Accessing Members in Another Class

How would I access a member from another class? In the actionPerformed method, I want to be able to access objects such as filemenu in the Main class. Here's most of my code:
class fileEvent implements ActionListener
{     public void actionPerformed(ActionEvent e,JMenuItem& item)
public class Main extends JFrame implements ActionListener, ItemListener {
    /** Creates a new instance of Main */
    public Main() {
        this.setTitle("Cross-platform Map Editor");
        this.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
        JInternalFrame drawingframe;
        JDesktopPane desk;
        JPanel drawingpanel = new JPanel();
        JMenuBar menubar = new JMenuBar();
        JMenu filemenu = new JMenu("File");
        JMenu editmenu = new JMenu("Edit");
        JMenu mapmenu = new JMenu("Map");
        JMenu tilesmenu = new JMenu("Tiles");
        JMenu toolsmenu = new JMenu("Tools");
        JMenu windowmenu = new JMenu("Window");
        JMenu aboutmenu = new JMenu("Help");
        JMenuItem fileItem1 = new JMenuItem("New...",KeyEvent.VK_N);
        fileItem1.setAccelerator(KeyStroke.getKeyStroke(KeyEvent.VK_N, ActionEvent.ALT_MASK));
        fileItem1.addActionListener(new fileEvent(),fileItem1);
        JMenuItem fileItem2 = new JMenuItem("Open...");
        JMenuItem fileItem3 = new JMenuItem("Save");
        JMenuItem fileItem4 = new JMenuItem("Save As...");
        JMenuItem fileItem5 = new JMenuItem("Exit");
        JMenuItem editItem1 = new JMenuItem("Undo");
        JMenuItem editItem2 = new JMenuItem("Redo");
        JMenuItem editItem3 = new JMenuItem("Cut");
        JMenuItem editItem4 = new JMenuItem("Copy");
        JMenuItem editItem5 = new JMenuItem("Paste");
        JMenuItem editItem6 = new JMenuItem("Select All");
        filemenu.add(fileItem1);
        filemenu.add(fileItem2);
        filemenu.add(fileItem3);
        filemenu.add(fileItem4);
        filemenu.add(fileItem5);
        editmenu.add(editItem1);
        editmenu.add(editItem2);
        editItem2.add(new JSeparator());
        editmenu.add(editItem3);
        editmenu.add(editItem4);
        editItem4.add(new JSeparator());
        editmenu.add(editItem5);
        menubar.add(filemenu);
        menubar.add(editmenu);
        menubar.add(mapmenu);
        menubar.add(tilesmenu);
        menubar.add(toolsmenu);
        menubar.add(windowmenu);
        menubar.add(aboutmenu);
        this.setJMenuBar(menubar);
        JButton drawingbutton1 = new JButton("Pencil");
        JButton drawingbutton2 = new JButton("Line");
        JButton drawingbutton3 = new JButton("Paint Pucket");
        JButton drawingbutton4 = new JButton("Recntangle");
        JButton drawingbutton5 = new JButton("Filled Rectangle");
        drawingpanel.add(drawingbutton1);
        drawingpanel.add(drawingbutton2);
        drawingpanel.add(drawingbutton3);
        drawingpanel.add(drawingbutton4);
        drawingpanel.add(drawingbutton5);
        drawingframe = new JInternalFrame("Drawing", true,true,true,true);
        drawingframe.add(drawingpanel);
        drawingframe.setSize(200,300);
        drawingframe.setVisible(true);
        desk = new JDesktopPane();
        desk.add(drawingframe);
        this.add(desk);
        this.setSize(500,500);
        this.setVisible(true);
/code]                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                               

You don't want your Main class to have accessor methods or public variables... that's the worst dependency you can have.
Anyways, think in terms of objects. When one object has a reference to another object, it can access all of its public data and methods.
I'd recommend reading up on the basics:
http://java.sun.com/docs/books/tutorial/java/index.html

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  • How to access an attribute(this is referencing to another class) in a class

    Dear Gurus,
    I have to read an attribute of a class and that attributes type another class.
    I have intantiated the class and my question is how to read the attribute. I know I can not dirrectly read the attribute since this is another class. I think I have to first reference the attribute right? Please advise me.
    My code looks like below:
    data: lo_fpm                                 type ref to if_fpm.
    data: lo_msg_mgr                        type ref to if_fpm_message_manager.
    data: lo_component_manager    type ref to cl_fpm_component_manager.
    lo_fpm = cl_fpm_factory=>get_instance( ).    " cl_fpm_factory is a class which has a static method get_instance
    lo_msg_mgr = lo_fpm->mo_message_manager.
    lo_component_manager = lo_fpm->mo_component_manager.
    The above statement is giving syntax error. I do not know why.
    The basic difference b/n the two methods is if_fpm~mo_message_manager    type ref to if_fpm_message_manager    and
    mo_component_manager     type ref to cl_fpm_component_manager.
    Any help would be appreciated.
    Thanks,
    GSM

    Hello
    I cannot test the following coding because I do not get the singleton instance yet it should work:
    *& Report  ZUS_SDN_CL_FPM_FACTORY
    *& Thread: How to access an attribute(this is referencing to another class) in a class
    *& <a class="jive_macro jive_macro_thread" href="" __jive_macro_name="thread" modifiedtitle="true" __default_attr="1398429"></a>
    REPORT  zus_sdn_cl_fpm_factory.
    DATA: go_fpm TYPE REF TO cl_fpm.  " class implements if_fpm.
    DATA: go_msg_mgr TYPE REF TO if_fpm_message_manager.
    DATA: go_component_manager TYPE REF TO cl_fpm_component_manager.
    START-OF-SELECTION.
      BREAK-POINT.
      go_fpm ?= cl_fpm_factory=>get_instance( ). " cl_fpm_factory is a class which has a static method get_instance
      CHECK ( go_fpm IS BOUND ).
      go_msg_mgr           = go_fpm->mo_message_manager.
      go_component_manager = go_fpm->mo_component_manager.
    END-OF-SELECTION.
    Regards
      Uwe

  • Accessing a variable defined in one class from another class..

    Greetings,
    I've only been programming in as3 for a couple months, and so far I've written several compositional classes that take MovieClips as inputs to handle behaviors and interactions in a simple game I'm creating. One problem I keep coming upon is that I'd love to access the custom variables I define within one class from another class. In the game I'm creating, Main.as is my document class, from which I invoke a class called 'Level1.as' which invokes all the other classes I've written.
    Below I've pasted my class 'DieLikeThePhishes'. For example, I would love to know the syntax for accessing the boolean variable 'phish1BeenHit' (line 31) from another class. I've tried the dot syntax you would use to access a MovieClip inside another MovieClip and it doesn't seem  to be working for me. Any ideas would be appreciated.  Thanks,
    - Jeremy
    package  jab.enemy
    import flash.display.MovieClip;
    import flash.events.Event;
    import jab.enemy.MissleDisappear;
    public class DieLikeThePhishes
    private var _clip2:MovieClip; // player
    private var _clip3:MovieClip; //phish1
    private var _clip4:MovieClip; //phish2
    private var _clip5:MovieClip; //phish3
    private var _clip6:MovieClip; //phish4
    private var _clip10:MovieClip; // background
    private var _clip11:MovieClip // missle1
    private var _clip12:MovieClip // missle2
    private var _clip13:MovieClip // missle3
    private var _clip14:MovieClip // missle4
    private var _clip15:MovieClip // missle5
    private var _clip16:MovieClip // missle6
    private var _clip17:MovieClip // missle7
    private var _clip18:MovieClip // missle8
    private var _clip19:MovieClip // missle9
    private var _clip20:MovieClip // missle10
    private var _clip21:MovieClip // missle11
    private var _clip22:MovieClip // missle12
    var ay1 = 0;var ay2 = 0;var ay3 = 0;var ay4 = 0;
    var vy1 = 0;var vy2 = 0;var vy3 = 0;var vy4 = 0;
    var phish1BeenHit:Boolean = false;var phish2BeenHit:Boolean = false;
    var phish3BeenHit:Boolean = false;var phish4BeenHit:Boolean = false;
    public function DieLikeThePhishes(clip2:MovieClip,clip3:MovieClip,clip4:MovieClip,clip5:MovieClip,clip6:M ovieClip,clip10:MovieClip,clip11:MovieClip,clip12:MovieClip,clip13:MovieClip,clip14:MovieC lip,clip15:MovieClip,clip16:MovieClip,clip17:MovieClip,clip18:MovieClip,clip19:MovieClip,c lip20:MovieClip,clip21:MovieClip,clip22:MovieClip)
    _clip2 = clip2;_clip3 = clip3;_clip4 = clip4;_clip5 = clip5;_clip6 = clip6;
    _clip10 = clip10;_clip11 = clip11;_clip12 = clip12;_clip13 = clip13;_clip14 = clip14;
    _clip15 = clip15;_clip16 = clip16;_clip17 = clip17;_clip18 = clip18;_clip19 = clip19;
    _clip20 = clip20;_clip21 = clip21;_clip22= clip22;
    _clip3.stage.addEventListener(Event.ENTER_FRAME, onEnterFrame)
    function onEnterFrame(event:Event):void
    vy1+= ay1;_clip3.y += vy1; vy2+= ay2;_clip4.y += vy2;
    vy3+= ay3;_clip5.y += vy3; vy4+= ay4;_clip6.y += vy4;
    if (phish1BeenHit ==false)
    if(_clip3.y >620)
    {_clip3.y = 620;}
    if (phish2BeenHit ==false)
    if(_clip4.y >620)
    {_clip4.y = 620;}
    if (phish3BeenHit ==false)
    if(_clip5.y >620)
    {_clip5.y = 620;}
    if (phish4BeenHit ==false)
    if(_clip6.y >620)
    {_clip6.y = 620;}
    if (_clip11.hitTestObject(_clip3) ||_clip12.hitTestObject(_clip3)||_clip13.hitTestObject(_clip3)||_clip14.hitTestObject(_cl ip3)||_clip15.hitTestObject(_clip3)||_clip16.hitTestObject(_clip3)||_clip17.hitTestObject( _clip3)||_clip18.hitTestObject(_clip3)||_clip19.hitTestObject(_clip3)||_clip20.hitTestObje ct(_clip3)||_clip21.hitTestObject(_clip3)||_clip22.hitTestObject(_clip3))
    _clip3.scaleY = -Math.abs(_clip3.scaleY);
    _clip3.alpha = 0.4;
    ay1 = 3
    vy1= -2;
    phish1BeenHit = true;
    if (_clip11.hitTestObject(_clip4) ||_clip12.hitTestObject(_clip4)||_clip13.hitTestObject(_clip4)||_clip14.hitTestObject(_cl ip4)||_clip15.hitTestObject(_clip4)||_clip16.hitTestObject(_clip4)||_clip17.hitTestObject( _clip4)||_clip18.hitTestObject(_clip4)||_clip19.hitTestObject(_clip4)||_clip20.hitTestObje ct(_clip4)||_clip21.hitTestObject(_clip4)||_clip22.hitTestObject(_clip4))
    _clip4.scaleY = -Math.abs(_clip4.scaleY);
    _clip4.alpha = 0.4;
    ay2 = 3
    vy2= -2;
    phish2BeenHit = true;
    if (_clip11.hitTestObject(_clip5) ||_clip12.hitTestObject(_clip5)||_clip13.hitTestObject(_clip5)||_clip14.hitTestObject(_cl ip5)||_clip15.hitTestObject(_clip5)||_clip16.hitTestObject(_clip5)||_clip17.hitTestObject( _clip5)||_clip18.hitTestObject(_clip5)||_clip19.hitTestObject(_clip5)||_clip20.hitTestObje ct(_clip5)||_clip21.hitTestObject(_clip5)||_clip22.hitTestObject(_clip5))
    _clip5.scaleY = -Math.abs(_clip5.scaleY);
    _clip5.alpha = 0.4;
    ay3 = 3
    vy3= -2;
    phish3BeenHit = true;
    if (_clip11.hitTestObject(_clip6) ||_clip12.hitTestObject(_clip6)||_clip13.hitTestObject(_clip6)||_clip14.hitTestObject(_cl ip6)||_clip15.hitTestObject(_clip6)||_clip16.hitTestObject(_clip6)||_clip17.hitTestObject( _clip6)||_clip18.hitTestObject(_clip6)||_clip19.hitTestObject(_clip6)||_clip20.hitTestObje ct(_clip6)||_clip21.hitTestObject(_clip6)||_clip22.hitTestObject(_clip6))
    _clip6.scaleY = -Math.abs(_clip6.scaleY);
    _clip6.alpha = 0.4;
    ay4 = 3
    vy4= -2;
    phish4BeenHit = true;
    if (_clip3.y > 10000)
    _clip3.x = 1000 +3000*Math.random()-_clip10.x;
    _clip3.y = 300;
    _clip3.alpha = 1;
    _clip3.scaleY = Math.abs(_clip3.scaleY);
    ay1 = vy1 = 0;
    phish1BeenHit = false;
    if (_clip4.y > 10000)
    _clip4.x = 1000 +3000*Math.random()-_clip10.x;
    _clip4.y = 300;
    _clip4.alpha = 1;
    _clip4.scaleY = Math.abs(_clip4.scaleY);
    ay2 = vy2 = 0;
    phish2BeenHit = false;
    if (_clip5.y > 10000)
    _clip5.x = 1000 +3000*Math.random()-_clip10.x;
    _clip5.y = 300;
    _clip5.alpha = 1;
    _clip5.scaleY = Math.abs(_clip5.scaleY);
    ay3 = vy3 = 0;
    phish3BeenHit = false;
    if (_clip6.y > 10000)
    _clip6.x = 1000 +3000*Math.random()-_clip10.x;
    _clip6.y = 300;
    _clip6.alpha = 1;
    _clip6.scaleY = Math.abs(_clip6.scaleY);
    ay4 = vy4 = 0;
    phish4BeenHit = false;
    var missleDisappear1 = new MissleDisappear(_clip11,_clip3,_clip4,_clip5,_clip6,_clip10);
    var missleDisappear2 = new MissleDisappear(_clip12,_clip3,_clip4,_clip5,_clip6,_clip10);
    var missleDisappear3 = new MissleDisappear(_clip13,_clip3,_clip4,_clip5,_clip6,_clip10);
    var missleDisappear4 = new MissleDisappear(_clip14,_clip3,_clip4,_clip5,_clip6,_clip10);
    var missleDisappear5 = new MissleDisappear(_clip15,_clip3,_clip4,_clip5,_clip6,_clip10);
    var missleDisappear6 = new MissleDisappear(_clip16,_clip3,_clip4,_clip5,_clip6,_clip10);
    var missleDisappear7 = new MissleDisappear(_clip17,_clip3,_clip4,_clip5,_clip6,_clip10);
    var missleDisappear8 = new MissleDisappear(_clip18,_clip3,_clip4,_clip5,_clip6,_clip10);
    var missleDisappear9 = new MissleDisappear(_clip19,_clip3,_clip4,_clip5,_clip6,_clip10);
    var missleDisappear10 = new MissleDisappear(_clip20,_clip3,_clip4,_clip5,_clip6,_clip10);
    var missleDisappear11 = new MissleDisappear(_clip21,_clip3,_clip4,_clip5,_clip6,_clip10);
    var missleDisappear12 = new MissleDisappear(_clip22,_clip3,_clip4,_clip5,_clip6,_clip10);

    I would approach it in much the same way as you would in java, by making getters and setters for all of your class variables.
    Getters being for returning the values, Setters being for setting them.
    So you would make a get function for the variable you want to access ala:
    function get1PhishBeenHit():boolean {
         return this.phish1BeenHit;
    Then to access the value of that variable from outwith the class:
    var result:boolean = ClassInstanceName.get1PhishBeenHit();

  • Accessing Enclosing Class Members From Inner Class Subclass

    I have the following scenario that I cannot get to work. Notice the comments in B.doWork() for the problem code. In B.doWork(), how do I access m_strA?
    * A.java
    * Created on July 5, 2002, 2:20 PM
    package Projects.InnerTrouble.Files;
    public class A {
         public abstract class InnerA {
              public abstract void doWork ();
         public String m_strA;
         /** Creates new A */
         public A ()
                   new InnerA() {
                             public void doWork ()
                                       System.out.println("A$InnerA$1's doWork() called!");
                                       m_strA = "Annonymous subclass of InnerA's doWork did this";
                        }.doWork();
         * @param args the command line arguments
         public static void main (String args[])
                   A oTemp = new A();
                   System.out.println(oTemp.m_strA);
                   B.getB(oTemp).doWork();
                   System.out.println(oTemp.m_strA);
    class B extends A.InnerA {
         public B (A a)
                   a.super();
         public void doWork ()
                   System.out.println("B's doWork() called!");
                   // How do I access m_strA within B's doWork() method?  The following is what I would expect to be the answer, but it does not compile
                   // A.this.m_strA = "B's doWork did this";
         private static A.InnerA sm_oInnerA;
         public static A.InnerA getB (A a)
                   if (sm_oInnerA == null)
                        sm_oInnerA = new B(a);
                   return (sm_oInnerA);

    The whole point is that B is not an inner class of A
    so it does not have access to A's member variables.
    Eventhough B extends an inner class of A, that does
    not make B an inner class of A. That is in the JLS,
    but not so elegantly as I have put it, hehe.
    If B were an innerclass of InnerA, then it would
    qualify to access A's member variables.OK, I think that you are finally getting through to my thick skull on this one. Let me restate and get your check-off on my understanding of the situation.
    The only classes with access to A's this reference are A and inner classes of A that are found within the definition of A. So, despite the fact that A and B are in the same package (and B should have access to A's non-private members because B and A are in the same package), and despite the fact that we would normally state that B "is a" InnerA (which is an inner class of A and would have access to a reference to the A.this reference), B is not allowed access to A.this (because B "is not really a" InnerA in the same way that the anonymous implementation of InnerA "is a" InnerA). However, nothing would prevent me from giving B access to a reference of the enclosing A as long as it was done via a method of InnerA, and as long as the implementation of that method is contained in A's implementation.
    Does this "access" rule realy make sense? Are you aware of the justification for this rule? Or is the justification stated in the JLS? I would think that the compiler ought to be able to figure this kind of thing out and allow it. It seems to me the fact that I defined B in the way that I did, and the fact that B "is a" InnerA, implies that I desired a fairly tight relationship to A. In fact, I desired the exact relationship that exists for the anonymous implementation of InnerA.
    The following is a modified version of my original example that runs as I originally wanted it to, but works around the access rules discussed on this forum thread:
    * A.java
    * Created on July 5, 2002, 2:20 PM
    package Projects.InnerTrouble.Files;
    public class A {
         public abstract class InnerA {
              public abstract void doWork ();
              /** added to allow implementors of InnerA that are not enclosed in A's class definition to have access to the enclosing class */
              public A myEnclosingInstance ()
                        return (A.this);
         public String m_strA;
         /** Creates new A */
         public A ()
                   new InnerA() {
                             public void doWork ()
                                       System.out.println("A$InnerA$1's doWork() called!");
                                       m_strA = "Annonymous subclass of InnerA's doWork did this";
                        }.doWork();
         * @param args the command line arguments
         public static void main (String args[])
                   A oTemp = new A();
                   System.out.println(oTemp.m_strA);
                   B.getB(oTemp).doWork();
                   System.out.println(oTemp.m_strA);
    class B extends A.InnerA {
         public B (A a)
                   a.super();
         public void doWork ()
                   System.out.println("B's doWork() called!");
                   // The following is what I would expect to be the answer, but it does not compile
                   // A.this.m_strA = "B's doWork did this";
                   // added myEnclosingInstance() to get functionality desired above
                   myEnclosingInstance().m_strA = "B's doWork did this";
         private static A.InnerA sm_oInnerA;
         public static A.InnerA getB (A a)
                   if (sm_oInnerA == null)
                        sm_oInnerA = new B(a);
                   return (sm_oInnerA);
    }

  • Accessing an Array List from another class

    Hi, I was a member on here before, but I forgot my password and my security question is wrong.
    My question is how do I access a private arraylist from a different class in the same package?
    What I am trying to do is the following (hard to explain).
    Make a picking client for a shop, so that when an order is recieved, the picker can click on the orders button, and view all of the current orders that have not been completed. This Pick client has its own user interface, in a seperate class from where the BoughtList array is created, in the cashier client. The boughtlist is created when the cashier puts in the product number into the cashier client and clicks buy. I seem to be having trouble accessing the list from another class. Once the order is completed the cashier clicks bought and the list is reset. There is another class in a different pagage that processes some of the functions of the order, eg newOrder().
    Yes it is for Uni so I dont need / want the full answers, jist something to get started. Also please dont flame me, I have done many other parts of this project, just having trouble getting started on this one.
    Here is the code for the cashier client. The code for the Pick client is almost the same, I just need to make the code that displays the orders.
    package Clients;
    import java.awt.*;
    import java.awt.event.*;
    import javax.swing.*;
    import java.text.NumberFormat;
    import java.util.Locale;
    import Catalogue.*;
    import DBAccess.*;
    import Processing.*;
    import Middle.*;
    class CashierGUI 
      class STATE                             // Cashier states
        public static final int PROCESS  = 0;
        public static final int CHECKED  = 1;
      class NAME                             // Names of buttons
        public static final String CHECK  = "Check";
        public static final String BUY    = "Buy";
        public static final String CANCEL = "Cancel";
        public static final String BOUGHT = "Bought";
      private static final int H = 300;       // Height of window pixels
      private static final int W = 400;       // Width  of window pixels
      private JLabel      theAction  = new JLabel();
      private JTextField  theInput   = new JTextField();
      private JTextArea   theOutput  = new JTextArea();
      private JScrollPane theSP      = new JScrollPane();
      private JButton     theBtCheck = new JButton( NAME.CHECK );
      private JButton     theBtBuy   = new JButton( NAME.BUY );
      private JButton     theBtCancel= new JButton( NAME.CANCEL );
      private JButton     theBtBought= new JButton( NAME.BOUGHT );
      private int         theState   = STATE.PROCESS;   // Current state
      private Product     theProduct = null;            // Current product
      private BoughtList  theBought  = null;            // Bought items
      private Transaction     theCB        = new Transaction();
      private StockReadWriter theStock     = null;
      private OrderProcessing theOrder     = null;
      private NumberFormat theMoney  =
              NumberFormat.getCurrencyInstance( Locale.UK );
      public CashierGUI(  RootPaneContainer rpc, MiddleFactory mf  )
        try                                             //
          theStock = mf.getNewStockReadWriter();        // DataBase access
          theOrder = mf.getNewOrderProcessing();        // Process order
        } catch ( Exception e )
          System.out.println("Exception: " + e.getMessage() );
        Container cp         = rpc.getContentPane();    // Content Pane
        Container rootWindow = (Container) rpc;         // Root Window
        cp.setLayout(null);                             // No layout manager
        rootWindow.setSize( W, H );                     // Size of Window
        Font f = new Font("Monospaced",Font.PLAIN,12);  // Font f is
        theBtCheck.setBounds( 16, 25+60*0, 80, 40 );    // Check Button
        theBtCheck.addActionListener( theCB );          // Listener
        cp.add( theBtCheck );                           //  Add to canvas
        theBtBuy.setBounds( 16, 25+60*1, 80, 40 );      // Buy button
        theBtBuy.addActionListener( theCB );            //  Listener
        cp.add( theBtBuy );                             //  Add to canvas
        theBtCancel.setBounds( 16, 25+60*2, 80, 40 );   // Cancel Button
        theBtCancel.addActionListener( theCB );         //  Listener
        cp.add( theBtCancel );                          //  Add to canvas
        theBtBought.setBounds( 16, 25+60*3, 80, 40 );   // Clear Button
        theBtBought.addActionListener( theCB );         //  Listener
        cp.add( theBtBought );                          //  Add to canvas
        theAction.setBounds( 110, 25 , 270, 20 );       // Message area
        theAction.setText( "" );                        // Blank
        cp.add( theAction );                            //  Add to canvas
        theInput.setBounds( 110, 50, 270, 40 );         // Input Area
        theInput.setText("");                           // Blank
        cp.add( theInput );                             //  Add to canvas
        theSP.setBounds( 110, 100, 270, 160 );          // Scrolling pane
        theOutput.setText( "" );                        //  Blank
        theOutput.setFont( f );                         //  Uses font 
        cp.add( theSP );                                //  Add to canvas
        theSP.getViewport().add( theOutput );           //  In TextArea
        rootWindow.setVisible( true );                  // Make visible
      class Transaction implements ActionListener       // Listener
        public void actionPerformed( ActionEvent ae )   // Interaction
          if ( theStock == null )
            theAction.setText("No conection");
            return;                                     // No connection
          String actionIs = ae.getActionCommand();      // Button
          try
            if ( theBought == null )
              int on    = theOrder.uniqueNumber();      // Unique order no.
              theBought = new BoughtList( on );         //  Bought list
            if ( actionIs.equals( NAME.CHECK ) )        // Button CHECK
              theState  = STATE.PROCESS;                // State process
              String pn  = theInput.getText().trim();   // Product no.
              int    amount  = 1;                       //  & quantity
              if ( theStock.exists( pn ) )              // Stock Exists?
              {                                         // T
                Product pr = theStock.getDetails(pn);   //  Get details
                if ( pr.getQuantity() >= amount )       //  In stock?
                {                                       //  T
                  theAction.setText(                    //   Display
                    pr.getDescription() + " : " +       //    description
                    theMoney.format(pr.getPrice()) +    //    price
                    " (" + pr.getQuantity() + ")"       //    quantity
                  );                                    //   of product
                  theProduct = pr;                      //   Remember prod.
                  theProduct.setQuantity( amount );     //    & quantity
                  theState = STATE.CHECKED;             //   OK await BUY
                } else {                                //  F
                  theAction.setText(                    //   Not in Stock
                    pr.getDescription() +" not in stock"
              } else {                                  // F Stock exists
                theAction.setText(                      //  Unknown
                  "Unknown product number " + pn        //  product no.
            if ( actionIs.equals( NAME.BUY ) )          // Button BUY
              if ( theState != STATE.CHECKED )          // Not checked
              {                                         //  with customer
                theAction.setText("Check if OK with customer first");
                return;
              boolean stockBought =                      // Buy
                theStock.buyStock(                       //  however
                  theProduct.getProductNo(),             //  may fail             
                  theProduct.getQuantity() );            //
              if ( stockBought )                         // Stock bought
              {                                          // T
                theBought.add( theProduct );             //  Add to bought
                theOutput.setText( "" );                 //  clear
                theOutput.append( theBought.details());  //  Display
                theAction.setText("Purchased " +         //    details
                           theProduct.getDescription()); //
    //          theInput.setText( "" );
              } else {                                   // F
                theAction.setText("!!! Not in stock");   //  Now no stock
              theState = STATE.PROCESS;                  // All Done
            if ( actionIs.equals( NAME.CANCEL ) )        // Button CANCEL
              if ( theBought.number() >= 1 )             // item to cancel
              {                                          // T
                Product dt =  theBought.remove();        //  Remove from list
                theStock.addStock( dt.getProductNo(),    //  Re-stock
                                   dt.getQuantity()  );  //   as not sold
                theAction.setText("");                   //
                theOutput.setText(theBought.details());  //  display sales
              } else {                                   // F
                theOutput.setText( "" );                 //  Clear
              theState = STATE.PROCESS;
            if ( actionIs.equals( NAME.BOUGHT ) )        // Button Bought
              if ( theBought.number() >= 1 )             // items > 1
              {                                          // T
                theOrder.newOrder( theBought );          //  Process order
                theBought = null;                        //  reset
              theOutput.setText( "" );                   // Clear
              theInput.setText( "" );                    //
              theAction.setText( "Next customer" );      // New Customer
              theState = STATE.PROCESS;                  // All Done
            theInput.requestFocus();                     // theInput has Focus
          catch ( StockException e )                     // Error
          {                                              //  Of course
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