Accidental drag and poof!

My mouse occassionally will drag and drop icons out of the dock and have a line it's creating, all on it's own. Why is this happening and what can I do to stop it?

First try a shut down, then a re-start.
Try this, click GO in the Finder menu>Go to Folder, enter  ~/Library/Preferences   locate the file  com.apple.dock.plist   and locate the file com.apple.dock.db and drag them both to the trash, do not empty the trash.
Logout, restart, login and try to see if it behaves correctly.
If no change drag the files back to where they were, following the path above, do this one file at a time. (it may say this file already exists, click replace.
This is not the issue, this is a first step.

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    Message was edited by: miz_mdk

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  • Drag and Drop with multiple targets

    I'm having a problem find a solution to my drag and drop problem.  Here is what this flash piece is basically supposed to do:
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    Brush teeth                                       1.                     
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    Wash face                                         3.                   
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    Here is my code
    DragDrop.as
    package
    import flash.display.MovieClip;
    import flash.events.MouseEvent;
    import flash.filters.DropShadowFilter;
    public class DragDrop extends MovieClip
      public var _targetPiece:*;
      public function DragDrop()
       this.addEventListener(MouseEvent.MOUSE_DOWN, dragMovie);
       this.addEventListener(MouseEvent.MOUSE_UP, dropMovie);
       this.buttonMode = true;
      private function dragMovie(event:MouseEvent):void
       this.startDrag();
       this.filters = [new DropShadowFilter(0.5)];
       this.parent.addChild(this);
      private function dropMovie(event:MouseEvent):void
       this.stopDrag();
       this.filters = [];
      public function disable():void
       this.buttonMode = false;
       this.removeEventListener(MouseEvent.MOUSE_DOWN, dragMovie);
       this.removeEventListener(MouseEvent.MOUSE_UP, dropMovie);
    DragGame.as
    package
    import flash.display.MovieClip;
    import flash.events.MouseEvent;
    import DragDrop;
    import BL;
    import BR;
    import BM;
    import TL;
    import TR;
    import TM;
    import BC;
    import TC;
    import BA;
    public class DragGame extends MovieClip
      private var bl:BL;
      private var br:BR;
      private var bm:BM;
      private var tl:TL;
      private var tr:TR;
      private var tm:TM;
      private var bc:BC;
      private var tc:TC;
      private var ba:BA;
      private var _totalPieces:Number;
      private var _currentPieces:Number;
      private var _submit:Number;
      private var _reveal:Number;
      public function DragGame()
       _totalPieces = 5;
       _currentPieces = 0;
       createPieces();
       _submit = 6;
       _reveal = 1;
      private function createPieces():void
       bl = new BL();
       addChild(bl);
       bl._targetPiece = blt_mc;
       bl.addEventListener(MouseEvent.MOUSE_UP, checkTarget);
       piecePosition1(bl);
       br = new BR();
       addChild(br);
       br._targetPiece = brt_mc;
       br.addEventListener(MouseEvent.MOUSE_UP, checkTarget);
       piecePosition2(br);
       bm = new BM();
       addChild(bm);
       bm._targetPiece = bmt_mc;
       bm.addEventListener(MouseEvent.MOUSE_UP, checkTarget);
       piecePosition3(bm);
       tl = new TL();
       addChild(tl);
       tl._targetPiece = tlt_mc;
       tl.addEventListener(MouseEvent.MOUSE_UP, checkTarget);
       piecePosition4(tl);
       tr = new TR();
       addChild(tr);
       tr._targetPiece = trt_mc;
       tr.addEventListener(MouseEvent.MOUSE_UP, checkTarget);
       piecePosition5(tr);
       tm = new TM();
       addChild(tm);
       tm._targetPiece = tmt_mc;
       tm.addEventListener(MouseEvent.MOUSE_UP, checkTarget);
       piecePosition6(tm);
       bc = new BC();
       addChild(bc);
       bc._targetPiece = trt_mc;
       bc.addEventListener(MouseEvent.MOUSE_UP, checkTarget);
       piecePosition7(bc);
       tc = new TC();
       addChild(tc);
       tc._targetPiece = trt_mc;
       tc.addEventListener(MouseEvent.MOUSE_UP, checkTarget);
       piecePosition8(tc);
       ba = new BA();
       addChild(ba);
       ba._targetPiece = trt_mc;
       ba.addEventListener(MouseEvent.MOUSE_UP, checkTarget);
       piecePosition9(ba);
      private function checkTarget(event:MouseEvent):void
       if(event.currentTarget.hitTestObject(event.currentTarget._targetPiece))
        event.currentTarget.x = event.currentTarget._targetPiece.x;
        event.currentTarget.y = event.currentTarget._targetPiece.y;
        event.currentTarget.removeEventListener(MouseEvent.MOUSE_UP, checkTarget);
        event.currentTarget.disable();
        _currentPieces ++;
        _submit --;
        if(_currentPieces >= _totalPieces)
         wrong_txt.visible = false;
         answer_txt.visible = true;
        if(_submit <= _reveal)
         submit_mc.visible = true;
         submit_mc.buttonMode = true;
       else
        event.currentTarget.x= event.currentTarget.dropTarget.parent.x;
        event.currentTarget.y= event.currentTarget.dropTarget.parent.y;
        event.currentTarget.disable();
        if(_submit <= _reveal)
         submit_mc.visible = true;
         submit_mc.buttonMode = true;
      private function piecePosition1(piece:*):void
       piece.x = 50.2;
       piece.y = 87.2;
       piece._origX = 50.2;
       piece._origY = 87.1;
      private function piecePosition2(piece:*):void
       piece.x = 50.2;
       piece.y = 109.2;
       piece._origX = 50.2;
       piece._origY = 109.2;
      private function piecePosition3(piece:*):void
       piece.x = 50.2;
       piece.y = 131.2;
       piece._origX = 50.2;
       piece._origY = 131.2;
      private function piecePosition4(piece:*):void
       piece.x = 50.2;
       piece.y = 153.3;
       piece._origX = 50.2;
       piece._origY = 153.3;
      private function piecePosition5(piece:*):void
       piece.x = 50.2;
       piece.y = 175.3;
       piece._origX = 50.2;
       piece._origY = 175.3;
      private function piecePosition6(piece:*):void
       piece.x = 50.2;
       piece.y = 197.3;
       piece._origX = 50.2;
       piece._origY = 197.3;
      private function piecePosition7(piece:*):void
       piece.x = 50.2;
       piece.y = 219.4;
       piece._origX = 50.2;
       piece._origY = 219.4;
      private function piecePosition8(piece:*):void
       piece.x = 50.2;
       piece.y = 241.4;
       piece._origX = 50.2;
       piece._origY = 241.4;
      private function piecePosition9(piece:*):void
       piece.x = 50.2;
       piece.y = 263.7;
       piece._origX = 50.2;
       piece._origY = 263.7;

    create an array of your droptargets (eg, droptargetA) and check if the object is dropped on a droptarget.  you don't even need the if-branch of the following if-else unless you do something that depends on whether the correct droptarget is hit.
    function checkTarget(event:MouseEvent):void
       if(event.currentTarget.hitTestObject(event.currentTarget._targetPiece ))
        event.currentTarget.x = event.currentTarget._targetPiece.x;
        event.currentTarget.y = event.currentTarget._targetPiece.y;
        event.currentTarget.removeEventListener(MouseEvent.MOUSE_UP, checkTarget);
        event.currentTarget.disable();
       else
    var x:Number=event.currentTarget.dropTarget._origX;
    var y:Number=event.currentTarget.dropTarget._origY;
    for(var i:uint=0;i<droptargetNum;i++){
        if(event.currentTarget.hitTestObject(droptargetA[i] )){
    x=droptargetA[i].x;
    y=droptargetA[i].y;
    break
    event.currentTarget.x=x;
    event.currentTarget.y=y;

  • Drag and drop between libraries...

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    ''guigs2 [[#answer-714993|said]]''
    <blockquote>
    It is possible for window creation, note this work around: [http://www.ghacks.net/2012/12/04/firefox-disable-tab-drag-and-drop-window-creation/] However I did not find one for general dragging/moving tabs.
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  • Drag and Drop Apps to and from Dock, doesn't work for one account?

    Hi there,
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    TheArtieChoke wrote:
     The second account though is also admin but I cannot drag and drop applications to and from the dock.
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    TheArtieChoke wrote:
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    TheArtieChoke wrote:
    Note that I have deleted both plist files from library/preferences and I have also enabled parental controls and ticked the allow users to modify the dock option. I also tried downloading Onyx and setting it up through there but it was a no go. Anyway, if anyone has any idea then that would be awesome.
    I don't see any problem, other than your not knowing the icons in the Dock are aliases.
    You should set the same user controls and preferences on the second admin as the first and your problems should disappear.
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