Actionscript Books

I need to learn the basics of Actionscripting 2.0...I have
the Actionscript book " Macromedia Flash 8 ActionScript: Training
from the Source" but I am still lacking the basics... I don't know
when to use certain functions and where to place them. I have the
hardest time with some of the most simple projects such as creating
a preloader correctly. I really need some advice...I got a job
offer and I am lacking basic actionscripting knowledge...I want to
ensure them that I am a great candidate for this entry level
position and I can learn the materials...just need a good teacher
that all...

Hi danielle_01... I found the Friends of Ed book by Sham
Banghal really helpful out of the 3 or 4 books I've bought on the
subject. It was, by far, the easiest to digest coming from a design
background.
Amazon
link

Similar Messages

  • Actionscript book advise

    I've had a play around with flash and action script and i
    would like to get to know the language can anyone advise me on the
    best actionscript book to buy for a beginner please.
    thanks.....
    www.gcse.co.nr

    I'd start with the help files in Flash.
    Dan Mode
    --> Adobe Community Expert
    *Flash Helps*
    http://www.smithmediafusion.com/blog/?cat=11
    *THE online Radio*
    http://www.tornadostream.com
    *Must Read*
    http://www.smithmediafusion.com/blog
    "relentless flash add" <[email protected]>
    wrote in message
    news:el4knt$bs2$[email protected]..
    > I've had a play around with flash and action script and
    i would like to
    > get to
    > know the language can anyone advise me on the best
    actionscript book to
    > buy for
    > a beginner please.
    > thanks.....
    >
    >
    > ___________________
    > www.gcse.co.nr
    >

  • ActionScript is beyond me

    Hey guys,
    Seeking some advice... I've been a designer for years. I'm
    pretty hardcore in Photoshop and Illustrator and can get around in
    Flash. Any Flash code I use is very basic or borrowed off the
    internet.
    My issue... Actionscript is too damn hard to learn. Before
    you label me as lazy... I've read a Actionscript book and after
    taking copious notes, and now looking back at them, they make no
    sense. I also have three different sets of video tutorials, and
    have visited Youtube as my last resort.
    Any books for amazingly basic script? Any websites?
    Also, I want to learn only AS3 now that a new language is
    out. Unfortunately most people are still using AS2.
    Some of the tutorials online are like trying to figure out
    the Da Vinci code, and aren't very descriptive.
    One thing I've noticed is that coders aren't the best
    designers, and designer aren't the best coders. Anyone agree or
    disagree?

    Hi skoolyb,
    I agree with what you (and NedWeb) say: the only way to learn
    is to
    do/try. Sometimes best with some deadline waiting, 'perhaps'
    that
    product won't be your best, but usually you'll learn a lot.
    But be careful, a client may not know how much time something
    may cost.
    If you don't either, you may get burned or at best have an
    unpleasant
    period ahead. In such cases I wouldn't hesitate to get
    informed in
    places like this.
    I don't claim to be a "real good" scripter, but I've learned
    a lot over
    the years in various environments. Mainly by doing small
    experiments not
    worth much more than the learning experience, enough for me
    If you want to learn which I can't blame you for (what's
    better than the
    joy of creation?), experiment a lot and don't bite off much
    more than
    you can chew!
    good luck,
    Manno
    skoolyb wrote:
    > Mano,
    >
    > I commend you on your honesty. I feel like I'm getting
    off topic here.. but I
    > agree with your assessment. I've met some coders who are
    amazing technically,
    > and believe they are good designers, after looking at
    there work, it was
    > obvious that they were never told the truth. They were
    carried thru there
    > career with their technical expertise. This is not to
    say all, but all that
    > I've come into contact with. I can't say that I've ever
    met a coder/designer
    > who's portfolio was a combination of great design and
    great coding. I work for
    > a big television corporation and all coders are simply
    that... they leave the
    > design to others. I think the world is saturated with
    non-designers who know
    > Adobe programs and therefore believe they are designers.
    I was once told by an
    > artist and ILM that he'd hire a computer buffoon with
    design skills over a
    > technical genius with no artistic skills.
    >
    > The same is applied to designers claiming they know AS,
    then you find out
    > later they know how to make a stop script, I see this a
    lot.
    >
    > I'll take a look at the book you recommended. A
    programmer once told me the
    > only way to learn AS is to be forced to. Meaning agree
    with the client that it
    > can be done, then figure it out via ActionScript.
    >
    >
    >
    >
    Manno Bult
    http://www.aloft.nl

  • Australian actionscript training

    This is a message for any Australian flash developers who are
    trying to come to grips with using actionscript to create animation
    and other interactivity.
    I got a sneak peak at a actionscript seminar being offered by
    David Harradine training last week and found it to be a really
    worthwhile resource. Usually Im hugely sceptical about training
    seminars as I prefer to buy books and utilise this and other
    forums, but with this seminar I was pleasantly surprised.
    Firstly I should state that I have no relationship to David
    Harradine training and that I got to see it purely by luck, through
    a friend of a friend.
    The seminar is aimed at people who are just starting to
    explore actionscript but rapidly gets you up to speed so that you
    can tackle more complex scenarios. I decided to post about it,
    because I found that when I first started learning actionscript,
    that I could really have used something as the glue between the
    forums and my actionscript books and this would have been it for
    me.
    As a visual person there was many times that I just could not
    grasp a scripting concept and needed a face to face explanation.
    This is exactly what this seminar has the potential to deliver for
    people in the same situation as I was. While I found the graphics
    used in the seminar to be pretty basic, I didn't mind because what
    they were teaching could easily have much slicker graphics applied
    to it.
    Anyway I know that they are running the seminars in most
    Australian major cities and details can be found at their website
    http://www.whack.com.au
    Hope this may be useful info for somebody.
    Cheers Elliot

    bump?

  • CFFORM format flash - Looking for a book

    I am thinking about building a CF Flash based site. I have
    been testing and reading posts on the net. Seems that a production
    grade site will require ActionScript, lots of it.
    Should I be looking at ActionScript books or CF books?

    You can try to learn from here (and watch out for the famous
    32K problem):
    http://livedocs.adobe.com/flex/201/
    http://www.asfusion.com/examples/
    Just a little advice and maybe you already know that the
    accessing speed of the flash form is pretty slow. If your users do
    not have fast internet connection, maybe you should change your
    mind in using cf flash. If you have an external site, maybe you can
    try to build a module in cf flash, ftp the module to your external
    site and test the accessing speed. If the speed is ok with you, you
    can continue on what you're doing.
    I have been doing many cf flash based sites for my internal
    applications only. But for my external (internet) sites, I would
    still prefer using cf html form. Because my audiences do not really
    have fast internet connection.
    Cheers,
    Keiko

  • Stopping at specific y coordinate

    I have some graphics that I want to load into my flash file
    above the stage and then slide into the stage area the stage area.
    I am obviously new to actionscript, but I thought this would not be
    too difficult to figure out.
    Here's what I have:
    On the frame:
    //load Graphic Behavior
    this.id_error_mc.loadMovie("smart_qc/id_error.jpg");
    //End Behavior
    On the movieClip named id_error_mc
    onClipEvent (enterFrame) {
    if (this._y<3) {
    this._y += 10;
    This movieClip is set at y -300. I want it to drop down and
    to stop at exactly y 3. I comes close, but it's off by a few
    pixels. When I adjust the speed, it's off even more. When I adjust
    the coordinates it's still off. I suspect I am going about it all
    wrong, but I have not been able to find anything on the web or in
    my actionscript books that can help me solve the problem.

    Thanks! That works, but it sort of bounces and does not have
    an ease in transition. I have to hit the books and learn some
    actionscript.

  • Beginner Flex2 / AS3 question

    I am a beginner by all respects and have decided to develop
    an FTP via browser application for my company website in my free
    time. Before I buy a few Flex 2 and Actionscript books for myself
    and dive in, I figured it might be smart to ask the community if
    its even possible or recommended.
    Can you (should you) use Flex2 / AS3 as the basis for a drag
    and drop .ftp through browser application? If so, feel free to
    advise me on any Flex packages or methods to use as a basis and I
    can place emphasis on that in my learning.

    One thing I'd like to point out, generally I'm all for
    recreating something on my own but for something on that magnitude
    I'd suggest checking out this link, someone has already pretty much
    created what you need to accomplish.
    http://www.onflex.org/ted/2007/05/flexftp-ftp-client-in-flex-using.php
    obviously if your not using PHP you can change the server side
    around to reflect your needs but the source there has already
    tackled some of the major issues of a(n) FTP client in Flex. One of
    the biggest ones is with sockets you don't know when it's full so
    you constantly need to clear it. However if you were to use the
    FileReference classes (based on HTTP protocol) your going to need
    to configure your server to allow large buffer sizes for files to
    be uploaded as well as setup long timeouts. The other drawback is
    using sockets theres no way to create a true progress of what's
    been done. Just my two cents. Hope this helps.

  • Controlling the root timeline from inside a MovieClip

    [preface] I'll apologize in advance. I'm a designer, not a
    developer. I know very little about actionscript so if you
    can help me out, please pretend like I know nothing.
    [/ preface]
    I just need actionscript to check the value of a variable
    when the end of a movie clip is reached and then call an action.
    Here's what I've got and it doesn't work. Please don't laugh.
    if (p == 1){
    tellTarget (_root) {
    play();
    else if (p == 0){
    stop();
    (the "stop" on the "else if"
    is referring to the movie clip's timeline, not the root
    timeline... in case you're wondering)
    Any help would be greatly appreciated. Thanks!

    No it's not a school project. Good guess though. It's
    actually a self-promo piece for the ad agency I work for. I'm an
    art director expanding my horizons. I would take a class or run
    through one of the good actionscript books but unfortunately, I
    don't have time.
    Thanks for the help again kglad.
    btw, I've used tellTarget successfully in a few projects in
    the last few months. I'm using Flash 8.

  • Flash Paper Toolbar Buttons

    I use Flash Paper 2 regularly to print documents from
    Microsoft Access. In Word and Excel there is a toolbar button for
    Flash Paper but none in Access, and there is nothing available in
    the list of tools to add to a custom Access toolbar.
    Is there any way to get a toolbar button for Flash Paper in
    other applications such as Access?
    Thanks

    Thanks Urami! This worked. However, there is still one set of
    buttons that still don’t work. These buttons are programmed
    to open a new window that is a specific size and has all the
    toolbars and menu bars turned off. The html page that opens in the
    window contains an swf file that runs a video.
    Again, it works perfectly over the Internet or when I test
    the html page from Dreamweaver on my PC, but the window will not
    open when the button is pressed if the program is running from a
    CD.
    This program was originally created with Studio MX 2004 with
    Flash Professional. With that version, the CD worked on Windows
    2000 PCs but not Windows XP. We re-published the entire program
    with Flash Professional 8. Once I fixed the file names as you
    suggested, everything works except the buttons that open a child
    window. Now these buttons in the Version 8 program don’t work
    on a CD running on Windows 2000 either.
    Here is the code that I have in Flash movie for the button:
    on (release) {
    getURL("javascript:newWindow('videowin_turnassist.html')");
    Here is the code that I have in the html document:
    function newWindow(bookgif) {
    bookWindow = window.open(bookgif, 'bookWin',
    'toolbar=no,location=no,menubar=no,scrollbars=no,resizable=no,width=400,height=425')
    bookWindow.focus()
    I got this html code out of a reference book several years
    ago and we use it all the time to open child windows from parent
    windows.
    I tried other code that I got out of an ActionScript book and
    from the Help files, but I can’t get any of it to work at all
    (not even from Dreamweaver).
    Do you have any other suggestions for opening a specifically
    sized child window that will run a Flash movie?
    TIA
    Diane

  • Flash 8 getURL Buttons

    I have a site with navigation buttons in some of the Flash
    (Flash 8) movies. The navigation buttons within Flash are
    programmed to load a new html file in _Self. All of the html pages
    are within the same directory. Here is the code:
    on (release) {
    getURL("operation-03.html", "_self");
    When I upload the site to my Web site, the buttons work
    perfectly. However, when I load the site onto a CD, only the
    Dreamweaver navigation buttons work. The navigation buttons within
    the SWF files do not work. Nothing happens when they are clicked.
    I have 'Allow active content from CDs to run on my computer'
    checked in the Security section of my browser.
    Is there something else I have to do to make these navigation
    buttons work when the site is run from a CD?
    TIA

    Thanks Urami! This worked. However, there is still one set of
    buttons that still don’t work. These buttons are programmed
    to open a new window that is a specific size and has all the
    toolbars and menu bars turned off. The html page that opens in the
    window contains an swf file that runs a video.
    Again, it works perfectly over the Internet or when I test
    the html page from Dreamweaver on my PC, but the window will not
    open when the button is pressed if the program is running from a
    CD.
    This program was originally created with Studio MX 2004 with
    Flash Professional. With that version, the CD worked on Windows
    2000 PCs but not Windows XP. We re-published the entire program
    with Flash Professional 8. Once I fixed the file names as you
    suggested, everything works except the buttons that open a child
    window. Now these buttons in the Version 8 program don’t work
    on a CD running on Windows 2000 either.
    Here is the code that I have in Flash movie for the button:
    on (release) {
    getURL("javascript:newWindow('videowin_turnassist.html')");
    Here is the code that I have in the html document:
    function newWindow(bookgif) {
    bookWindow = window.open(bookgif, 'bookWin',
    'toolbar=no,location=no,menubar=no,scrollbars=no,resizable=no,width=400,height=425')
    bookWindow.focus()
    I got this html code out of a reference book several years
    ago and we use it all the time to open child windows from parent
    windows.
    I tried other code that I got out of an ActionScript book and
    from the Help files, but I can’t get any of it to work at all
    (not even from Dreamweaver).
    Do you have any other suggestions for opening a specifically
    sized child window that will run a Flash movie?
    TIA
    Diane

  • AddChildAt / DEPTH ISSUE

    I'm burnt out badly with the display list....but Merry Xmas
    I created two display objects on the main timeline. One is
    the a loader Object to load my movies into. The second object
    (container) is a movieclip in the library. The problem is, the
    loader Object displays on top of container, when container should
    be on top. Thus, the loader object should be at the very bottom and
    the other object container should be at the top in the stacking
    order. In tried EVERYTHING...addchildAt, addchild, you name
    it...the loader object is still on tp of everything. How do I know?
    because when I load movies, all the loaded movies are on top of
    everything on the stage and the container object is on the
    bottom...I know this is simple, but I spend days on this and I'm
    literally burnt out...please send me in the right direction...happy
    xmas; hope u got sum actionscript books under the tree...
    Here's the code....
    // Create the loader Object and add it to the stage
    var my_loader:Loader = new Loader();
    addChild(my_loader);
    // Create a displayObejct to hold the housed the loaded
    movies
    var container:blue=new blue();
    container.name = "myContainer";
    container.x=10.0;
    container.y=74.0;
    this.addChildAt(container,1);

    what does container have to do with the loaded movies? ie,
    why that 2nd comment?

  • Sugestions for Director 12

    (hope someone in Adobe reads that)
    Before its too late
    1 Make life easier for tlash users who want to make some 3d,
    add to Director only ONE more languages:
    ActionScript2 ( AS3 sux )
    2 game lybraries game lybraries game lybraries
    3 a better IDE, dont even have to create a new one, copy the
    flex one
    4 help files with WORKING EXAMPLES
    Adobe please never forget your market is NOT the old Director
    users but the flash users that want to make some 3d but would
    rather user papervision(bleargh) tham Director

    I came across an interesting article by Colin Moock (good
    Actionscript book author) regarding the controversy around AS2 vs
    AS3; one and a half year after its release AS3 is still
    controversial and not widely accepted among Flash developers. Moock
    does some fine myth busting (by comparing AS1/AS2 vs AS3 line by
    line showing that it isn't that different), and while he himself is
    definetly an AS3 'fan', he also puts Adobe on the trial: has Adobe
    killed multimedia??!!! Then he does a division which is what I
    think is relevant in this discussion about Director as well: there
    is the TOOL and there is the LANGUAGE. While AS3 is an enormous
    improvement over AS2 is in its consequence and strict logic, this
    is mostly to the benefit of engineers; not designers. While it is
    fine that for instance ‘buttons’ now is an object like
    any other, this/it requires a level of abstraction that is
    irrelevant for the designer. Irellevant, irritating, disturbing;
    hence counter productive. It is not that designers are stupid, but
    this is not what they should use their intellectual resources for
    anyway. Even if conceptually brilliant, you should not need to
    write five lines of code for simple navigation. The solution
    (inspired by Moocks article) is not to reintroduce or cling to old
    ways, but to make things like simple naviagtion available in the
    TOOL. This division makes sense to me, and I hope it will be
    possible to keep these things separate when we discuss the future
    of Director as well. Generally Director has been better off than
    Flash. Originally our app had plenty of ‘visual
    programming’, for instance pauses and transitions directly in
    the Score, but this has been downplayed and not improved upon. In
    Flash you can’t access individual Layers, while in Director
    the Sprite is of course identical to the channel/layer, and
    it’s a good thing. We also have had drag & drop
    behaviours for simple navigation and such stuff for quite a long
    time, but again: this needs to be done even better, so that it is
    obvious that this is the right way and the best way. Do not open a
    script window – for c&#% sake – for a simple
    ‘go to’!
    Whether Lingo needs imporvement, or be exchanged with
    something else, is another debate. I like Lingo, and for me it has
    offered a fine gradual transition into more complex programming.
    Whether Lingo offers ‘real’ or ‘fake’ OOP
    is a moot point for +90% users; you don’t use any of that
    anyway when you make a portifolio disk for a client.
    As Moock also states, designing a good ‘tool’ is
    not an easy task. From what I’ve read about the development
    team in India, they seem to lack a deep understanding of what
    Director is and needs to be. I don’t blame them, but if
    they’re left alone in their development without interplay
    from a strong reference group of actual users, I’m not too
    optimisitic on Director’s future. Adobe seems to have killed
    multimedia – for the time being – by letting Director
    drift away, and while Flash is gaining popularity and kudos among
    Java developers et al for AS3, the disperancy between that and the
    visual environment most people actually is working in is becoming
    larger; from a crack to a shaft. It's amazing that they're letting
    this happen.

  • CS3 Pro ~ clickTAG help

    I am still new with Flash in general. I am creating
    advertisements to place on Google Adwords for my website:
    http://www.oldwestdvd.com . I
    read the other threads and I am still having problems with the
    "clickTAG" function.
    1) This is what my current action looks like verbatim:
    on (release) {
    if (clickTAG.substr(0,5) == "http:") {
    getURL(clickTAG);
    Is this complete? Do I need to add my web address anywhere?
    2) Currently I have this action placed on the first frame of
    the bottom layer on a button.
    Is this the correct place to put this action?
    Thank you in advance for your advice.
    -Scott

    Scott,
    > Flash ads must be 50K or smaller in size
    That's no surprise.
    > and utilize Flash versions 4 - 7.
    Odd. That does surprise me, but hey. It's their site, so
    they can call
    the shots.
    > Does this mean that I won't be able to do this because
    > I'm using CS3 Pro? It says that I need to use versions
    4-7.
    They're talking about Flash Player, so you're fine. Check
    out your
    Publish Settings and change the version of Flash Player and
    ActionScript to
    to suit. Flash CS3 is capable of publishing all the way back
    to Flash
    Player 2.
    > Or do I have to remake the ad using a older version of
    > Actionscript?
    Take care not to confuse ActionScript with Flash Player
    versions (or
    Flash authoring environment versions). A FLA file, for
    example, can be
    published specifically for Flash Player 9 but use
    ActionScript 1.0. Flash
    Player 9 features two virtual machines for ActionScript, AVM1
    (for AS1 and
    AS2) and AVM2 for AS3, so it can do either. Flash Player 6
    through 8 can
    handle AS2 or AS1. Flash Player 3 through 5 can handle
    versions of
    ActionScript that don't have a number at the end -- back when
    it was just
    called ActionScript. When you look through the Help docs,
    specifically the
    relevant ActionScript Language Reference, just make sure to
    check the
    Availability heading on each entry to see what version of
    Flash Player
    supports the particular function you're trying to use.
    In this case, I would configure my Publish Settings for
    Flash Player 7,
    ActionScript 2.0.
    > I really need a book on this stuff. I'm sure you are
    getting
    > tired of being my Guru. Do you know of any good
    > Actionscript books?
    Heh, no worries ... I'm happy to help when I can. :) Thanks
    to Flash
    CS3, the Flash authoring environment is now capable of
    publishing in
    ActionScript 3.0, so your horizons are pretty open. I do a
    lot in both
    languages (AS2 and AS3), so it's hard to choose which a
    newcomer should
    learn first. AS3 is certainly the "cleaner," better
    organized, all around
    improved edition of ActionScript (which makes sense, because
    it's the
    newest), but using AS3 means you're bound to publishing for
    Flash Player 9
    or higher. Ultimately, you should learn both.
    Your best bet is to wrap your brain around the concepts of
    Object-Oriented Programming. AS3 meets those principles
    better than AS2,
    and AS2 meets those principles better than AS1. So maybe ...
    start with AS3
    to get the Big Picture.
    I like Elst, Yard, and Jacobs' Object-Oriented ActionScript
    3.0 (friends
    of ED). You'll also find a Flash 8 (AS2) version of that one,
    too. I just
    finished a book of my own, co-authored with Tom Green, called
    Foundation
    Flash CS3 for Designers (friends of ED), which deals with AS3
    almost
    exclusively and is aimed more at designers than developers
    (programmers).
    While not an AS-based book, it covers a decent amount of
    programming. The
    book I'm most looking forward to reading cover to cover is
    Colin Moock's
    Essential ActionScript 3.0 (O'Reilly), and he also has an
    Essential
    ActionScript 2.0 (O'Reilly) that covers object-oriented
    programming in great
    detail.
    David Stiller
    Co-author, Foundation Flash CS3 for Designers
    http://tinyurl.com/2k29mj
    "Luck is the residue of good design."

  • 1037: Package Cannot Be Nested

    Hi --
    I ran in to the "1037: Package Cannot Be Nested" error when
    using the sample
    code in Flash help and found the "How to Use the Examples"
    portion of the
    Adobe Flash help files to finally get my answer. It appears
    to be an issue
    many others have come across so I thought I would explain in
    more detail how
    to solve this problem.
    What you need to do is save the ActionScript file as the name
    of the class,
    for example "MyClass." Then you set the Flash movie "Document
    Class"
    (FILE-->PUBLISH SETTINGS-->FLASH-->SETTINGS) to
    "MyClass." You do not need
    to call/refer to/load the ActionScript file in the Flash
    movie -- it will do
    it automatically for you! Just make sure the FLA and the AS
    file are both in
    the same directory.
    Rich

    Richard,
    > I ran in to the "1037: Package Cannot Be Nested" error
    when
    > using the sample code in Flash help
    Ah, good one! Yes, thanks for bringing this up. A number of
    the
    current 3rd party ActionScript books -- and, as you pointed
    out, most of the
    sample code in the docs -- is written in the form of class
    files. I've
    heard from a number of people who have tried to copy/paste
    such code into
    keyframes, then see the 1037 compiler error.
    In ActionScript 3.0, all SWFs have a Document class one way
    or the
    other. If you don't assign one yourself, such as the
    MyClass.as you
    mentioned, the SWF will receive a default Document class by
    the name of
    MainTimeline. Which means the SWF's code is already declared
    inside a
    package (automatically). The introduction of a second
    (seemingly original)
    package declaration in timeline code cause those two packages
    to be nested,
    which is not allowed.
    David Stiller
    Co-author, Foundation Flash CS3 for Designers
    http://tinyurl.com/2k29mj
    "Luck is the residue of good design."

  • Voice over is making the animation slower??

    hey there,
    i'm currently working on a Flash presentation where i have to
    synchronize the animation with a certain voice over, everything
    goes well if i set the sound properties are set to (stream), but
    since it's a voice over, i have to set the sound properties to
    (event) so i can get the best sound quality.
    The problem is that when i do that (set the sound properties
    to "event") the animation becomes slower when i export to swf and
    not synchronized with the voice over (which doesn't happen if the
    sound properties are set to stream).
    Does anyone know what i should do??
    PS. frame rate is 25
    file size is 512 x 720 pixels
    thanks in advance for any advice : )

    Ralph,
    > i changed the sound settings in the publish tab and now,
    > everything is working fine and the sound quality is much
    > better
    Woo hoo! Glad to hear it.
    > if it's not too much to ask,
    > i'm hoping you can give me some advice on learning
    action
    > script (i know the basic commands that allow u to
    control
    > the timeline -play, stop, go to, etc...) but when it
    comes to
    > more interactivity, i can't do the things i think of
    For me personally, it was a breakthrough to think of
    ActionScript in
    terms of objects. Rather than thinking of basic commands like
    the ones you
    mentioned (and which might be a jumble of anything), think of
    movie clips --
    which is what timelines are, even if they aren't movie clip
    symbols -- as
    solid, manipulatable objects, like a wooden block, a Rubik's
    cube, or any
    other item you can hold in your hands. Objects have
    characteristics (number
    of frames, width and height, x and y position, etc.), which
    are known as
    properties; they can do things (gotoAndPlay(), play(),
    stop(), etc.), which
    are known as methods; and they can react to things (onPress,
    onRelease,
    onMouseMove, etc.), which are known as events.
    Objects are defined by something called classes, so if
    you're dealing
    with a movie clip, look up the MovieClip class in the
    ActionScript 2.0 (or
    3.0) Language Reference. If you're dealing with non-static
    text fields,
    look up the TextField class. Sounds? Look up the Sound class,
    and so on.
    Each of these class entries will give you property, method,
    and/or event
    summaries, as available. Class entries are basically your
    Owner's Manual
    for the object at hand -- and the Language References in the
    Help docs is
    tightly organized around this concept. No more hunt and peck,
    or in the
    very least, the sense of hunting-and-pecking for answers is
    greatly reduced.
    ;) You won't have to guess anymore what an object can do:
    you'll see the
    full list under each class entry.
    > do books help, or do i need to take a course somewhere?
    Different people have different learning styles. There are
    some good
    video training materials online, such as Lynda.com. I
    occasionally dip into
    those, but I also find books very helpful. I haven't had any
    formal
    training in Flash (if you don't count books), and I'm a full
    time Flash
    contractor.
    I've been recommending Object-Oriented ActionScript for
    Flash 8 lately,
    by Todd Yard and Peter Elst (friends of ED). The same authors
    have a new
    edition for Flash CS3 that just hit the shelves. That will
    get you up to
    speed on an object-oriented approach to Flash. You might also
    want to check
    out Foundation ActionScript, by Sham Bhangal (friends of ED),
    or the new
    Foundation ActionScript 3.0 with Flash CS3 and Flex 2, by
    Steve Webster and
    Sean McSharry (friends of ED) -- that one is currently
    available on
    pre-order at Amazon.
    Tom Green and I wrote a companion book to the newer
    Foundation
    ActionScript book, so I'd recommend that too, but ours is
    aimed more at
    designers, though it does introduce and use AS3 in many of
    the chapters.
    David Stiller
    Co-author, Foundation Flash CS3 for Designers
    http://tinyurl.com/2k29mj
    "Luck is the residue of good design."

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