Adobe Premiere Pro CC Crashing Every time.
I just stared using Premiere and I like it! Fast rendering, great quality and small file sizes. Everything you want! But after the video I edited and rendered in Premiere, I went on to do another and now it crashes when i'm editing, crashes when i'm rendering. I have used the same file type for both the video that I successfully edited and rendered. The video file is a AVI 1280x720 30fps from Dxtory with the audio files (2) extracted to there on file, my voice and then windows audio. everything on my computer including Premiere is up to date. I have re-installed it once and even tired a few different video drivers. My PC spec are i5-2320 @ 3.00GHz, 8 GB ram GDDR3, 1TB Hard Drive, GTX 660 SC and it is all running on Windows 7 64bit.
This is what it is telling me when it crashes.
Files that help describe the problem:
C:\Users\Ryan\AppData\Local\Temp\WERE239.tmp.WERInternalMetadata.xml
C:\Users\Ryan\AppData\Local\Temp\WERFAAA.tmp.appcompat.txt
C:\Users\Ryan\AppData\Local\Temp\WERFD0B.tmp.mdmp
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span style="color: #ffffff; font-family: Arial, Helvetica, sans-serif; font-size: 12px; background-color: #000000;" -
PREMIERE PRO CS4 CRASHES every time I try to export to media....
Import a file in whatever format (MPEG 2, MPEG 4, AVI, etc.), I add effects (or leave the file untouched) and then try to export it to MEDIA...Then Premiere Pro CS4 crashes giving me this error:
Premiere Pro has encountered an error.
[..\..\Scr\Component\ComponentFactory.cpp-119]
After pressing "continue" it brings another message:
Sorry, a serious error has ocurred that requires Adobe Premiere Pro to shut down. We wil attempt to save your current project.
I press OK and the Crash Report dialog box appears....
I installed Premiere Suite 3 weeks ago and I have never used this software before....Premiere has never allowed me to export any file...
My Lap Top has Windows 7 Ultimate - 64 with NVidia GT 130 1 GB video card, 8 GB of RAM, 1 TB of HD and 1920 x 1080 P display...
Any advice? or somebody who has had the same problem?
Thanking you for your time and courtesies in assisting me, please receive my best regards.
AZUAROHave you just installed the software or applied
updates also?
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Premiere Pro CC crashes every time I open up a version of a project
I have a 3 month project I've been working on and now I can't open any version of it without it crashing when I open the project. Or... Crashing when I click on the Main Sequence to view it in the timeline. I have several incrementally saved versions and nothing will work.
I have a MacBook Pro Retina 16GB from 2012. I haven't upgraded to mavericks, don't want to.Process: Adobe Premiere Pro CC [9445]
Path: /Applications/Adobe Premiere Pro CC/Adobe Premiere Pro CC.app/Contents/MacOS/Adobe Premiere Pro CC
Identifier: com.adobe.AdobePremierePro
Version: 7.2.1 (7.2.1)
Code Type: X86-64 (Native)
Parent Process: launchd [180]
User ID: 501
Date/Time: 2014-04-03 14:00:09.796 -0400
OS Version: Mac OS X 10.8.5 (12F37)
Report Version: 10
Interval Since Last Report: 11174 sec
Crashes Since Last Report: 14
Per-App Interval Since Last Report: 3520 sec
Per-App Crashes Since Last Report: 13
Anonymous UUID: E0FAA9DD-9552-1C3F-C076-29B7E7B50819
Crashed Thread: 16 Dispatch queue: opencl_runtime
Exception Type: EXC_BAD_ACCESS (SIGSEGV)
Exception Codes: KERN_INVALID_ADDRESS at 0x0000000000000044
VM Regions Near 0x44:
-->
__TEXT 0000000100000000-0000000100003000 [ 12K] r-x/rwx SM=COW /Applications/Adobe Premiere Pro CC/Adobe Premiere Pro CC.app/Contents/MacOS/Adobe Premiere Pro CC
Thread 0:: Dispatch queue: com.apple.main-thread
0 com.apple.CoreGraphics 0x00007fff8b3ef49c aa_render + 4679
1 libRIP.A.dylib 0x00007fff92db3307 ripr_Coverage + 1812
2 libRIP.A.dylib 0x00007fff92db4114 ripc_Render + 445
3 libRIP.A.dylib 0x00007fff92dcafe6 ripc_DrawPath + 606
4 com.apple.CoreGraphics 0x00007fff8b3d41f2 CGContextDrawPath + 172
5 com.adobe.dvaui.framework 0x0000000103e43a64 dvaui::drawbot::OSSurfaceInterface::StrokePath(dvaui::drawbot::PenInterface const&, dvaui::drawbot::PathInterface const&) + 500
6 com.adobe.dvaui.framework 0x0000000103d9ba27 dvaui::controls::(anonymous namespace)::StrokeTabPath(dvacore::geom::RectT<float>&, dvaui::drawbot::ColorRGBA const&, dvaui::drawbot::PathP const&, float, dvaui::drawbot::Drawbot*, dvaui::controls::DrawTabItemParameters const&) + 103
7 com.adobe.dvaui.framework 0x0000000103d94061 dvaui::controls::UI_TabItem::Draw(dvaui::controls::DrawTabItemParameters const&, dvaui::drawbot::Drawbot*) + 369
8 com.adobe.dvaui.framework 0x0000000103d9638a dvaui::controls::UI_TabWellFlyout::Draw(dvacore::geom::RectT<float> const&, dvacore::utility::Flags<unsigned int>, dvaui::drawbot::Drawbot*, boost::intrusive_ptr<dvaui::ui::Theme>) + 730
9 com.adobe.dvaui.framework 0x0000000103d966e0 dvaui::controls::UI_TabWellFlyout::UI_Draw(dvaui::drawbot::Drawbot*) const + 480
10 com.adobe.dvaui.framework 0x0000000103ea3fc6 dvaui::ui::UI_Node::UI_DrawSelf(dvaui::drawbot::Drawbot*, bool, dvaui::drawbot::ColorRGBA const*) const + 326
11 com.adobe.dvaui.framework 0x0000000103ea42bd dvaui::ui::UI_Node::UI_DrawAndCache(dvaui::drawbot::Drawbot*, bool, dvaui::drawbot::ColorRGBA const*) const + 637
12 com.adobe.dvaui.framework 0x0000000103ea46f3 dvaui::ui::UI_Node::UI_DispatchDrawToChild(dvaui::ui::UI_Node const*, dvaui::drawbot::Drawbot*) + 403
13 com.adobe.dvaui.framework 0x0000000103ea2e5b dvaui::ui::UI_Node::UI_Draw(dvaui::drawbot::Drawbot*) const + 43
14 com.adobe.dvaui.framework 0x0000000103d93c58 dvaui::controls::UI_TabWell::UI_Draw(dvaui::drawbot::Drawbot*) const + 888
15 com.adobe.dvaui.framework 0x0000000103ea3fc6 dvaui::ui::UI_Node::UI_DrawSelf(dvaui::drawbot::Drawbot*, bool, dvaui::drawbot::ColorRGBA const*) const + 326
16 com.adobe.dvaui.framework 0x0000000103ea42bd dvaui::ui::UI_Node::UI_DrawAndCache(dvaui::drawbot::Drawbot*, bool, dvaui::drawbot::ColorRGBA const*) const + 637
17 com.adobe.dvaui.framework 0x0000000103ea46f3 dvaui::ui::UI_Node::UI_DispatchDrawToChild(dvaui::ui::UI_Node const*, dvaui::drawbot::Drawbot*) + 403
18 com.adobe.dvaui.framework 0x0000000103ea2e5b dvaui::ui::UI_Node::UI_Draw(dvaui::drawbot::Drawbot*) const + 43
19 com.adobe.dvaworkspace.framework 0x00000001068cc515 dvaworkspace::workspace::WorkspaceFrame::UI_Draw(dvaui::drawbot::Drawbot*) const + 581
20 com.adobe.dvaui.framework 0x0000000103f3450b void dvaui::drawbot::InvokeDrawbotFromRegionT<dvaui::ui::OS_View, std::const_mem_fun1_ref_t<void, dvaui::ui::OS_View, dvaui::drawbot::Drawbot*>, NSView*>(dvaui::ui::OS_View const&, std::const_mem_fun1_ref_t<void, dvaui::ui::OS_View, dvaui::drawbot::Drawbot*> const&, dvaui::drawbot::SupplierInterface const&, NSView*, __HIShape const*, dvaui::drawbot::SurfaceInterface*, bool) + 187
21 com.adobe.dvaui.framework 0x0000000103f30b3b void dvaui::drawbot::InvokeDrawbot<dvaui::ui::OS_View, std::const_mem_fun1_ref_t<void, dvaui::ui::OS_View, dvaui::drawbot::Drawbot*>, NSView*>(dvaui::ui::OS_View const&, std::const_mem_fun1_ref_t<void, dvaui::ui::OS_View, dvaui::drawbot::Drawbot*> const&, dvaui::drawbot::SupplierInterface const&, NSView*, __HIShape const*, dvaui::drawbot::SurfaceInterface*, std::vector<dvacore::geom::RectT<int>, std::allocator<dvacore::geom::RectT<int> > >*, bool) + 491
22 com.adobe.dvaui.framework 0x0000000103f207e4 dvaui::ui::OS_View::UI_HandlePlatformDrawEvent(dvaui::drawbot::SurfaceInterface*) + 388
23 com.adobe.dvacore.framework 0x00000001002e4a1c int dvacore::config::ErrorManager::ExecuteFunction<void>(boost::function0<void>*, void*) + 28
24 com.adobe.Frontend.framework 0x000000010006b659 FE::ApplicationErrorManager::ExecuteFunctionWithTopLevelExceptionHandler(boost::function0 <int>) + 41
25 com.adobe.dvacore.framework 0x00000001002e4b68 void dvacore::config::ErrorManager::ExecuteFunctionWithTopLevelExceptionHandler<void>(boost::f unction0<void>, bool*) + 136
26 com.adobe.dvacore.framework 0x00000001002e81b5 void dvacore::config::ExecuteTopLevelFunction<void>(boost::function0<void>, bool*) + 165
27 com.adobe.dvaui.framework 0x0000000103f2ac46 -[DVAMacContainerView drawRect:] + 118
28 com.apple.AppKit 0x00007fff92f71140 -[NSView _drawRect:clip:] + 4437
29 com.apple.AppKit 0x00007fff92f6dfb3 -[NSView _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topVi ew:] + 3058
30 com.apple.AppKit 0x00007fff92f6ea44 -[NSView _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topVi ew:] + 5763
31 com.apple.AppKit 0x00007fff92f6ea44 -[NSView _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topVi ew:] + 5763
32 com.apple.AppKit 0x00007fff92f6d143 -[NSThemeFrame _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topVi ew:] + 314
33 com.apple.AppKit 0x00007fff92f68d6d -[NSView _displayRectIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:] + 4675
34 com.apple.AppKit 0x00007fff92f32c93 -[NSView displayIfNeeded] + 1830
35 com.apple.AppKit 0x00007fff92f321cc _handleWindowNeedsDisplayOrLayoutOrUpdateConstraints + 738
36 com.apple.AppKit 0x00007fff934fd901 __83-[NSWindow _postWindowNeedsDisplayOrLayoutOrUpdateConstraintsUnlessPostingDisabled]_block_invoke_012 08 + 46
37 com.apple.CoreFoundation 0x00007fff93b35417 __CFRUNLOOP_IS_CALLING_OUT_TO_AN_OBSERVER_CALLBACK_FUNCTION__ + 23
38 com.apple.CoreFoundation 0x00007fff93b35381 __CFRunLoopDoObservers + 369
39 com.apple.CoreFoundation 0x00007fff93b107b8 __CFRunLoopRun + 728
40 com.apple.CoreFoundation 0x00007fff93b100e2 CFRunLoopRunSpecific + 290
41 com.apple.HIToolbox 0x00007fff91ce5eb4 RunCurrentEventLoopInMode + 209
42 com.apple.HIToolbox 0x00007fff91ce5c52 ReceiveNextEventCommon + 356
43 com.apple.HIToolbox 0x00007fff91ce5ae3 BlockUntilNextEventMatchingListInMode + 62
44 com.apple.AppKit 0x00007fff92f2f533 _DPSNextEvent + 685
45 com.apple.AppKit 0x00007fff92f2edf2 -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 128
46 com.apple.AppKit 0x00007fff92f261a3 -[NSApplication run] + 517
47 com.adobe.Frontend.framework 0x00000001000c702d FE::MacApplication::RunSelf() + 45
48 com.adobe.Frontend.framework 0x0000000100046bfa FE::Application::Run(std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&) + 4058
49 com.adobe.Frontend.framework 0x00000001000c88a8 FE::AppMain(ASL::ObjectPtr<ASL::Module, ASL::AtomicValue> const&, std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&, int, void*) + 296
50 com.adobe.Frontend.framework 0x00000001000cfa65 FE::Run(ASL::ObjectPtr<ASL::Module, ASL::AtomicValue> const&, std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&, int) + 581
51 com.adobe.AdobePremierePro 0x00000001000018cc main + 524
52 com.adobe.AdobePremierePro 0x00000001000016b4 start + 52
Thread 1:: Dispatch queue: com.apple.libdispatch-manager
0 libsystem_kernel.dylib 0x00007fff911ded16 kevent + 10
1 libdispatch.dylib 0x00007fff96109dea _dispatch_mgr_invoke + 883
2 libdispatch.dylib 0x00007fff961099ee _dispatch_mgr_thread + 54
Thread 2:
0 libsystem_kernel.dylib 0x00007fff911de6d6 __workq_kernreturn + 10
1 libsystem_c.dylib 0x00007fff94f2cf1c _pthread_workq_return + 25
2 libsystem_c.dylib 0x00007fff94f2cce3 _pthread_wqthread + 412
3 libsystem_c.dylib 0x00007fff94f17191 start_wqthread + 13
Thread 3:
0 libsystem_kernel.dylib 0x00007fff911de6d6 __workq_kernreturn + 10
1 libsystem_c.dylib 0x00007fff94f2cf1c _pthread_workq_return + 25
2 libsystem_c.dylib 0x00007fff94f2cce3 _pthread_wqthread + 412
3 libsystem_c.dylib 0x00007fff94f17191 start_wqthread + 13
Thread 4:
0 libsystem_kernel.dylib 0x00007fff911de6d6 __workq_kernreturn + 10
1 libsystem_c.dylib 0x00007fff94f2cf1c _pthread_workq_return + 25
2 libsystem_c.dylib 0x00007fff94f2cce3 _pthread_wqthread + 412
3 libsystem_c.dylib 0x00007fff94f17191 start_wqthread + 13
Thread 5:
0 libsystem_kernel.dylib 0x00007fff911ded16 kevent + 10
1 com.adobe.dvatransport.framework 0x0000000100cc311c boost::asio::detail::kqueue_reactor::run(bool, boost::asio::detail::op_queue<boost::asio::detail::task_io_service_operation>&) + 236
2 com.adobe.dvatransport.framework 0x0000000100cc2dc7 boost::asio::detail::task_io_service::do_run_one(boost::asio::detail::scoped_lock<boost:: asio::detail::posix_mutex>&, boost::asio::detail::task_io_service_thread_info&, boost::system::error_code const&) + 375
3 com.adobe.dvatransport.framework 0x0000000100cc2938 boost::asio::detail::task_io_service::run(boost::system::error_code&) + 568
4 com.adobe.dvatransport.framework 0x0000000100cb25b7 SkyConnectionEnv::MainLoop() + 167
5 com.adobe.dvatransport.framework 0x0000000100cb2069 SkyConnectionEnv::StaticThreadFunc(SkyConnectionEnv*) + 9
6 com.adobe.boost_threads.framework 0x00000001002918ae thread_proxy + 158
7 libsystem_c.dylib 0x00007fff94f2a772 _pthread_start + 327
8 libsystem_c.dylib 0x00007fff94f171a1 thread_start + 13
Thread 6:
0 libsystem_kernel.dylib 0x00007fff911de6d6 __workq_kernreturn + 10
1 libsystem_c.dylib 0x00007fff94f2cf1c _pthread_workq_return + 25
2 libsystem_c.dylib 0x00007fff94f2cce3 _pthread_wqthread + 412
3 libsystem_c.dylib 0x00007fff94f17191 start_wqthread + 13
Thread 7:
0 libsystem_kernel.dylib 0x00007fff911de0fa __psynch_cvwait + 10
1 libsystem_c.dylib 0x00007fff94f2efb9 _pthread_cond_wait + 869
2 com.adobe.dvatransport.framework 0x0000000100cc2cdb boost::asio::detail::task_io_service::do_run_one(boost::asio::detail::scoped_lock<boost:: asio::detail::posix_mutex>&, boost::asio::detail::task_io_service_thread_info&, boost::system::error_code const&) + 139
3 com.adobe.dvatransport.framework 0x0000000100cc2938 boost::asio::detail::task_io_service::run(boost::system::error_code&) + 568
4 com.adobe.dvatransport.framework 0x0000000100cc26ea boost::asio::detail::posix_thread::func<boost::asio::detail::resolver_service_base::work_ io_service_runner>::run() + 42
5 com.adobe.dvatransport.framework 0x0000000100cc37d3 boost_asio_detail_posix_thread_function + 19
6 libsystem_c.dylib 0x00007fff94f2a772 _pthread_start + 327
7 libsystem_c.dylib 0x00007fff94f171a1 thread_start + 13
Thread 8:
0 libsystem_kernel.dylib 0x00007fff911de0fa __psynch_cvwait + 10
1 libsystem_c.dylib 0x00007fff94f2efb9 _pthread_cond_wait + 869
2 com.apple.CoreServices.CarbonCore 0x00007fff908df210 TSWaitOnCondition + 108
3 com.apple.CoreServices.CarbonCore 0x00007fff908df3e7 TSWaitOnConditionTimedRelative + 132
4 com.apple.CoreServices.CarbonCore 0x00007fff90841a98 MPWaitOnQueue + 252
5 com.adobe.dvacore.framework 0x00000001003841ec dvacore::threads::ThreadSafeDelayQueue::PopWithTimeout(std::auto_ptr<dvacore::threads::Al locatedFunctionT<boost::function<void ()> > >&, int) + 140
6 com.adobe.dvacore.framework 0x00000001003821d0 dvacore::threads::(anonymous namespace)::ThreadedWorkQueue::WorkerMain(boost::shared_ptr<dvacore::threads::ThreadSafeD elayQueue> const&, boost::shared_ptr<dvacore::threads::Gate> const&) + 144
7 com.adobe.dvacore.framework 0x000000010037436c boost::function0<void>::operator()() const + 28
8 com.adobe.dvacore.framework 0x000000010037f153 dvacore::threads::(anonymous namespace)::LaunchThread(std::string const&, boost::function0<void> const&, dvacore::threads::ThreadPriority, boost::function<void ()> const&, boost::function<void ()> const&) + 115
9 com.adobe.boost_threads.framework 0x00000001002918ae thread_proxy + 158
10 libsystem_c.dylib 0x00007fff94f2a772 _pthread_start + 327
11 libsystem_c.dylib 0x00007fff94f171a1 thread_start + 13
Thread 9:
0 libsystem_kernel.dylib 0x00007fff911de0fa __psynch_cvwait + 10
1 libsystem_c.dylib 0x00007fff94f2efb9 _pthread_cond_wait + 869
2 com.adobe.GPUFoundation.framework 0x00000001090c7c66 void boost::condition_variable_any::wait<boost::unique_lock<boost::mutex> >(boost::unique_lock<boost::mutex>&) + 70
3 com.adobe.GPUFoundation.framework 0x00000001090c5b6b GF::Device::AcquireExclusiveAccess() + 123
4 com.adobe.PlayerMediaCore.framework 0x000000011fa83eaa AdobePlayer::PlayerDisplay::UpdateWindow() + 362
5 com.adobe.PlayerMediaCore.framework 0x000000011fa96265 AdobePlayer::PlayerMain::OnUpdate() + 21
6 com.adobe.PlayerMediaCore.framework 0x000000011fa9b301 PrPlayModule<AdobePlayer::PlayerMain>::PlayEntry(int, pmStdParms*, void*, void*) + 241
7 com.adobe.PlayerMediaCore.framework 0x000000011fa9b190 xPlayEntry + 16
8 com.adobe.PlayerHost.framework 0x000000010543e3d5 ML::CallPlayerModuleGuarded(int (*)(int, pmStdParms*, void*, void*), int, pmStdParms*, void*, void*, int*, std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&) + 277
9 com.adobe.PlayerHost.framework 0x000000010543c1b9 ML::PlayerModule::CallPlugin(int, void*, void*) + 153
10 com.adobe.PlayerHost.framework 0x0000000105462176 ML::VideoPlayer::CallPlayModuleSelector_Update() + 86
11 com.adobe.PlayerHost.framework 0x000000010544fdbd ML::VideoPlayer::ForceDisplayRedraw(ML::PlayerOutputQuality) + 205
12 com.adobe.PlayerHost.framework 0x00000001054437ad ML::PlayModuleThreadQueue::ExecuteDeferredCall(ASL::ObjectPtr<ML::DeferredCallBase, ASL::AtomicValue>) + 333
13 com.adobe.PlayerHost.framework 0x00000001054426c4 ML::PlayModuleThreadQueue::ServiceQueue() + 340
14 com.adobe.dvacore.framework 0x000000010038226f dvacore::threads::(anonymous namespace)::ThreadedWorkQueue::WorkerMain(boost::shared_ptr<dvacore::threads::ThreadSafeD elayQueue> const&, boost::shared_ptr<dvacore::threads::Gate> const&) + 303
15 com.adobe.dvacore.framework 0x000000010037436c boost::function0<void>::operator()() const + 28
16 com.adobe.dvacore.framework 0x000000010037f153 dvacore::threads::(anonymous namespace)::LaunchThread(std::string const&, boost::function0<void> const&, dvacore::threads::ThreadPriority, boost::function<void ()> const&, boost::function<void ()> const&) + 115
17 com.adobe.boost_threads.framework 0x00000001002918ae thread_proxy + 158
18 libsystem_c.dylib 0x00007fff94f2a772 _pthread_start + 327
19 libsystem_c.dylib 0x00007fff94f171a1 thread_start + 13
Thread 10:
0 libsystem_kernel.dylib 0x00007fff911de0fa __psynch_cvwait + 10
1 libsystem_c.dylib 0x00007fff94f2efb9 _pthread_cond_wait + 869
2 com.apple.CoreServices.CarbonCore 0x00007fff908df210 TSWaitOnCondition + 108
3 com.apple.CoreServices.CarbonCore 0x00007fff908df3e7 TSWaitOnConditionTimedRelative + 132
4 com.apple.CoreServices.CarbonCore 0x00007fff90841a98 MPWaitOnQueue + 252
5 com.adobe.dvacore.framework 0x00000001003841ec dvacore::threads::ThreadSafeDelayQueue::PopWithTimeout(std::auto_ptr<dvacore::threads::Al locatedFunctionT<boost::function<void ()> > >&, int) + 140
6 com.adobe.dvacore.framework 0x00000001003821d0 dvacore::threads::(anonymous namespace)::ThreadedWorkQueue::WorkerMain(boost::shared_ptr<dvacore::threads::ThreadSafeD elayQueue> const&, boost::shared_ptr<dvacore::threads::Gate> const&) + 144
7 com.adobe.dvacore.framework 0x000000010037436c boost::function0<void>::operator()() const + 28
8 com.adobe.dvacore.framework 0x000000010037f153 dvacore::threads::(anonymous namespace)::LaunchThread(std::string const&, boost::function0<void> const&, dvacore::threads::ThreadPriority, boost::function<void ()> const&, boost::function<void ()> const&) + 115
9 com.adobe.boost_threads.framework 0x00000001002918ae thread_proxy + 158
10 libsystem_c.dylib 0x00007fff94f2a772 _pthread_start + 327
11 libsystem_c.dylib 0x00007fff94f171a1 thread_start + 13
Thread 11:
0 libsystem_kernel.dylib 0x00007fff911de122 __psynch_mutexwait + 10
1 libsystem_c.dylib 0x00007fff94f2fdcd pthread_mutex_lock + 536
2 com.apple.GeForceGLDriver 0x00000002002f4814 0x200000000 + 3098644
3 libGPUSupport.dylib 0x000000011249c029 gldCreateBuffer + 73
4 libGFXShared.dylib 0x00007fff969100bd gfxCreatePluginBuffer + 72
5 com.apple.opencl 0x00007fff9193141b 0x7fff91905000 + 181275
6 com.apple.opencl 0x00007fff91909414 0x7fff91905000 + 17428
7 com.apple.opencl 0x00007fff919169fa clCreateBuffer + 202
8 com.adobe.GPUFoundation.framework 0x00000001090d2453 GF::OpenCLDeviceMemoryPoolManager::Create(GF::AllocationKey, unsigned long&) + 83
9 com.adobe.GPUFoundation.framework 0x00000001090d22f0 GF::DynamicPool<GF::OpenCLDeviceMemoryPoolManager, std::less<GF::AllocationKey> >::TryCreate(GF::AllocationKey, unsigned long&) + 64
10 com.adobe.GPUFoundation.framework 0x00000001090d20f7 GF::DynamicPool<GF::OpenCLDeviceMemoryPoolManager, std::less<GF::AllocationKey> >::CreateOrRetrieveWithoutFullPurge(GF::AllocationKey, unsigned long&) + 823
11 com.adobe.GPUFoundation.framework 0x00000001090d1815 GF::DynamicPool<GF::OpenCLDeviceMemoryPoolManager, std::less<GF::AllocationKey> >::CreateOrRetrieve(GF::AllocationKey, unsigned long*) + 341
12 com.adobe.GPUFoundation.framework 0x00000001090d1232 GF::TemplateMemoryManager<GF::OpenCLDeviceMemoryPoolManager>::AllocateImpl(GF::Allocation Key const&, unsigned long*) + 82
13 com.adobe.GPUFoundation.framework 0x00000001090d0208 GF::TemplateMemoryManager<GF::OpenCLDeviceMemoryPoolManager>::Allocate(unsigned long, unsigned long*) + 56
14 com.adobe.GPUFoundation.framework 0x0000000109128a1b GF::CreateGPUVideoFrame(ASL::InterfaceRef<MF::IVideoFrame, MF::IVideoFrame>&, boost::shared_ptr<GF::Device> const&, dvamediatypes::PixelFormat, unsigned int, unsigned int, dvamediatypes::PixelAspectRatio, dvamediatypes::FieldType, ASL::ParamPoint<int>, unsigned long) + 635
15 com.adobe.RendererGPU.framework 0x0000000111328978 RendererGPU::CompositorNode::Process(ASL::InterfaceRef<IRenderNode, IRenderNode> const&, RenderParams const&, boost::shared_ptr<RenderResults> const&) + 2328
16 com.adobe.RendererGPU.framework 0x000000011132b774 RendererGPU::FilterNode::ProcessFrameOnDevice(ASL::InterfaceRef<IRenderNode, IRenderNode> const&, RenderParams const&, boost::shared_ptr<RenderResults> const&, ASL::InterfaceRef<MF::IVideoFrame, MF::IVideoFrame>&) + 1460
17 com.adobe.RendererGPU.framework 0x0000000111332da3 RendererGPU::SelectInputBaseNode::Process(ASL::InterfaceRef<IRenderNode, IRenderNode> const&, RenderParams const&, boost::shared_ptr<RenderResults> const&) + 115
18 com.adobe.RendererGPU.framework 0x000000011133a213 RendererGPU::NestedTimelineSource::Process(ASL::InterfaceRef<IRenderNode, IRenderNode> const&, RenderParams const&, boost::shared_ptr<RenderResults> const&) + 19
19 com.adobe.RendererGPU.framework 0x000000011132b774 RendererGPU::FilterNode::ProcessFrameOnDevice(ASL::InterfaceRef<IRenderNode, IRenderNode> const&, RenderParams const&, boost::shared_ptr<RenderResults> const&, ASL::InterfaceRef<MF::IVideoFrame, MF::IVideoFrame>&) + 1460
20 com.adobe.RendererGPU.framework 0x00000001113b4f0c RenderNodeBase::ProcessFrameOnDevice(ASL::InterfaceRef<IRenderNode, IRenderNode> const&, RenderParams const&, boost::shared_ptr<RenderResults> const&, ASL::InterfaceRef<MF::IVideoFrame, MF::IVideoFrame>&) + 76
21 com.adobe.RendererGPU.framework 0x000000011132b562 RendererGPU::FilterNode::ProcessFrameOnDevice(ASL::InterfaceRef<IRenderNode, IRenderNode> const&, RenderParams const&, boost::shared_ptr<RenderResults> const&, ASL::InterfaceRef<MF::IVideoFrame, MF::IVideoFrame>&) + 930
22 com.adobe.RendererGPU.framework 0x0000000111332da3 RendererGPU::SelectInputBaseNode::Process(ASL::InterfaceRef<IRenderNode, IRenderNode> const&, RenderParams const&, boost::shared_ptr<RenderResults> const&) + 115
23 com.adobe.RendererGPU.framework 0x0000000111330cd8 RendererGPU::MediaNode::Process(ASL::InterfaceRef<IRenderNode, IRenderNode> const&, RenderParams const&, boost::shared_ptr<RenderResults> const&) + 24
24 com.adobe.RendererGPU.framework 0x000000011132b774 RendererGPU::FilterNode::ProcessFrameOnDevice(ASL::InterfaceRef<IRenderNode, IRenderNode> const&, RenderParams const&, boost::shared_ptr<RenderResults> const&, ASL::InterfaceRef<MF::IVideoFrame, MF::IVideoFrame>&) + 1460
25 com.adobe.RendererGPU.framework 0x000000011132849e RendererGPU::CompositorNode::Process(ASL::InterfaceRef<IRenderNode, IRenderNode> const&, RenderParams const&, boost::shared_ptr<RenderResults> const&) + 1086
26 com.adobe.RendererGPU.framework 0x000000011132b774 RendererGPU::FilterNode::ProcessFrameOnDevice(ASL::InterfaceRef<IRenderNode, IRenderNode> const&, RenderParams const&, boost::shared_ptr<RenderResults> const&, ASL::InterfaceRef<MF::IVideoFrame, MF::IVideoFrame>&) + 1460
27 com.adobe.RendererGPU.framework 0x0000000111318c8d RendererGPU::(anonymous namespace)::RendererGPU::ProduceFrame(ASL::InterfaceRef<IRenderNode, IRenderNode> const&, RenderParams const&, boost::shared_ptr<RenderResults> const&, ASL::InterfaceRef<MF::IVideoFrame, MF::IVideoFrame>&, ASL::InterfaceRef<MF::IVideoFrame, MF::IVideoFrame>&, std::string*, ASL::ParamRect<int>) + 1533
28 com.adobe.PlayerMediaCore.framework 0x000000011faa0a10 AdobePlayer::RenderRequest::ProduceFrame(ASL::InterfaceRef<MF::IVideoFrame, MF::IVideoFrame>&, ASL::InterfaceRef<MF::IVideoFrame, MF::IVideoFrame>&, RenderParams const&, std::string*, ASL::ParamRect<int>) + 96
29 com.adobe.PlayerMediaCore.framework 0x000000011fa88540 AdobePlayer::PlayerDisplay::PresentRenderRequestImpl(boost::shared_ptr<AdobePlayer::Rende rRequest> const&) + 1744
30 com.adobe.PlayerMediaCore.framework 0x000000011fa8baba AdobePlayer::PlayerDisplay::PresentLastCompletedRenderRequestImpl() + 282
31 com.adobe.dvacore.framework 0x000000010038226f dvacore::threads::(anonymous namespace)::ThreadedWorkQueue::WorkerMain(boost::shared_ptr<dvacore::threads::ThreadSafeD elayQueue> const&, boost::shared_ptr<dvacore::threads::Gate> const&) + 303
32 com.adobe.dvacore.framework 0x000000010037436c boost::function0<void>::operator()() const + 28
33 com.adobe.dvacore.framework 0x000000010037f153 dvacore::threads::(anonymous namespace)::LaunchThread(std::string const&, boost::function0<void> const&, dvacore::threads::ThreadPriority, boost::function<void ()> const&, boost::function<void ()> const&) + 115
34 com.adobe.boost_threads.framework 0x00000001002918ae thread_proxy + 158
35 libsystem_c.dylib 0x00007fff94f2a772 _pthread_start + 327
36 libsystem_c.dylib 0x00007fff94f171a1 thread_start + 13
Thread 12:
0 libsystem_kernel.dylib 0x00007fff911dc686 mach_msg_trap + 10
1 libsystem_kernel.dylib 0x00007fff911dbc42 mach_msg + 70
2 com.apple.CoreFoundation 0x00007fff93b0b233 __CFRunLoopServiceMachPort + 195
3 com.apple.CoreFoundation 0x00007fff93b10916 __CFRunLoopRun + 1078
4 com.apple.CoreFoundation 0x00007fff93b100e2 CFRunLoopRunSpecific + 290
5 com.apple.AVCVideoServices 0x000000011f8f4d72 AVS::AVCVideoServicesThreadStart(AVS::AVCVideoServicesThreadParams*) + 194
6 libsystem_c.dylib 0x00007fff94f2a772 _pthread_start + 327
7 libsystem_c.dylib 0x00007fff94f171a1 thread_start + 13
Thread 13:
0 libsystem_kernel.dylib 0x00007fff911dc686 mach_msg_trap + 10
1 libsystem_kernel.dylib 0x00007fff911dbc42 mach_msg + 70
2 com.apple.CoreFoundation 0x00007fff93b0b233 __CFRunLoopServiceMachPort + 195
3 com.apple.CoreFoundation 0x00007fff93b10916 __CFRunLoopRun + 1078
4 com.apple.CoreFoundation 0x00007fff93b100e2 CFRunLoopRunSpecific + 290
5 com.apple.AVCVideoServices 0x000000011f8f4d72 AVS::AVCVideoServicesThreadStart(AVS::AVCVideoServicesThreadParams*) + 194
6 libsystem_c.dylib 0x00007fff94f2a772 _pthread_start + 327
7 libsystem_c.dylib 0x00007fff94f171a1 thread_start + 13
Thread 14:
0 libsystem_kernel.dylib 0x00007fff911de0fa __psynch_cvwait + 10
1 libsystem_c.dylib 0x00007fff94f2efb9 _pthread_cond_wait + 869
2 com.apple.CoreServices.CarbonCore 0x00007fff908df210 TSWaitOnCondition + 108
3 com.apple.CoreServices.CarbonCore 0x00007fff908df3e7 TSWaitOnConditionTimedRelative + 132
4 com.apple.CoreServices.CarbonCore 0x00007fff90841a98 MPWaitOnQueue + 252
5 com.adobe.dvacore.framework 0x00000001003841ec dvacore::threads::ThreadSafeDelayQueue::PopWithTimeout(std::auto_ptr<dvacore::threads::Al locatedFunctionT<boost::function<void ()> > >&, int) + 140
6 com.adobe.dvacore.framework 0x00000001003821d0 dvacore::threads::(anonymous namespace)::ThreadedWorkQueue::WorkerMain(boost::shared_ptr<dvacore::threads::ThreadSafeD elayQueue> const&, boost::shared_ptr<dvacore::threads::Gate> const&) + 144
7 com.adobe.dvacore.framework 0x000000010037436c boost::function0<void>::operator()() const + 28
8 com.adobe.dvacore.framework 0x000000010037f153 dvacore::threads::(anonymous namespace)::LaunchThread(std::string const&, boost::function0<void> const&, dvacore::threads::ThreadPriority, boost::function<void ()> const&, boost::function<void ()> const&) + 115
9 com.adobe.boost_threads.framework 0x00000001002918ae thread_proxy + 158
10 libsystem_c.dylib 0x00007fff94f2a772 _pthread_start + 327
11 libsystem_c.dylib 0x00007fff94f171a1 thread_start + 13
Thread 15:
0 libsystem_kernel.dylib 0x00007fff911de0fa __psynch_cvwait + 10
1 libsystem_c.dylib 0x00007fff94f2eff3 _pthread_cond_wait + 927
2 com.apple.CoreServices.CarbonCore 0x00007fff908df406 TSWaitOnConditionTimedRelative + 163
3 com.apple.CoreServices.CarbonCore 0x00007fff90841a98 MPWaitOnQueue + 252
4 com.adobe.dvacore.framework 0x00000001003841ec dvacore::threads::ThreadSafeDelayQueue::PopWithTimeout(std::auto_ptr<dvacore::threads::Al locatedFunctionT<boost::function<void ()> > >&, int) + 140
5 com.adobe.dvacore.framework 0x00000001003821d0 dvacore::threads::(anonymous namespace)::ThreadedWorkQueue::WorkerMain(boost::shared_ptr<dvacore::threads::ThreadSafeD elayQueue> const&, boost::shared_ptr<dvacore::threads::Gate> const&) + 144
6 com.adobe.dvacore.framework 0x000000010037436c boost::function0<void>::operator()() const + 28
7 com.adobe.dvacore.framework 0x000000010037f153 dvacore::threads::(anonymous namespace)::LaunchThread(std::string const&, boost::function0<void> const&, dvacore::threads::ThreadPriority, boost::function<void ()> const&, boost::function<void ()> const&) + 115
8 com.adobe.boost_threads.framework 0x00000001002918ae thread_proxy + 158
9 libsystem_c.dylib 0x00007fff94f2a772 _pthread_start + 327
10 libsystem_c.dylib 0x00007fff94f171a1 thread_start + 13
Thread 16 Crashed:: Dispatch queue: opencl_runtime
0 com.apple.GeForceGLDriver 0x00000002002f5463 0x200000000 + 3101795
1 com.apple.GeForceGLDriver 0x00000002002f57df 0x200000000 + 3102687
2 libGPUSupport.dylib 0x000000011249c08d gldLoadBuffer + 80
3 com.apple.opencl 0x00007fff91931730 0x7fff91905000 + 182064
4 com.apple.opencl 0x00007fff9193d3ab 0x7fff91905000 + 230315
5 com.apple.opencl 0x00007fff9192235c 0x7fff91905000 + 119644
6 com.apple.opencl 0x00007fff91925619 0x7fff91905000 + 132633
7 libdispatch.dylib 0x00007fff961070b6 _dispatch_client_callout + 8
8 libdispatch.dylib 0x00007fff9610847f _dispatch_queue_drain + 235
9 libdispatch.dylib 0x00007fff961082f1 _dispatch_queue_invoke + 52
10 libdispatch.dylib 0x00007fff961081c3 _dispatch_worker_thread2 + 249
11 libsystem_c.dylib 0x00007fff94f2ccdb _pthread_wqthread + 404
12 libsystem_c.dylib 0x00007fff94f17191 start_wqthread + 13
Thread 17:
0 libsystem_kernel.dylib 0x00007fff911de6d6 __workq_kernreturn + 10
1 libsystem_c.dylib 0x00007fff94f2cf1c _pthread_workq_return + 25
2 libsystem_c.dylib 0x00007fff94f2cce3 _pthread_wqthread + 412
3 libsystem_c.dylib 0x00007fff94f17191 start_wqthread + 13
Thread 18:
0 libsystem_kernel.dylib 0x00007fff911dc686 mach_msg_trap + 10
1 libsystem_kernel.dylib 0x00007fff911dbc42 mach_msg + 70
2 com.apple.CoreServices.CarbonCore 0x00007fff908dc3dd TS_exception_listener_thread + 67
3 libsystem_c.dylib 0x00007fff94f2a772 _pthread_start + 327
4 libsystem_c.dylib 0x00007fff94f171a1 thread_start + 13
Thread 19:
0 libsystem_kernel.dylib 0x00007fff911de386 __semwait_signal + 10
1 libsystem_c.dylib 0x00007fff94fb47c8 nanosleep + 163
2 com.adobe.ScriptLayerPPro.framework 0x0000000106ad6d68 ScObjects::Thread::wait(unsigned int) + 56
3 com.adobe.ScriptLayerPPro.framework 0x0000000106ac224e ScObjects::BridgeTalkThread::run() + 174
4 com.adobe.ScriptLayerPPro.framework 0x0000000106ad6905 ScObjects::Thread::go(void*) + 165
5 libsystem_c.dylib 0x00007fff94f2a772 _pthread_start + 327
6 libsystem_c.dylib 0x00007fff94f171a1 thread_start + 13
Thread 20:
0 libsystem_kernel.dylib 0x00007fff911de2aa __recvfrom + 10
1 ServiceManager-Launcher.dylib 0x00000001268421a1 0x12682a000 + 98721
2 ServiceManager-Launcher.dylib 0x00000001268414bc 0x12682a000 + 95420
3 ServiceManager-Launcher.dylib 0x000000012684055e 0x12682a000 + 91486
4 ServiceManager-Launcher.dylib 0x00000001268405cc 0x12682a000 + 91596
5 ServiceManager-Launcher.dylib 0x000000012683b1c4 0x12682a000 + 70084
6 ServiceManager-Launcher.dylib 0x000000012683bbde 0x12682a000 + 72670
7 ServiceManager-Launcher.dylib 0x000000012683baeb 0x12682a000 + 72427
8 ServiceManager-Launcher.dylib 0x000000012683f24e 0x12682a000 + 86606
9 ServiceManager-Launcher.dylib 0x000000012683f392 0x12682a000 + 86930
10 ServiceManager-Launcher.dylib 0x000000012683f14d 0x12682a000 + 86349
11 ServiceManager-Launcher.dylib 0x000000012683f0c6 0x12682a000 + 86214
12 ServiceManager-Launcher.dylib 0x000000012682d7d6 0x12682a000 + 14294
13 ServiceManager-Launcher.dylib 0x00000001268319c5 0x12682a000 + 31173
14 ServiceManager-Launcher.dylib 0x000000012683fd2c 0x12682a000 + 89388
15 ServiceManager-Launcher.dylib 0x0000000126841e63 0x12682a000 + 97891
16 libsystem_c.dylib 0x00007fff94f2a772 _pthread_start + 327
17 libsystem_c.dylib 0x00007fff94f171a1 thread_start + 13
Thread 21:: com.apple.audio.IOThread.client
0 libsystem_kernel.dylib 0x00007fff911dc686 mach_msg_trap + 10
1 libsystem_kernel.dylib 0x00007fff911dbc42 mach_msg + 70
2 com.apple.audio.CoreAudio 0x00007fff90c2270c HALB_MachPort::SendMessageWithReply(unsigned int, unsigned int, unsigned int, unsigned int, mach_msg_header_t*, bool, unsigned int) + 98
3 com.apple.audio.CoreAudio 0x00007fff90c2269a HALB_MachPort::SendSimpleMessageWithSimpleReply(unsigned int, unsigned int, int, int&, bool, unsigned int) + 42
4 com.apple.audio.CoreAudio 0x00007fff90c20ad9 HALC_ProxyIOContext::IOWorkLoop() + 1161
5 com.apple.audio.CoreAudio 0x00007fff90c205bf HALC_ProxyIOContext::IOThreadEntry(void*) + 83
6 com.apple.audio.CoreAudio 0x00007fff90c20497 HALB_IOThread::Entry(void*) + 75
7 libsystem_c.dylib 0x00007fff94f2a772 _pthread_start + 327
8 libsystem_c.dylib 0x00007fff94f171a1 thread_start + 13
Thread 22:
0 libsystem_kernel.dylib 0x00007fff911de6d6 __workq_kernreturn + 10
1 libsystem_c.dylib 0x00007fff94f2cf1c _pthread_workq_return + 25
2 libsystem_c.dylib 0x00007fff94f2cce3 _pthread_wqthread + 412
3 libsystem_c.dylib 0x00007fff94f17191 start_wqthread + 13
Thread 23:
0 libsystem_kernel.dylib 0x00007fff911de6d6 __workq_kernreturn + 10
1 libsystem_c.dylib 0x00007fff94f2cf1c _pthread_workq_return + 25
2 libsystem_c.dylib 0x00007fff94f2cce3 _pthread_wqthread + 412
3 libsystem_c.dylib 0x00007fff94f17191 start_wqthread + 13
Thread 24:
0 libsystem_kernel.dylib 0x00007fff911ded16 kevent + 10
1 com.adobe.MediaFoundation.framework 0x00000001012a6ca0 MF::DirectoryChangeMonitor::(anonymous namespace)::EventQueueThreadProc(void*) + 688
2 libsystem_c.dylib 0x00007fff94f2a772 _pthread_start + 327
3 libsystem_c.dylib 0x00007fff94f171a1 thread_start + 13
Thread 25:
0 libsystem_kernel.dylib 0x00007fff911de6d6 __workq_kernreturn + 10
1 libsystem_c.dylib 0x00007fff94f2cf1c _pthread_workq_return + 25
2 libsystem_c.dylib 0x00007fff94f2cce3 _pthread_wqthread + 412
3 libsystem_c.dylib 0x00007fff94f17191 start_wqthread + 13
Thread 26:
0 libsystem_kernel.dylib 0x00007fff911de6d6 __workq_kernreturn + 10
1 libsystem_c.dylib 0x00007fff94f2cf1c _pthread_workq_return + 25
2 libsystem_c.dylib 0x00007fff94f2cce3 _pthread_wqthread + 412
3 libsystem_c.dylib 0x00007fff94f17191 start_wqthread + 13
Thread 27:
0 libsystem_kernel.dylib 0x00007fff911de6d6 __workq_kernreturn + 10
1 libsystem_c.dylib 0x00007fff94f2cf1c _pthread_workq_return + 25
2 libsystem_c.dylib 0x00007fff94f2cce3 _pthread_wqthread + 412
3 libsystem_c.dylib 0x00007fff94f17191 start_wqthread + 13
Thread 16 -
Premiere Pro CS6 crashes every time I attempt to import an MP4
I have Premire Pro CS6 (version 6.0.5). I updated it yesterday. I'm running this on Mac OSX v10.9.1 (also updated yesterday).
The footage is MP4 and was originally recorded in Telestream (http://www.telestream.net/Screenflow/).
Everytime I attempt to import the footage I get this message: "Sorry, a serious error has occurred that requeres Adobe Premiere Pro to shut down. We will attempt to save your current project." Then the program freezes and I have to force quit. I've tried importing other MP4s to see if it's just the one file but the error occurs no matter what I try to import. I have not had trouble importing files before I did the updates yesterday.>Mac OSX v10.9.1 (also updated yesterday).
Go to http://forums.adobe.com/community/premiere and, in the area just under Ask a Question, type in
maverick
or
mavericks
You may now read previous discussions on this subject... be sure to click the See More Results at the bottom of the initial, short list if the initial list does not answer your question -
Premiere Pro CS4 Crashes every time I try to open it
Every time I open premiere pro wheather its a HD project or SD project, or even one that I worked on before in it, it decides that it needs to crash, how can I fix this?
As Curt says, it is below the minimum. Those minimum specs. are to allow one to install the program, and are not even a guarantee that the program will run, let alone edit. [If Adobe asked me, I'd set realistic "min. specs." so that one could at least edit simple SD Projects.]
Now, when it worked once upon a time, but not now, Curt is correct - something has changed. Were I troubleshooting, the first thing that I would check would be the I/O sub-system, i.e. the HDD's. It is likely that you have one HDD, and that it has filled up over time. It is likely that it is now too full to allow PrPro to even start up. Were I doing the investigations, the first thing that I'd look at is the defragmented free space on the HDD. For PrPro, my minimum would be ~ 100GB, AFTER the Page File (statically managed and set at boo-up) has been written. The listed min. is probably around 30GB, but that allows no breathing room. If your Page File (Windows Virtual Memory) is set to be dynamically managed by Windows, then it is what is likely filling to overflowing and shutting things down.
Personally, I'd be looking into a new computer, but if you are doing SD only, and would like to troubleshoot things, to try and get back to using PrPro, as before, take a look at this ARTICLE, to get an idea of all the info that will be needed here.
After you look into my speculation on HDD space, and satisfy that requirement, take a look at this ARTICLE, on getting the most possible out of your computer, especially for an editing session.
If you do decide to invest in a more robust computer, please see Harm Millaard's great articles in the Hardware sub-forum. He discusses, in great detail, every aspect of a computer for video editing. They are better than one would ever get from talking to a sales rep at Dell, HP, Gateway, et al.
Good luck, and please let us know how you'd like to proceed.
Hunt -
Premiere Pro CS4 Crashes every time I toggle to another application
Dell Latitude D630 laptop w/Windows 7 Ultimate 32 bit. Running Production Premium CS4. PPro runs great except that any time I click out of it, even for the simplest function, like adjusting volume from the taskbar, PPro crashes. I previously ran CS3 in WinXP without issue. Any ideas?
The codecs used in your source clips
uncompressed quicktime and linked AE compositions
Version number
CS4 4.2
Installation language
english
Updates applied
All updates that I'm aware of, yes
Project/sequence settings
HDV 720p24
Operating System
freshly installed Windows 7 Ultimate 32 bit
Update/patch level
current
Installed language
english
Display resolution and color depth
1280x800 32 bit
CPU type and speed
Intel Core 2 Duo T7500 @ 2.20 GHz
Amount of memory (RAM)
Sadly, only 2 gigs
Video card
Mobile Intel 965 Express Chipset Family
Driver: 8.15.10.1912 (the latest)
Number of monitors (displays) in use
the laptop is connected to a Dynex 24" HD Television through VGA
Audio card
high definition audio device by microsoft
driver: 6.1.7600.16385
Each hard drive's capacity and space remaining
C: 111 gigs w/ 54 gigs free
2 x external WD USB hard drives with lots of free space
No third party plugins
While using Premiere Pro CS4, if I click out of it for any reason, ex: adjusting volume on the taskbar (no other application [photoshop, after effects, etc.] running) or toggling to another application, Premiere Pro crashes and a new windows appears:
"Adobe has detected that the applicationAdobe Premiere Pro CS4 has unexpectedly quit. A crash report has been generated. Adobe will use this crash report to help find a future solution to this problem."
The first time I got this, I decided to fill out the crash report and send it in, but not since.
Please let me know if there's any other information I can provide that will help find a cause for this problem.
-Stan -
Adobe Acrobat Pro XI crashes every time I try to open it on Mac OSX 10.9.3
I recently downloaded the latest version of Adobe Acrobat Pro XI and installed it on my Mac running OSX 10.9.3
Every time I try to open the application, it tries to open the application and then gives me an error of "Acrobat quit unexpectedly" with a long trail of code.
I do not know what to do to get this application working properly.
PLEASE HELPHi Sam,
Doing repair disc permissions, normally should not create problems, reason being this is Apple's own built-in utility.
I am guessing there might have been permission issues already on your computer and repair disk permission tried to resolve that problem. But if the problem is severe these things may happen.
I would suggest you first you may try it again if that didn't resolve you should contact Apple support. They may help to repair the permissions.
~Ajlan Huda. -
Premiere Pro CC - Crashes every time by moving images
Hello,
I got a huge problem using Premiere Pro and its absolutly annoying.
Im working on a project with many (about 40 Images) first .tif now .jpg files all downscaled to 2500px.
I imported them pretty easy and the previews rendered fine. I move them into the timeline add a smooth aperture to it and scale them a bit.
Boom, Premiere crashes.
There is an error bla bla.
My system requirments are fine. That cant be the problem.
Any suggestions? Cant be real that the app crashes by an so easy call.
Greetz.
DannyYosemite sometimes has problems, often related to "default" permissions needing to be changed
-one person's solution https://forums.adobe.com/thread/1689788
-and a Java update https://forums.adobe.com/thread/1507936 -
I downloaded the last version of Flash Player this morning (in Europe) but when I start the Install Adobe Player.app it crashes every time (I already unsinstalled the last Flash version and re-installed the new version many times but it doesn't work) and I always get this message (it's a summary because the real one is very very long - if you want the long version to help me with all the " facts ", just ask - thanks in advance " :
Process: Install Adobe Flash Player [1292]
Path: /Volumes/VOLUME/Install Adobe Flash Player.app/Contents/MacOS/Install Adobe Flash Player
Identifier: com.solidstatenetworks.awkhost
Version: 3.3.6.0 (3.3.6.0)
Code Type: X86 (Native)
Parent Process: launchd [206]
User ID: 501
Date/Time: 2013-02-08 15:28:46.957 +0100
OS Version: Mac OS X 10.8.2 (12C60)
Report Version: 10
Interval Since Last Report: 2909 sec
Crashes Since Last Report: 10
Per-App Interval Since Last Report: 15 sec
Per-App Crashes Since Last Report: 3
Anonymous UUID: 9F1AAA7D-58CF-CECE-AA15-31385DEBF4E2
Crashed Thread: 0 Dispatch queue: com.apple.main-thread
Exception Type: EXC_BAD_ACCESS (SIGBUS)
Exception Codes: KERN_PROTECTION_FAILURE at 0x0000000000000000
VM Regions Near 0:
--> __PAGEZERO 0000000000000000-0000000000001000 [ 4K] ---/--- SM=NUL /Volumes/VOLUME/Install Adobe Flash Player.app/Contents/MacOS/Install Adobe Flash Player
__TEXT 0000000000001000-0000000000050000 [ 316K] r-x/rwx SM=COW /Volumes/VOLUME/Install Adobe Flash Player.app/Contents/MacOS/Install Adobe Flash Player
Model: MacBookPro6,1, BootROM MBP61.0057.B0F, 2 processors, Intel Core i7, 2.66 GHz, 8 GB, SMC 1.57f16
Graphics: Intel HD Graphics, Intel HD Graphics, Built-In, 288 MB
Graphics: NVIDIA GeForce GT 330M, NVIDIA GeForce GT 330M, PCIe, 512 MB
Memory Module: BANK 0/DIMM0, 4 GB, DDR3, 1067 MHz, 0x80AD, 0x484D54333531533641465238432D47372020
Memory Module: BANK 1/DIMM0, 4 GB, DDR3, 1067 MHz, 0x80AD, 0x484D54333531533641465238432D47372020 "I went on the Adobe website and I found this which helped me completely (thank to you Kaolay001) :
17.
Kaolay001
8 feb. 2013 07:20 in reply to Hmalina
http://forums.adobe.com/message-abuse!input.jspa?objectID=5057993&objectType=2
Report
How i solved:
1 Mount the Flash Player installer .dmg file
2 Copy the "Install Adobe Flash Player" file to desktop or any other directory as preferred
3 Open terminal and cd to desktop or the other directory
4 Run the following command on terminal: sudo ./Install\ Adobe\ Flash\ Player.app/Contents/MacOS/Install\ Adobe\ Flash\ Player
5 Insert the password when asked -
Adobe premiere pro CS6 crashes whenever I move the timeline
Hi there, my Adobe Premiere pro CS6 crashes when moving the timeline or importing new clips. I have tried several things, I opened up a earlier project to try that and it was fine for a while, but after about 5-10mins of use it hit the same problem and would then always crash whenever I openend it and moved the timeline marker or added a new clip.
Another problem that may or may not be related, is that some clips are broken up into about 6 glitchy squares instead of the actual clip.
Any help would be much appreciated, thanks.>an AMD 6670 GPU
What is your exact graphics adapter driver version?
Have you gone to the vendor web site to check for a newer driver?
-If Windows, do NOT rely on Windows Update to have current driver information
-you need to go direct to the vendor web site and check updates for yourself
ATI Driver Autodetect http://support.amd.com/en-us/download/auto-detect-tool -
i am on my mac and have os x yosemite. i am trying to install adobe premiere elements 10, but every time it starts downloading it stops and says it encounter 8 errors?
you mean when it starts installing (not downloading), you see errors?
if yes, attach a screenshot of the errors. -
Adobe Premiere Pro CC Crashes on startup after upgrading to new computer monitors
Hey everybody, I am tech-savvy so go ahead and throw detailed answers at me. I recently updated to Windows 8.1 because Premiere Pro CC (version 7.2.1) crashed on startup in Windows 8. After the update to Win8.1, it worked fine with my old 19in. VGA full-screen monitors. However, after I installed new HD wide-screen monitors yesterday, I opened Premiere Pro and it started up just fine and is stable until it processes a video file. If I'm fast enough, it will successfully import a file from the media browser, but as soon as it "processes" the video in the media browser or the video in the timeline, Windows gives me the error "Adobe Premiere Pro CC has encountered an error and must be shut down". I tried every trick in the book- including changing the monitor refresh rate down from 144Hz to 60Hz, tried using an HDMI cable instead of DVI-D, and tried reinstalling Premiere Pro (restarting the computer at the proper points in the process), and tried setting it to render using no GPU acceleration (Mercury software only). Nothing seems to work. Below are the specs on my computer:
CPU: AMD FX-8120, GPU: Dual AMD HD Radeon 6670's 1GB GDDR3 each outputting to its own monitor via DVI-D Dual Link, Monitors are ASUS VG248QE 24" running 1920x1080p resolution @ 144Hz, 7200RPM Western Digital HDD.I had this same problem on my HP laptop that has two video cards. I had to dissable the Intel 4000 in order to get Premiere CC to function. However, once this one done, it was no longer possible to use the external monitor (even when I closed the lid, it simply would not recognize the external monitor). Thus, each time I'm using Premiere CC then I have to disconnect the monitor and use device managre in Win8.1 to dissable Intel. It's really a huge pain in the arse. Also, I do not have an option to choose to choose a second monitor in Win8 once the Intel is dissabled. I've updated both drivers - so, I guess that's the only solution there is for my laptop. I'd suggest not using this software with a HP laptop that has two graphics cards.
-
Adobe Premiere Pro CC Crash on Splash Screen
My Adobe Premiere Pro CC 2014 is crashing on the splash screen. My Adobe Premiere Pro CC was not crashing until 2014. I am very angry and frustrated this subpar update was forced on us.
I have tried:
Uninstalling and re-installing SEVERAL TIMES
I have tried changing the compatibility issues to windows 7
I have tried running in administration mode
I have started my computer several times
I have tried updating my video drivers
My computer specs:
ASUS G75V gaming laptop
1tb SSD
12g ram
3gb video memory
I have deadlines for clients and this is VERY frustrating!!!!Hey everyone. I'm having the exact same issues. I've been using Premiere Pro CC for over a year, and only just recently started having issues with it. Now, every time I launch it crashes(not responding) before it even gets to the project screen.
I'm running Windows 7 Pro 64-bit
Intel i7 4820k 3.70 Ghz Processor
Nvidia GeForce GTX 760 graphics card with the latest drivers. 9.18.13.4052
8 GB of DDR3 1333Mhz RAM
So far I have tried uninstalling and reinstalling all graphics drivers as well as Premiere with no luck.
I then uninstalled every single Adobe application, including CC. Then reinstalled CC and Premiere by themselves. Still no luck. -
Adobe Premiere Pro CS4 crash on start up.
Plz Tell me how to solve this???
I have a video presentation after 2 days plz plz plz help!!!!!
I get Crash Report on Every StartUp of Adobe Premiere Pro CS4:::
<?xml version="1.0"?>
<!DOCTYPE crashreport SYSTEM "AdobeCrashReporter.dtd">
<crashreport version="1.1" crVersion="3.0.20080806" applicationName="Adobe Premiere Pro CS4" applicationVersion="4. 0. 0. 0" build="unknown">
<time year="2009" month="5" day="10" hour="16" minute="33" second="54"/>
<user guid="88b4bc75-7d09-4200-ba8c-5c7ed836884d"/>
<system platform="windows" osversion="5.1.2600 SP 3.0" applicationlanguage="Language Neutral" userlanguage="en_US" oslanguage="en_US" ram="2046" machine="Intel(R) Core(TM)2 Duo CPU E8400 @ 3.00GHz" model="x86 Family 6 Model 23 Stepping 6" cpuCount="2" cpuFreq="2999 MHz" busFreq="" locale="English (United States)"/>
<crash exception="EXCEPTION_ACCESS_VIOLATION" instruction="0x1c356c3b">
<backtrace crashedThread="0">
<thread index="0">
<stackStatement index="0" address="0x1c356c3b" symbolname="unknown"/>
<stackStatement index="1" address="0x1c357738" symbolname="unknown"/>
<stackStatement index="2" address="0x1c33ec0d" symbolname="Vindaloo::VCustomData::operator="/>
<stackStatement index="3" address="0x1c35a7b3" symbolname="unknown"/>
<stackStatement index="4" address="0x0ebef808" symbolname="unknown"/>
<stackStatement index="5" address="0x1c359350" symbolname="unknown"/>
<stackStatement index="6" address="0xf0680c24" symbolname="unknown"/>
<stackStatement index="7" address="0x00610063" symbolname="dvacore::filesupport::OPlatformByteStream::OPlatformByteStream"/>
</thread>
</backtrace>
<registerSet>
<register name="EAX" value="0x00000000"/>
<register name="EBX" value="0x00000000"/>
<register name="ECX" value="0x00000000"/>
<register name="EDX" value="0x1c331890"/>
<register name="ESI" value="0x048c61c0"/>
<register name="EDI" value="0x00000002"/>
<register name="ESP" value="0x00690074"/>
<register name="EBP" value="0x0000035c"/>
<register name="EIP" value="0x00000024"/>
<register name="EFL" value="0x00210246"/>
</registerSet>
<binaryImageSet>
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<binaryImage start="0x00350000" end="0x0035f000" type="__TEXT" path="D:\Adobe CS4\Adobe Premiere Pro CS4\LogUtils.dll"/>
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<binaryImage start="0x00370000" end="0x003f9000" type="__TEXT" path="D:\Adobe CS4\Adobe Premiere Pro CS4\ASLFoundation.dll"/>
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<binaryImage start="0x76bf0000" end="0x76bfb000" type="__TEXT" path="C:\WINDOWS\system32\psapi.dll"/>
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<binaryImage start="0x00530000" end="0x00685000" type="__TEXT" path="D:\Adobe CS4\Adobe Premiere Pro CS4\dvacore.dll"/>
<binaryImage start="0x77120000" end="0x771ab000" type="__TEXT" path="C:\WINDOWS\system32\oleaut32.dll"/>
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<binaryImage start="0x00ee0000" end="0x00ef4000" type="__TEXT" path="D:\Adobe CS4\Adobe Premiere Pro CS4\Startup.dll"/>
<binaryImage start="0x00f10000" end="0x0104c000" type="__TEXT" path="D:\Adobe CS4\Adobe Premiere Pro CS4\adobeowl.dll"/>
<binaryImage start="0x01060000" end="0x01362000" type="__TEXT" path="D:\Adobe CS4\Adobe Premiere Pro CS4\UIFramework.dll"/>
<binaryImage start="0x01380000" end="0x014d4000" type="__TEXT" path="D:\Adobe CS4\Adobe Premiere Pro CS4\ImageRenderer.dll"/>
<binaryImage start="0x7f840000" end="0x7fa07000" type="__TEXT" path="D:\Adobe CS4\Adobe Premiere Pro CS4\MCDVD_32.DLL"/>
<binaryImage start="0x76b40000" end="0x76b6d000" type="__TEXT" path="C:\WINDOWS\system32\winmm.dll"/>
<binaryImage start="0x01500000" end="0x016ff000" type="__TEXT" path="D:\Adobe CS4\Adobe Premiere Pro CS4\libmmd.dll"/>
<binaryImage start="0x763b0000" end="0x763f9000" type="__TEXT" path="C:\WINDOWS\system32\comdlg32.dll"/>
<binaryImage start="0x01700000" end="0x0173a000" type="__TEXT" path="D:\Adobe CS4\Adobe Premiere Pro CS4\VideoFrame.dll"/>
<binaryImage start="0x75a70000" end="0x75a91000" type="__TEXT" path="C:\WINDOWS\system32\msvfw32.dll"/>
<binaryImage start="0x01750000" end="0x01771000" type="__TEXT" path="D:\Adobe CS4\Adobe Premiere Pro CS4\processcoordinationclient.dll"/>
<binaryImage start="0x01790000" end="0x01799000" type="__TEXT" path="D:\Adobe CS4\Adobe Premiere Pro CS4\processcoordinationsupport.dll"/>
<binaryImage start="0x017b0000" end="0x017b7000" type="__TEXT" path="D:\Adobe CS4\Adobe Premiere Pro CS4\MemoryShell.dll"/>
<binaryImage start="0x017d0000" end="0x017f6000" type="__TEXT" path="D:\Adobe CS4\Adobe Premiere Pro CS4\MediaFoundation.dll"/>
<binaryImage start="0x01810000" end="0x01825000" type="__TEXT" path="D:\Adobe CS4\Adobe Premiere Pro CS4\ASLMessaging.dll"/>
<binaryImage start="0x01840000" end="0x0186a000" type="__TEXT" path="D:\Adobe CS4\Adobe Premiere Pro CS4\MLFoundation.dll"/>
<binaryImage start="0x01880000" end="0x02038000" type="__TEXT" path="D:\Adobe CS4\Adobe Premiere Pro CS4\Backend.dll"/>
<binaryImage start="0x12000000" end="0x121ce000" type="__TEXT" path="D:\Adobe CS4\Adobe Premiere Pro CS4\xerces-c_2_7.dll"/>
<binaryImage start="0x71ab0000" end="0x71ac7000" type="__TEXT" path="C:\WINDOWS\system32\ws2_32.dll"/>
<binaryImage start="0x71aa0000" end="0x71aa8000" type="__TEXT" path="C:\WINDOWS\system32\ws2help.dll"/>
<binaryImage start="0x02060000" end="0x020c4000" type="__TEXT" path="D:\Adobe CS4\Adobe Premiere Pro CS4\AudioRenderer.dll"/>
<binaryImage start="0x020e0000" end="0x020f3000" type="__TEXT" path="D:\Adobe CS4\Adobe Premiere Pro CS4\ASLUnitTesting.dll"/>
<binaryImage start="0x02110000" end="0x0213a000" type="__TEXT" path="D:\Adobe CS4\Adobe Premiere Pro CS4\dynamiclinkui.dll"/>
<binaryImage start="0x02150000" end="0x021cf000" type="__TEXT" path="D:\Adobe CS4\Adobe Premiere Pro CS4\dynamiclink.dll"/>
<binaryImage start="0x021e0000" end="0x02404000" type="__TEXT" path="D:\Adobe CS4\Adobe Premiere Pro CS4\dvaui.dll"/>
<binaryImage start="0x02420000" end="0x024f5000" type="__TEXT" path="D:\Adobe CS4\Adobe Premiere Pro CS4\exo.dll"/>
<binaryImage start="0x02510000" end="0x025d3000" type="__TEXT" path="D:\Adobe CS4\Adobe Premiere Pro CS4\dvaworkspace.dll"/>
<binaryImage start="0x76380000" end="0x76385000" type="__TEXT" path="C:\WINDOWS\system32\msimg32.dll"/>
<binaryImage start="0x5ad70000" end="0x5ada8000" type="__TEXT" path="C:\WINDOWS\system32\uxtheme.dll"/>
<binaryImage start="0x025f0000" end="0x0265a000" type="__TEXT" path="D:\Adobe CS4\Adobe Premiere Pro CS4\dvametadata.dll"/>
<binaryImage start="0x02670000" end="0x026dd000" type="__TEXT" path="D:\Adobe CS4\Adobe Premiere Pro CS4\AdobeXMP.dll"/>
<binaryImage start="0x026f0000" end="0x0276f000" type="__TEXT" path="D:\Adobe CS4\Adobe Premiere Pro CS4\AdobeXMPFiles.dll"/>
<binaryImage start="0x02780000" end="0x0279f000" type="__TEXT" path="D:\Adobe CS4\Adobe Premiere Pro CS4\PrRegistration.dll"/>
<binaryImage start="0x027b0000" end="0x02ab9000" type="__TEXT" path="D:\Adobe CS4\Adobe Premiere Pro CS4\amtlib.dll"/>
<binaryImage start="0x5b860000" end="0x5b8b5000" type="__TEXT" path="C:\WINDOWS\system32\netapi32.dll"/>
<binaryImage start="0x4d4f0000" end="0x4d549000" type="__TEXT" path="C:\WINDOWS\system32\winhttp.dll"/>
<binaryImage start="0x02d30000" end="0x02dcd000" type="__TEXT" path="D:\Adobe CS4\Adobe Premiere Pro CS4\amtservices.dll"/>
<binaryImage start="0x03100000" end="0x03137000" type="__TEXT" path="D:\Adobe CS4\Adobe Premiere Pro CS4\adobe_caps.dll"/>
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<binaryImage start="0x1ae00000" end="0x1ae46000" type="__TEXT" path="D:\Adobe CS4\Adobe Premiere Pro CS4\EMUL.dll"/>
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<binaryImage start="0x1ae60000" end="0x1ae66000" type="__TEXT" path="D:\Adobe CS4\Adobe Premiere Pro CS4\ALOG.dll"/>
<binaryImage start="0x1ae80000" end="0x1ae8b000" type="__TEXT" path="D:\Adobe CS4\Adobe Premiere Pro CS4\Plug-ins\Common\Lightning.AEX"/>
<binaryImage start="0x1aea0000" end="0x1aea8000" type="__TEXT" path="D:\Adobe CS4\Adobe Premiere Pro CS4\Plug-ins\Common\Linear_Wipe.AEX"/>
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<binaryImage start="0x1aee0000" end="0x1aeef000" type="__TEXT" path="D:\Adobe CS4\Adobe Premierim having the same problem... it use to crash when it got to the solidcomposite.aex and i have uninstalled and re-installed everything i ran the clean script thing and now i have installed the 4.0.1 update and now it crashes on "loading windows media" any ideas.... could it be a lost codec or something?
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