ACR color difference with PS CS4

I tried a search and can't find a thread about what I'm seeing, so I'm posting in the hopes that others may be seeing the same thing.
I have PS CS4 and ACR 5.3 (latest patches) on a Windows XP Pro computer.  I use Adobe RGB as my working space and profile my dual monitors with an Eye One Display2.  I recently started experimenting with using ACR to edit tif files, but I noticed that while the image is loaded in the ACR window it looks quite different color wise than the Bridge thumbnail or within CS4 (after opening it as a smart object).  The look in ACR is similar to what the same image looks like in CS4 with the ColorMatch profile assigned to the image (i.e. quite a bit brighter and lacking saturation).
Here's the weird things:
When I first open the tif image, it looks correct as long as the exclaimation mark is present on the preview window.  Once the file is fully processed and that icon disappears the image color makes the dramatic change.  If I then make no changes and simply open the image in CS4, then it's back to the original "correct" colors.
If I zoom in the ACR preview to 50% or higher, then the color difference is negligible if not entirely gone, but I can't edit an 8000x5000 without seeing the entire image.
Here's what I have tried:
Turned off all OpenGL features
Verified my monitor profile was being recognized by CS4
Ensured my color settings didn't get changed (preserve profiles is on, as well as ask on mismatch)
Tested them with an image that was a known mismatch and it asked what I should do as expected
I tried PS CS3 and ACR 4.x with the same result
Stripped out XMP metadata with Exiftool to see if that may have been an issue - it wasn't
I'm hoping someone else has an idea what is causing this or if it's a known issue.  Any ideas or confirmation on what I'm seeing would be appreciated.
Craig

cssadobe wrote:
  It doesn't matter which space is set, the display of the image is always the same in ACR.
Holy cow!  If that's the case in your setup, you have a HUGE problem, Craig.
You should definitely see a big difference in the ACR preview when you set your ACR worflow options to ProPhoto RGB compared to either Adobe RGB or sRGB.  If you don't, either your monitor is not accurately calibrated and profiled, or it's a lousy narrow-gamut monitor, or your color management is broken.
EDIT:  It could be that the scan was not really made in ProPhoto RGB but was converted by the lab to that profile, in which case then, yes, you would see no difference because the true, original color space was and remains narrower and smaller than the lowest common denominator, which could well be anything, including Color Match or sRGB (and we all know what the s stands for in sRGB!).
cssadobe wrote:
Since PS CS4 created the tiff, the preview and the actual image data should be identical in my opinion.  Would you agree with that? I don't know why PS would create a preview that was not identical in display characteristics to the actual image.
No, I would not agree with that.  No reasonable person can expect a low-resolution, JPEG-like preview embedded in the TIFF to look identical to the TIFF.  Information has to be discarded to generate the preview.  But that's beyond the scope of ACR.
What I would expect is that ACR would render a better display from the original data in the TIFF than what the mediocre embedded preview can generate.
cssadobe wrote:
If I zoom in on the image in ACR to at least 50%, then the difference seems to disappear. 
Well, duh!  You only see the real image when you view it at 100%.  The farther you get from 100%, the more information is either being discarded (at anything less than 100%)  or made up, invented at greater than 100%.  50% is still not as good as 100%, but it's definitely better than the miserably low 8.7% view you were using when you made that last screen shot.
Seeing that you have severe problems with your display, as suggested by the first paragraph in this post, there seems to be no point in discussing in detail any of the discrepancies you mention, most especially at any other view that is not actual pixels (100%).
I'll have to read the thread again when I have the time to see if you have said when you calibrated your monitor last and how, what your color settings are, what monitors you're running, etc.
I validate the calibration on my monitors practically on a daily basis with a hardware calibrator puck.
But, ultimately, viewing a large scan at a dismal 8.7% you can't make any of the judgments you are trying to make.

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    Log of: object
    isRunning {boolean}: false
    percentComplete {number}: 100
    message {object}: [object Object]
    Log of: object
    code {number}: 1

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