After effects cs6 never quit

Hi,
I'm on windows 7 64bit, 24Mb RAM 2*2.5 Xeon.
Everytime I want to qui after effect CS6 I have to kill every process myself in the task manager. It doesn't quit by itself. I use the multiprocessing of AE and I have to kill them one by one and kill also the dynamiclink.exe.I just installed windows 7 on a new SSD drive and installed creative cloud applications. It's a new system. I have another computer with same spec and I don't have this problem. The only difference between them is a blackmagic card. I tried to reinstall adobe application but it's still the same. I did'nt find any answer on the forum. Apparently I am alone.
Thank you

Best to post product specific questions in the relevant product forum
http://forums.adobe.com/community/aftereffects_general_discussion

Similar Messages

  • After Effects CS6 - Very slow workflow

    Hi everyone, my first writing in adobe forums. I've contacted 3 adobe support agents, but I didn't get much help from them. Recently I switched from PC to Mac Pro, having Adobe Production Premium 5.5 for Windows and now upgraded to Adobe Production Premium 6.
    First I tried a trial of After Effects CC and I was surprised how slow it is. Now I'm using AE CS6 full version and it's a bit better, but still pretty dang slow. (The video I made for adobe support explaining the problem is here: http://www.youtube.com/watch?v=-jsZZpH0vYU )
    To try to cut long story short. In the video adove, I've created couple of text layers and couple of shape layers. Made them 3D. Added a camera too. When I move the camera, everything is refreshing extremly slow. It's like you're having 100 3D layers and very busy scene,
    and actually it's few most simplest 3D layers. The agents from adobe support told me to switch to half rez, or draft mode etc. But the problem is, I do not want to work in half rey, draft mode or something similar, with my configuration it should work pretty normal. Never
    had these kind of problems in AE CS5.5. I tried everything, updated the software, updated my Mac OS, disabled global cache, even disabled multiprocessing etc. Btw, rendering is okay.
    Is this the way CS6 is made? Is it supposed to be slow? Because, literally I got an answer from the agent that AECS6 is designed like that, in other words, to be slow
    I really have no idea anymore how to make this work. I would like to get back to my lovely 5.5, but I only have license for Windows. If you guys could help me, I would really appriciate that.
    I use:
    * Mac Pro
    * 2 x 2,4 GHz 6-Core Intel Xeon
    * 64 GB 1333 MHz DDR3
    * ATI Radeon HD 5870 1024MB
    * 2TB HDD
    * 2 x Apple LED Cinema Display 27"
    * After Effects CS6 - 11.0.2.11
    * Mac OS X 10.8.4
    * I haven't had this problems ever before (using ae for quite some time)
    * At the moment no 3rd party plugins installed
    Thanks!
    Mirza

    You'll have to get used to creating Ram Previews and using AE's interface in the right way. You should really go through the getting started materials on the home page and take a look at the FAQ. AE is a layer based pixel calculating beast that will do a lot more to a movie at 60 frames per second than Photoshop will do on to a still image. After Effects is essentially Photoshop for movies with a lot more options.
    If you want to smoothly drag through the timeline and playback multiple cuts with simple transitions and two or three layers then use Premiere Pro. If you need to use 20 layers and 60 effects to create a stunning composite or motion graphics effect then you're stuck with rendering at just about any price point.

  • Problem Saving in After Effects CS6

    I am currently working on a project in After Effects CS6 that is no more than 40 seconds. Yet, when I try to save the project, After Effects will not respond. As a result, I must force quit the application and restart it. I believe it is a problem with the file because I have worked on different projects instead and they will save with no problem - ones that are much longer than 40 seconds! Not sure if it is a problem with my ram or memory, but I checked both and they all seem like they shouldn't be a result of the problem. Please help.

    After Effects CS6 version 11.0.2
    I have installed the most recent updates.
    Mac OS X Version 10.8.4
    Source footage: H.264
    There are no error messages.
    When this problem occured was whenever I tried to save the project. I was not able to save my changes since.
    I have never had a problem with it until now. All my other projects are saving correctly but this one seems to freeze up whenever I do try to save it no matter what change I have addressed.
    I currently have Quicktime Player Version 10.2
    I do not run any other software but Finder and/or Adobe Bridge CS6 while I am in After Effects.
    I have a few plug-ins installed to After Effects but they have not affected any computer performance or created saving issues.
    My computer is a MacBook Pro 13-inch, mid 2012. It has a 2.9 GHz Intel Core i7 processor along with 8 GB 1600 MHz DDR3 memory/ram. It has Intel HD Graphics 4000 512 MB and 373.99 free gigs of space. However, I noticed that over 280 of my 750gig hard drive are videos, a majority from After Effects. It would be nice to know how to perform a disc cleanup so I could perhaps solve the problem through that option. I have no external hard drives nor are any connected.
    I have no third-party hardware involved.
    I am not aware that I am using OpenGL to render my clips.
    This problem only occurs when saving my project on this .aep file only!
    I have tried emptying my disk and audio cache which has not helped ... I hope I will not have to re-install After Effects because that is the last thing I would want to do.
    Hope this information helps ... thanks guys!

  • Problem importing adobe premiere project into After effects CS6

    I've been working in Adobe's premiere and after effects for quite a few years now and this problem is new to me.
    I'm working on a project in After Effects CS6 and want to import a premiere pro project into After Effects. I go -> File -> import -> adobe premiere project
    Select project
    Select sequence
    Now After Effects CS6 imports all files from the premiere pro project like before in CS5, but now also imports the videofiles as sequences at the root in my project panel and messes everything up. Before it usually imported nice and tidy with the same folder structure as the premiere pro project would have.
    But that isn't the main problem. When i open the sequence i wanted to import and work on, some clips have been shortened down to 1 FRAME LONG  at the end. These clips have a 500% speed  in premiere pro, but this has never been a problem before, after effects has always before been able to translate the speed variations in clips from premiere -> after effects.
    The adobe premiere project that was imported is a 60 sec promo with various clips in various formats (Gopro h264, dv pal quicktime etc). Footage not exceeding the fair amount that after effects should handle. 15-20 videfiles at 30 sec each.
    I've never had this problem before with premiere <-> after effects.
    Anyone?

    I just found the solution!
    In my adobe premiere project that i was trying to import, some of the clips were "right clicked" and applied "Scale to frame size"
    Every videoclip that had "scale to frame size" in my adobe premiere pro sequence would import as its own composition in After Effects rather than just a videofile, and some of the clips would be trimmed down to be invisible.
    So if you have any problem with a clip not importing correctly into a sequence in after effects, check to make sure "scale to frame size" is not applied to the clip in premiere pro.
    I removed the scale to frame size in the premiere project and now everything imports fine into after effects.
    Sorry for the post.

  • After Effects CS6 error: RAM Preview needs 2 or more frames to playback - any ideas please?

    Hi everyone,
    I'm running After Effects CS6 (11.0.4.2) on a MacBook Pro 2.8Ghz with 16GB RAM (Mac OS 10.9.4)
    As a test, I created a 3 and a half minute Sequence in Adobe Premiere CS6, and then imported this into After Effects CS6, and placed it on the AE timeline.
    This footage involves a couple of 1920x1080p footage movies, some psds and a large number of JPGs exported from two videos arranged as a sequence in two layers in Premiere, one on top of the other. So all in all for a Premiere / After Effects file I'd say it's reasonably heavy.
    I then did a RAM Preview with Multiprocessing switched off - the 3 and a half minute sequence loaded into RAM, taking about 1min 30seconds, and played back in realtime at 25fps. This worked fine with 3,4,5 and 6 GB RAM available to other applications in the Memory Preferences. All things considered I think this is quite good. I can make changes, reclick the RAM Preview icon and my changes load into RAM and it previews ok.
    My only 'complaint' is how long the RAM Preview takes to load up the whole thing.
    I've been reading up on Multiprocessing and decided to try this to see if I can speed up the time it takes my RAM Preview to load up.
    So I looked at some recommendations from Adobe and read information on various forums including this one.
    My settings in the Memory Preferences are currently
    • 6GB reserved for other applications
    • Reduce cache size when system is low on memory - unticked
    • After Effects Multiprocessing - ticked
    • Installed CPUs (processor cores) - 8
    • CPUs reserved for other applications - 6
    • RAM allocation per background CPU - 3GB
    • Actual CPUs that will be used - 2
    This combination takes about 25 seconds to load up my 3 and a half minute sequence which I thought was pretty amazing.
    I then pressed the stop button and then the play button - so now just playing the sequence briefly.
    And also added a new layer - into the timeline - just a simple shape.
    Then I tried a RAM Preview again.
    I found I could load up part of the sequence but not load the whole thing into RAM.
    I kept trying to get a RAM Preview and got this message
    "After Effects error: RAM Preview needs 2 or more frames to playback" which seems to prevent RAM Preview from working.
    Eventually I quit and restarted After Effects and the problem went away temporarily and then came back when I tried again.
    I tried various changes to the Memory Preferences - trying 3GB available for other applications. This gave 13GB of my 16GB RAM to After Effects.
    This made it take slightly longer for the After Effects error to appear but it still appeared.
    I tried ticking Reduce Cache size in the Memory Prefs  - the After Effects error still appeared, so having read this is supposed to make the issue better I now leave it untucked, but as far as I can see ticked or untucked, it makes no difference, the problem remains.
    I've since tried -
    Making 2,3,4,5 and 6 CPUs available for other applications.
    Changing the Background RAM allocation per background CPU to 0.75GB, 1GB, 1.5GB, 2GB and 3GB
    Lots of combinations.
    But in the end, I always get the "After Effects error: RAM Preview needs 2 or more frames to playback" error.
    It might take less or more time for the message to show up, depending on the combination of settings, but in the end I always got the same message appearing.
    And I notice that I can RAM Preview less and less of the timeline. i.e. it becomes more blue than it does green and will load in only a small section of the timeline as opposed to the whole thing.
    Reading further, I tried Edit > Purge > Image Cache and Edit > Purge > All Memory but still get the error message.
    I also tried ensuring there were no other applications running e.g. Safari or Chrome or Firefox. And certainly not Photoshop or Premiere etc.
    Reading even further, I tried two Memory management applications - 'Memory Clean' and 'Purge.'
    Neither has had any effect - the After Effects error still appears.
    Then I went back into the Memory and Multiprocessing Preferences.
    I unticked Render Multiple Frames Simultaneously. And now the RAM Preview loads the whole 3 and half minute sequence in entirety, taking about 1 and half minutes to do so. It's working as perfectly as if I'd just quit and re-opened the application.
    Then I went back into the Memory and Multiprocessing Preferences.
    I reticked Render Multiple Frames Simultaneously.
    The chose Edit > Purge > All
    And tried a RAM Preview again. It loaded up in 25 seconds, but then, as previously, the error message came.
    I tried Edit > Purge All - no effect.
    And I tried going into the Media and Disk Cache Preferences and clicked Empty Disk Cache - still the problem remains.
    I understand from my reading that After Effects CS6 11.0.2 was intended to fix this issue but I'm on 11.0.4 and as far as I can tell, I still have it - assuming it's the same thing.
    As far as I can see, not using Multiprocessing allows me to work without these errors but take a bit longer to load the RAM Preview.
    However I'd like to be able to use Multiprocessing as it seems it can potentially speeds things up quite a lot. I realise I could just not use it and AE would work, but I'd rather be able to make use of a feature of the software if possible, especially if it will speed things up and make optimum use of the my computer's hardware.
    I've downloaded a trial copy of After Effects CC 2014. I'm still testing it but as far as I can see the RAM Preview error appears in this version of AE as well, but can take bit longer to show up in my experience.
    Thanks everyone - if anyone has any thoughts or advice I'd appreciate hearing your opinions.
    Kind regards,
    John

    You need to have much more RAM reserved for other applications and more CPUs reserved for other applications. Your current settings are crippling your performance.
    Read these:
    https://blogs.adobe.com/aftereffects/2009/12/performance-tip-dont-starve-yo.html
    http://blogs.adobe.com/aftereffects/2010/03/performance-tip-dont-oversched.html
    After you have adjusted your settings according to the recommendations on those pages, restart your computer and try again.

  • After Effects CS6 Crashes Upon Opening

    Here is the problem:
    I have After Effects CS6, and it and other creative suite programs have been working just fine, until recently. This just started a few days ago after every time I open After Effects to start a project it immediately closes and I receive this screen. I don't even make it to a project panel.
    under the view problem details it reads:
    Problem signature:
      Problem Event Name: APPCRASH
      Application Name: AfterFX.exe
      Application Version: 11.0.0.378
      Application Timestamp: 4f6d63ab
      Fault Module Name: ole32.dll
      Fault Module Version: 6.1.7601.17514
      Fault Module Timestamp: 4ce7c92c
      Exception Code: c0000005
      Exception Offset: 000000000001022a
      OS Version: 6.1.7601.2.1.0.768.3
      Locale ID: 1033
      Additional Information 1: ea97
      Additional Information 2: ea97fd9fc4586d82a9317d4715f3d725
      Additional Information 3: dd88
      Additional Information 4: dd88d2dea5f801ce78614a15e5184439
    Read our privacy statement online:
      http://go.microsoft.com/fwlink/?linkid=104288&clcid=0x0409
    If the online privacy statement is not available, please read our privacy statement offline:
      C:\Windows\system32\en-US\erofflps.txt
    I have tried to "check online for a solution and close the program" but not results come of it.
    Potential source of problem : I was uploading a Camera Raw sequence into AE when it decided to stop responding. Upon trying everything to revive the program I had to force quit. Since then the program has been acting funky on me.I was able to open AE successfully twice by right clicking the AE icon in my bar then selecting a specific project from the pop up menu.
    But since then, this quick fix no longer works I have uninstalled the program once, then re-installed the program, upon which it worked for 2 days, then stopped working and here I am. My exact steps when trying to open the program are 1. turn the computer on 2. click on the AE icon in my taskbar 3.Error screen
    Here are my system specs:
    I have done all of the recent updates available
    If there is anymore information I need to provide please let me know. There is no other third-party hardware or related items on this computer.
    thanks in advance

    So I updated After Effects, It all seemed to be working just fine. And then a day ago it started doing the same thing. I have updated everything for the computer and on AE. Any idea how to fix it? If it is the caches, trash, etc.. how do I deal with this problem?
    New problem signature reads as follows:
    Problem signature:
      Problem Event Name: APPCRASH
      Application Name: AfterFX.exe
      Application Version: 11.0.4.2
      Application Timestamp: 52886341
      Fault Module Name: ole32.dll
      Fault Module Version: 6.1.7601.17514
      Fault Module Timestamp: 4ce7c92c
      Exception Code: c0000005
      Exception Offset: 000000000001022a
      OS Version: 6.1.7601.2.1.0.768.3
      Locale ID: 1033
      Additional Information 1: ea97
      Additional Information 2: ea97fd9fc4586d82a9317d4715f3d725
      Additional Information 3: dd88
      Additional Information 4: dd88d2dea5f801ce78614a15e5184439

  • Adobe After Effects 11.0 quit unexpectedly

    After effect Alert message box popped up and quit unexpectedly over and over...
    the messages says:
    Last log message was:<140735244980608> <ae.blitpipe> <2> Making New Context.
    And this crsh log appears
    Here is the problem details and system cofiguration
    Please help me!
    Process:         After Effects [260]
    Path:            /Applications/Adobe After Effects CS6/Adobe After Effects CS6.app/Contents/MacOS/After Effects
    Identifier:      com.adobe.AfterEffects
    Version:         11.0 (11.0)
    Code Type:       X86-64 (Native)
    Parent Process:  launchd [132]
    User ID:         501
    Date/Time:       2013-11-17 02:19:35.141 +0900
    OS Version:      Mac OS X 10.8.5 (12F45)
    Report Version:  10
    Interval Since Last Report:          1965 sec
    Crashes Since Last Report:           1
    Per-App Interval Since Last Report:  354 sec
    Per-App Crashes Since Last Report:   1
    Anonymous UUID:                      E63C15AC-3B18-5343-3D7F-5AE5A0EA641D
    Crashed Thread:  0  Dispatch queue: com.apple.main-thread
    Exception Type:  EXC_BAD_ACCESS (SIGABRT)
    Exception Codes: KERN_INVALID_ADDRESS at 0x00000001712ad000
    VM Regions Near 0x1712ad000:
        MALLOC_LARGE           00000001659f5000-00000001712ad000 [184.7M] rw-/rwx SM=PRV 
    -->
        MALLOC_TINY            0000000171300000-0000000171400000 [ 1024K] rw-/rwx SM=PRV 
    Application Specific Information:
    abort() called
    Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
    0   libsystem_kernel.dylib                  0x00007fff903a7212 __pthread_kill + 10
    1   libsystem_c.dylib                       0x00007fff8b930b24 pthread_kill + 90
    2   libsystem_c.dylib                       0x00007fff8b974f61 abort + 143
    3   U.dylib                                 0x0000000102b79152 U_LoadFrameworkBundle + 562
    4   com.adobe.dvacore.framework             0x0000000102fcb535 (anonymous namespace)::SignalHandler(int, __siginfo*, void*) + 261
    5   libsystem_c.dylib                       0x00007fff8b91d90a _sigtramp + 26
    6   PF.dylib                                0x00000001019b4c93 PF_WorldCopy_HQ + 3555
    7   PF.dylib                                0x00000001019b6672 PF_CopyBits_Draft_Static + 162
    8   PIN.dylib                               0x0000000101d241b4 D_PS3p_WriteHeader + 11972
    9   PIN.dylib                               0x0000000101cc4e5e PINp_GetFrameNumForStillSeq + 2078
    10  PIN.dylib                               0x0000000101cc5b9e PINp_GetFrameNumForStillSeq + 5470
    11  PIN.dylib                               0x0000000101cc66d9 PINp_GetFrameNumForStillSeq + 8345
    12  PIN.dylib                               0x0000000101cc6a12 PIN_DrawSubFrame(PIN_SeqSpec**, PIN_DrawFramePB const&, M_Rect const&, PF_World*) + 146
    13  BEE.dylib                               0x0000000100fd05c9 BEE_CompareKeyframes(BEE_StreamSpec const*, int, int, unsigned char*) + 1353
    14  BEE.dylib                               0x0000000100fd1464 BEE_CheckoutItemFrame(BEE_Item*, BEE_ItemRenderOptions const&, BEE_CheckoutReceipt*, bool) + 2644
    15  BEE.dylib                               0x0000000100fd4d43 BEE_CheckoutLayerFrame(BEE_AVLayer const*, BEE_LayerRenderOptions const&, BEE_LayerCheckoutType, BEE_CheckoutReceipt*) + 3683
    16  BEE.dylib                               0x00000001010a63c3 BEE_AddStrokesGroupTail(BEE_Layer const*, TDB_StreamIDPath*) + 21075
    17  RG.dylib                                0x0000000101fc0d65 RG_Traverser::CheckStackUsage() const + 501
    18  RG.dylib                                0x0000000101fc0f31 RG_CheckoutResult::GetOutputWorld() + 109
    19  BEE.dylib                               0x00000001010a6c7d BEE_AddStrokesGroupTail(BEE_Layer const*, TDB_StreamIDPath*) + 23309
    20  RG.dylib                                0x0000000101fc0d65 RG_Traverser::CheckStackUsage() const + 501
    21  RG.dylib                                0x0000000101fc0fc1 RG_CheckoutResult::GetWorld() + 105
    22  RG.dylib                                0x0000000101fb76c5 RG_CacheNodeBase::Render(RG_NodeRenderCB*, RG_RenderRequest const&, RG_NodeData const*) const + 101
    23  RG.dylib                                0x0000000101fc0d65 RG_Traverser::CheckStackUsage() const + 501
    24  RG.dylib                                0x0000000101fc18ba RG_Traverser::Execute(RG_RenderRequest const&, M_LRect*, char*, PF_World**, RG_BufferLock**) + 650
    25  RG.dylib                                0x0000000101fc1bb7 RG_ExecuteGraph(RG_RenderNode const*, RG_RenderRequest const&, M_LRect*, char*, PF_World**, RG_BufferLock**) + 87
    26  BEE.dylib                               0x00000001010b7c70 BEE_RenderLayerForArtisanPlus(void*, BEE_Layer*, BEE_RenderTrace*, unsigned int, PF_World**) + 3360
    27  BEE.dylib                               0x00000001010b7f7c BEE_RenderTextureForArtisan(void*, BEE_RenderTrace*, unsigned int, M_Vector2T<double>*, M_FloatRect*, PF_World**, M_Matrix3*) + 44
    28  com.adobe.AfterEffects.AEGPDriver          0x0000000124d4a1ae 0x124d3c000 + 57774
    29  com.adobe.AfterEffects.Escher           0x0000000124e536f8 GPMain_Escher + 7448
    30  com.adobe.AfterEffects.Escher           0x0000000124e5f3ee GPMain_Escher + 55822
    31  com.adobe.AfterEffects.Escher           0x0000000124ea15b6 GPMain_Escher + 326614
    32  com.adobe.AfterEffects.Escher           0x0000000124e5d814 GPMain_Escher + 48692
    33  com.adobe.AfterEffects.Escher           0x0000000124e5eadf GPMain_Escher + 53503
    34  com.adobe.AfterEffects.Escher           0x0000000124e62b8b GPMain_Escher + 70059
    35  com.adobe.AfterEffects.Escher           0x0000000124e5257f GPMain_Escher + 2975
    36  PR.dylib                                0x0000000101f942b2 PR_Render + 594
    37  PR.dylib                                0x0000000101f940df PR_Render + 127
    38  BEE.dylib                               0x00000001010a5568 BEE_AddStrokesGroupTail(BEE_Layer const*, TDB_StreamIDPath*) + 17400
    39  RG.dylib                                0x0000000101fc0d65 RG_Traverser::CheckStackUsage() const + 501
    40  RG.dylib                                0x0000000101fc0f31 RG_CheckoutResult::GetOutputWorld() + 109
    41  RG.dylib                                0x0000000101fb8a67 RG_CompositeNodeBase::Render(RG_NodeRenderCB*, RG_RenderRequest const&, RG_NodeData const*) const + 139
    42  RG.dylib                                0x0000000101fc0d65 RG_Traverser::CheckStackUsage() const + 501
    43  RG.dylib                                0x0000000101fc0f31 RG_CheckoutResult::GetOutputWorld() + 109
    44  RG.dylib                                0x0000000101fb8a67 RG_CompositeNodeBase::Render(RG_NodeRenderCB*, RG_RenderRequest const&, RG_NodeData const*) const + 139
    45  RG.dylib                                0x0000000101fc0d65 RG_Traverser::CheckStackUsage() const + 501
    46  RG.dylib                                0x0000000101fc0f31 RG_CheckoutResult::GetOutputWorld() + 109
    47  RG.dylib                                0x0000000101fb8a67 RG_CompositeNodeBase::Render(RG_NodeRenderCB*, RG_RenderRequest const&, RG_NodeData const*) const + 139
    48  RG.dylib                                0x0000000101fc0d65 RG_Traverser::CheckStackUsage() const + 501
    49  RG.dylib                                0x0000000101fc0f31 RG_CheckoutResult::GetOutputWorld() + 109
    50  RG.dylib                                0x0000000101fb8a67 RG_CompositeNodeBase::Render(RG_NodeRenderCB*, RG_RenderRequest const&, RG_NodeData const*) const + 139
    51  RG.dylib                                0x0000000101fc0d65 RG_Traverser::CheckStackUsage() const + 501
    52  RG.dylib                                0x0000000101fc0f31 RG_CheckoutResult::GetOutputWorld() + 109
    53  RG.dylib                                0x0000000101fb8a67 RG_CompositeNodeBase::Render(RG_NodeRenderCB*, RG_RenderRequest const&, RG_NodeData const*) const + 139
    54  RG.dylib                                0x0000000101fc0d65 RG_Traverser::CheckStackUsage() const + 501
    55  RG.dylib                                0x0000000101fc0f31 RG_CheckoutResult::GetOutputWorld() + 109
    56  RG.dylib                                0x0000000101fb8a67 RG_CompositeNodeBase::Render(RG_NodeRenderCB*, RG_RenderRequest const&, RG_NodeData const*) const + 139
    57  RG.dylib                                0x0000000101fc0d65 RG_Traverser::CheckStackUsage() const + 501
    58  RG.dylib                                0x0000000101fc18ba RG_Traverser::Execute(RG_RenderRequest const&, M_LRect*, char*, PF_World**, RG_BufferLock**) + 650
    59  RG.dylib                                0x0000000101fc1c33 RG_Traverser::Execute(RG_RenderRequest const&, M_LRect const&, PF_World*, M_LRect*) + 83
    60  RG.dylib                                0x0000000101fc1e87 RG_ExecuteGraph(RG_RenderNode const*, RG_RenderRequest const&, M_LRect const&, PF_World*, M_LRect*) + 87
    61  BEE.dylib                               0x00000001010b57f7 BEE_RenderAdjustmentLayerForArtisan(PR_RenderContext**, BEE_RenderTrace*, PF_World*, M_Rect*, PF_World**) + 2567
    62  BEE.dylib                               0x00000001010b59a7 BEE_RenderAdjustmentLayerForArtisan(PR_RenderContext**, BEE_RenderTrace*, PF_World*, M_Rect*, PF_World**) + 2999
    63  BEE.dylib                               0x0000000100fd0840 BEE_CompareKeyframes(BEE_StreamSpec const*, int, int, unsigned char*) + 1984
    64  BEE.dylib                               0x0000000100fd1464 BEE_CheckoutItemFrame(BEE_Item*, BEE_ItemRenderOptions const&, BEE_CheckoutReceipt*, bool) + 2644
    65  BEE.dylib                               0x0000000100fd1896 BEE_CheckoutItemFrame(BEE_Item*, BEE_ItemRenderOptions const&, BEE_CheckoutReceipt*, bool) + 3718
    66  com.adobe.AfterEffectsLib.framework          0x00000001005dc7c8 CPanoProjItem::CheckoutItemFrameROptions(BEE_ItemRenderOptions const&, BEE_CheckoutReceipt*, int*, bool) + 402
    67  com.adobe.AfterEffectsLib.framework          0x00000001005dc508 CPanoProjItem::CheckoutItemFrame(T_Time const*, BEE_CheckoutReceipt*, int*, int*, bool) + 508
    68  com.adobe.AfterEffectsLib.framework          0x00000001005cf2f3 CPanoProjItem::RAMPreviewRenderFrame(T_Time const*, int, _RAMPreviewData*, unsigned char*) + 99
    69  com.adobe.AfterEffectsLib.framework          0x00000001005e510d CPanoProjItem::RAMPreviewLoadMissingFrames(_RAMPreviewData*) + 645
    70  com.adobe.AfterEffectsLib.framework          0x0000000100604b83 CPanoProjItem::DoRAMPreview_FromUpdate(void*) + 4067
    71  com.adobe.AfterEffectsLib.framework          0x00000001005e40b6 CPanoProjItem::DoRAMPreview(unsigned char, TimePal_LoopMode, unsigned char, bool, bool, unsigned char, unsigned char*) + 858
    72  com.adobe.AfterEffectsLib.framework          0x000000010043956b CEggApp::DoPreview(unsigned char, bool, unsigned char, unsigned char) + 307
    73  com.adobe.AfterEffectsLib.framework          0x0000000100421f93 CEggApp::DoCommand(int) + 3889
    74  com.adobe.AfterEffectsLib.framework          0x00000001004d1b25 CSwitchboard::HandlePostedCommands() + 19
    75  com.adobe.AfterEffectsLib.framework          0x00000001002d4a68 void dvacore::utility::MixHashGuid::MixInPtr<char>(char const*, unsigned long) + 14240
    76  com.adobe.dvacore.framework             0x0000000102ed86be int dvacore::config::ErrorManager::ExecuteFunction<void>(boost::function0<void>*, void*) + 28
    77  com.adobe.AfterEffectsLib.framework          0x000000010045ceee EggMain(bool, bool, bool, bool, bool, bool, char*, bool, int) + 1918
    78  com.adobe.dvacore.framework             0x0000000102ed85b0 void dvacore::config::ErrorManager::ExecuteFunctionWithTopLevelExceptionHandler<void>(boost::f unction0<void>, bool*) + 112
    79  com.adobe.AfterEffectsLib.framework          0x00000001002d3569 void dvacore::utility::MixHashGuid::MixInPtr<char>(char const*, unsigned long) + 8865
    80  com.apple.Foundation                    0x00007fff8e2bd463 __NSFireTimer + 96
    81  com.apple.CoreFoundation                0x00007fff919de804 __CFRUNLOOP_IS_CALLING_OUT_TO_A_TIMER_CALLBACK_FUNCTION__ + 20
    82  com.apple.CoreFoundation                0x00007fff919de31d __CFRunLoopDoTimer + 557
    83  com.apple.CoreFoundation                0x00007fff919c3ad9 __CFRunLoopRun + 1529
    84  com.apple.CoreFoundation                0x00007fff919c30e2 CFRunLoopRunSpecific + 290
    85  com.apple.HIToolbox                     0x00007fff8df77eb4 RunCurrentEventLoopInMode + 209
    86  com.apple.HIToolbox                     0x00007fff8df77c52 ReceiveNextEventCommon + 356
    87  com.apple.HIToolbox                     0x00007fff8df77ae3 BlockUntilNextEventMatchingListInMode + 62
    88  com.apple.AppKit                        0x00007fff8d3bc533 _DPSNextEvent + 685
    89  com.apple.AppKit                        0x00007fff8d3bbdf2 -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 128
    90  com.apple.AppKit                        0x00007fff8d3b31a3 -[NSApplication run] + 517
    91  com.adobe.AfterEffectsLib.framework          0x00000001004bd895 PT_RegisterTracker(A_Version, A_Version, int, _AEGP_GlobalRefcon*, char const*, char const*, PT_TrackerEntryPoints const*) + 128453
    92  com.adobe.AfterEffectsLib.framework          0x000000010045bfe6 SetAPETerminateFunc(boost::function<void ()> const&) + 886
    93  com.adobe.AfterEffectsLib.framework          0x000000010045c7ad EggMain(bool, bool, bool, bool, bool, bool, char*, bool, int) + 61
    94  com.adobe.AfterEffects                  0x0000000100003aad main + 1677
    95  com.adobe.AfterEffects                  0x000000010000340c start + 52
    Thread 1:: Dispatch queue: com.apple.libdispatch-manager
    0   libsystem_kernel.dylib                  0x00007fff903a7d16 kevent + 10
    1   libdispatch.dylib                       0x00007fff8ff4ddea _dispatch_mgr_invoke + 883
    2   libdispatch.dylib                       0x00007fff8ff4d9ee _dispatch_mgr_thread + 54
    Thread 2:
    0   libsystem_kernel.dylib                  0x00007fff903a70fa __psynch_cvwait + 10
    1   libsystem_c.dylib                       0x00007fff8b933fb9 _pthread_cond_wait + 869
    2   com.apple.CoreServices.CarbonCore          0x00007fff95f1c210 TSWaitOnCondition + 108
    3   com.apple.CoreServices.CarbonCore          0x00007fff95f1c3e7 TSWaitOnConditionTimedRelative + 132
    4   com.apple.CoreServices.CarbonCore          0x00007fff95e7ea98 MPWaitOnQueue + 252
    5   com.adobe.dvacore.framework             0x0000000102f45ce4 dvacore::threads::ThreadSafeDelayQueue::PopWithTimeout(std::auto_ptr<dvacore::threads::Al locatedFunctionT<boost::function<void ()> > >&, int) + 200
    6   com.adobe.dvacore.framework             0x0000000102f42fe3 dvacore::threads::(anonymous namespace)::ThreadedWorkQueue::WorkerMain(boost::shared_ptr<dvacore::threads::ThreadSafeD elayQueue> const&, boost::shared_ptr<dvacore::threads::Gate> const&) + 115
    7   com.adobe.dvacore.framework             0x0000000102f406d3 dvacore::threads::(anonymous namespace)::LaunchThread(std::string const&, boost::function0<void> const&, dvacore::threads::ThreadPriority, boost::function<void ()> const&, boost::function<void ()> const&) + 163
    8   com.adobe.boost_threads.framework          0x0000000109198ace thread_proxy + 158
    9   libsystem_c.dylib                       0x00007fff8b92f772 _pthread_start + 327
    10  libsystem_c.dylib                       0x00007fff8b91c1a1 thread_start + 13
    Thread 3:
    0   libsystem_kernel.dylib                  0x00007fff903a70fa __psynch_cvwait + 10
    1   libsystem_c.dylib                       0x00007fff8b933fb9 _pthread_cond_wait + 869
    2   com.apple.CoreServices.CarbonCore          0x00007fff95f1c210 TSWaitOnCondition + 108
    3   com.apple.CoreServices.CarbonCore          0x00007fff95f1c3e7 TSWaitOnConditionTimedRelative + 132
    4   com.apple.CoreServices.CarbonCore          0x00007fff95e7ea98 MPWaitOnQueue + 252
    5   com.adobe.dvacore.framework             0x0000000102f45ce4 dvacore::threads::ThreadSafeDelayQueue::PopWithTimeout(std::auto_ptr<dvacore::threads::Al locatedFunctionT<boost::function<void ()> > >&, int) + 200
    6   com.adobe.dvacore.framework             0x0000000102f42fe3 dvacore::threads::(anonymous namespace)::ThreadedWorkQueue::WorkerMain(boost::shared_ptr<dvacore::threads::ThreadSafeD elayQueue> const&, boost::shared_ptr<dvacore::threads::Gate> const&) + 115
    7   com.adobe.dvacore.framework             0x0000000102f406d3 dvacore::threads::(anonymous namespace)::LaunchThread(std::string const&, boost::function0<void> const&, dvacore::threads::ThreadPriority, boost::function<void ()> const&, boost::function<void ()> const&) + 163
    8   com.adobe.boost_threads.framework          0x0000000109198ace thread_proxy + 158
    9   libsystem_c.dylib                       0x00007fff8b92f772 _pthread_start + 327
    10  libsystem_c.dylib                       0x00007fff8b91c1a1 thread_start + 13
    Thread 4:
    0   libsystem_kernel.dylib                  0x00007fff903a70fa __psynch_cvwait + 10
    1   libsystem_c.dylib                       0x00007fff8b933fb9 _pthread_cond_wait + 869
    2   com.apple.CoreServices.CarbonCore          0x00007fff95f1c210 TSWaitOnCondition + 108
    3   com.apple.CoreServices.CarbonCore          0x00007fff95f1c3e7 TSWaitOnConditionTimedRelative + 132
    4   com.apple.CoreServices.CarbonCore          0x00007fff95e7ea98 MPWaitOnQueue + 252
    5   com.adobe.dvacore.framework             0x0000000102f45ce4 dvacore::threads::ThreadSafeDelayQueue::PopWithTimeout(std::auto_ptr<dvacore::threads::Al locatedFunctionT<boost::function<void ()> > >&, int) + 200
    6   com.adobe.dvacore.framework             0x0000000102f42fe3 dvacore::threads::(anonymous namespace)::ThreadedWorkQueue::WorkerMain(boost::shared_ptr<dvacore::threads::ThreadSafeD elayQueue> const&, boost::shared_ptr<dvacore::threads::Gate> const&) + 115
    7   com.adobe.dvacore.framework             0x0000000102f406d3 dvacore::threads::(anonymous namespace)::LaunchThread(std::string const&, boost::function0<void> const&, dvacore::threads::ThreadPriority, boost::function<void ()> const&, boost::function<void ()> const&) + 163
    8   com.adobe.boost_threads.framework          0x0000000109198ace thread_proxy + 158
    9   libsystem_c.dylib                       0x00007fff8b92f772 _pthread_start + 327
    10  libsystem_c.dylib                       0x00007fff8b91c1a1 thread_start + 13
    Thread 5:
    0   libsystem_kernel.dylib                  0x00007fff903a70fa __psynch_cvwait + 10
    1   libsystem_c.dylib                       0x00007fff8b933ff3 _pthread_cond_wait + 927
    2   com.apple.CoreServices.CarbonCore          0x00007fff95f1c406 TSWaitOnConditionTimedRelative + 163
    3   com.apple.CoreServices.CarbonCore          0x00007fff95e7ea98 MPWaitOnQueue + 252
    4   com.adobe.dvacore.framework             0x0000000102f45ce4 dvacore::threads::ThreadSafeDelayQueue::PopWithTimeout(std::auto_ptr<dvacore::threads::Al locatedFunctionT<boost::function<void ()> > >&, int) + 200
    5   com.adobe.dvacore.framework             0x0000000102f42fe3 dvacore::threads::(anonymous namespace)::ThreadedWorkQueue::WorkerMain(boost::shared_ptr<dvacore::threads::ThreadSafeD elayQueue> const&, boost::shared_ptr<dvacore::threads::Gate> const&) + 115
    6   com.adobe.dvacore.framework             0x0000000102f406d3 dvacore::threads::(anonymous namespace)::LaunchThread(std::string const&, boost::function0<void> const&, dvacore::threads::ThreadPriority, boost::function<void ()> const&, boost::function<void ()> const&) + 163
    7   com.adobe.boost_threads.framework          0x0000000109198ace thread_proxy + 158
    8   libsystem_c.dylib                       0x00007fff8b92f772 _pthread_start + 327
    9   libsystem_c.dylib                       0x00007fff8b91c1a1 thread_start + 13
    Thread 6:
    0   libsystem_kernel.dylib                  0x00007fff903a70fa __psynch_cvwait + 10
    1   libsystem_c.dylib                       0x00007fff8b933fb9 _pthread_cond_wait + 869
    2   com.apple.CoreServices.CarbonCore          0x00007fff95f1c210 TSWaitOnCondition + 108
    3   com.apple.CoreServices.CarbonCore          0x00007fff95f1c3e7 TSWaitOnConditionTimedRelative + 132
    4   com.apple.CoreServices.CarbonCore          0x00007fff95e7ea98 MPWaitOnQueue + 252
    5   com.adobe.ACE                           0x000000010a1272c9 0x10a0ee000 + 234185
    6   com.adobe.ACE                           0x000000010a1265da 0x10a0ee000 + 230874
    7   com.apple.CoreServices.CarbonCore          0x00007fff95ef37e0 PrivateMPEntryPoint + 58
    8   libsystem_c.dylib                       0x00007fff8b92f772 _pthread_start + 327
    9   libsystem_c.dylib                       0x00007fff8b91c1a1 thread_start + 13
    Thread 7:
    0   libsystem_kernel.dylib                  0x00007fff903a70fa __psynch_cvwait + 10
    1   libsystem_c.dylib                       0x00007fff8b933fb9 _pthread_cond_wait + 869
    2   com.apple.CoreServices.CarbonCore          0x00007fff95f1c210 TSWaitOnCondition + 108
    3   com.apple.CoreServices.CarbonCore          0x00007fff95f1c3e7 TSWaitOnConditionTimedRelative + 132
    4   com.apple.CoreServices.CarbonCore          0x00007fff95e7ea98 MPWaitOnQueue + 252
    5   com.adobe.ACE                           0x000000010a1272c9 0x10a0ee000 + 234185
    6   com.adobe.ACE                           0x000000010a1265da 0x10a0ee000 + 230874
    7   com.apple.CoreServices.CarbonCore          0x00007fff95ef37e0 PrivateMPEntryPoint + 58
    8   libsystem_c.dylib                       0x00007fff8b92f772 _pthread_start + 327
    9   libsystem_c.dylib                       0x00007fff8b91c1a1 thread_start + 13
    Thread 8:
    0   libsystem_kernel.dylib                  0x00007fff903a70fa __psynch_cvwait + 10
    1   libsystem_c.dylib                       0x00007fff8b933fb9 _pthread_cond_wait + 869
    2   com.apple.CoreServices.CarbonCore          0x00007fff95f1c210 TSWaitOnCondition + 108
    3   com.apple.CoreServices.CarbonCore          0x00007fff95f1c3e7 TSWaitOnConditionTimedRelative + 132
    4   com.apple.CoreServices.CarbonCore          0x00007fff95e7ea98 MPWaitOnQueue + 252
    5   com.adobe.ACE                           0x000000010a1272c9 0x10a0ee000 + 234185
    6   com.adobe.ACE                           0x000000010a1265da 0x10a0ee000 + 230874
    7   com.apple.CoreServices.CarbonCore          0x00007fff95ef37e0 PrivateMPEntryPoint + 58
    8   libsystem_c.dylib                       0x00007fff8b92f772 _pthread_start + 327
    9   libsystem_c.dylib                       0x00007fff8b91c1a1 thread_start + 13
    Thread 9:
    0   libsystem_kernel.dylib                  0x00007fff903a70fa __psynch_cvwait + 10
    1   libsystem_c.dylib                       0x00007fff8b933fb9 _pthread_cond_wait + 869
    2   com.apple.CoreServices.CarbonCore          0x00007fff95f1c210 TSWaitOnCondition + 108
    3   com.apple.CoreServices.CarbonCore          0x00007fff95f1c3e7 TSWaitOnConditionTimedRelative + 132
    4   com.apple.CoreServices.CarbonCore          0x00007fff95e7ea98 MPWaitOnQueue + 252
    5   com.adobe.ACE                           0x000000010a1272c9 0x10a0ee000 + 234185
    6   com.adobe.ACE                           0x000000010a1265da 0x10a0ee000 + 230874
    7   com.apple.CoreServices.CarbonCore          0x00007fff95ef37e0 PrivateMPEntryPoint + 58
    8   libsystem_c.dylib                       0x00007fff8b92f772 _pthread_start + 327
    9   libsystem_c.dylib                       0x00007fff8b91c1a1 thread_start + 13
    Thread 10:
    0   libsystem_kernel.dylib                  0x00007fff903a70fa __psynch_cvwait + 10
    1   libsystem_c.dylib                       0x00007fff8b933fb9 _pthread_cond_wait + 869
    2   com.apple.CoreServices.CarbonCore          0x00007fff95f1c210 TSWaitOnCondition + 108
    3   com.apple.CoreServices.CarbonCore          0x00007fff95f1c3e7 TSWaitOnConditionTimedRelative + 132
    4   com.apple.CoreServices.CarbonCore          0x00007fff95e7ea98 MPWaitOnQueue + 252
    5   com.adobe.ACE                           0x000000010a1272c9 0x10a0ee000 + 234185
    6   com.adobe.ACE                           0x000000010a1265da 0x10a0ee000 + 230874
    7   com.apple.CoreServices.CarbonCore          0x00007fff95ef37e0 PrivateMPEntryPoint + 58
    8   libsystem_c.dylib                       0x00007fff8b92f772 _pthread_start + 327
    9   libsystem_c.dylib                       0x00007fff8b91c1a1 thread_start + 13
    Thread 11:
    0   libsystem_kernel.dylib                  0x00007fff903a70fa __psynch_cvwait + 10
    1   libsystem_c.dylib                       0x00007fff8b933fb9 _pthread_cond_wait + 869
    2   com.apple.CoreServices.CarbonCore          0x00007fff95f1c210 TSWaitOnCondition + 108
    3   com.apple.CoreServices.CarbonCore          0x00007fff95f1c3e7 TSWaitOnConditionTimedRelative + 132
    4   com.apple.CoreServices.CarbonCore          0x00007fff95e7ea98 MPWaitOnQueue + 252
    5   com.adobe.ACE                           0x000000010a1272c9 0x10a0ee000 + 234185
    6   com.adobe.ACE                           0x000000010a1265da 0x10a0ee000 + 230874
    7   com.apple.CoreServices.CarbonCore          0x00007fff95ef37e0 PrivateMPEntryPoint + 58
    8   libsystem_c.dylib                       0x00007fff8b92f772 _pthread_start + 327
    9   libsystem_c.dylib                       0x00007fff8b91c1a1 thread_start + 13
    Thread 12:
    0   libsystem_kernel.dylib                  0x00007fff903a70fa __psynch_cvwait + 10
    1   libsystem_c.dylib                       0x00007fff8b933fb9 _pthread_cond_wait + 869
    2   com.apple.CoreServices.CarbonCore          0x00007fff95f1c210 TSWaitOnCondition + 108
    3   com.apple.CoreServices.CarbonCore          0x00007fff95f1c3e7 TSWaitOnConditionTimedRelative + 132
    4   com.apple.CoreServices.CarbonCore          0x00007fff95e7ea98 MPWaitOnQueue + 252
    5   com.adobe.ACE                           0x000000010a1272c9 0x10a0ee000 + 234185
    6   com.adobe.ACE                           0x000000010a1265da 0x10a0ee000 + 230874
    7   com.apple.CoreServices.CarbonCore          0x00007fff95ef37e0 PrivateMPEntryPoint + 58
    8   libsystem_c.dylib                       0x00007fff8b92f772 _pthread_start + 327
    9   libsystem_c.dylib                       0x00007fff8b91c1a1 thread_start + 13
    Thread 13:
    0   libsystem_kernel.dylib                  0x00007fff903a70fa __psynch_cvwait + 10
    1   libsystem_c.dylib                       0x00007fff8b933fb9 _pthread_cond_wait + 869
    2   com.apple.CoreServices.CarbonCore          0x00007fff95f1c210 TSWaitOnCondition + 108
    3   com.apple.CoreServices.CarbonCore          0x00007fff95f1c3e7 TSWaitOnConditionTimedRelative + 132
    4   com.apple.CoreServices.CarbonCore          0x00007fff95e7ea98 MPWaitOnQueue + 252
    5   com.adobe.ASLFoundation.framework          0x0000000105c04320 ASL::(anonymous namespace)::TaskProc(void*) + 160
    6   com.apple.CoreServices.CarbonCore          0x00007fff95ef37e0 PrivateMPEntryPoint + 58
    7   libsystem_c.dylib                       0x00007fff8b92f772 _pthread_start + 327
    8   libsystem_c.dylib                       0x00007fff8b91c1a1 thread_start + 13
    Thread 14:
    0   libsystem_kernel.dylib                  0x00007fff903a70fa __psynch_cvwait + 10
    1   libsystem_c.dylib                       0x00007fff8b933fb9 _pthread_cond_wait + 869
    2   com.apple.CoreServices.CarbonCore          0x00007fff95f1c210 TSWaitOnCondition + 108
    3   com.apple.CoreServices.CarbonCore          0x00007fff95f1c3e7 TSWaitOnConditionTimedRelative + 132
    4   com.apple.CoreServices.CarbonCore          0x00007fff95e7ea98 MPWaitOnQueue + 252
    5   com.adobe.dvacore.framework             0x0000000102f45ce4 dvacore::threads::ThreadSafeDelayQueue::PopWithTimeout(std::auto_ptr<dvacore::threads::Al locatedFunctionT<boost::function<void ()> > >&, int) + 200
    6   com.adobe.dvacore.framework             0x0000000102f42fe3 dvacore::threads::(anonymous namespace)::ThreadedWorkQueue::WorkerMain(boost::shared_ptr<dvacore::threads::ThreadSafeD elayQueue> const&, boost::shared_ptr<dvacore::threads::Gate> const&) + 115
    7   com.adobe.dvacore.framework             0x0000000102f406d3 dvacore::threads::(anonymous namespace)::LaunchThread(std::string const&, boost::function0<void> const&, dvacore::threads::ThreadPriority, boost::function<void ()> const&, boost::function<void ()> const&) + 163
    8   com.adobe.boost_threads.framework          0x0000000109198ace thread_proxy + 158
    9   libsystem_c.dylib                       0x00007fff8b92f772 _pthread_start + 327
    10  libsystem_c.dylib                       0x00007fff8b91c1a1 thread_start + 13
    Thread 15:
    0   libsystem_kernel.dylib                  0x00007fff903a70fa __psynch_cvwait + 10
    1   libsystem_c.dylib                       0x00007fff8b933fb9 _pthread_cond_wait + 869
    2   com.apple.CoreServices.CarbonCore          0x00007fff95f1c210 TSWaitOnCondition + 108
    3   com.apple.CoreServices.CarbonCore          0x00007fff95f1c3e7 TSWaitOnConditionTimedRelative + 132
    4   com.apple.CoreServices.CarbonCore          0x00007fff95e7ea98 MPWaitOnQueue + 252
    5   com.adobe.dvacore.framework             0x0000000102f45ce4 dvacore::threads::ThreadSafeDelayQueue::PopWithTimeout(std::auto_ptr<dvacore::threads::Al locatedFunctionT<boost::function<void ()> > >&, int) + 200
    6   com.adobe.dvacore.framework             0x0000000102f42fe3 dvacore::threads::(anonymous namespace)::ThreadedWorkQueue::WorkerMain(boost::shared_ptr<dvacore::threads::ThreadSafeD elayQueue> const&, boost::shared_ptr<dvacore::threads::Gate> const&) + 115
    7   com.adobe.dvacore.framework             0x0000000102f406d3 dvacore::threads::(anonymous namespace)::LaunchThread(std::string const&, boost::function0<void> const&, dvacore::threads::ThreadPriority, boost::function<void ()> const&, boost::function<void ()> const&) + 163
    8   com.adobe.boost_threads.framework          0x0000000109198ace thread_proxy + 158
    9   libsystem_c.dylib                       0x00007fff8b92f772 _pthread_start + 327
    10  libsystem_c.dylib                       0x00007fff8b91c1a1 thread_start + 13
    Thread 16:
    0   libsystem_kernel.dylib                  0x00007fff903a70fa __psynch_cvwait + 10
    1   libsystem_c.dylib                       0x00007fff8b933fb9 _pthread_cond_wait + 869
    2   com.apple.CoreServices.CarbonCore          0x00007fff95f1c210 TSWaitOnCondition + 108
    3   com.apple.CoreServices.CarbonCore          0x00007fff95f1c3e7 TSWaitOnConditionTimedRelative + 132
    4   com.apple.CoreServices.CarbonCore          0x00007fff95e7ea98 MPWaitOnQueue + 252
    5   com.adobe.dvacore.framework             0x0000000102f45ce4 dvacore::threads::ThreadSafeDelayQueue::PopWithTimeout(std::auto_ptr<dvacore::threads::Al locatedFunctionT<boost::function<void ()> > >&, int) + 200
    6   com.adobe.dvacore.framework             0x0000000102f42fe3 dvacore::threads::(anonymous namespace)::ThreadedWorkQueue::WorkerMain(boost::shared_ptr<dvacore::threads::ThreadSafeD elayQueue> const&, boost::shared_ptr<dvacore::threads::Gate> const&) + 115
    7   com.adobe.dvacore.framework             0x0000000102f406d3 dvacore::threads::(anonymous namespace)::LaunchThread(std::string const&, boost::function0<void> const&, dvacore::threads::ThreadPriority, boost::function<void ()> const&, boost::function<void ()> const&) + 163
    8   com.adobe.boost_threads.framework          0x0000000109198ace thread_proxy + 158
    9   libsystem_c.dylib                       0x00007fff8b92f772 _pthread_start + 327
    10  libsystem_c.dylib                       0x00007fff8b91c1a1 thread_start + 13
    Thread 17:
    0   libsystem_kernel.dylib                  0x00007fff903a7d16 kevent + 10
    1   com.adobe.dvatransport.framework          0x0000000108e27f12 boost::asio::detail::kqueue_reactor::run(bool, boost::asio::detail::op_queue<boost::asio::detail::task_io_service_operation>&) + 240
    2   com.adobe.dvatransport.framework          0x0000000108e320da boost::asio::detail::task_io_service::do_one(boost::asio::detail::scoped_lock<boost::asio ::detail::posix_mutex>&, boost::asio::detail::task_io_service::idle_thread_info*) + 512
    3   com.adobe.dvatransport.framework          0x0000000108e32467 boost::asio::detail::task_io_service::run(boost::system::error_code&) + 291
    4   com.adobe.dvatransport.framework          0x0000000108e1efbd SkyConnectionEnv::MainLoop() + 129
    5   com.adobe.dvatransport.framework          0x0000000108e1f03b SkyConnectionEnv::StaticThreadFunc(SkyConnectionEnv*) + 9
    6   com.adobe.boost_threads.framework          0x0000000109198ace thread_proxy + 158
    7   libsystem_c.dylib                       0x00007fff8b92f772 _pthread_start + 327
    8   libsystem_c.dylib                       0x00007fff8b91c1a1 thread_start + 13
    Thread 18:
    0   libsystem_kernel.dylib                  0x00007fff903a70fa __psynch_cvwait + 10
    1   libsystem_c.dylib                       0x00007fff8b933fb9 _pthread_cond_wait + 869
    2   com.adobe.dvatransport.framework          0x0000000108e3204b boost::asio::detail::task_io_service::do_one(boost::asio::detail::scoped_lock<boost::asio ::detail::posix_mutex>&, boost::asio::detail::task_io_service::idle_thread_info*) + 369
    3   com.adobe.dvatransport.framework          0x0000000108e32467 boost::asio::detail::task_io_service::run(boost::system::error_code&) + 291
    4   com.adobe.dvatransport.framework          0x0000000108e1fc2a boost::asio::detail::posix_thread::func<boost::asio::detail::resolver_service_base::work_ io_service_runner>::run() + 42
    5   com.adobe.dvatransport.framework          0x0000000108e22c33 boost_asio_detail_posix_thread_function + 19
    6   libsystem_c.dylib                       0x00007fff8b92f772 _pthread_start + 327
    7   libsystem_c.dylib                       0x00007fff8b91c1a1 thread_start + 13
    Thread 19:
    0   libsystem_kernel.dylib                  0x00007fff903a70fa __psynch_cvwait + 10
    1   libsystem_c.dylib                       0x00007fff8b933fb9 _pthread_cond_wait + 869
    2   com.adobe.AfterEffects.MThread          0x0000000124997017 main + 27303
    3   com.adobe.AfterEffects.MThread          0x00000001249970ce main + 27486
    4   com.adobe.dvacore.framework             0x0000000102f406d3 dvacore::threads::(anonymous namespace)::LaunchThread(std::string const&, boost::function0<void> const&, dvacore::threads::ThreadPriority, boost::function<void ()> const&, boost::function<void ()> const&) + 163
    5   com.adobe.boost_threads.framework          0x0000000109198ace thread_proxy + 158
    6   libsystem_c.dylib                       0x00007fff8b92f772 _pthread_start + 327
    7   libsystem_c.dylib                       0x00007fff8b91c1a1 thread_start + 13
    Thread 20:
    0   libsystem_kernel.dylib                  0x00007fff903a70fa __psynch_cvwait + 10
    1   libsystem_c.dylib                       0x00007fff8b933fb9 _pthread_cond_wait + 869
    2   com.adobe.AfterEffects.MThread          0x0000000124997017 main + 27303
    3   com.adobe.AfterEffects.MThread          0x00000001249970ce main + 27486
    4   com.adobe.dvacore.framework             0x0000000102f406d3 dvacore::threads::(anonymous namespace)::LaunchThread(std::string const&, boost::function0<void> const&, dvacore::threads::ThreadPriority, boost::function<void ()> const&, boost::function<void ()> const&) + 163
    5   com.adobe.boost_threads.framework          0x0000000109198ace thread_proxy + 158
    6   libsystem_c.dylib                       0x00007fff8b92f772 _pthread_start + 327
    7   libsystem_c.dylib                       0x00007fff8b91c1a1 thread_start + 13
    Thread 21:
    0   libsystem_kernel.dylib                  0x00007fff903a70fa __psynch_cvwait + 10
    1   libsystem_c.dylib                       0x00007fff8b933fb9 _pthread_cond_wait + 869
    2   com.adobe.AfterEffects.MThread          0x0000000124997017 main + 27303
    3   com.adobe.AfterEffects.MThread          0x00000001249970ce main + 27486
    4   com.adobe.dvacore.framework             0x0000000102f406d3 dvacore::threads::(anonymous namespace)::LaunchThread(std::string const&, boost::function0<void> const&, dvacore::threads::ThreadPriority, boost::function<void ()> const&, boost::function<void ()> const&) + 163
    5   com.adobe.boost_threads.framework          0x0000000109198ace thread_proxy + 158
    6   libsystem_c.dylib                       0x00007fff8b92f772 _pthread_start + 327
    7   libsystem_c.dylib                       0x00007fff8b91c1a1 thread_start + 13
    Thread 22:
    0   libsystem_kernel.dylib                  0x00007fff903a70fa __psynch_cvwait + 10
    1   libsystem_c.dylib                       0x00007fff8b933fb9 _pthread_cond_wait + 869
    2   com.adobe.AfterEffects.MThread          0x0000000124997017 main + 27303
    3   com.adobe.AfterEffects.MThread          0x00000001249970ce main + 27486
    4   com.adobe.dvacore.framework             0x0000000102f406d3 dvacore::threads::(anonymous namespace)::LaunchThread(std::string const&, boost::function0<void> const&, dvacore::threads::ThreadPriority, boost::function<void ()> const&, boost::function<void ()> const&) + 163
    5   com.adobe.boost_threads.framework          0x0000000109198ace thread_proxy + 158
    6   libsystem_c.dylib                       0x00007fff8b92f772 _pthread_start + 327
    7   libsystem_c.dylib                       0x00007fff8b91c1a1 thread_start + 13
    Thread 23:
    0   libsystem_kernel.dylib                  0x00007fff903a70fa __psynch_cvwait + 10
    1   libsystem_c.dylib                       0x00007fff8b933fb9 _pthread_cond_wait + 869
    2   com.adobe.AfterEffects.MThread          0x0000000124997017 main + 27303
    3   com.adobe.AfterEffects.MThread          0x00000001249970ce main + 27486
    4   com.adobe.dvacore.framework             0x0000000102f406d3 dvacore::threads::(anonymous namespace)::LaunchThread(std::string const&, boost::function0<void> const&, dvacore::threads::ThreadPriority, boost::function<void ()> const&, boost::function<void ()> const&) + 163
    5   com.adobe.boost_threads.framework          0x0000000109198ace thread_proxy + 158
    6   libsystem_c.dylib                       0x00007fff8b92f772 _pthread_start + 327
    7   libsystem_c.dylib                       0x00007fff8b91c1a1 thread_start + 13
    Thread 24:
    0   libsystem_kernel.dylib                  0x00007fff903a70fa __psynch_cvwait + 10
    1   libsystem_c.dylib                       0x00007fff8b933fb9 _pthread_cond_wait + 869
    2   com.adobe.AfterEffects.MThread          0x0000000124997017 main + 27303
    3   com.adobe.AfterEffects.MThread          0x00000001249970ce main + 27486
    4   com.adobe.dvacore.framework             0x0000000102f406d3 dvacore::threads::(anonymous namespace)::LaunchThread(std::string const&, boost::function0<void> const&, dvacore::threads::ThreadPriority, boost::function<void ()> const&, boost::function<void ()> const&) + 163
    5   com.adobe.boost_threads.framework          0x0000000109198ace thread_proxy + 158
    6   libsystem_c.dylib                       0x00007fff8b92f772 _pthread_start + 327
    7   libsystem_c.dylib                       0x00007fff8b91c1a1 thread_start + 13
    Thread 25:
    0   libsystem_kernel.dylib                  0x00007fff903a70fa __psynch_cvwait + 10
    1   libsystem_c.dylib                       0x00007fff8b933fb9 _pthread_cond_wait + 869
    2   com.adobe.AfterEffects.MThread          0x0000000124997017 main + 27303
    3   com.adobe.AfterEffects.MThread          0x00000001249970ce main + 27486
    4   com.adobe.dvacore.framework             0x0000000102f406d3 dvacore::threads::(anonymous namespace)::LaunchThread(std::string const&, boost::function0<void> const&, dvacore::threads::ThreadPriority, boost::function<void ()> const&, boost::function<void ()> const&) + 163
    5   com.adobe.boost_threads.framework          0x0000000109198ace thread_proxy + 158
    6   libsystem_c.dylib                       0x00007fff8b92f772 _pthread_start + 327
    7   libsystem_c.dylib                       0x00007fff8b91c1a1 thread_start + 13
    Thread 26:
    0   libsystem_kernel.dylib                  0x00007fff903a7d16 kevent + 10
    1   com.adobe.dvatransport.framework          0x0000000108e27f12 boost::asio::detail::kqueue_reactor::run(bool, boost::asio::detail::op_queue<boost::asio::detail::task_io_service_operation>&) + 240
    2   com.adobe.dvatransport.framework          0x0000000108e320da boost::asio::detail::task_io_service::do_one(boost::asio::detail::scoped_lock<boost::asio ::detail::posix_mutex>&, boost::asio::detail::task_io_service::idle_thread_info*) + 512
    3   com.adobe.dvatransport.framework          0x0000000108e32467 boost::asio::detail::task_io_service::run(boost::system::error_code&) + 291
    4   com.adobe.dvatransport.framework          0x0000000108e1efbd SkyConnectionEnv::MainLoop() + 129
    5   com.adobe.dvatransport.framework          0x0000000108e1f03b SkyConnectionEnv::StaticThreadFunc(SkyConnectionEnv*) + 9
    6   com.adobe.boost_threads.framework          0x0000000109198ace thread_proxy + 158
    7   libsystem_c.dylib                       0x00007fff8b92f772 _pthread_start + 327
    8   libsystem_c.dylib                       0x00007fff8b91c1a1 thread_start + 13
    Thread 27:
    0   libsystem_kernel.dylib                  0x00007fff903a70fa __psynch_cvwait + 10
    1   libsystem_c.dylib                       0x00007fff8b933fb9 _pthread_cond_wait + 869
    2   com.adobe.AfterEffects.OpenEXR          0x0000000126bff484 IlmThread::Semaphore::wait() + 100
    3   com.adobe.AfterEffects.OpenEXR          0x0000000126bfe546 IlmThread::(anonymous namespace)::WorkerThread::run() + 182
    4   libsystem_c.dylib                       0x00007fff8b92f772 _pthread_start + 327
    5   libsystem_c.dylib                       0x00007fff8b91c1a1 thread_start + 13
    Thread 28:
    0   libsystem_kernel.dylib                  0x00007fff903a70fa __psynch_cvwait + 10
    1   libsystem_c.dylib                       0x00007fff8b933fb9 _pthread_cond_wait + 869
    2   com.adobe.AfterEffects.OpenEXR          0x0000000126bff484 IlmThread::Semaphore::wait() + 100
    3   com.adobe.AfterEffects.OpenEXR          0x0000000126bfe546 IlmThread::(anonymous namespace)::WorkerThread::run() + 182
    4   libsystem_c.dylib                       0x00007fff8b92f772 _pthread_start + 327
    5   libsystem_c.dylib                       0x00007fff8b91c1a1 thread_start + 13
    Thread 29:
    0   libsystem_kernel.dylib                  0x00007fff903a70fa __psynch_cvwait + 10
    1   libsystem_c.dylib                       0x00007fff8b933fb9 _pthread_cond_wait + 869
    2   com.adobe.AfterEffects.OpenEXR          0x0000000126bff484 IlmThread::Semaphore::wait() + 100
    3   com.adobe.AfterEffects.OpenEXR          0x0000000126bfe546 IlmThread::(anonymous namespace)::WorkerThread::run() + 182
    4   libsystem_c.dylib                       0x00007fff8b92f772 _pthread_start + 327
    5   libsystem_c.dylib                       0x00007fff8b91c1a1 thread_start + 13
    Thread 30:
    0   libsystem_kernel.dylib                  0x00007fff903a70fa __psynch_cvwait + 10
    1   libsystem_c.dylib                       0x00007fff8b933fb9 _pthread_cond_wait + 869
    2   com.adobe.AfterEffects.OpenEXR          0x0000000126bff484 IlmThread::Semaphore::wait() + 100
    3   com.adobe.AfterEffects.OpenEXR          0x0000000126bfe546 IlmThread::(anonymous namespace)::WorkerThread::run() + 182
    4   libsystem_c.dylib                       0x00007fff8b92f772 _pthread_start + 327
    5   libsystem_c.dylib                       0x00007fff8b91c1a1 thread_start + 13
    Thread 31:
    0   libsystem_kernel.dylib                  0x00007fff903a70fa __psynch_cvwait + 10
    1   libsystem_c.dylib                       0x00007fff8b933fb9 _pthread_cond_wait + 869
    2   com.adobe.AfterEffects.OpenEXR          0x0000000126bff484 IlmThread::Semaphore::wait() + 100
    3   com.adobe.AfterEffects.OpenEXR          0x0000000126bfe546 IlmThread::(anonymous namespace)::WorkerThread::run() + 182
    4   libsystem_c.dylib                       0x00007fff8b92f772 _pthread_start + 327
    5   libsystem_c.dylib                       0x00007fff8b91c1a1 thread_start + 13
    Thread 32:
    0   libsystem_kernel.dylib                  0x00007fff903a70fa __psynch_cvwait + 10
    1   libsystem_c.dylib                       0x00007fff8b933fb9 _pthread_cond_wait + 869
    2   com.adobe.AfterEffects.OpenEXR          0x0000000126bff484 IlmThread::Semaphore::wait() + 100
    3   com.adobe.AfterEffects.OpenEXR          0x0000000126bfe546 IlmThread::(anonymous namespace)::WorkerThread::run() + 182
    4   libsystem_c.dylib                       0x00007fff8b92f772 _pthread_start + 327
    5   libsystem_c.dylib                       0x00007fff8b91c1a1 thread_start + 13
    Thread 33:
    0   libsystem_kernel.dylib                  0x00007fff903a70fa __psynch_cvwait + 10
    1   libsystem_c.dylib                       0x00007fff8b933fb9 _pthread_cond_wait + 869
    2   com.adobe.AfterEffects.OpenEXR          0x0000000126bff484 IlmThread::Semaphore::wait() + 100
    3   com.adobe.AfterEffects.OpenEXR          0x0000000126bfe546 IlmThread::(anonymous namespace)::WorkerThread::run() + 182
    4   libsystem_c.dylib                       0x00007fff8b92f772 _pthread_start + 327
    5   libsystem_c.dylib                       0x00007fff8b91c1a1 thread_start + 13
    Thread 34:
    0   libsystem_kernel.dylib                  0x00007fff903a70fa __psynch_cvwait + 10
    1   libsystem_c.dylib                       0x00007fff8b933fb9 _pthread_cond_wait + 869
    2   com.adobe.AfterEffects.OpenEXR          0x0000000126bff484 IlmThread::Semaphore::wait() + 100
    3   com.adobe.AfterEffects.OpenEXR          0x0000000126bfe546 IlmThread::(anonymous namespace)::WorkerThread::run() + 182
    4   libsystem_c.dylib                       0x00007fff8b92f772 _pthread_start + 327
    5   libsystem_c.dylib                       0x00007fff8b91c1a1 thread_start + 13
    Thread 35:
    0   libsystem_kernel.dylib                  0x00007fff903a7386 __semwait_signal + 10
    1   libsystem_c.dylib                       0x00007fff8b9b97c8 nanosleep + 163
    2   com.adobe.AfterEffects.Scripting          0x0000000127de93db zcalloc + 188043
    3   com.adobe.AfterEffects.Scripting          0x0000000127dd0059 zcalloc + 84745
    4   com.adobe.AfterEffects.Scripting          0x0000000127de9726 zcalloc + 188886
    5   libsystem_c.dylib                       0x00007fff8b92f772 _pthread_start + 327
    6   libsystem_c.dylib                       0x00007fff8b91c1a1 thread_start + 13
    Thread 36:
    0   libsystem_kernel.dylib                  0x00007fff903a70fa __psynch_cvwait + 10
    1   libsystem_c.dylib                       0x00007fff8b933fb9 _pthread_cond_wait + 869
    2   com.adobe.ape.engine                    0x000000012880ac0d APXGetHostAPI + 2516093
    3   com.adobe.ape.engine                    0x00000001285b8ec1 APXGetHostAPI + 83761
    4   com.adobe.ape.engine                    0x000000012880acd1 APXGetHostAPI + 2516289
    5   com.adobe.ape.engine                    0x000000012880ad4a APXGetHostAPI + 2516410
    6   com.adobe.ape.engine                    0x000000012880ae79 APXGetHostAPI + 2516713
    7   libsystem_c.dylib                       0x00007fff8b92f772 _pthread_start + 327
    8   libsystem_c.dylib                       0x00007fff8b91c1a1 thread_start + 13
    Thread 37:
    0   libsystem_kernel.dylib                  0x00007fff903a70fa __psynch_cvwait + 10
    1   libsystem_c.dylib                       0x00007fff8b933fb9 _pthread_cond_wait + 869
    2   com.adobe.ape.engine                    0x000000012880ac0d APXGetHostAPI + 2516093
    3   com.adobe.ape.engine                    0x00000001285b8ec1 APXGetHostAPI + 83761
    4   com.adobe.ape.engine                    0x000000012880acd1 APXGetHostAPI + 2516289
    5   com.adobe.ape.engine                    0x000000012880ad4a APXGetHostAPI + 2516410
    6   com.adobe.ape.engine                    0x000000012880ae79 APXGetHostAPI + 2516713
    7   libsystem_c.dylib                       0x00007fff8b92f772 _pthread_start + 327
    8   libsystem_c.dylib                       0x00007fff8b91c1a1 thread_start + 13
    Thread 38:
    0   libsystem_kernel.dylib                  0x00007fff903a70fa __psynch_cvwait + 10
    1   libsystem_c.dylib                       0x00007fff8b933fb9 _pthread_cond_wait + 869
    2   com.adobe.ape.engine                    0x000000012880ac0d APXGetHostAPI + 2516093
    3   com.adobe.ape.engine                    0x00000001285b8ec1 APXGetHostAPI + 83761
    4   com.adobe.ape.engine                    0x000000012880acd1 APXGetHostAPI + 2516289
    5   com.adobe.ape.engine                    0x000000012880ad4a APXGetHostAPI + 2516410
    6   com.adobe.ape.engine                    0x000000012880ae79 APXGetHostAPI + 2516713
    7   libsystem_c.dylib                       0x00007fff8b92f772 _pthread_start + 327
    8   libsystem_c.dylib                       0x00007fff8b91c1a1 thread_start + 13
    Thread 39:
    0   libsystem_kernel.dylib                  0x00007fff903a70fa __psynch_cvwait + 10
    1   libsystem_c.dylib                       0x00007fff8b933fb9 _pthread_cond_wait + 869
    2   com.adobe.ape.engine                    0x000000012880ac0d APXGetHostAPI + 2516093
    3   com.adobe.ape.engine                    0x00000001285b8ec1 APXGetHostAPI + 83761
    4   com.adobe.ape.engine                    0x000000012880acd1 APXGetHostAPI + 2516289
    5   com.adobe.ape.engine                    0x000000012880ad4a APXGetHostAPI + 2516410
    6   com

    11.0 is not the latest update. Update your AE to 11.0.3
    Mylenium

  • Creative Cloud thinks After Effects CS6 is on my computer, but it isn't.

    I never installed the trial version of After Effects CS6, but when I went to do so, Creative Cloud said it was already on my computer and up to date.
    I searched in all of my system files and nothing came up. I know for sure I have never used it. I can't download the trail from the adobe website because it automatically opens up Creative Cloud, which can't uninstall programs, so I can' get After Effects.
    Help

    http://helpx.adobe.com/creative-cloud/kb/aam-lists-removed-apps-date.html

  • After Effects CS6 and CC crash when Composition panel is closed, moved, switched w/ Layer panel, etc

    Kind of hard to word the problem in a non-confusing way, but here goes. After Effects CS6 and CC will only work if the Composition panel is in its default spot in the Standard workspace, and that it's the only thing displayed there. No layer or footage panels can be opened  - it can only be Comp or nothing.
    In other words, AE is 100% certain to crash if:
    - The composition panel is closed or moved to another spot in the workspace.
    - A file from the project is double-clicked and opened as a layer/footage panel
    - Any attempt is made to switch the Standard workspace to another
    The crappiest thing about this is that I've searched Google using as many different phrases as I can and haven't found any discussion about this particular problem. It's as if I'm the only one on Earth who is having this issue.
    It should be noted that After Effects CS5 does not have this problem on my PC, but I need CS6 or better because that's what we're using at work now. I can't work from home (as I need to do occasionally) if AE won't work properly.
    System:
    Windows 7 PC, 12GB RAM, Quad-core AMD Phenom II X4 965 @ 3.7 Ghz, ATI Radeon HD 6700 series GPU (1GB)

    It's not like a regular crash that instantly closes the program and has a "sorry, AE crashed" popup. It basically just freezes until the process is forced to quit.

  • Adobe After Effects CS6 takes FOREVER to lock existing frames before rendering

    My After Effects CS6 locks up for 3 minutes "Locking Existing Frames" before it even begins to start rendering, every time I need to preview anything - even at the lowest possible quality.
    The render goes perfectly normal - it is not the rendering that is the problem - it is the "Locking Existing Frames" process BEFORE rendering that freezes up my computer for 3 minutes, and ruining my life.
    I am using Adobe After Effects CS6 on a Mac Book Pro with a 2.9 GHz Core i7 processor (2 cores) and 8 GB of RAM.
    Please help me understand what is happening when it is "Locking Existing Frames," and what some solutions could be to reduce the amount of time it takes to do this.
    ALSO: I have scoured the Web for hours looking for the answer to this problem, and to this point it has never been solved.  If you can solve this issue, Adobe should give you a promotion and $1 million.

    Hi Rick and Greg,
    Thanks for the quick responses.  Below are all the details to all your questions.  Also - just to emphasize again - my rendering goes super awesomely fast.  It is not the rendering.  It is the "Locking Existing Frames" process before the rendering that is ruining my life.
    FREE MEMORY:
    This is brand new Mac Book Pro with hardly anything stored on it.
    The 8 GB of RAM is split into 2 memory slots, each with 4GB of RAM
    3RD-PARTY CODECS:
    I am not aware of any third-party codecs in this system.  I imported some fonts (ITC Franklin Gothic) and some video files (see below), but I am not aware of any third-party codec installed on this system.
    DISC CACHE:
    My Disc Cache is enabled
    My maximum disc cache size is 69 GB
    I do not have a seperate "fast hard drive" or "SSD" seperate from my main hard drive, where I store my footage.
    MPEG SOURCE FILES:
    If by source files, you're asking about the video files I imported:
    2 MP4s (5 sec. each)
    3 QuickTime .mov (3 sec. each)
    1 Audio-only FLV. (2 minute background music throughout video; used to be a Premiere working file)
    MULTIPROCESSING
    Turned off, but still locks up forever before rendering.
    ADDITIONAL FUN FACTS:
    Here are some additional observations that might help:
    It doesn't just take a long time to start rendering; it freezes my entire computer for the duration of the "Locking Existing Frames" process - putting my entire life on hold for 3 minutes, every time I need to preview a minor detail... It's a nightmare.
    The video is 1 min. 45 sec. long so far, and has 15 sec. to go.
    The video is comprised of 99 percent motion graphics, and 1 percent actual footage (Occupy Wall Street hates my footage)
    The complexity in this video is that there are a lot of compositions inside of compositions inside of compositions, but even when I go to the very beginning of the first comp - where the only animation is a line being drawn with the "Stroke" effect - it still takes 3 minutes to "Lock Existing Frames."
    Again... The rendering goes super fast after the "Locking Existing Frames" process.  The problem is NOT with the rendering.  The problem is the "Locking Existing Frames" process BEFORE the rendering starts.
    This is my job and I can't do efficiently until I solve this problem, so I will be very responsive until we can identify the issue.
    Thanks again for all your helpful responses!

  • Audio problem in Adobe After Effects CS6

    When ever i import a clip into adobe after effects cs6 the program does not read my clips audio i know how to ram preview its just the program doesnt read the audio what so ever but when i preview the clip on my desktop using windows media player it works fine and you can here the audio. My clips are recorded by my HDPVR Haupauge and it records in m2ts file someone please help me this is a serious problem with this program

    Hi,
    When you installed the full version, DId it install "Over" the existing one, or is it seen as a new installation (Sorry, I have never re-installed AE, so I am not sure of the way it works) - but coming from an IT background, sometimes installing a bought version, will overwrite all user settings that were set up in the trial.
    In other words, recheck all the program user properties and audio check boxes to make sure the re-installation did not reset something to "off".
    There are a few Audio discussions going around today, check the forum and give them a quick read to get a reminder of where all the possible Adio "on/off" switches are hidden.
    Hope that helps
    Pierre

  • After Effects CS6 Crash On Startup

    I open a project or open the app by itself, the splash comes up, then it crashes with no error message. "After Effects closed unexpectedly."
    I uninstalled and reinstalled, but to no avail.
    MacBook Pro
    Mountain Lion
    Anyone know anything or experiencing similar problems?

    Yes, here you go:
    After Effects CS6 with the 11.0 update
    I am up-to-date.
    Mac OS X 10.8
    No error message from AE, just the default "After Effects quit unexpectedly."
    Happens every time I try to open the program, whether by opening a project or clicking the icon.
    Only Chrome was running when I tried, so I quit Chrome and the same thing happened. Also I restarted my computer.
    I've used AE a lot on 10.6, not yet on 10.8
    No third-party stuff.
    2.66 GHz Intel Core i7
    4 GB 1067 MHz DDR3
    Thanks!

  • Adobe After Effects CS6: Learn by Video

    NOTE: This question is directed to Todd Kopriva.
    Hi Todd,
    I figured this is a good way to get in contact with you, seeing how you are quite active in this forum.
    This is regarding to the Adobe After Effects CS6: Learn by Video that you were a part of with Angie Taylor.
    I have encountered a problem opening the .aep files in the "Project_Files" folder, I was prompted with the following error message "After Effects warning: 9 files are missing since you last saved this project."
    When I try finding the missing images, it is not found in the folder or disc. Due to this problem, I cannot make full use of the video lessons.
    I was wondering if you still have the images to the files in this video, and if so, would you kindly send it my way? I would be very grateful of your help.
    Thank you!

    video2brain support:
    https://www.video2brain.com/en/support/contact

  • After Effects CS6 running painfully slow

    I am working on a composition in Adobe After Effects CS6, and it's running painfully slow. I've tried to mess with some of the settings in the preferences, and lowering the quality of the preview. But I still feel like I'm running terribly slow considering the speed of my computer. Here's what I'm running:
    Mac Pro Desktop
      Model Name:          Mac Pro
      Model Identifier:          MacPro5,1
      Processor Name:          Quad-Core Intel Xeon
      Processor Speed:          2.4 GHz
      Number Of Processors:          2
      Total Number Of Cores:          8
      L2 Cache (per core):          256 KB
      L3 Cache (per processor):          12 MB
      Memory:          24 GB
      Processor Interconnect Speed:          5.86 GT/s
    Video Card
    NVIDIA Quadro FX 4800:
      Chipset Model:          NVIDIA Quadro FX 4800
      Type:          GPU
      Bus:          PCIe
      Slot:          Slot-1
      PCIe Lane Width:          x16
      VRAM (Total):          1536 MB
      Vendor:          NVIDIA (0x10de)
      Device ID:          0x05fe
      Revision ID:          0x00a1
      ROM Revision:          3426
      Displays:
    SyncMaster:
      Resolution:          1680 x 1050 @ 60 Hz
      Pixel Depth:          32-Bit Color (ARGB8888)
      Display Serial Number:          H9LPA06272 
      Main Display:          Yes
      Mirror:          Off
      Online:          Yes
      Rotation:          Supported
    SyncMaster:
      Resolution:          1680 x 1050 @ 60 Hz
      Pixel Depth:          32-Bit Color (ARGB8888)
      Display Serial Number:          H9LPA06265 
      Mirror:          Off
      Online:          Yes
      Rotation:          Supported
    Hard Drive
    WDC WD1001FALS-41Y6A0:
      Capacity:          1 TB (1,000,204,886,016 bytes)
      Model:          WDC WD1001FALS-41Y6A0                  
      Revision:          05.03D06
      Serial Number:               WD-WCATR2482149
      Native Command Queuing:          Yes
      Queue Depth:          32
      Removable Media:          No
      Detachable Drive:          No
      BSD Name:          disk0
      Rotational Rate:          7200
      Medium Type:          Rotational
      Bay Name:          Bay 1
      Partition Map Type:          GPT (GUID Partition Table)
      S.M.A.R.T. status:          Verified
      Volumes:
      Capacity:          209.7 MB (209,715,200 bytes)
      Writable:          Yes
      BSD Name:          disk0s1
    MAC OS X:
      Capacity:          677.53 GB (677,531,090,944 bytes)
      Available:          421.16 GB (421,160,968,192 bytes)
      Writable:          Yes
      File System:          Journaled HFS+
      BSD Name:          disk0s2
      Mount Point:          /
    Untitled:
      Capacity:          322.33 GB (322,328,068,096 bytes)
      Available:          183.98 GB (183,976,169,472 bytes)
      Writable:          No
      File System:          NTFS
      BSD Name:          disk0s3
      Mount Point:          /Volumes/Untitled
    The composition I'm working with does have 1 camera, and about 45 small 3D comps built into it. No lights. And all of the footage and data is on the Mac OSX hard drive. Which has tons of space available as you can see. I've played around with the settings in After Effects. But nothing seems to significantly speed things up. Any ideas??

    Hey PJ,
    I've been using CS6 since it was released, and while it's got a bunch of great new features, it's basically made Multi Processing unusable unless we're talking about the simplest of comps.   I'm working on my second short using AE as the total animation package, and render times for complicated 3D comps (NOT using ray tracing) have tripled.   MP used to take forever to spool up, but was fast once it got rolling.  Now, disabling MP gives me 3 or 4 times faster rendering, which is still MUCH slower than MP is CS5.5.  SOmething has deflineitly changed for the worse, as i'm using the same machine with the same settings and virtually the same comps.
    I acutally just yesterday had two animators quit on my because they couldn't meet their deadlines.
    I think After Effects is the hydra of programs.  They kill one feature and two more fill its place.  Unfortuanly we traded functional Multi-processing for falloff lighting and etc...  The puppet tool was it 3 version of after effects before it was stable.  I'm hoping we don't have to wait til CS7 for MP to sort itself out.
    I really don't understand the "deal with it" aspect of the posters here.  Surely a functional program that delivers on it's promises is the goal of this forum.  We're not asking it to make us a sandwich.

  • After Effects CS6 crashes, causing my iMac to restart

    After Effects CS6 crashes, causing my iMac to restart.
    I want to buy AE CS6, so I downloaded the 30-day trial version.
    I followed all the instructions to install it properly and followed several tutorials to optimize it for my computer.
    This is what I use:
    iMac 27''
    CPU:
    3,2 GHz Intel Core i3
    memory:
    16 GB 1333 MHz DDR3
    archive:
    1 TB
    graphics card:
    ATI Radeon HD 5670 512 MB
    operating system:
    OS X 10.8.2 (12C60)
    we are filming with:
    Canon 5D Mark II
    File format:
    QuickTime (.mov)
    Based on everything I've read, my iMac has all the system prerequisites to use AE, and all the other programs that I use for video and audio recording and editing ( Final Cut X, Logic Pro, Pro Tools, Photoshop CS6, etc. ), work perfectly, run smoothly and never crash.
    After Effects CS6 crashes constantly, causing the computer to restart. It seems to run smoothly, then I start a render and it crashes; or I start a color correction with Curves and it crashes. Each and every time the computer restarts by itself.
    I've tried rendering smaller portions of video at a time, sometimes it finishes the rendering, sometimes not.
    Hope somebody can help me! Thanks.
    Hilary

    Your post is not much use to anyone. You are not telling us anything about your operating system, storage locations, output settings and whatever else may be relevant. The magic sauce is all in the details, not a generic assumption that this would be some bug or known issue.
    Mylenium

Maybe you are looking for

  • IDES Installation - EHP 7 for SAP ERP 6.0, fails at abap import win 2012 r2 ORA

    Dear gurus: I am having an issue on import abap phase to complete the SAP IDES ERP EHP 7 for ABAP installation.     i am already search on the net, but found nothing about this> my host file on both path: C:\Windows\System32\drivers\etc C:\Windows\Sy

  • What are minimum passing parameters for function module CS_BOM_EXPL_MAT_V2

    Hi Im going to use FM: CS_BOM_EXPL_MAT_V2 and I want to only pass WERKS, but when I execute FM is gives exception as CALL_INVALID. I saw all the Import parameters are Optional, but I think I need to pass more inputs to FM. Please let me know what are

  • Installing OS X Mavericks

    So I have all the requirements to install, I have enough memory space and RAM I believe (pictures of stuff) And my internet is perfectly fine, but OS X Mavericks won't install. It will download and it'll only go a very small ways before it like freez

  • Wbs element can no longer be shifted error while creating wbs

    i am trying to create wbs with bapi_project_maintain, i am facing an error with message no 418 WBS element 1899-CAP-10-100-001-1507 can no longer be shifted

  • Reg how to a Run a java program 24/7

    i have a requirement to display the content of the folder 24/7,365 days regarding this i have written a program but it seems not much efficient regarding its work can any one help me ; Thread t = new Thread(new ScheduledTask()); t.setDaemon(true); t.