After Effects crashes when opening project

Hey guys.
I was working on a project just fine until when I went to open it this morning. When I open it, AE crashes with either this message:
OR this message:
and finally ends with a message like this:
There are no special plugins being utilized in the project I am working in, only several Illustrator files. I'm not sure how dynamic link has anything to do with this because i'm not using it with Premiere Pro. All I know is that the project worked fine when I closed it last night, and now this is happening. It's a paid job as well, so it's very important that I can open it again.
I tried uninstalling and reinstalling CS6 and my video card drivers. Just to be clear, AE opens just fine, it's only opening this specific project that gives the crash.
Specs:
Windows 7 Ultimate (updated)
Core i7 3770k
GeForce GTX 570 1.2 gb
16 gb ram
256gb SSD
1TB media drive
Thanks guys. I hope you can help me out.
Dan

Not the Adobe team, but the errors are all listed here:
http://www.myleniumerrors.com
Doesn't do you much good, though. The errors themselves are too vague and generic. Other than that try the usual - flush the media and disk cache, open the proejct with capslock enabled, import it into an empty project. also offline your footage source by renaming/ moving the folder, then manually use File --> Replace. If it's a specific file, that way you can find out which one... And finally, in the future learn the fine art of making back-ups and using versioning:
Work File Safety
Mylenium

Similar Messages

  • After Effects crashes when opening

    When I try to open After Effects I get a window with this message
         error: Crash in progress. Last logged message was <368> <GPU Manager> <2> Sniffer Result Code:1
    And then After Effects crashes without opening. It did open once yesterday but today it won't.

    What EXACT version number (down to the last decimal) of AE are you using? What OS are you using? What are your system specs?
    Also, if you have an AMD card, did you install CUDA drivers? If so, that's the problem. Read this: Avoid installing NVIDIA CUDA drivers on computers with AMD GPUs

  • Frequent crashing when opening projects

    10.5.8, LP 9.0.2, Mac Pro 8-core 6GB RAM
    Logic frequently stalls/crashes when opening projects. This happens most often with projects that have lots of sampler instruments (primarily VSL), but some of the time with no samplers at all. The loading window generally hangs on Vienna Instruments with projects that have them, and on Space Designer with projects that don't.
    The project this happens most frequently with is an orchestral template I'm creating. It has about 25 instances of Vienna Instruments (totalling 1.34GB worth of samples), a few channel EQs and one instance of Space Designer. Other projects that have caused the crash include about 10 native software instrument plugins, 1 Akoustic Piano and 10-15 native effect plugins. I consulted VSL tech support who said the problem was most likely with Logic. I'm inclined to agree, since the problem happens with and without any Vienna Instruments, and Vienna Ensemble Standalone has no problem loading templates with a lot of samples.
    Does anyone have any suggestions to troubleshoot? Has anyone had similar experiences? Thanks.

    Well, this has happened to me too. To the point where I've lost all the work, because Logic can't open the original project or the "crashed" copy it creates. Happened again with a new project I'm working on, albeit on a much more modest laptop system.
    Annoying. Makes me think about switching DAWs...what else can you do if Logic can't be trusted.

  • After effects crashes when rendering error: (-209)(512)

    after effects crashes when rendering , can anyone help me??
    after effects error: ..\..\OpenCv\src\video\optflowbm.cpp:103: error: (-209)
    (512)
    ( 25 :: 241 )

    We need to know a lot more if we're going to help you. Please provide answers to the questions listed here: "FAQ: What information should I provide when asking a question on this forum?"

  • After Effects crashes when rendering to H264

    Hi,
    On one of my computers, After Effects Crashes when rendering to H264. It always chrashes when doing the last frame of a clip. I think its when muxxing the m4a and the m4v together...
    Does anyone have a solution? maybe there is some odd codec trash going on?
    Thanks in advance!

    10.Rick Gerard,
    Nov 22, 2012 6:07 AM   in reply to espedg
    Report
    In every version of AE that has been capable of exporting h.264 the quality has been significantly lower than exporting with an app that gives you the option of multi-pass rendering. This has always been true for MPEG codecs that use inter frame (temporal) compression. You just can't get the same quality without multi pass compression. This goes back to the first use of MPEG streams.
    AE CS6 may have H.264 encoding broken internally, but any pro has never used AE to render highly compressed delivery codecs because AE was never designed to be the right tool for the job.

  • Ae crashing when opening project

    Since of yesterday AE started crashing when opening a project which i worked on a few weeks ago.
    We opened it on a PC, saved, with a new name. and it would open just fine. When reconnecting the files (AI-drawing) it crashed again. Renamed the drawing and replaced the originals with the new ones, layer by layer. Everything worked ok.
    Just now, same thing, can't open any of the versions of the project. And it gives a warning saying that it crashed when opening windows. Do you want to open those windows again? Some versions of the project, i can open when clicking no. other crash anyway. What the heck is going on?
    Others open fine, but this not. It involves some puppet tools scripts that i bought from aescripts...
    I'm running a new Mac Pro, with the latest version of Mavericks, and latest version of AE.
    tried to open with preview off, tried trashing the prefs etc. nothing seems to help.
    /r
    Process: After Effects [488]
    Path: /Applications/Adobe After Effects CC/Adobe After Effects CC.app/Contents/MacOS/After Effects
    Identifier: com.adobe.AfterEffects
    Version: 12.2 (12.2)
    Code Type: X86-64 (Native)
    Parent Process: launchd [193]
    Responsible: After Effects [488]
    User ID: 501
    Date/Time: 2014-05-09 18:23:39.073 +0300
    OS Version: Mac OS X 10.9.2 (13C1021)
    Report Version: 11
    Anonymous UUID: 54D14E8C-AAA4-87E4-1B62-F54E0133DECE
    Crashed Thread: 0 Dispatch queue: com.apple.main-thread
    Exception Type: EXC_BAD_ACCESS (SIGSEGV)
    Exception Codes: KERN_INVALID_ADDRESS at 0x0000000000000845
    VM Regions Near 0x845:
    -->
    __TEXT 0000000100000000-0000000100004000 [ 16K] r-x/rwx SM=COW /Applications/Adobe After Effects CC/Adobe After Effects CC.app/Contents/MacOS/After Effects
    Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
    0 BEE.dylib 0x000000010127e703 BEEp_FlattenLayerParamFunc(TDB_ParamLayerStream const*, bool) + 67
    1 TDB.dylib 0x000000010251fbbe TDB_ParamLayerStream::GetFlattenedReserved0() const + 62
    2 TDB.dylib 0x0000000102502ccf TDB_Stream::Write(SLU_File*) const + 1519
    3 TDB.dylib 0x0000000102517f30 TDB_StreamGroup::Write(SLU_File*) const + 992
    4 FLT.dylib 0x00000001019f9228 FLT_FCSeqSpec::Write(SLU_File*) const + 1688
    5 TDB.dylib 0x0000000102517f30 TDB_StreamGroup::Write(SLU_File*) const + 992
    6 TDB.dylib 0x0000000102517f30 TDB_StreamGroup::Write(SLU_File*) const + 992
    7 BEE.dylib 0x000000010124ba08 BEE_Layer::WritePlus(SLU_File*, BEEp_FileInfo*) + 168
    8 BEE.dylib 0x000000010125c615 BEE_ReattachAllItems() + 6517
    9 BEE.dylib 0x00000001011243fc int LIST_ForEachT > >(std::vector >*, long, int (*)(std::vector >*, long, int, std::vector >::value_type), int*) + 76
    10 BEE.dylib 0x000000010124c7c4 BEEp_WriteItemFunc(void*, BEE_Item*, BEE_FolderItem*, int) + 1988
    11 BEE.dylib 0x0000000101197995 BEE_ForEachItem(BEE_Project*, BEE_FolderItem*, int (*)(void*, BEE_Item*, BEE_FolderItem*, int), void*, int) + 261
    12 BEE.dylib 0x000000010124c40a BEEp_WriteItemFunc(void*, BEE_Item*, BEE_FolderItem*, int) + 1034
    13 BEE.dylib 0x000000010119f4b6 BEE_GetDefaultFolder(BEE_Project*, int, unsigned char) + 2038
    14 BEE.dylib 0x0000000101197995 BEE_ForEachItem(BEE_Project*, BEE_FolderItem*, int (*)(void*, BEE_Item*, BEE_FolderItem*, int), void*, int) + 261
    15 BEE.dylib 0x0000000101256a4e BEE_SaveProject(BEE_Project*, unsigned int, unsigned int, int, int, int, int, BEE_ActiveItemInfo const*, std::set, std::allocator > const*, FILE_Spec*) + 5198
    16 com.adobe.AfterEffectsLib.framework 0x0000000100707605 CPDir::SaveProjectToFileSpec(FILE_Spec*, int, bool) + 309
    17 com.adobe.AfterEffectsLib.framework 0x0000000100708ff7 CPDir::DoSave(int) + 55
    18 com.adobe.AfterEffectsLib.framework 0x0000000100709197 CPDir::DoSaveAs(FILE_Spec*) + 183
    19 com.adobe.AfterEffectsLib.framework 0x00000001002bb765 TestEmergencyUnhandledExceptionHandler() + 293
    20 com.adobe.AfterEffectsLib.framework 0x00000001002bb3de SetupEmergencyUnhandledExceptionHandler(bool) + 542
    21 U.dylib 0x0000000102f8071a Up_InvokeUnhandledExceptionOrHardwareErrorHandler() + 74
    22 U.dylib 0x0000000102fbe8a2 SetupHardwareExceptionHandling(bool) + 418
    23 com.adobe.dvacore.framework 0x00000001034f7041 (anonymous namespace)::SignalHandler(int, __siginfo*, void*) + 337
    24 libsystem_platform.dylib 0x00007fff8fd2b5aa _sigtramp + 26
    25 PIN.dylib 0x00000001021c99e1 std::vector<_t_PDOCG*, std::allocator<_t_PDOCG*> >::_M_insert_aux(__gnu_cxx::__normal_iterator<_t_PDOCG**, std::vector<_t_PDOCG*, std::allocator<_t_PDOCG*> > >, _t_PDOCG* const&) + 465
    26 PIN.dylib 0x00000001021c830b PDFLayerOCG::_GetBounds(_t_ASFixedRect&) const + 299
    27 PIN.dylib 0x00000001021be016 D_YMp_GetBounds + 1270
    28 PIN.dylib 0x00000001021bdb74 D_YMp_GetBounds + 84
    29 PIN.dylib 0x00000001021c3b27 D_YM_NewSeqSpecFromFile + 3847
    30 PIN.dylib 0x00000001021c4df2 D_YM_SynchSeqSpec + 1586
    31 PIN.dylib 0x0000000102086c38 PINp_SynchSeqSpec + 840
    32 PIN.dylib 0x000000010203c05e PIN_FinishPartialRead + 1166
    33 PIN.dylib 0x000000010203c4a5 PIN_ReadSeqSpec + 1013
    34 BEE.dylib 0x000000010124f357 BEEp_ReadItemChunk(BEEp_FileInfo*, SLU_ChunkInfo const*, BEE_FolderItem*, M_Ratio const*, BEE_Item**, unsigned char, BEE_Project*) + 2103
    35 BEE.dylib 0x00000001012516fc BEEp_ReadOneItem(BEEp_FileInfo*, SLU_ChunkInfo*, BEE_FolderItem*, unsigned char, BEE_Project*, bool) + 140
    36 BEE.dylib 0x000000010125160a BEEp_ReadItems(BEEp_FileInfo*, SLU_ChunkInfo*, BEE_FolderItem*, unsigned char, BEE_Project*) + 74
    37 BEE.dylib 0x0000000101250d9b BEEp_ReadItemChunk(BEEp_FileInfo*, SLU_ChunkInfo const*, BEE_FolderItem*, M_Ratio const*, BEE_Item**, unsigned char, BEE_Project*) + 8827
    38 BEE.dylib 0x00000001012516fc BEEp_ReadOneItem(BEEp_FileInfo*, SLU_ChunkInfo*, BEE_FolderItem*, unsigned char, BEE_Project*, bool) + 140
    39 BEE.dylib 0x000000010125160a BEEp_ReadItems(BEEp_FileInfo*, SLU_ChunkInfo*, BEE_FolderItem*, unsigned char, BEE_Project*) + 74
    40 BEE.dylib 0x0000000101250d9b BEEp_ReadItemChunk(BEEp_FileInfo*, SLU_ChunkInfo const*, BEE_FolderItem*, M_Ratio const*, BEE_Item**, unsigned char, BEE_Project*) + 8827
    41 BEE.dylib 0x00000001012516fc BEEp_ReadOneItem(BEEp_FileInfo*, SLU_ChunkInfo*, BEE_FolderItem*, unsigned char, BEE_Project*, bool) + 140
    42 BEE.dylib 0x000000010125160a BEEp_ReadItems(BEEp_FileInfo*, SLU_ChunkInfo*, BEE_FolderItem*, unsigned char, BEE_Project*) + 74
    43 BEE.dylib 0x0000000101250d9b BEEp_ReadItemChunk(BEEp_FileInfo*, SLU_ChunkInfo const*, BEE_FolderItem*, M_Ratio const*, BEE_Item**, unsigned char, BEE_Project*) + 8827
    44 BEE.dylib 0x00000001012516fc BEEp_ReadOneItem(BEEp_FileInfo*, SLU_ChunkInfo*, BEE_FolderItem*, unsigned char, BEE_Project*, bool) + 140
    45 BEE.dylib 0x0000000101253f48 BEEp_LoadProject(FILE_Spec*, BEE_FolderItem*, unsigned char, unsigned char, unsigned char*, BEE_ActiveItemInfo*, unsigned int*, BEE_Project*) + 8424
    46 BEE.dylib 0x0000000101251d1f BEE_LoadProject(FILE_Spec*, BEE_FolderItem*, unsigned char, unsigned char, unsigned char*, BEE_ActiveItemInfo*, unsigned int*, BEE_Project*) + 175
    47 BEE.dylib 0x000000010114804c BEE_Idle() + 476
    48 BEE.dylib 0x00000001013239f5 BEEp_DoTask + 69
    49 BEE.dylib 0x0000000101147a17 BEE_DoCommand(short, BEE_CommandInfo*) + 567
    50 com.adobe.AfterEffectsLib.framework 0x0000000100705e4a CPDir::OpenFileSpec(FILE_Spec**, unsigned char, unsigned char, unsigned char) + 474
    51 com.adobe.AfterEffectsLib.framework 0x000000010024afce CEggApp::OpenDocumentGuts(FILE_Spec**, unsigned char, unsigned char, unsigned char) + 414
    52 com.adobe.AfterEffectsLib.framework 0x000000010024b52f CEggApp::OpenDocument(FILE_Spec**, unsigned char, unsigned char, unsigned char) + 383
    53 com.adobe.AfterEffectsLib.framework 0x00000001000ab68a GetAECocoaApplication() + 5978
    54 com.apple.AppKit 0x00007fff9302c0e5 __69-[NSApplication(NSAppleEventHandling) _handleAEOpenDocumentsForURLs:]_block_invoke + 1651
    55 com.apple.AppKit 0x00007fff92e27c23 __78-[NSDocumentController(NSInternal) _autoreopenDocumentsWithCompletionHandler:]_block_invoke_2 + 140
    56 com.apple.AppKit 0x00007fff92e2780d -[NSDocumentController(NSInternal) _autoreopenDocumentsWithCompletionHandler:] + 746
    57 com.apple.AppKit 0x00007fff92c92b7b -[NSApplication _reopenWindowsAsNecessaryIncludingRestorableState:registeringAsReady:completionHandler:] + 323
    58 com.apple.AppKit 0x00007fff9302b9e9 -[NSApplication(NSAppleEventHandling) _handleAEOpenDocumentsForURLs:] + 306
    59 com.apple.AppKit 0x00007fff92c9243b -[NSApplication(NSAppleEventHandling) _handleCoreEvent:withReplyEvent:] + 450
    60 com.apple.Foundation 0x00007fff8e8fef0a -[NSAppleEventManager dispatchRawAppleEvent:withRawReply:handlerRefCon:] + 294
    61 com.apple.Foundation 0x00007fff8e8fed7d _NSAppleEventManagerGenericHandler + 106
    62 com.apple.AE 0x00007fff9797ae1f aeDispatchAppleEvent(AEDesc const*, AEDesc*, unsigned int, unsigned char*) + 381
    63 com.apple.AE 0x00007fff9797ac32 dispatchEventAndSendReply(AEDesc const*, AEDesc*) + 31
    64 com.apple.AE 0x00007fff9797ab36 aeProcessAppleEvent + 315
    65 com.apple.HIToolbox 0x00007fff8dab7161 AEProcessAppleEvent + 56
    66 com.apple.AppKit 0x00007fff92c8e246 _DPSNextEvent + 1026
    67 com.apple.AppKit 0x00007fff92c8da2b -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 122
    68 com.apple.AppKit 0x00007fff92c81b2c -[NSApplication run] + 553
    69 com.adobe.AfterEffectsLib.framework 0x000000010030d661 CApplication::Run() + 65
    70 com.adobe.AfterEffectsLib.framework 0x000000010027ec96 MainMain(bool, bool, bool, bool, bool, bool, unsigned short const*, bool, void**, int, int, int) + 918
    71 com.adobe.AfterEffectsLib.framework 0x000000010027e8cb EggMain(bool, bool, bool, bool, bool, bool, unsigned short const*, bool, int) + 59
    72 com.adobe.AfterEffects 0x00000001000038ae main + 1838
    73 com.adobe.AfterEffects 0x0000000100003174 start + 52

    Thanks, been trying hard to think what change could cause this, but can't.
    Switched to another hardrive at some point, though. But no software updates.
    Hid the ai-files, and opened up the project. Worked fine.
    Replaced the ai-layers with an jpeg. Seems to work.
    But, did the same thing a few days ago already. Opened up the project without the original ai-file.
    Renamed the ai-file and replaced all the layers with the layers from the new one.
    Worked well for a day or two, then started crashing again.

  • After Effects Crashes when using dynamically linked files

    When I try to edit a dynamically linked after effects, After Effects crashes, which then crashes Premiere Pro. I have CS5.5 master. Is this a problem with the after effects file (only 8kb in size) or something wrong with After Effects. The files come up as being linked in Premiere Pro but when I open the After Effects file to do further editing, it just crashes.

    You told us zero about your system and your project settings on bothe ends, so this is not going anywhere. Such crashes can have any number of reasons from running out of memory to graphics card issues but we truly cannot know.
    Mylenium

  • After Effects Crashes when trying to replace footage

    I recently got a new PC and the new computer has drive letters assigned to removeable drives that used to point to where my files were stored.  When I try to replace the footage, After Effects crashes and does not give me any option to send a crash report.  I updated to 10.0.1.19 and updated my video card driver (which fixed a problem with OpenGL not registering), but it did not solve my issue.  I can include the crash details here:
    Problem signature:
    Problem Event Name: APPCRASH
    Application Name: AfterFX.exe
    Application Version: 10.0.1.19
    Application Timestamp: 4c785da6
    Fault Module Name: PIN.dll
    Fault Module Version: 0.0.0.0
    Fault Module Timestamp: 4c785ba4
    Exception Code: c000041d
    Exception Offset: 00000000000635e5
    OS Version: 6.1.7600.2.0.0.256.48
    Locale ID: 1033
    Additional Information 1: 5bba
    Additional Information 2: 5bbaf7cb0c739be4571392021e7dd7af
    Additional Information 3: 9e45
    Additional Information 4: 9e45001b5e81db08a7f5aec534b583fa
    I can also offer the following information:
    Windows 7 Professional 64-bit
    Intel Core i7 860
    ATI Radeon HD 5770 1024MB (latest driver installed)
    1 TB Hard Drive
    8GB DDR3 Memory
    Any suggestions would be welcome.

    Thanks for the insight.  "Performance of the external drives" was pretty close, I think.
    I believe it was due to the fact that when I created the project, the files were located on an external drive "F".  My new system designated drive "F" as one of the built-in card reader slots.  AE did not want to replace the source from the card reader unless 1) there was a card in the slot and 2) the original file (or one with the same name at least) was on the card. I wasn't about to go through all that heartache and discontent (I was missing about 30 files, and the 1GB card was nowhere close to big enough to hold the 9GB of data), so I used the Disk Management utility to reassign the drive letters.  Luckily I have a couple of external drives - one to assign to the source "F" drive and another to be the new target "M".  There was some creative shuffling that had to happen to get the connections right, but it made AE happy.

  • After Effects crash when calling ProjSuite5()- AEGP_OpenProjectFromPath

    I'm running 12.2
    I have code that opens a project.
    The only time this code doesn't make after effects crash is in the ImportFile command method; however, I'm trying to run a server ontop of my plugin so I can control after effects remotely.
    AEGP_ProjectH projH = NULL;
    AEGP_SuiteHandler suites(S_sp_basic_suiteP);
    A_UTF16Char templatePath[AEGP_MAX_PROJ_NAME_SIZE];
    const wchar_t* wide_templatePath = L"C:\\Projects\\TT1.aep";
    copyConvertStringLiteralIntoUTF16(wide_templatePath, templatePath);
    ERR(suites.ProjSuite5()->AEGP_OpenProjectFromPath(templatePath, &projH));
    I click debug and hook into visual studio and it's saying.
    Unhandled exception at 0x000000003201B840 (Projector.aex) in AfterFX.exe: Stack cookie instrumentation code detected a stack-based buffer overrun.
    I've even tried registering into the IdleHook and it still crashes.. Any ideas?

    I ended up calling ExecuteScript and hooking into the importfile callback.
    A_char* scriptAC = "app.project.importFile(new ImportOptions(new File(\"test.vmp\")));";
    ERR(suites.UtilitySuite5()->AEGP_ExecuteScript(S_my_id, scriptAC, FALSE, NULL, NULL));

  • FCP 6.02 Crashing when opening Project

    Hi,
    Going bananas trying to work out why a project I have been working on for 6months now causes FCP to crash when opening. I can open other projects fine, but when I try and open a project with all media offline I get the same issue.
    All drives are external and I have space on both local and external disks.
    I have tried opening the project from the autosave vault - which should work - to no avail.
    I have now reinstalled Final Cut Studio 2 with no change to the above.
    Any help would be appreciated.
    Thanks
    p

    Thanks Shane,
    I was running all the latest apps - Qt 7.3, FCP6.02 OSX 10.411, did all the updates etc.
    By erasing FCP and compressor I was able to get the project to open, but exporting through compressor kept crashing - which was an original fault that started happening before the project crash issue.
    Not wanting to waste any more time I did a complete erase and re-install of my computer, and after spending close to half a day doing it I think it's been worth it - though I'm going through the testing phase - although as it stands the project has been loading and compressor has been working properly (will test more though).
    I was using a couple of plugins that I downloaded from Apple's website: FX plugins manager of sorts, and I was using a filmic filter from that set which I think may have been corrupting the whole project.
    I will keep testing though...
    p

  • Premiere pro crashes when opening project

    Premiere pro project crashes when opening. I have an imac running OS 10.7.3 (8GB Ram, AMD Radeon HD 6970 2048mb) and have Premiere Pro 5.5.2. I have had 2 projects that I have worked on for hours and saved numerous times and then when I closed pp and tried to reopen the file the screen goes white and then crashes. Please help.

    Ann, THANKS for replying!
    If I open a brand new project, which I could do before, and then IMPORT a previous project, it works and I can edit and export the project.  However, it did crash upon trying to save it and I still can not just open a previously created project.  When I do I get an error message that Says: "Premiere has encountered an error and needs to close down.  We will attempt to save your project."
    Do you or anyone else have any ideas?

  • LabVIEW Crashes when Opening Project

    Hey Guys,
    I'm running into an interesting issue where LabVIEW crashes when opening a project. This is the second time I've run into this issue, on the same project. To get around it the first time I simply deleted and re-made my project, but since it's happened again, I need to figure out how to debug it. The symptom is that LabVIEW will crash when opening the project (sometimes I can see the "vi loading" screen) without any indication that crash has occured. It doesn't even launch the error reporter, the process just dies. Anyone know how I can go about debugging this?
    Solved!
    Go to Solution.

    xkenneth86,
    What version of LabVIEW? Have you ever had previous versions of LabVIEW on your computer? Can you attach a screenshot of the crash?
    David H.
    National Instruments

  • After Effects Crash when editing a Project on high end PC.

    Good day i am trying to edit a project on after effects and it all opens just fine, but when i go to edit and move around in the timeline i get crash reports and the program either closes or just doesnt respond. I have a Alienware PC, with 32 GB ram and a 4GB video card. Shouldnt have any PC restraints.

    Utilizing all the cores and all the memory is not what you are after. You have to leave resources for other processes and you have to make sure that your system has enough resources to do things like decode footage in the background and process the effects you are setting up in AE. Some video codecs do not respond well to MP rendering so you may have to turn that off or transcode your footage to something that works.
    As Myenium said your question lacked the details necessary to even guess what is going wrong. The best option to troubleshoot your problem is to reset your preferences to the default settings then see if the project works. If it doesn't start exploring things like source footage formats for problems. Then start adjusting your memory and MP settings using the guidelines that Adobe has published for optimizing performance.

  • PE 8 crashes when opening project after loading Windows Live/Movie Maker

    Have a new HP computer with Windows 7 and plenty of RAM/ROM.  Loaded all the updates for Windows, PE 8.01, ATI, etc. but still crashed when I open a project.  It worked fine for the first 2 weeks, then I loaded Windows Live/Movie Maker and now PE 8 is unhappy.  Seems like lots of crashing issues but can't find this particular one.  Reload PE 8?  Remove Windows Live/Movie Maker?  Thanks if you have some help.

    The only thing I can think of is that Windows LIVE/Movie Maker is runnin
    g like messenger and Office LIVE and that would be disturbing for
    PE8... You can enter the pro
    ccesses with ctrl-alt-del and kill the Movie Maker proccess manually (in the handler) in that case and you would not need to uninstall it but repeat killing the proccess every time for PE8.
    Otherwise uninstalling LIVE Movie Maker should be fixing it if I take a guess, and I wonder doesn't you have Windows Movie Maker in the computer from start, why would you need/want Windows LIVE Movie Maker (at least my Vista has Movie Maker preinstalled)?

  • After Effects Alert when opening (Error: Mount Point list is empty)

    I am so confused right now. I have searched everywhere for a solution to no avail. I have a brand new Mac Pro 2.7 Ghz 12-core intel Xeon e5 with 32 gigs of ram. I installed Reelsmart's Motion blur and when I tried to re-open After Effects I got an After Efects Alert that reads.
    Last log message was: <140735179719440> <EAMountPoints> <0> Error: mount point list is empty
    Generating crash log, which may take a few minutes.
    Can anyone help please! I'm on a tight deadline and I'm grounded.
    Thank you, thank you!!

    What exact version of AE (down to the last decimal point)?

Maybe you are looking for

  • Emails not showing up in folders

    before i upgraded to ios7 my emails used to come through blazing fast.  the second someone would send me an email it would show up on my phone.  ever since the upgrade my emails do not show up unless I refresh each individually mail folder not just t

  • [ANNOUNCEMENT] Hetman 1.0 Early Access  - powerful Java file manager

    SoftAge has launched the Early Access Program for Hetman 1.0. Handy Java desktop application Hetman is a dual-panel file manager for the huge Java community. Hetman is powered by Fusion framework (based on SWT), it has a decent responsive cross platf

  • 80GB won't load 640x480 H.264 videos

    I have converted some DVDs into 640x480 H.264 at about 1000kbps. However, when I try and load them onto my 80GB pod it says that the ipod can't play them. Am I doing something wrong. It is my understanding that they should load and then be converted

  • Contracts based on Material Groups....

    Can we create Contracts based on material Group? Like We want to create a contract for Material Group Casting. We want to negotiate terms for Material Group & then procure the part. How do we do this? Thanks Anupam

  • Download remote http file

    Hi! What is the best app for downloading remote http files (in this case large xml's) through my mac, to either my mac and/or another remote server? Thanks!