Adding art to an mp3 stream

why doesn't itunes allow art to be added to an mp3 stream? are there any applescripts or shareware that fix this?

i can put artwork on songs, but itunes doesn't allow artwork to be added to radio streams. try it. after you go into the information box on a stream the lyrics tab and artwork tab are not highlighted.

Similar Messages

  • Album Art Corrupting My MP3's

    this problem started recently, whenever i try to add album art to an mp3 the song will pause as usual when adding to a song that is playing and then when it resumes the album art is not there. The duration information changes and if you restart the song there is usually a skip after a few second when the song starts over and the mp3 is perminently ruined. This happens even if the song is not playing at the time. NO idea what could be the problem i uninstalled itunes and deleted all string in the registry having to do with it and reinstalled 6.0.4.2 and this problem still occurs. i would really appreciate some help!

    I'm going to assume that you probably just got an Xbox 360 and set it up to communicate with your computer, right? The problem has something to do with Windows Media Connect locking the ID3 tags of MP3s.
    The easiest way around this is to go to Control Panels, Windows Media Connect and go to the Sharing option. There should be a list of folders there including the one that holds your music collection. Highlight that folder and press "Remove". That keeps Media Connect from messing with that folder. You should be able to add album art just fine now. (If you need to share that folder with the Xbox 360, just add the folder back to the list after you add the art)
    Unfortunately, there's nothing that can be done for your old files except re-ripping them from your CDs.
    Hope this helps!
    Dell XPS   Windows XP Pro  

  • I have added photos to My Photo Stream on my PC (Windows 7). They appear in the Uploads folder instead. They do not upload to iCloud. Am I doing something wrong?

    I have added photos to My Photo Stream on my PC (Windows 7). They appear in the Uploads folder instead. They do not upload to iCloud. Am I doing something wrong?

    Unfortunately, photo stream on a PC is iffy at best.  Many people have problems getting it to work properly, including myself.  A work around would be to use an app like PhotoSync on your PC, which can send photos wirelessly to the camera roll on any of your iOS devices on the same wifi network.  Once in the camera roll, you iOS device will be added to your photo stream.

  • Adobe air for Playbook & mp3 streaming

    I want to listen radio-canada streaming (Mp3).
    I coulndt find an apps to play streaming MP3 ( where I can paste the radio canada link)
    So I decide to install the widget, which need adobe air..
    I'm unable to acces adobe air download from the browser and the widget doesn't want to install
    Look like a pandora box....
    So, the question is...Is there any way to play mp3 streaming via the playbook or to install widget with adobe air?
    Thanks

    Have you tried the Nobex Radio app on the PlayBook?
    Maybe this has the station that you're trying to listen to.
    1. If any post helps you please click the below the post(s) that helped you.
    2. Please resolve your thread by marking the post "Solution?" which solved it for you!

  • How to play a regular mp3 stream on iPhone ?

    such as an mp3 stream from:  http://91.121.24.85:80/cybele.mp3
    This can be easily played on iTunes on the computer. But how do we play it from the iPhone directly without using a computer ?

    Clicking directly on the link you posted in Safari worked fine for me.
    For apps just type "stream mp3" into the search box in the AppStore.

  • Playing mp3 stream works well in Emulator but doesn't play on Device

    I'm facing this problem. I'm using flex && actionscript to play an mp3 stream on the phone.
    Code works great and the sound is played when the app is run in the flash builder emulator.
    However, when i deploy my app on a mobile device (tried several Android phones) everything is good except the stream doesn't play!
    Can you please help me??
    Here's my code:
    <?xml version="1.0" encoding="utf-8"?>
    <s:View xmlns:fx="http://ns.adobe.com/mxml/2009"
                        xmlns:s="library://ns.adobe.com/flex/spark" title="HomeView"
                        creationComplete="view1_creationCompleteHandler(event)"
                        >
              <fx:Script>
                        <![CDATA[
                                  import mx.events.FlexEvent;
                                  import flash.net.*;
                                  import flash.media.*;
                                  private  var req:URLRequest;
                                  private  var context:SoundLoaderContext = new SoundLoaderContext(8000, true);
                                  private   var s:Sound;
                                  private  var channel:SoundChannel = new SoundChannel();
                                  private  function AudioOn():void
                                            req = new URLRequest("http://stream2.srr.ro:8000/;stream.mp3");
                                            s = new Sound(req,context);
                                            channel=s.play();
                                  protected function view1_creationCompleteHandler(event:FlexEvent):void
                                            AudioOn();
                        ]]>
              </fx:Script>
              <fx:Declarations>
                        <!-- Place non-visual elements (e.g., services, value objects) here -->
              </fx:Declarations>
    </s:View>

    Okay.. First a big thanks!!
    I've resolved the path issues and am now experimenting with formats other than SCORM that will hopefully launch off our LMS (SyberWorks).
    I think I know what a cross domain issue is... it seems pretty self evident, (ie) .htm/.swf files live on a different server domain than video or audio files.
    I think all my files are on the same domain in the zip file. However, are the following paths also an example of a cross domain issue?:
    Z:\orgs\ogslp\courses\2012videotest\videotestinternalsrvr\videotestinternalsrvr.htm
    (this is where I upload, or publish Captivate files)
    http://gslcampus/ogslp/courses/2012videotest/videotestinternalsrvr/videotestinternalsrvr.h tm
    (this is where clients access the training modules via IE & the Syberworks LMS, intranet)
    One more..... when publishing with the Captivate > Internal Server option what path do I input to access the server?
    Z:\orgs\ogslp\courses\2012videotest\videotestinternalsrvr\videotestinternalsrvr.htm
    (backdoor for uploading files)
    or
    http://gslcampus/ogslp/courses/2012videotest/videotestinternalsrvr/videotestinternalsrvr.h tm
    (actual internal, intranet url for accessing courses)
    PS when I upload files the following appears before the Z:
    Computer > SyberWorks (\\sousa)(Z:)
    Any advice would be appreciated - thanks for your time.
    wjf

  • Why does BackgroundMediaPlayer NOT play mp3 streams?

    I tried to make a universal app, I have a successful Win8 app, now I have tried to make a WinPhone version and find that this class can't play mp3 streams, for example
    http://europaplus.hostingradio.ru:8014/europaplus256.mp3

    Hello,
    There is no standard mp3 streaming protocol. Some sites use pseudo streaming by throttling a standard progressive download of mp3 data. While pseudo streaming may work on some Microsoft platforms is not officially supported by the Media Engine out of
    the box. A major problem with pseudo streams is their interaction with the internet cache. It is possible to overload the cache with extended listening sessions and eventually use up all the storage on the device. This is the big reason
    pseudo streaming is not supported.
    I would recommend that you check with the stream provider and ask them what streaming protocol they are using. If they are simply using HTTP with no underlying streaming protocol such as HLS or DASH then they are using pseudo streaming and you may have
    problems with playback on the current and future Microsoft platforms.  
    If you know that the stream provider's content is consistent (or you are the content provider) one possible solution is to write a custom
    MediaStremSource that will handle the network interactions, local cacheing and packet parsing. You can then pass the parsed samples down stream to the Media Engine for decoding and playback.
    The best solution however is to convince the content provider to switch to a real streaming protocol or offer a separate URL that supports a true streaming protocol. To future proof any new streaming implementation I always recommend MPEG DASH.
    I hope this helps,
    James
    Windows SDK Technologies - Microsoft Developer Services - http://blogs.msdn.com/mediasdkstuff/

  • Not able to download mp3 streams into iTunes like it used to.

    I am using iTunes v.2.0.3 on my Powerbook G3 with Internet Explorer 5.1.7 for a browser. I use iTunes to listen to mp3 radio streams w/o any problems until I downloaded Windows Media Player 7.1 for Mac & iCab 3.0 as a backup web browser. Now, I am not able to download any new mp3 streams. The radio tuner feature & the streams that I had saved in the library still work. I had tried to click on the "listen" button from several streaming sources, but the webpage stays the same, not even the download manager window opens to show it's downloading the stream & activates the iTunes application.
    My guess is that the 2 software downloads may have conflicted or change the settings somewhere & I do not know where to look to change them back to what it was previously. I would like to use both players if at all possible, but am not computer savvy to accomplish that yet. Any suggestions from those knowledgable in OS9 and/or iTunes would be appreciated to achieve that goal.
    Thanks
    highwaydog

    The more details you can provide the esier it will be for us to help you.
    Is this the CD by Goyte?  I see no reference of any kind online to it being protected and usually it be be one of the first things people would mention. Not many CDs have protection since this resulted in a very bad name when Sony tried it a while back. This is the original, store (or online) purchased plain audio CD?  If it is of some other type such as something with original WMA files then those could quite well be from protected downloads which cannot be legally converted.  Nor can they be played on a Mac (I don't think Flip4Mac plays protected WMA).

  • I am having trouble adding art work for itunes 12.0.1.26

    I am having trouble adding art work for itunes 12.0.1.26. Trying to add artwork after you go into "get info" and then "add artwork" doesn't work. Can anyone help. BTW, went into the authorization edit and gave my user id permission to modify things as was suggested in one posting, but that didn't work either.

    thanks a lot

  • Updated to new iTunes cat. added art work, episodes vanished today.

    Hi,
    I've had my podcast listed for about a month now in iTunes and had about 6 or 7 episodes up. Everything was fine when I looked yesterday. This morning I updated to the new iTunes catagories and added art work via the "smart feeds" feature in feedburner. I've been using this service all along with no troubles. After doing this I went in to iTunes and saw that the first 2 episodes of the podcast were there but that all others were gone. It appears that if subscribed you can get all episodes but not sure. This sounds like the problem that was going on with iTunes a few weeks back but I was under the impression that this was fixed? The feed is http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=159097443
    I did a re-synch of my feed in Feedburner in hopes this might fix the problem and have pinged several times today with no success.
    Any help would be much appreciated.
    Thank you!

    Appears to be a feedburner thing. If you look at your feedburner feed:
    http://feeds.feedburner.com/disabilitynation
    you'll see that there are multiple entries but only two podcast episodes (that is, places where there's an <enclosure> tag in the feed. Might want to check your feedburner settings to make sure it's picking up all the media files that you think should be there.
    Good luck--
    -S

  • AVAudioPlayer MP3 stream problems

    I am having problems getting an mp3 stream to work with AVAudioPlayer in 2.2. I built a simple app just to get streaming working with a .pls file. I am parsing the file perfectly fine in my player app, but for this simple test app I just grabbed one of the urls from the .pls file and use it directly. The problem I am running into is it is failing with a kAudioFileUnsupportedFileTypeError. In my sample code I use a hosted MP3 file as a control. it works perfectly fine.
    Is the problem that NSURLConnection is expecting a Content-Length field in the response? The stream won't return one because there is no end to the stream. If this is the problem what do you recommend for connecting to an audio data stream?
    I don't want to use the complex AudioQueue way of doing it. Here is the output of my program when running with an mp3 stream.
    2008-11-30 17:21:54.377 radiotest[27239:20b] Starting the song
    2008-11-30 17:21:54.382 radiotest[27239:20b] Operation could not be completed. (OSStatus error 1954115647.)
    2008-11-30 17:21:54.386 radiotest[27239:20b] song type failed
    2008-11-30 17:21:54.460 radiotest[27239:20b] Appending data - 215222
    2008-11-30 17:21:54.461 radiotest[27239:20b] Starting the song
    2008-11-30 17:21:54.467 radiotest[27239:20b] Operation could not be completed. (OSStatus error 1954115647.)
    Also, AVAudioPlayer initWithContentsOfURL:(NSURL*)url error:(NSError **)error throws a warning because it is conflicting with it's super's implementation of initWithContentsOfURL. Upon calling it, it fails every time. I am forced to use the initWithData method. Is this a known issue?
    I don't know what the html code is to format my code properly, sorry. Here is my code.
    Header file:
    // radiotestAppDelegate.h
    // radiotest
    #import <UIKit/UIKit.h>
    #import <AVFoundation/AVFoundation.h>
    @interface radiotestAppDelegate : NSObject <UIApplicationDelegate> {
    UIWindow *window;
    UINavigationController *navigationController;
    AVAudioPlayer *player;
    NSMutableData *songData;
    @property (nonatomic, retain) IBOutlet UIWindow *window;
    @property (nonatomic, retain) IBOutlet UINavigationController *navigationController;
    @property (nonatomic, retain) AVAudioPlayer *player;
    @property (nonatomic, retain) NSMutableData *songData;
    - (void) startPlaying;
    @end
    Here is the implementation file:
    // radiotestAppDelegate.m
    // radiotest
    #import "radiotestAppDelegate.h"
    #import "RootViewController.h"
    #import <AudioToolbox/AudioFile.h>
    @implementation radiotestAppDelegate
    @synthesize window;
    @synthesize navigationController;
    @synthesize player, songData;
    - (void)applicationDidFinishLaunching:(UIApplication *)application {
    // Configure and show the window
    [window addSubview:[navigationController view]];
    [window makeKeyAndVisible];
    // -- build the request
    NSLog(@"Starting call");
    //NSURL *url = [NSURL URLWithString:@"http://www.toolshed-media.com/ts/jenny-lewis-acid-tongue.mp3"];
    NSURL *url = [NSURL URLWithString:@"http://208.80.52.58:80/WPEGFMDIALUPCMP3"];
    NSURLRequest *theRequest = [NSMutableURLRequest requestWithURL:url];
    NSURLConnection *theConnection=[[NSURLConnection alloc] initWithRequest:theRequest delegate:self];
    if (theConnection)
    songData=[[NSMutableData data] retain];
    - (void)connection:(NSURLConnection *)connection didReceiveResponse:(NSURLResponse *)response
    [songData setLength:0];
    - (void)connection:(NSURLConnection *)connection didReceiveData:(NSData *)data
    [songData appendData:data];
    NSLog([NSString stringWithFormat:@"Appending data - %d", [songData length]]);
    if(player.isPlaying == NO && [songData length] > 100000)
    NSLog(@"Starting the song");
    [self startPlaying];
    - (void)connection:(NSURLConnection *)connection didFailWithError:(NSError *)error
    [connection release];
    [songData release];
    NSLog(@"Connection failed! Error - %@ %@", [error localizedDescription], [[error userInfo] objectForKey:NSErrorFailingURLStringKey]);
    - (void)connectionDidFinishLoading:(NSURLConnection *)connection
    NSLog(@"Succeeded! Received %d bytes of data",[songData length]);
    [connection release];
    [songData release];
    - (void) startPlaying
    NSError *error;
    AVAudioPlayer *av = [[AVAudioPlayer alloc] initWithData:songData error:&error];
    NSLog([error localizedDescription]);
    NSLog([error localizedFailureReason]);
    if(error.code == kAudioFileUnsupportedFileTypeError)
    NSLog(@"song type failed");
    player = av;
    [player play];
    - (void)dealloc {
    [songData release];
    [player release];
    [navigationController release];
    [window release];
    [super dealloc];
    @end

    This sample project: http://www.zdziarski.com/AVMeter.zip includes use of AVAudioPlayer with local files. The lines to look for are like these:
    NSURL *tickURL = [NSURL fileURLWithPath:[mainBundle pathForResource:@"tick" ofType:@"caf"]];
    tickPlayer = [[AVAudioPlayer alloc] initWithContentsOfURL:tickURL error:&error];
    To play an mp3 in your resources you would change @"tick" to contain the name of the file (without the extension), and change the ofType:@"caf" to be ofType:@"mp3".

  • [WP8.1] MediaElement mp3 streaming not working

    Hi everybody,
    I was trying to update my app from a Windows Phone 8 to a Windows Universal app and I can't manage to get the MediaElement to work on the WP version
    This is the source of the MP3 streaming
    player.Source = new Uri("http://stream.srg-ssr.ch/m/rsp/mp3_128");
    but when I try playing it I the player closes and I get back the MF_MEDIA_ENGINE_ERR_SRC_NOT_SUPPORTED although this is an mp3 file... Does somebody know hot to solve this?
    Thanks
    Nahuel Guidotti

    Hello Nahuel,
    You need to contact the content provider and find out what streaming protocol they are supporting. Out of the box we only support Microsoft proprietary streaming protocols. If the content provider supports a protocol such as HSL you will need to find a 3rd
    party
    MediaStreamSource that supports the protocol that the content provider is using.
    I hope this helps,
    James
    Windows SDK Technologies - Microsoft Developer Services - http://blogs.msdn.com/mediasdkstuff/

  • JMF and MP3 streaming

    Hi,
    I tried to write an JMF Plugin for an MP3 audio stream. The plugin should buffer the compressed MP3 data, but
    extending the AVReceive2.java with a plugin did not send any output to the player.
    Would someone please help me with a code snapshot?
    Any better ideas than using a plugin for MP3 stream buffering?
    Thanks in advance,
         Florian

    hope this help this is a code i found in a search on this forum hope it helps
    //: SimplePlayer.java
    // This is a simple JMF Program that will play any support audio
    import java.io.*;
    import java.net.*;
    import javax.media.*;
    public class SimplePlayer {
    private static Player player;
    private File file;
    private URL url;
    private String filename;
    public SimplePlayer(String filename) {
    this.filename = filename;
    initalizePlayer(filename);
    private void initalizePlayer(String filename) {
    try {
    file = new File(filename);
    this.filename = file.getName();
    url = file.toURL();
    System.out.println("Initalizing Player ...");
    player = Manager.createPlayer(url);
    System.out.println("Player Initalized ...");
    catch (Exception e) {
    e.printStackTrace();
    public static void main(String args[]) {
    if(args.length == 0) {
    System.out.println("Usage: java SimplePlayer [filename] \n\n" +
    "Example: \n" +
    "\tWindows - java SimplePlayer c:\\mp3\\GoodSong.mp3 \n" +
    "\tUnix - java SimplePlayer \\usr\\mp3\\GoodSong.mp3");
    else
    /* This for loop concatenates the input
    string received at the command line.
    If the command line input has spaces
    java will parse by the spaces.
    For example: java SimplePlayer c:\My
    Music Directory\Very Good Song.mp3
    Before for loop:
    args[0] = "c:\My"
    args[1] = "Music"
    args[2]
    = "Directory\Very"
    args[3] = "Good"
    args[4] = "Song.mp3"
    After for loop:
    args[0] = "c:\My Music
    Directory\Very Good Song.mp3"
    for(int i = 1; args.length > i; i++) {
    args[0] += " " + args[ i ];
    SimplePlayer sp = new SimplePlayer(args
    [0]);
    String input;
    try {
    BufferedReader in = new
    BufferedReader(new InputStreamReader(System.in));
    System.out.println("Enter Command: ");
    while(!(input = in.readLine
    ()).equals("quit")) {
    if(input.toLowerCase
    ().equals("play")) {
    System.out.println("Playing " + sp.filename + "...");
    player.start();
    else if(input.toLowerCase
    ().equals("stop")) {
    System.out.println("Stopping " + sp.filename + "...");
    player.stop();
    else {
    System.out.println("Invalid Command...");
    System.out.println("Enter Command: ");
    catch (Exception e) {
    e.printStackTrace();
    finally {
    System.out.println("Closing Player");
    player.stop();
    player.close();
    System.exit(0);

  • JMF an MP3 streaming

    Hi,
    I tried to write an JMF Plugin for an MP3 audio stream. The plugin should buffer the compressed MP3 data, but
    extending the AVReceive2.java with a plugin did not send any output to the player.
    Would someone please help me with a code snapshot?
    Any better ideas than using a plugin for MP3 stream buffering?
    Thanks in advance,
         Florian

    Hi all,
    the problem in detail:
    The plugin is not accepted as a pre-precessing plugin. JMF tries to konvert the source MP3 stream in an new MP3 stream!
    Could someone please help?
    Florian

  • How to read metadata (such as artist  trackname) from mp3 stream properly?

    Hi,
    while playing with JavaFX i would like to read metadata from a mp3 stream ( internet radio)
    to display information such as author, artist , trackname..
    Anbody could give some code example to show how to achieve that?
    Any help would be appreciated..
    Thank you,
    Lacos

    Thank you for your help. I tried once more but somehow i don't get it.
    Here's my code:
    binding the JavaFX media player to variable "player"..
    var player =
         MediaPlayer {
           repeatCount:MediaPlayer.REPEAT_FOREVER
            media : Media {source:mp3RadioStream}
    starting playing the stream when user clicks in a rectangle area
    and (hopefully ever printing some metadata :-) ..
    Rectangle {
                  opacity: 0.0
                  x: 10 y: 80 width: 128 height: 126
                   onMouseClicked: function(e:MouseEvent):Void
                        println("mouse clicked ..");
                        println("setting radio stream..");
                        player.media = Media {source: mp3RadioStream};
                        println("play init..");
                        player.play();
                        println("playing..");
                        // printing some metadata
                         for (a in player.media.metadata) {
                            println("metadata key: {a.key} , value: {a.value}");
                   }Any help, especially some explicit code example would be very appreciated..
    It has to be a silly error on my side but i really dont get it :-/
    Tried to play the mp3 stream with winamp an the stream definitly has some metadata like
    artist , trackname..
    Thx for your help,
    Lacos

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