Adding Video Artwork Crashes iTunes

Everytime I convert one of my DVDs to .mov format, it is added to my computer perfectly (using the Videora iPhone converter).
However, when I attempt to add artwork to my movie, the movie is erased from my library and iTunes crashes. What is wrong and what can I do?
It only became a problem with iTunes 6.

BUMP

Similar Messages

  • Adding videos in latest itunes 10.2.2?

    Hi everyone...
    I think i stumble upon a problem with the latest itunes upgrade.
    Up to iTunes 10.2.1 this seems to work fine.
    I have been encoding most of my dvd collection with Handbrake, and producing m4v files for the iPod classic. And the files are ready i tag then with AtomicParsley, and they "drop" the files in the "Automatically Add to iTunes" folder.
    From this point the Itunes will take over and place/move the files in the/to correct directories (i have the setting for iTunes to manage my lib).
    Let's make an example, that i just used for testing. I have encoded an episode of "Only Fools and Horses", tagged it correctly, and placed it in the "Automatically Add to iTunes", and iTunes 10.2.1 will move it to the folder "TV Shows/Only Fools and Horses/Season 7" and renames it accordingly.
    If i upgrade to the iTunes 10.2.2 from yesterday, this behavior no longer works, with 2 problems:
    1. while the lib in itunes will be updated, and a new show will be in the lib, the file will still be left in "Automatically Add to iTunes", so there is not moving the file and no renaming.
    2. next time i start itunes, or add something else, the files that are still present "Automatically Add to iTunes" are re-added to the lib (once again no move or no rename)
    and this will go on with no stop.
    This seems to happen only with video files. Music files seem to work fine.
    I have moved back to 10.2.1 and then the behavior is correct. I have tested this in both of my systems, one Windows XP and the other Windows 7 and the behavior is identical in both, 10.2.1 works fine, 10.2.2 doesn't move/rename the files out of "Automatically Add to iTunes"
    Anyone can help, or has seen similar issue?
    thanks in advance.
    Fred

    I'm having the same problem as the OP. On mine, I added a movie to the folder, itunes imported it. I wasn't paying attention at the time, but went ahead and edited the tags, adding artwork, etc, then I noticed it was in the library 3 times. Looked in the 'Automatically...' folder and it was still there. Looked in the movies folder and it hadn't been copied. I deleted from itunes and it put the movie in the recycle bin. I had to remove all 3 copies from the itunes library. I then tried to restore the file from the recycle bin and I was locked out of the 'Automatically..." folder. I restarted the computer and the folder was gone. It came back when I re-launched iTunes, but it still isn't working correctly. I ended up putting the movie in the movies folder manually, then added it manually in iTunes.
    Is there a way to downgrade to 10.2.1 without an uninstall/reinstall?
    Where can I get 10.2.1?

  • Video content crashes itunes

    I cannot play video content on itunes using my ibook g4. I can download it and play it on my ipod. I can watch video content on bbc iplayer and youtube but if i try video content on itunes the below error occurs and itunes crashes. Can anyone help?
    Date/Time: 2008-08-15 00:27:46.403 +0100
    OS Version: 10.4.11 (Build 8S165)
    Report Version: 4
    Command: iTunes
    Path: /Applications/iTunes.app/Contents/MacOS/iTunes
    Parent: WindowServer [91]
    Version: 7.7.1 (7.7.1)
    Build Version: 3
    Project Name: iTunes
    Source Version: 7711101
    PID: 521
    Thread: 9
    Exception: EXCBADINSTRUCTION (0x0002)
    Code[0]: 0x00000002
    Code[1]: 0x943b7940
    Thread 0:
    0 ...ickTimeComponents.component 0x99f76d80 AudioContextProcessorBass::AudioContextProcessorBass[in-charge](AudioContextCha nnel*, unsigned long) + 0
    1 ...ickTimeComponents.component 0x99f6740c AudioContextChannel::AddProcessor(unsigned long, AudioProcessorDescription*) + 204
    2 ...ickTimeComponents.component 0x99f5f5c4 AudioContextBase::ComponentEntryDispatch(ComponentParameters*, AudioContextBase*) + 1300
    3 ...ple.CoreServices.CarbonCore 0x90bdcb88 CallComponent + 260
    4 com.apple.QuickTime 0x9488528c AudioContextAddProcessor + 44
    5 ...ickTimeComponents.component 0x99346f98 initAudioPrepAndContext + 328
    6 ...ickTimeComponents.component 0x9935011c Sound3PreRoll + 108
    7 ...ple.CoreServices.CarbonCore 0x90bdd020 CallComponentFunctionCommon + 1076
    8 ...ple.CoreServices.CarbonCore 0x90bdcb88 CallComponent + 260
    9 com.apple.QuickTime 0x9490c8dc MediaPreRoll + 44
    10 com.apple.QuickTime 0x9490c86c prerollMedia + 140
    11 com.apple.QuickTime 0x9484c480 ForEachMedia_priv + 144
    12 com.apple.QuickTime 0x9490c34c PrivatePrerollMovie_priv + 236
    13 com.apple.QuickTime 0x9490c24c PrerollMovie_priv + 28
    14 com.apple.QuickTime 0x9490c210 PrerollMovie + 48
    15 ...ickTimeComponents.component 0x993aded4 doMovieAction + 1556
    16 ...ickTimeComponents.component 0x993ac090 internalDoAction + 8816
    17 ...ickTimeComponents.component 0x993ada60 doMovieAction + 416
    18 ...ickTimeComponents.component 0x993ac090 internalDoAction + 8816
    19 ...ickTimeComponents.component 0x99398a90 _MCDoAction + 16
    20 ...ple.CoreServices.CarbonCore 0x90bdd020 CallComponentFunctionCommon + 1076
    21 ...ple.CoreServices.CarbonCore 0x90bdcb88 CallComponent + 260
    22 com.apple.QuickTime 0x9486004c MCDoAction + 44
    23 com.apple.iTunes 0x00183258 0x1000 + 1581656
    24 com.apple.CoreFoundation 0x907f2384 __CFRunLoopDoTimer + 184
    25 com.apple.CoreFoundation 0x907decfc __CFRunLoopRun + 1680
    26 com.apple.CoreFoundation 0x907de2b0 CFRunLoopRunSpecific + 268
    27 com.apple.HIToolbox 0x932aab20 RunCurrentEventLoopInMode + 264
    28 com.apple.HIToolbox 0x9338f498 GetNextEventMatchingMask + 400
    29 com.apple.HIToolbox 0x9338f244 WNEInternal + 152
    30 com.apple.HIToolbox 0x9338f198 WaitNextEvent + 76
    31 com.apple.iTunes 0x00277cf8 0x1000 + 2583800
    32 com.apple.iTunes 0x00278424 0x1000 + 2585636
    33 com.apple.iTunes 0x00035bb0 0x1000 + 215984
    34 com.apple.iTunes 0x00277800 0x1000 + 2582528
    35 com.apple.iTunes 0x00002a2c 0x1000 + 6700
    36 com.apple.iTunes 0x00002730 0x1000 + 5936
    Thread 1:
    0 libSystem.B.dylib 0x9000b348 machmsgtrap + 8
    1 libSystem.B.dylib 0x9000b29c mach_msg + 60
    2 com.apple.CoreFoundation 0x907de9ac __CFRunLoopRun + 832
    3 com.apple.CoreFoundation 0x907de2b0 CFRunLoopRunSpecific + 268
    4 com.apple.audio.CoreAudio 0x91457524 HALRunLoop::OwnThread(void*) + 264
    5 com.apple.audio.CoreAudio 0x914572c4 CAPThread::Entry(CAPThread*) + 96
    6 libSystem.B.dylib 0x9002bd08 pthreadbody + 96
    Thread 2:
    0 libSystem.B.dylib 0x9002c3c8 semaphorewait_signaltrap + 8
    1 libSystem.B.dylib 0x90030eac pthreadcondwait + 480
    2 com.apple.iTunes 0x0025db38 0x1000 + 2476856
    3 com.apple.iTunes 0x0034f3d4 0x1000 + 3466196
    4 libSystem.B.dylib 0x9002bd08 pthreadbody + 96
    Thread 3:
    0 libSystem.B.dylib 0x9001f88c select + 12
    1 com.apple.CoreFoundation 0x907f1240 __CFSocketManager + 472
    2 libSystem.B.dylib 0x9002bd08 pthreadbody + 96
    Thread 4:
    0 libSystem.B.dylib 0x9005afe0 accept + 12
    1 com.apple.iTunes 0x0028cf30 0x1000 + 2670384
    2 com.apple.iTunes 0x002e9e20 0x1000 + 3051040
    3 com.apple.iTunes 0x002e9eb0 0x1000 + 3051184
    4 libSystem.B.dylib 0x9002bd08 pthreadbody + 96
    Thread 5:
    0 libSystem.B.dylib 0x9000b348 machmsgtrap + 8
    1 libSystem.B.dylib 0x9000b29c mach_msg + 60
    2 com.apple.CoreFoundation 0x907de9ac __CFRunLoopRun + 832
    3 com.apple.CoreFoundation 0x907de2b0 CFRunLoopRunSpecific + 268
    4 com.apple.CoreFoundation 0x907ed710 CFRunLoopRun + 52
    5 com.apple.iTunes 0x00243e68 0x1000 + 2371176
    6 libSystem.B.dylib 0x9002bd08 pthreadbody + 96
    Thread 6:
    0 libSystem.B.dylib 0x90054388 semaphoretimedwait_signaltrap + 8
    1 libSystem.B.dylib 0x90070be8 pthreadcond_timedwait_relativenp + 556
    2 ...ple.CoreServices.CarbonCore 0x90bf73d0 TSWaitOnSemaphoreCommon + 176
    3 ...ickTimeComponents.component 0x992d1804 ReadSchedulerThreadEntryPoint + 5300
    4 libSystem.B.dylib 0x9002bd08 pthreadbody + 96
    Thread 7:
    0 libSystem.B.dylib 0x90054388 semaphoretimedwait_signaltrap + 8
    1 libSystem.B.dylib 0x90070be8 pthreadcond_timedwait_relativenp + 556
    2 ...ple.CoreServices.CarbonCore 0x90bf73d0 TSWaitOnSemaphoreCommon + 176
    3 ...ple.CoreServices.CarbonCore 0x90c01e7c AIOFileThread(void*) + 520
    4 libSystem.B.dylib 0x9002bd08 pthreadbody + 96
    Thread 8:
    0 ...pple.audio.units.Components 0x7006f7f0 AUDeferredRendererEntry + 6656
    1 ...pple.audio.units.Components 0x700c934c dyldstub__keymgr_get_and_lock_processwideptr + 13904
    2 ...pple.audio.units.Components 0x700090d8 DefaultOutputAUEntry + 29480
    3 ...pple.audio.units.Components 0x700101a0 AUHighShelfFilterEntry + 5264
    4 ...ickTimeComponents.component 0x99f699ec AudioContextProcessor::Render(unsigned long*, AudioTimeStamp const*, unsigned long, unsigned long, AudioBufferList*) + 748
    5 ...ickTimeComponents.component 0x99f6893c AudioContextProcessor::RenderInputProc(unsigned long*, AudioTimeStamp const*, unsigned long, unsigned long, AudioBufferList*) + 876
    6 ...ickTimeComponents.component 0x99f69340 AudioContextProcessor::AudioContextProcessorRender(void*, unsigned long*, AudioTimeStamp const*, unsigned long, unsigned long, AudioBufferList*) + 64
    7 ...ickTimeComponents.component 0x99f727bc AudioContextProcessorOutputDevice::OutputDeviceRender(void*, unsigned long*, AudioTimeStamp const*, unsigned long, unsigned long, AudioBufferList*) + 748
    8 ...pple.audio.units.Components 0x700097a8 DefaultOutputAUEntry + 31224
    9 ...pple.audio.units.Components 0x700c9aec dyldstub__keymgr_get_and_lock_processwideptr + 15856
    10 ...pple.audio.units.Components 0x700c981c dyldstub__keymgr_get_and_lock_processwideptr + 15136
    11 ....audio.toolbox.AudioToolbox 0x941fd8b8 AudioConverterChain::CallInputProc(unsigned long) + 332
    12 ....audio.toolbox.AudioToolbox 0x941fd508 AudioConverterChain::FillBufferFromInputProc(unsigned long*, unsigned long*, CABufferList*) + 128
    13 ....audio.toolbox.AudioToolbox 0x941fccd0 BufferedAudioConverter::GetInputBytes(unsigned long, unsigned long&, CABufferList const*&) + 212
    14 ....audio.toolbox.AudioToolbox 0x941fcb28 CBRConverter::RenderOutput(CABufferList*, unsigned long, unsigned long&, AudioStreamPacketDescription*) + 132
    15 ....audio.toolbox.AudioToolbox 0x941fc89c BufferedAudioConverter::FillBuffer(unsigned long&, AudioBufferList&, AudioStreamPacketDescription*) + 292
    16 ....audio.toolbox.AudioToolbox 0x941fca18 AudioConverterChain::RenderOutput(CABufferList*, unsigned long, unsigned long&, AudioStreamPacketDescription*) + 136
    17 ....audio.toolbox.AudioToolbox 0x941fc89c BufferedAudioConverter::FillBuffer(unsigned long&, AudioBufferList&, AudioStreamPacketDescription*) + 292
    18 ....audio.toolbox.AudioToolbox 0x941fc728 AudioConverterFillComplexBuffer + 280
    19 ...pple.audio.units.Components 0x7000936c DefaultOutputAUEntry + 30140
    20 ...pple.audio.units.Components 0x700c934c dyldstub__keymgr_get_and_lock_processwideptr + 13904
    21 ...pple.audio.units.Components 0x700090d8 DefaultOutputAUEntry + 29480
    22 ...pple.audio.units.Components 0x70008774 DefaultOutputAUEntry + 27076
    23 com.apple.audio.CoreAudio 0x91468c0c IOA_Device::CallIOProcs(AudioTimeStamp const&, AudioTimeStamp const&, AudioTimeStamp const&) + 376
    24 com.apple.audio.CoreAudio 0x91468920 HP_IOThread::PerformIO(AudioTimeStamp const&) + 532
    25 com.apple.audio.CoreAudio 0x91466930 HP_IOThread::WorkLoop() + 1156
    26 com.apple.audio.CoreAudio 0x91466498 HPIOThread::ThreadEntry(HPIOThread*) + 16
    27 com.apple.audio.CoreAudio 0x914572c4 CAPThread::Entry(CAPThread*) + 96
    28 libSystem.B.dylib 0x9002bd08 pthreadbody + 96
    Thread 9 Crashed:
    0 com.apple.QuartzCore 0x943b7940 -[CIConcreteImage retain] + 0
    1 com.apple.QuartzCore 0x9437bd80 -[CIFilter setValue:forKey:] + 312
    2 ...ickTimeComponents.component 0x99f84b3c VisualAdjustmentVU_GenerateImage + 3052
    3 ...ple.CoreServices.CarbonCore 0x90bdd044 CallComponentFunctionCommon + 1112
    4 ...ple.CoreServices.CarbonCore 0x90bdcb88 CallComponent + 260
    5 ...ickTimeComponents.component 0x99f576c0 QTVUGenerateImage + 48
    6 ...ickTimeComponents.component 0x99f7adfc BaseVC_CopyImageForTime + 220
    7 ...ple.CoreServices.CarbonCore 0x90bdd044 CallComponentFunctionCommon + 1112
    8 ...ple.CoreServices.CarbonCore 0x90bdcb88 CallComponent + 260
    9 ...ickTimeComponents.component 0x99f57180 QTVCCopyImageForTime + 48
    10 ...ickTimeComponents.component 0x99f7b45c OpenGLTVC_CopyImageForTime + 188
    11 ...ple.CoreServices.CarbonCore 0x90bdd044 CallComponentFunctionCommon + 1112
    12 ...ple.CoreServices.CarbonCore 0x90bdcb88 CallComponent + 260
    13 com.apple.QuickTime 0x9490f540 QTVCCopyImageForTime + 48
    14 com.apple.QuickTime 0x9490f480 QTVisualContextCopyImageForTime + 160
    15 com.apple.iTunes 0x00184d74 0x1000 + 1588596
    16 com.apple.CoreVideo 0x945c90ec CVDisplayLink::performIO(CVTimeStamp*) + 300
    17 com.apple.CoreVideo 0x945c96a0 CVDisplayLink::runIOThread() + 796
    18 libSystem.B.dylib 0x9002bd08 pthreadbody + 96
    Thread 9 crashed with PPC Thread State 64:
    srr0: 0x00000000943b7940 srr1: 0x000000000008f030 vrsave: 0x0000000000000000
    cr: 0x24044228 xer: 0x0000000020000004 lr: 0x0000000092c4fac0 ctr: 0x00000000943b7940
    r0: 0x0000000092c4fac0 r1: 0x00000000f03962a0 r2: 0x00000000a0001fac r3: 0x0000000009050680
    r4: 0x0000000090aacaa0 r5: 0x0000000009050680 r6: 0x00000000a949266c r7: 0x00000000a431e5b0
    r8: 0x000000000000004c r9: 0x00000000a1b1c1d3 r10: 0x0000000000000048 r11: 0x0000000000000001
    r12: 0x00000000943b7940 r13: 0x0000000009044ff0 r14: 0x00000000026b9800 r15: 0x0000000009018400
    r16: 0x00000000000001e0 r17: 0x0000000090a908b4 r18: 0x0000000009025234 r19: 0x00000000a2bef59c
    r20: 0x00000000a430d120 r21: 0x000000000902fb60 r22: 0x000000000902fb60 r23: 0x0000000009047740
    r24: 0x0000000009050680 r25: 0x0000000009044180 r26: 0x00000000a949266c r27: 0x00000000a431e5b0
    r28: 0x0000000009044180 r29: 0x0000000009050680 r30: 0x0000000009050680 r31: 0x0000000092c4fa88
    Binary Images Description:
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    Model: PowerBook6,7, BootROM 4.9.3f0, 1 processors, PowerPC G4 (1.5), 1.42 GHz, 512 MB
    Graphics: ATI Mobility Radeon 9550, ATY,M12, AGP, 32 MB
    Memory Module: DIMM0/BUILT-IN, 512 MB, built-in, built-in
    AirPort: AirPort Extreme, 405.1 (3.90.34.0.p18)
    Modem: Jump, V.92, Version 1.0
    Bluetooth: Version 1.9.5f4, 2 service, 0 devices, 1 incoming serial ports
    Network Service: AirPort, AirPort, en1
    PCI Card: pci106b,4318, sppci_othernetwork, SLOT-B
    Parallel ATA Device: DV-W28SLA
    Parallel ATA Device: TOSHIBA MK6025GAS, 55.89 GB
    USB Device: Bluetooth USB Host Controller, Apple, Inc., Up to 12 Mb/sec, 500 mA
    USB Device: Apple Internal Trackpad, Apple Computer, Up to 12 Mb/sec, 500 mA

    Try this simple test; create a new user account, open iTunes and download some video, then see if it plays. If so, you may have some software compatibility issue going on within your primary user account. In which case, you'll want to go thru and update versions of software. Grab the Combo OS Updater from Apple's site. Repair Permissions too. Make sure you have enough free space on your hard drive.

  • Video artwork in iTunes

    Hi,
    I've had my Mac for about 9 months now and have just purchased an Elgato TV tuner to record the good films on TV and sync to view them onto my iphone.
    The problem I have is most of the recordings are absolutely fine, however there are the odd few that will not allow me to add artwork i.e. the dvd cover, I can change the name and year etc and then add the artwork but upon exiting it reverts back to the info when it was imported. I'm at a loss as to why this is happening, my library is on an external Iomega drive via firewire and I'm running a 24inch.
    I've also attempted to import a couple of videos guides from the digital photo cover CD, after converting to the correct format iTunes imports them into the music library and I cannot watch the video content only listen to the audio (converted using iSkysoft).
    apologies as this may seem to be a bit basic.
    Any help is appreciated.
    Cheers
    C

    For your own videos, you would play the video until you get to the frame you want and then pause it. Make sure the box in the bottom left is set to "Now playing", right click on the video in that box and choose "Set Poster Frame".
    However I believe Apple iTunes Store supplied movies actually show a DVD type cover and I have no idea how they do that since the Get Info box does not let you seem to paste artwork for videos/movies.

  • Adding Album Artwork in iTunes

    Is there any easy way to add album artwork other than saving eight hundred pictures and adding them song by song?? It would make sense to allow users to drag the artwork from the store pages straight onto the artwork box in iTunes. What's the big deal? Everything else is so easy, why is this so strange? I have to be missing something painfully obvious. iTunes does it for you when you buy songs, but why can't you add the artwork for your own cds in an easier manner?
    Why not just make it easy? I don't write code or programs, but I know there's got to be a way. I should be able to click on the links beside my album names, go directly to the album in the iTunes music store, and drag the artwork onto the box. That sounds so logical, how could this not be available. I'm not advocatiing Windows media player, but you don't have to lift a finger ... it does it for you.

    If the artwork is visible within iTunes for the songs, then re-sync the iPod to iTunes.
    If this did not help, then Restore the iPod and put the music back on from iTunes.

  • Video import crashes iTunes 7.5

    I just bought a new PC and I'm trying to get my iTunes library set up again.
    I backed up iTunes to about 7 DVDs from my old computer, but I really don't want to change the way all my music is organized if I just shove in the restore disc. I've had a file/folder structure I've been using for 10 years for my MP3 files and I'm not willing to give that up.
    I imported all my straight MP3 files without issue, as well as the folder "iTunes Music" from the old PC that I copied over to this PC.
    The problem comes when I try and import my videos. I know for a fact these video files are good and in the proper format, they worked on my old PC.
    When I select the videos folder, it imports about 50 videos then dies on a certain file. I've removed that file from the folder and tried it again. I got most of the videos to import but there are a few that are causing issues. As soon as the folder import hits one of the "bad" videos, iTunes just crashes out.
    Like I said, I know these video files are good as they are on my 80GB Classic right now.
    I did upgrade to iTunes 7.5 right prior to importing all the videos, which could have something to do with it. I'm not sure at this point but it's kind of frustrating. First of all I'm going to have to do a complete sync with the iPod again, and now I'm going to lose some of the videos I had before on it.
    Upon exiting iTunes 7.5 I also frequently get a message that iTunes has stopped responding.
    Any ideas?
    Message was edited by: DonnieZ

    Same here, though on XP. Have tried cleaning registry, reinstalling, deleting preferences. Created a new user with no library and I have the problem there, too, so it's not the library.
    Is there no one to call about this??

  • Adding video file to iTunes for iPod classic

    I have a few home videos that I would like to put on my iPod classic. When I attempt to add the video file to the library, it never appears under video. What format does the video file have to be for this operation?

    as per:
    http://www.apple.com/ipodclassic/specs.html
    Using quicktime pro is one of the better ways of producing iPod compatible video
    H.264 video, up to 1.5 Mbps, 640 by 480 pixels, 30 frames per second, Low-Complexity version of the H.264 Baseline Profile with AAC-LC audio up to 160 Kbps, 48kHz, stereo audio in .m4v, .mp4, and .mov file formats;
    H.264 video, up to 2.5 Mbps, 640 by 480 pixels, 30 frames per second, Baseline Profile up to Level 3.0 with AAC-LC audio up to 160 Kbps, 48kHz, stereo audio in .m4v, .mp4, and .mov file formats;
    MPEG-4 video, up to 2.5 Mbps, 640 by 480 pixels, 30 frames per second, Simple Profile with AAC-LC audio up to 160 Kbps, 48kHz, stereo audio in .m4v, .mp4, and .mov file formats

  • ITunes won't play video bought through iTunes Store

    A little while ago my computer died. I had backed up my itunes files individually, and when I recieved my new computer I dragged the files into the library. The songs work perfectly, but the TV shows which I purchased from iTunes Store will not play whatsoever, even though they are in the library.
    When I try to drag them onto my itouch, I get the message, "Title" was not copied to iPod because it cannot be played on this iPod. A couple, but not all of the videos, will crash itunes when I try to play them. At one point I tried 'Create an iPod or iPhone version', but when I did I would first get a message saying 'This application can not be used to play this content. In order to play this content, please open it with iTunes.' and then the message 'Error occurred while converting the file. An unknown error occurred (-50). I also have tried deauthorizing and then authorizing my computer, but it did not work.
    Any ideas?

    When I try to drag them onto my itouch, I get the message, "Title" was not copied to iPod because it cannot be played on this iPod. A couple, but not all of the videos, will crash itunes when I try to play them.
    Let's try the following user tip with that one:
    iTunes for Windows 10.7.0.21: "iTunes has stopped working" error messages when playing videos, video podcasts, movies and TV shows

  • Video that appears in iTunes but not Windows Explorer crashing iTunes

    I added some videos to my iTunes library today, and I tried to sync my iPod. When I connect it, I get the "Updating iPod, do not disconnect" message, but it doesn't say exactly what it's transferring. After a little while, I get the notification that iTunes is crashing and the option to send an error report.
    I updated iTunes to 6.0.3 earlier today, and updated my iPod to see if that would fix anything. When it didn't, I checked to see if there was something wrong with any of the videos. I tried deleting the videos, until iTunes crashed again. Whenever I try to delete, or play, or right-click this video, it crashes. I thought that maybe there was a problem with a video, so deleting it through Windows Explorer might have some effect, so I went to where it would be stored, and . . . it wasn't there.
    I know that a file being listed in the library but not actually stored in Windows would normally just result in the exclamation-point-in-a-circle icon, but could this be what's causing iTunes to crash? Is there a way to delete something from the iTunes library without actually going through iTunes?

    Okay, I managed to fix it after uninstalling iTunes and installing an old version . . . but of course, after I had everything up and working again, I ended up causing it to happen again. The upside of that is that I now know how it happened and an easier way to fix it.
    The corruption of the file occured when trying to type in an artist on a file whose tag I had modified with iPod TVShow . . . it said "Editting tag", then crashed for the first time, and crashed again whenever I tried to edit that. Though, I found that that can be fixed just by deleting the movie file first through Windows Explorer, and then through iTunes (I didn't see it in Windows Explorer originally because I didn't realize that the re-labeling of the artist never went through, so I looked in the wrong folder, and I wasn't able to use Show Song File in order to see where it was, what with the constant crashing). Hopefully that'll help if anybody else ends up with the same problem.

  • Adding local artwork to tracks in itunes without embedding

    hi
    i am new to itunes, having recently switched from a PC to a Mac, and am trying to add artwork to tracks in my itunes library. all of my artwork is stored in each album folder. the images are typically 300-400kb each (i want high quality artwork for fullscreen playback so have scanned my CD covers) and i have multiple artwork for some albums, so would rather avoid embedding artwork as this could increase the size of an album folder by several MBs. i am aware of the Album Artwork folder for non-embedded itunes artwork that is accessed using the 'get album artwork' feature in itunes 7, but this only seems to work for getting album artwork from the itunes store, which i don't want to do as i already have better quality artwork on my local hard drive. so does anyone know a way of getting images into the Album Artwork folder from a local drive in such a way that they will be recognised in itunes?
    thanks
    nick.

    Check this out ->
    http://www.macosxhints.com/article.php?story=200610011
    1071871
    this method works for adding single artwork images to each album, placing them in the Album Artwork folder as itc files, but for some reason the images aren't picked up for the Cover Version visualisation. And because i want to have more than one image for most of my albums, i think i am going to have to embed all art, unless anyone has any other ideas.
    nick

  • Adding multiple artwork files to several items on iTunes 11

    Hi all.
    in previous versions of itunes one could add artwork in several ways one of which allowed for easily adding several artwork files to more than one item at once without replacing the existing artwork.
    I am talking about the little square that was on the left bottom corner of the screen and you could chose if you want to watch the artwork for the currently playing song or the selected song. you could paste into it or simply drag onto it. it would add the art work in appose to replace the existing one as happens when you do it from the info window.
    this little square disappeared from version 11 and now I am unable to add several files to several items at once.
    anyone solved this pickle?

    treyer11 wrote:
    IThe point is, I could drag and drop previously and have gone backwards in capability which is supposedly against what Apple platforms inherently stand for.
    The point is it has not gone backwards in capability. It works just fine. I can drag & drop to multiple selected items just fine.
    Something is wrong wtih your install.

  • Adding videos without iTunes!

    I have a 30GB iPod and I want link from where I can download a software that can be used for adding videos in iPod without iTunes.
    I need that software because whenever I try to add videos to my iPod using iTunes, it displays the error like this:-
    " iTunes has encountered a problem and needs to be closed.We are sorry for inconvenience."
    So, please send me any link from where I can download such software free!
    Thank You.

    Same Here.
    iTunes doesn't work for me, I need software that will allow me to sync Videos DIRECTLY to my iPod.

  • Adding video to iTunes but keeping it in a folder when iTunes organizes your folder automaticly

    Hi,
    I've recently added a video to my iTunes librariry (on Windows 7) so that I can view it through my AppleTV, I was able to add it to the library and change it's type from Movie to TV Show but when I look at the folder structure, it puts it to the root of TV Show folder and not into a specific folder (for example, the name of the show).  If I create a folder and move the file into it, everything resets back to moving it into the movie category (because I have the option for iTunes to keep my folder organised automaticly).  So I was just wondering if there's a way I can configure the file (maybe through the get info in iTunes) to have inside a specific folder.

    I suspect the problem is that you're not filling in enough information to cause the file to be moved to the intended folder.
    Fill in both Album and Show with the name you want your "TV Show" to have. See this for more info.
    Don't move iTunes media around by hand, that just confuses things. As in the words of this video you need to trick it into doing what you want.
    tt2

  • ITunes 9.2 stops adding multiple artwork in multiple selection mode. Help?

    Hi everybody,
    Since 2003 I've been using iTunes and adding multiple artwork in several tracks at once.
    Lets say: I added 10 tracks of a CD to iTunes library, then selected all of them and then right click to choose "Get Info > Multiple Item Information". Then I just dragged and dropped as many artwork pieces as I wanted onto the artwork window, one by one. Clicked OK and voilá.
    Now it will only accept one artwork. Following the procedure I used to do, now it will only take the last artwork I place onto the artwork window.
    Now the only way to get multiple artwork in a CD is adding all the artwork (lets say the 20 pages of the booklet) one by one in "each track" separately!, which is a pain in the neck.
    So now I have to add artwork one by one to each track one at a time.
    Is there a NEW way to add multiple artwork on multiple tracks at once in iTunes 9.2?
    Screen shot: http://grab.by/51UT
    Thank you for your help.

    Hi- you might've already figured this out on your own, but:
    A) add the first artwork picture (what you want for your cover artwork) using "Get Info > Multiple Item Information" - and close the Multiple Item Information window
    B) with the multiple tracks still selected, drag your additional artwork picture items into the artwork panel in the lower left corner of the iTunes window (this is the artwork panel titled "selected item").
    C) your additional artwork will be added to all of the selected items. You can click through the artworks using the left/right arrows above the artwork panel.
    Obviously you can also use this same method to add that same additional artwork to any other tracks, from other albums, etc. simply by selecting them as well.
    Side note, the easiest way to select all tracks from a single album: select the starting track, then use ctrl-shift and select the ending track- all tracks between those two will be selected.
    Aaaaaand you're done! Hope this helps!

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    For use with my new iPhone I purchased a new UMPC computer, i.e., Samsung Ultra Q1. Transferred music collection from my windows laptop, approximately 450 songs, 91 Albums. Installed iTunes 7.3.0.54. Added music folder to iTunes and iTunes converted the music as most were in WMA format. Synched iPhone and with the exception of missing artwork iPhone music looks fine.
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    B. Out of 96 albums 43 need to get Artwork. Tried having iTunes search/get but it was unable to find. From reviewing forums looks like I need to add manually. I have found the artwork in the respective music/cd folder on the original/source laptop. Looks like there is a large JPG and small JPG for the artwork, which one should I use to add to track/album manually. I assume once I get all the artwork on the albums in iTunes it will transfer over to my iPhone on the next sync.
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