Advanced question - maybe

Nancy.... Chris,
I hope you guys are out there - or at least SOMEBODY! that
has an idea of whats going on. Actually this may be a simple
question but I can't figure it out: I'm working from a template in
MX 2004 Pro.7.2. I can use the timeline to pull-up and edit the
primary slide [home page window] just fine. Problem is I can't get
to my other pages, which are pretty well similar but textually
different from my index or home page. So I pull them up in the
library, but it appears they are bitmaps because I can't edit them
on the stage. So I edit and then import from my photo program. Now
the new imported slide shows in my library and on the stage when I
pull it up but when I run a test movie, the old template bitmap
still shows and not my new imported page:
How do I get my new imported slide [window page] to replace
the template slide. I need it to replace the slide when the movie
actually runs and not just show as a replacement on stage and in
the library.
Any Clues?
Black-Apprentice

Hey Pete - Mike,
thanks for the get-back guys. I'm quite new to flash but
learning quickly. I am going to see about getting more info or the
file to you. I have a couple of ideas yet that I want to try.
(Didn't have them went I sent my SOS) But I'll let you know how
they work out or have "you guys " take a look them.
Thanks
Black-apprentice

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    The shape interface has a contains() method for seeing if a point or shape is inside the shape. Youll find many tools already available to you.
    http://java.sun.com/j2se/1.3/docs/api/java/awt/Shape.html
    What are some tips to keep a smooth running game in an applet? Pray? Huh? I dont know if youre last experience with Java was back in 1997, lol, but Java can VERY comfortably handle a sidescroller. Ive seen many 3D games that dont even push the machine that hard.
    How is side-scrolling with Java2D in an applet?
    It would probably be bad b.c. applets are bad. Go to webstart and youll even be able to use Game controllers (using JInput or other project).
    JInput works great though and is super simple.

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