After effects CS6 too slow on Mac Pro (simple tasks)

Hi everyone,
I've been trying to find a solution here, but I don't know why my Mac Pro (2010 8 core, 6 RAM, ATI Radeon HD 5770 1024 MB) is this slow even when I use the pen tool when applying a stroke to a text. Why could this be? Some setting that I have to change? It's kind of intermitent. Some times it works well (if I reboot) .But I can't work like this. Sometimes I have to wait even to click on File.
Thanks a lot in advance

You'll have to get used to creating Ram Previews and using AE's interface in the right way. You should really go through the getting started materials on the home page and take a look at the FAQ. AE is a layer based pixel calculating beast that will do a lot more to a movie at 60 frames per second than Photoshop will do on to a still image. After Effects is essentially Photoshop for movies with a lot more options.
If you want to smoothly drag through the timeline and playback multiple cuts with simple transitions and two or three layers then use Premiere Pro. If you need to use 20 layers and 60 effects to create a stunning composite or motion graphics effect then you're stuck with rendering at just about any price point.

Similar Messages

  • After Effects CS6 upgrade error in mac mavericks

    Say hello to everyone.
    Now i'm very tired and irritated about upgrading after effects cs6. Because my mac version is mac os x 10.9.5, mavericks so have to upgrade After Effects cs6.
    BUT, only upgrade version 11.04 installed, and the others (11.01/ 11.02/ 11.03) still not installed and have an error message : the error code is U44M2P7.
    What is this code mean and what should i do next?

    If you have 11.0.4 installed, you have everything in 11.0.1, 11.0.2., and 11.0.3
    There is no reason to install any update other than 11.0.4

  • After effects running prerendered @ 17 FPS and fluctuating up to 20 when it should be playing @ real time.  After effects 2014 CC  , brand new Mac pro strapped 10.10.1

    I have this on both machines running 10.10.1 OS X and AE 2014.  I see on line that others are having this issue.  I think it needs a Patch ASAP. 

    Hello.  Basically I can create a  new comp  that is set to 1920 x 1080, @ 30 frames per second for 1 minute TRT.  I create a new solid layer, say red.  I hit space bar or play on the screen,  and it does not play in real time.  ITs on my Imac as well.  same OS and Same Version software. 
    After effects running prerendered @ 17 FPS and fluctuating up to 20 when it should be playing @ real time.  After effects 2014 CC  , brand new Mac pro strapped 10.10.1
    created by Dave LaRonde in After Effects - View the full discussion
    Well, before you hit the panic button, why don't you tell us precisely what you're doing when AE plays at 17fps -- the keys you hit, the buttons you click to begin play.
    If the reply above answers your question, please take a moment to mark this answer as correct by visiting: https://forums.adobe.com/message/7102588#7102588 and clicking ‘Correct’ below the answer
    Replies to this message go to everyone subscribed to this thread, not directly to the person who posted the message. To post a reply, either reply to this email or visit the message page:
    Please note that the Adobe Forums do not accept email attachments. If you want to embed an image in your message please visit the thread in the forum and click the camera icon: https://forums.adobe.com/message/7102588#7102588
    To unsubscribe from this thread, please visit the message page at , click "Following" at the top right, & "Stop Following"
    Start a new discussion in After Effects by email or at Adobe Community
    For more information about maintaining your forum email notifications please go to https://forums.adobe.com/thread/1516624.
    Geoffrey M. Wetzel
    [email protected]
    [email protected]
    302.353.0798

  • After Effects CS6 - Very slow workflow

    Hi everyone, my first writing in adobe forums. I've contacted 3 adobe support agents, but I didn't get much help from them. Recently I switched from PC to Mac Pro, having Adobe Production Premium 5.5 for Windows and now upgraded to Adobe Production Premium 6.
    First I tried a trial of After Effects CC and I was surprised how slow it is. Now I'm using AE CS6 full version and it's a bit better, but still pretty dang slow. (The video I made for adobe support explaining the problem is here: http://www.youtube.com/watch?v=-jsZZpH0vYU )
    To try to cut long story short. In the video adove, I've created couple of text layers and couple of shape layers. Made them 3D. Added a camera too. When I move the camera, everything is refreshing extremly slow. It's like you're having 100 3D layers and very busy scene,
    and actually it's few most simplest 3D layers. The agents from adobe support told me to switch to half rez, or draft mode etc. But the problem is, I do not want to work in half rey, draft mode or something similar, with my configuration it should work pretty normal. Never
    had these kind of problems in AE CS5.5. I tried everything, updated the software, updated my Mac OS, disabled global cache, even disabled multiprocessing etc. Btw, rendering is okay.
    Is this the way CS6 is made? Is it supposed to be slow? Because, literally I got an answer from the agent that AECS6 is designed like that, in other words, to be slow
    I really have no idea anymore how to make this work. I would like to get back to my lovely 5.5, but I only have license for Windows. If you guys could help me, I would really appriciate that.
    I use:
    * Mac Pro
    * 2 x 2,4 GHz 6-Core Intel Xeon
    * 64 GB 1333 MHz DDR3
    * ATI Radeon HD 5870 1024MB
    * 2TB HDD
    * 2 x Apple LED Cinema Display 27"
    * After Effects CS6 - 11.0.2.11
    * Mac OS X 10.8.4
    * I haven't had this problems ever before (using ae for quite some time)
    * At the moment no 3rd party plugins installed
    Thanks!
    Mirza

    You'll have to get used to creating Ram Previews and using AE's interface in the right way. You should really go through the getting started materials on the home page and take a look at the FAQ. AE is a layer based pixel calculating beast that will do a lot more to a movie at 60 frames per second than Photoshop will do on to a still image. After Effects is essentially Photoshop for movies with a lot more options.
    If you want to smoothly drag through the timeline and playback multiple cuts with simple transitions and two or three layers then use Premiere Pro. If you need to use 20 layers and 60 effects to create a stunning composite or motion graphics effect then you're stuck with rendering at just about any price point.

  • Problem with Adobe After Effects CS6 on Windows 8.1 PRO

    Hi Adobe Systems guys, I would like to know when the error will have the solution presented Adobe After Effects CS6 (Latinoamerican Spanish Version) running Windows 8.1 PRO, and throwing the following error.
    I've tried the latest available update 11.0.3 but does not correct the problem. I wonder when will be ready the solution because with Illustrator CS6 also was the same but with the solution described in this page, http://helpx.adobe.com/illustrator/kb/illustrator-does-not-start-windows-81.html was solved perfectly.
    I appreciate prompt as we need urgent help to use the software in its Spanish version as was originally purchased. thanks

    That such a friend, for I tell you that none of their solutions is an option for me because:
    • Wait a couple of months with no after effects in the hope That a patch will come ... someday
    R:/ The problem is not mine, is problem of Abode and therefore investing heavily in the creative suite CS6 and for that to be an option.
    It's not fair to have to beg for a solution.
    • Upgrade to CC and enjoy all the latest features
    R:/ It is not possible , because we will not spend more money than they already invested in Suite CS6
    • Use After Effects CS6 in English
    R:/ It is not possible as the staff in charge of managing this program if it is not handled in English and therefore bought the suite in Spanish .
    • Roll your computer back to Windows 8 instead of 8.1
    R:/ It is not possible as it is known all Windows 8.0 failures we have put in 8.1 PRO .
    I do not understand is that if Adobe Illustrator had the same problem and it was fixed within a couple of days getting the patch , why not do the same with After Effects CS6 in Spanish . All users of this suite CS6 and buyers deserve respect and prompt solution to the problems that are the fault of Adobe.

  • Can I purchase a legitimate version of After Effects 5.5 for a Mac Pro running 10.6 or 10.7? If so how?

    I would like to do this rather than upgrade the Mac since it won't accept anything later than 10.7.

    I think that you are confused about the hardware requirements. There is no need for any GPU features beyond OpenGL 2.0. There is one feature of After Effects CS6 and later that _can_ use CUDA, but that doesn't mean that you need one of these cards to use the rest of After Effects.
    Details:
    GPU (CUDA, OpenGL) features in After Effects CS6 and After Effects CC

  • Mercury Engine in After Effects CS5.5? Or, why is After Effects so much slower the Premiere Pro?

    Take this quote :
    "by Todd Kopriva on Apr 25, 2010 at 8:08:14 am
    'Mercury' is a marketing name for these performance improvements in Premiere Pro: - multiprocessing
    - multithreading
    - 64-bit application
    - use of CUDA to to some processing on supported hardware 
    The first three of these are in After Effects CS5. (The first two have been in After Effects for much longer.)"
    However, if I drop my Canon 5D Mark II footage (h264) into Premiere Pro it plays back SO MUCH better then the exact same footage in After Effects. Why is that? I DO NOT have an NVideo card and I have NOT applied any effects or scaling to the clip, just raw footage dropped into each program.
    I do notice that After Effects has to render to play back (green bar being generated above footage). But it does slow very slowly, like 9fps. Premier Pro seems to cruise right along at near realtime. This is 24fps 1080p footage. One other point of interest, I have encoded the clip into Cineform codec as well. On Premier Pro I can tell a difference, the cineform scrubs a lot smoother then the original H264 clip. But, again, in After effects both the h264 and Cineform clips are very slow to render and scrub.
    Any improvements along these lines for CS5.5?
    Am I just missing something obvious?
    Thanks for any info,
    --greg.

    Gregory Seattle wrote:
    I think the problem is that hitting the space bar and hitting '0' (ram preview) both draw that green bar, and both seem to use it if it is already there. I guess the real difference is how that green bar gets generated. It does seem to get generated faster when I ram preview as opposed to hitting the space bar. Using both cores I have I guess (early 2009 24" iMac).
    When you hit the space bar, AE TRIES to play back as it renders each frame.  Imagine what happens if it's a comp with 120 3D layers that all accept lights and cast shadows.  That's why you don't use the space bar.
    In a RAM Preview, AE fills up the memory available to it with rendered frames, then plays them back from RAM.  Depending on processor speed, dimensions of comp & frame rate, this may or may not be real time, but there are ways to get real time.  With the space bar, you don't stand a chance at real time.
    Gregory Seattle wrote:
    From what I hear new iMacs are due out soon with the new Thunderbolt (!) and Sandy Bridge processors/chipsets. Should be a LOT faster then what I have now.
    For AE work I'd say maybe yes, maybe no.  To make AE REALLY speedy, you need a lot of processor cores and a boatload of RAM.  iMacs aren't known for either of those things.

  • After Effects CS6 running painfully slow

    I am working on a composition in Adobe After Effects CS6, and it's running painfully slow. I've tried to mess with some of the settings in the preferences, and lowering the quality of the preview. But I still feel like I'm running terribly slow considering the speed of my computer. Here's what I'm running:
    Mac Pro Desktop
      Model Name:          Mac Pro
      Model Identifier:          MacPro5,1
      Processor Name:          Quad-Core Intel Xeon
      Processor Speed:          2.4 GHz
      Number Of Processors:          2
      Total Number Of Cores:          8
      L2 Cache (per core):          256 KB
      L3 Cache (per processor):          12 MB
      Memory:          24 GB
      Processor Interconnect Speed:          5.86 GT/s
    Video Card
    NVIDIA Quadro FX 4800:
      Chipset Model:          NVIDIA Quadro FX 4800
      Type:          GPU
      Bus:          PCIe
      Slot:          Slot-1
      PCIe Lane Width:          x16
      VRAM (Total):          1536 MB
      Vendor:          NVIDIA (0x10de)
      Device ID:          0x05fe
      Revision ID:          0x00a1
      ROM Revision:          3426
      Displays:
    SyncMaster:
      Resolution:          1680 x 1050 @ 60 Hz
      Pixel Depth:          32-Bit Color (ARGB8888)
      Display Serial Number:          H9LPA06272 
      Main Display:          Yes
      Mirror:          Off
      Online:          Yes
      Rotation:          Supported
    SyncMaster:
      Resolution:          1680 x 1050 @ 60 Hz
      Pixel Depth:          32-Bit Color (ARGB8888)
      Display Serial Number:          H9LPA06265 
      Mirror:          Off
      Online:          Yes
      Rotation:          Supported
    Hard Drive
    WDC WD1001FALS-41Y6A0:
      Capacity:          1 TB (1,000,204,886,016 bytes)
      Model:          WDC WD1001FALS-41Y6A0                  
      Revision:          05.03D06
      Serial Number:               WD-WCATR2482149
      Native Command Queuing:          Yes
      Queue Depth:          32
      Removable Media:          No
      Detachable Drive:          No
      BSD Name:          disk0
      Rotational Rate:          7200
      Medium Type:          Rotational
      Bay Name:          Bay 1
      Partition Map Type:          GPT (GUID Partition Table)
      S.M.A.R.T. status:          Verified
      Volumes:
      Capacity:          209.7 MB (209,715,200 bytes)
      Writable:          Yes
      BSD Name:          disk0s1
    MAC OS X:
      Capacity:          677.53 GB (677,531,090,944 bytes)
      Available:          421.16 GB (421,160,968,192 bytes)
      Writable:          Yes
      File System:          Journaled HFS+
      BSD Name:          disk0s2
      Mount Point:          /
    Untitled:
      Capacity:          322.33 GB (322,328,068,096 bytes)
      Available:          183.98 GB (183,976,169,472 bytes)
      Writable:          No
      File System:          NTFS
      BSD Name:          disk0s3
      Mount Point:          /Volumes/Untitled
    The composition I'm working with does have 1 camera, and about 45 small 3D comps built into it. No lights. And all of the footage and data is on the Mac OSX hard drive. Which has tons of space available as you can see. I've played around with the settings in After Effects. But nothing seems to significantly speed things up. Any ideas??

    Hey PJ,
    I've been using CS6 since it was released, and while it's got a bunch of great new features, it's basically made Multi Processing unusable unless we're talking about the simplest of comps.   I'm working on my second short using AE as the total animation package, and render times for complicated 3D comps (NOT using ray tracing) have tripled.   MP used to take forever to spool up, but was fast once it got rolling.  Now, disabling MP gives me 3 or 4 times faster rendering, which is still MUCH slower than MP is CS5.5.  SOmething has deflineitly changed for the worse, as i'm using the same machine with the same settings and virtually the same comps.
    I acutally just yesterday had two animators quit on my because they couldn't meet their deadlines.
    I think After Effects is the hydra of programs.  They kill one feature and two more fill its place.  Unfortuanly we traded functional Multi-processing for falloff lighting and etc...  The puppet tool was it 3 version of after effects before it was stable.  I'm hoping we don't have to wait til CS7 for MP to sort itself out.
    I really don't understand the "deal with it" aspect of the posters here.  Surely a functional program that delivers on it's promises is the goal of this forum.  We're not asking it to make us a sandwich.

  • Rendering slowed to a grinding halt CS6 on brand new mac pro...

    Unbelievably and excruciatingly painful slow rendering in AE CS6 on a brand new Mac Pro.
    My Pro:
    3.5 Ghz 6-core Intel Xeon E5
    32 GB 1867 MHz DDR3 ECC
    AMD FirePro D700 6144MB
    OSX 10.9.2
    1) Internal 500GB SSD - (using 90gb for AE media cache)
    External Thunderbolt drives:
    2) 2 TB WD Black Caviar - (hosting all project assets)
    3) 2 TB WD Black Caviar - (rendering destination)
    Running After Effects CS6
    The footage in my comp is just a bunch of illustrator files, and shape layers. There are 2 videos, but removing them does not improve the rendering. All the illustrator files are RGB. I am using effects on layers, but nothing out of the ordinary, a few displacement maps, some grain (non animated), some distort mesh (pre-rendering the distort mesh helped a little, but pretty sure there is something REALLY wrong here)
    When its rendering, and I look at Activity Monitor, 85% of the CPU is still idle! I'm using Rendering Multiple Frames... 6 Cores for AE - 4 for others. 3GB for AE.
    Of the 32gb RAM saving 4 for others applications.
    For 25 seconds of footage, the task bar says something like 6 hours to render... and then it doesn't even finish. Even pre-rendering the distort mesh in a 4 layer pre-comp, for 25 seconds, took 25 minutes.
    Someone please help, I'm not sure whats going on, but something is horribly wrong.

    Not new to AE. Was rendering with animation codec, and have also tried using pro res 4444 to see if it will help.
    comp size 1920 x 1080 @ 60fps
    Turned off RMFS - and while this helps with the RAM preview (also setting the RAM preview to skip 1)
    I was able to render using pro res 4444 @ 50% resolution @ 50% frame rate @ draft quality in 11 min (25 seconds) after pre-rendering 2 pre-comps.
    Which is much better, but really don't understand why it could be taking so long.
    I want to be able to RAM preview @ 60 fps - but every time RMFS is turned on it throws errors like "AE needs 2 or more playback frames" and I've also seen the error about it skipping frames and to allocate more memory to background processes. But no other programs running...
    And I made a mistake: 12 cores, 8 for AE and 4 for other apps is what I had RMFS set to.

  • Will After Effects CS6 support the new EVGA GeForce GTX 680 for Mac?

    With this new graphics card out will Adobe/Mac OS X add support for it in AE CS6 for excellerated graphics and ray traced 3D? Also, will Adobe bring back live 3D from Photoshop to AE?

    Sorry, should have been more specific. I was referring to this desktop card the Gforce GTX 680 (mac edition) http://www.evga.com/articles/00730/. I just saw a recent article about its release but not sure how long it has been out and not sure what evga is. I'm in the learning phase of all the ins and outs of graphics card compatibility and the manufactures intent. I'm curious about inserting it into my Mac Pro 2010 and getting improved performance along with accelerating my processing in After Effects CS6 since it has an ATI card with no CUDA architecture. Want to beef my RAM too. So I'm wondering if this card is A. Compatible with my machine/OS and B. If Adobe will add it to its list of supported CUDA cards. Again, not sure if this is an Adobe thing or an OS thing, I heard on some tutorial video that Mac OS is part of the issue. I am aware of the current state of limbo Mac Pro users are in with Apple's hiatus from a major update to this line. But even with a major new release my employer won't be in the market for that kind of investment which sucks because I'd like to move to thunderbolt for my video storage. Personally, I'm investing in a MBP with the 650M card which I've done tests with and it beats my Mac Pro with having CUDA. As for 3D layers from Photoshop to AE it is just kind of makes sense as well as being a price point issue. If you can draw and create 3D objects in PS why not be able to animate them in AE? Just like being able to animate AI and PS layers, it should be one big happy Adobe family, no? Why pay for Cinema 4D if I don't need it for everyday advanced 3D work? I do however love the Element plug-in from Video Co-pilot and it works great so that is my solution for now, then 4D if I get into more advanced custom 3D. But still you should be able to make 3D objects in PS and bring them in to AE, it just makes sense.
    Thank you for your time!
    Mac Pro mid 2010
    2x2.66 6-core Intel Xeon
    16GB RAM
    ATI Radeon HD 5870 1gig
    OSX 10.8.3

  • Nvidia quadro 4000 for mac and os 10.6.8 on After Effects CS6 (11.0.2) Cuda don't work

    Hi,
    We bought an Nvidia Quadro 4000 for Mac for use RayTrace on After Effects CS6 (11.0.2) with our Mac Pro 5.1 on OS 10.6.8.
    And the Mac lost the Cuda driver when we restart it.
    We use the Nvidia driver 256.02.25f01 for Mac Os 10.6.8 and we made test on different Cuda driver (4.1.25, 4.2.10, 5.0.37 and 5.0.47).
    When we install Cuda driver and start directly After Effects 11.0.2 it’s works (after effects see the GPU processor).
    But when we restart the Mac and try to launch After Effects, AE doesn’t see GPU processor and ask to install Cuda driver 4.0 or later.
    Do you know this problem ?
    Do you have a solution ?
    Thanks.
    And sorry for my English !

    Hi All,
    I'm having the exact same problem on 10.6.8 with a brand new Quadro 4000.  My CUDA preferences are up to date, but After Effects CS6 is not seeing the card.
    GPUSniffer gives me some really weird results, which I've included.  Of particular note there is a repeated "just leaking" message, an "invalid drawable" and "Did not find any devices that support GPU computation."
    Anyone have a fix for this?  We just dropped a lot of money on this card so I could squeeze some more life out of this workstation (Mac Pro 4,1 dual quad 2.66 with 12GB RAM).
    Last login: Fri May 31 10:20:47 on console
    edit-e-room-20:~ johnlee$ /Applications/Adobe\ Premiere\ Pro\ CS6/Adobe\ Premiere\ Pro\ CS6.app/Contents/GPUSniffer.app/Contents/MacOS/GPUSniffer
    --- OpenGL Info ---
    2013-05-31 10:28:52.456 GPUSniffer[71708:903] *** __NSAutoreleaseNoPool(): Object 0x1046095a0 of class NSCFString autoreleased with no pool in place - just leaking
    2013-05-31 10:28:52.458 GPUSniffer[71708:903] invalid drawable
    Vendor: NVIDIA Corporation
    Renderer: NVIDIA Quadro 4000 OpenGL Engine
    OpenGL Version: 2.1 NVIDIA-1.6.37
    GLSL Version: 1.20
    Monitors: 2
    Monitor 0 properties -
       Size: (0, 0, 2560, 1600)
       Max texture size: 16384
       Supports non-power of two: 1
       Shaders 444: 1
       Shaders 422: 1
       Shaders 420: 1
    2013-05-31 10:28:52.467 GPUSniffer[71708:903] *** __NSAutoreleaseNoPool(): Object 0x10411d900 of class NSCFString autoreleased with no pool in place - just leaking
    2013-05-31 10:28:52.467 GPUSniffer[71708:903] invalid drawable
    Monitor 1 properties -
       Size: (2560, 0, 1600, 1200)
       Max texture size: 16384
       Supports non-power of two: 1
       Shaders 444: 1
       Shaders 422: 1
       Shaders 420: 1
    --- GPU Computation Info ---
    Did not find any devices that support GPU computation.
    2013-05-31 10:28:52.471 GPUSniffer[71708:903] *** __NSAutoreleaseNoPool(): Object 0x1041234d0 of class NSCFArray autoreleased with no pool in place - just leaking
    2013-05-31 10:28:52.471 GPUSniffer[71708:903] *** __NSAutoreleaseNoPool(): Object 0x1041236a0 of class NSCFArray autoreleased with no pool in place - just leaking
    2013-05-31 10:28:52.471 GPUSniffer[71708:903] *** __NSAutoreleaseNoPool(): Object 0x10411c030 of class NSView autoreleased with no pool in place - just leaking
    2013-05-31 10:28:52.471 GPUSniffer[71708:903] *** __NSAutoreleaseNoPool(): Object 0x10411c030 of class NSView autoreleased with no pool in place - just leaking
    2013-05-31 10:28:52.472 GPUSniffer[71708:903] *** __NSAutoreleaseNoPool(): Object 0x10411b000 of class NSCFArray autoreleased with no pool in place - just leaking
    2013-05-31 10:28:52.472 GPUSniffer[71708:903] *** __NSAutoreleaseNoPool(): Object 0x104110e00 of class NSCFArray autoreleased with no pool in place - just leaking
    2013-05-31 10:28:52.472 GPUSniffer[71708:903] *** __NSAutoreleaseNoPool(): Object 0x10411ccc0 of class NSView autoreleased with no pool in place - just leaking
    2013-05-31 10:28:52.473 GPUSniffer[71708:903] *** __NSAutoreleaseNoPool(): Object 0x10411ccc0 of class NSView autoreleased with no pool in place - just leaking
    edit-e-room-20:~ johnlee$

  • After Effects CS6 and Premiere Pro CS6 not available for installation for 32-bit systems

    After Effects CS6 and Premiere Pro CS6 require a 64-bit operating system and processor to be installed and run.
    If you subscribe to Creative Cloud but use a 32-bit computer system, you will not be able to download and install Premiere Pro CS6 or After Effects CS6.
    This issue primarily affects users on the Windows operating system, since all supported versions of the Mac OSX operating system are able to run 64-bit applications.
    See this document for details:
    "64-bit Windows required for After Effects and Premiere Pro CS6"
    In general, you can only download and use applications for which your computer system meets the minimum system requirements.
    Premiere Pro system requirements
    After Effects system requirements

    Who's says that Microsoft can't debug?
    I used msconfig, first disabling startup items, -same result.
    Enabled all startup items, disabled all non-microsoft services - AE worked!
    I re-enabled each service in turn until AE crashed.
    The fault was related to an item for a video streaming device I have in my house.  It was Monsoon-multimedia's Vulkano Service.  Sometimes under the old name of Hava, this is an app that acts like a sling-box to send my Cable TV to my screen.  It does load a couple of virtual devices in device manager, and uses a proprietary codec.
    I uninstalled the vulkano streamer application and rebooted the external Vulkano device.  I reinstalled the Vulkano and verified it connected to the device and could stream.  Once it did, I tried AE again and IT WORKED!
    I wonder if simply rebooting the Vulkano would have fixed it.  Its like opening the garage door to turn on the refridgerator.
    Thanks for the help!
    Jim

  • AMD FirePro D500 and Premiere Pro CS6 and After Effects CS6?

    My company just recently purchased the new 2013 Mac Pro with the AMD FirePro D500 graphics cards. Everytime I try to open After Effects CS6 I get a GPUManager Sniffer Result Code: 3 error and Premiere Pro CS6 sits on the splash screen indefinitely. Does Adobe not play nice with the new card? Am I out of luck?

    In effort to fix the problem while waiting for a response I unstalled both AE and PP CS6 but not I can't seem to reinstall them from anywhere.... so I don't know what version of After Effects I have/had.
    My operating sysem is OS X 10.9.2 (13C64) . My graphics card information is:
    AMD FirePro D500:
      Chipset Model:          AMD FirePro D500
      Type:          GPU
      Bus:          PCIe
      Slot:          Slot-1
      PCIe Lane Width:          x16
      VRAM (Total):          3072 MB
      Vendor:          ATI (0x1002)
      Device ID:          0x679e
      Revision ID:          0x0000
      ROM Revision:          113-C3861J-687
      gMux Version:          4.0.11 [3.2.8]
      EFI Driver Version:          01.00.687
    As far as CUDA, I originally had an iMac that was using Time Machine and that is how I transfered my stuff over to the new Mac Pro. It had CUDA on there...

  • Hi, so I'm wanting to buy After Effects CS6 and I have a MacBook Pro 15 inch, will the program work? If not what which After Effects version will?

    I'm saving up to buy After Effects CS6 and I wanted to make sure the program will work on my Macbook Pro. I have the 15 inch screen. If that version doesn't work is there another version that will work with it?

    Yes, After Effects CS6 will work on a MacBook Pro.
    I see in your sig that it says that you're still using Mac OS X v10.5.1. Really? Because that would be a problem. After Effects CS6 requires v10.6.8 or higher of Mac OS X.

  • After Effects CS6 connot open files created with CC 12.1 Mac version

    After Effects CS6 connot open files created with CC 12.1 Mac version. Is there an update?
    I am running Windows 7 Pro and Adobe CS6 Suite with all updates

    You are never able to open projects from one version of After Effects in an earlier version. This has always been the case.
    You can use the command File > Save As > Save A Copy As CS6 to save a version of the project from After Effects CC (12) that can be opened in After Effects CS6 (11).

Maybe you are looking for

  • How can I stop spam

    Hi there, I keep getting these really annoying spam emails.  Messages from people claiming the have added me as a friend on some social networking site or another.  Te only social networking sites I am on is G+ and Twitter, and none of these requests

  • Screen of new iMac goes black

    I was amazed when the screen of this intel based iMac went black after trying to open a Word document. Since then it has happened several times when I have inadvertently tried to open such messages. I then have to shut it down and restart in order to

  • "Unique Key" in an array of elements

    Hi all. I'm attaching here a piece of an XSD I'm writing:           <xs:element name="main_element" maxOccurs="unbounded">        <xs:complexType>           <xs:sequence>                <xs:element name="key_element" type="xs:string"/>               

  • Div background color

    hi: PHP, MySQL i have a master page where each row is displayed using an inline list with text pulled fron a DB and 2 of the <li> with background color/image specified in the CSS div what i need is filling the lower item background to the same height

  • System on External

    Long ago I put a system on my external firewire drive in order to use it as an emergency repair drive. I now need the extra space on the drive more than I need a bootable disk. I was about to simply delete all folders (System, Library, Users, Applica