environment
    4. html5 coding - is it similar to actionscript 3 ie: do we have to start all over again - back to school?
    5. Games coded with actionscript 3. Can these games be exported to html5 or must they be rewritten?
    Flash stays for pc it looks like.
    So it is no longer multiplatform - we will have to code for flash on pc and html5 for mobile devices - is that right or will there be some kind of packager that will export our flash to html5
    Just a few questions

    I don't work for Adobe so my understanding may not be 100% accurate but here we go...
    1. Is AIR still going to be used for cross platform deployment as that is what I am using now ie: will it be used to deploy html5 apps/programmes?
    Adobe will be concentrating on developing AIR for packaging  apps for mobile devices. AIR is ActionScript based and it does not produce HTML5 apps.
    2. What tool/IDE will adobe be using for html5 - flash? flex?
    HTML5 itself is just a flavour of HTML and therefore Dreamweaver is the Adobe tool for it For Javascript based timeline animation etc, Adobe has Edge http://labs.adobe.com/technologies/edge/
    3. All of our multimedia swfs etc... - can they be exported/used in an html5 environment
    Adobe has Wallaby http://labs.adobe.com/technologies/wallaby/ for this - I'm not sure how active the development is lately though. In any case it's impossible to replicate all features of Flash in HTML5.
    4. html5 coding - is it similar to actionscript 3 ie: do we have to start all over again - back to school?
    Again HTML5 itself is just a simple set of HTML tags. JavaScript is very similar to ActionScript, as AS is based on JavaScript (ECMAScript). For example HTML5 Canvas drawing API is very similar to AS3 drawing API. Therefore if you know AS, at least you know the basics of JS syntax.
    5. Games coded with actionscript 3. Can these games be exported to html5 or must they be rewritten?
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    Kenneth Kawamoto
    http://www.materiaprima.co.uk/

  • A few questions on making animated buttons for a website Nav

    Hello, I have a few questions on creating some animated buttons for a nav.
    There are 2 actions I want to trigger on moue over.
    If I want to use a static (PNG) image that I created in Photoshop for the actual button, can I use that? I want to smoothly slide button down on mouse-over and slide back up on mouse off. If I push part of the button off the "canvas" (sorry, this is coming from a Photoshop guy) will it disappear in the final animation? Another way to put that is, if I put an animated element off the white area, will it no longer show up in the movie (.swf) when it's published?
    For the second part; you can see a bit of what I want to do if you look at this website's top Nav: http://www.photoshopsupport.com/index.html
    I need the "light" above the button and it's going to be on another colored <div> so I can't set one solid BG color for my flash document. But I want to achieve the effect of the "bar" lighting up above the button and the actual button sliding down upon moue over.
    Any help you can provide would be greatly appreciated.

    Hi,
    Regarding this button problem mentionned by kglad, it is easily overcome with a little trick.
    I call this the undesired "jumpy button". Your button starts to hesitate down-back-down-back quickly, like it's a bug, and then it settles.
    What you could do is create a simple sprite or movieclip containing only a simple shape, whatever the color, put it on top of your button's graphic, change this sprite/movieclip's alpha to 0, then add your mouse events on this invisible "target" instead of your graphic. So, when you mouse over, you have the graphic move, not the invisible "target".
    Sometimes, for this invisible target, you will be using a movieclip, not a sprite, so you can easily add your own properties on it.
    Example:
    var graphicBtn:Sprite; // your png
    var targetBtn:MovieClip; // your invisible target, created with code or not
    targetBtn.graphics.beginFill(0x000000);
    targetBtn.graphics.drawRect(0, 0, graphicBtn.width, graphicBtn.height);
    targetBtn.alpha = 0;
    targetBtn.mygraphic = graphicBtn;
    targetBtn.addEventListener(MouseEvent.MOUSE_OVER, onOver);
    targetBtn.addEventListener(MouseEvent.MOUSE_OUT, onOut);
    addChild(graphicBtn);
    addChild(targetBtn);
    function onOver(event:MouseEvent):void
         TweenLite.to(event.target.mygraphic, 0.25, {y:40, ease:Back.easeOut});
    function onOut(event:MouseEvent):void
         TweenLite.to(event.target.mygraphic, 0.25, {y:0, ease:Cubic.easeOut});
    So you see, you can have only one function (well, 1 for over, 1 for out) used for all your buttons. You can add as many properties you need on your movieclip to make that one-function flexible.
    Here I used GreenSock's tweening engine, but use the one you prefer (Here, I am moving the graphicBtn in y for 0.25 second).
    Design Cyboïde
    Création de sites web

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