After Effects scripts, split and combine comps

Hi All
I have tried to search but to no avail so I turn to this cool forum to post my question.
We have a charity fun run coming up, and I am part of the team that films the finish line.
We record the finish line, we string the footage together into a comp in AE and we have this cool script that splits the comp up into 30 second rendered chunks. Also it staggers the split, so split 1 = 0 to 30 sec, split 2 = 15 to 45 sec, split 3 = 30 to 60 sec and so on. The goal of this is to create short video clips of 30 seconds were runners can see themselves cross the finish line. We stagger the script so the people who cross the line at say 29 sec can see themselves in the middle of the second clip, rather than the end of the first. Hopefully this all makes sense.
We would like to create a separate video of a logo spinning in, as well as a quick thank you message. We can then append these to the start and the end of each 30 second video.
So to my question...is there a way to create an AE script (or append the existing script) so that as AE splits up the video into 30 second chunks, it appends, say, the same separate 10 second comp (logo) at the start of each, and the same a 10 second comp (thank you for raising money) at the end of each of the 30 second clips?
Hopefully the above makes sense. I am pretty familiar with AE, but not so much the scripting side.
Any insight, suggestions, would be VERY welcome. Also FYI, we have over 1.5 hours of finish line footage, so LOTS of 30 second clips... hence why the splitting script was created in the first place.
Thanks
Lawrence

is there a way to create an AE script (or append the existing script) so that as AE splits up the video into 30 second chunks, it appends, say, the same separate 10 second comp (logo) at the start of each, and the same a 10 second comp (thank you for raising money) at the end of each of the 30 second clips?
Sure. Ask on the scripting forum, AEnhancers or hire one of the guys from AEScripts. And I'm sure it might even elicit volunteers if you just provided the code.
Mylenium

Similar Messages

  • After Effects 7.0 and Quicktime Plugin Conflict

    Hello "forum-ers",
    I'm using Adobe After Effects 7.0, and i've created a video in the same.I want to use this video in Adobe Flash CS3.Neither the flv nor the Quicktime formats are available in the render queue options.I presume its because i do not have Quicktime installed.But if i try to install Quicktime, AE wouldn't load.It displays a message, error while loading plug-in "Scripting", and then crashes.So, i guess there's a shared plugin somewhere in between the two.
    So if i use QT,i cant open AE.If i use AE,i cant save in QT.Similar problem lies in Flash, and its CS3 Encoder.Without installing QT, it displays a message : install DirectShow 9 "and" Quicktime 7.
    Any help appreciated!
    Many Thankx,

    I'm sorry to hear that. Sounds like something is severely mixed up on your system. Do you by any chance use some widget-y system extensions? Users have reported some funny things going on when e.g. MenuMaster or specific news feed widgets are installed. In any case, since for the time being you seem to be stuck with no QT in AE, you should work with TIFF files and PSDs. Both formats are reasonably compressed (for TIFF, enable the LZW option), support 16bpc and they are handled by native Adobe loaders/ savers, which should eliminate any potential interference side effects from your defunct QT routines. In addition, TIFFs can play almost realtime in AE just like some QT CoDecs, which helps when scrubbing through a complex project.
    Mylenium

  • FEATURE REQUEST: After Effects style Placeholders and Proxies

    If you feel the needs in efficient proxy workflow, welcome to the club and don't hesitate to submit feature request.
    Here is the adjusted to less than 2000 symbols feature request text:
    ***After Effects style Placeholders and Proxies*** 
    It would be nice if PrPro offered AE style Placeholders and Proxies workflow. There are cases, where they are extremely useful, e.g.:
    1. Huge modern formats and resource hungry codecs. Not all machines can easily handle 2k or 4k footages, some can't get real time playback even with AVCHD. Not to mention that CinemaDNG importer was discontinued partly because of inability to get real time playback in PrPro. The issue can be resolved via rendering previews, but that's not always the most efficient workflow.
    2. In multicam editing issues mentioned above increase dramatically. Rendering preview for every camera angle is simply impossible. Although PrPro offers offline clips workflow, an editor can't easily see if the clip is currently linked to a source footage or a proxy, and switching between sources and proxies involves several steps every time one needs to switch: selecting assets, making them offline, right-clicking again to link to other media, locating files on a disk; while in After Effects it's just one click once a proxy is set.
    3. Adobe Dynamic Link. PrPro communicates with AE projects via single instance of headless AE, which creates a bottleneck and entails the need to render DI for complex comps. Although AE allows to set DIs as proxies and, hence, enjoy the best of both worlds, instantly switching between DI and dynamically linked comp and no needs to replace anything in PrPro timeline, with hundreds of dynamically linked comps PrPro timeline becomes unresponsive and takes forever to render (for my rig test 30 min sequence built out of 935 dynamically linked comps, which are just source footages in their own comps, hence, the equivalent to rendered DIs set to proxies, takes around 27 hours to render, while 30 min sequence built out of the same 935 source footages renders in real time). Meanwhile, PrPro doesn't currently allow to link offline dynamically linked comps to rendered DIs.

    As the person who maintains the feature request database for After Effects, I can confirm that the number of times an item has been requested is a major factor when we consider what to work on next. So are other factors, such as how hard the feature is to implement and maintain, how much testing is involved (often the larger concern than programming time), whether the request conflicts with something else that we are already working on, and so on. It is true that we consider not just raw numbers of requests but the details of who is making the requests---e.g., whether the requests are coming from animators or compositors, beginners or experts.
    I can only speak for the After Effects team, but the Premiere Pro team works much the same way (which is unsurprising, since we are in the same group and have overlapping team members).
    We also try to give some visibility into the most requested items with posts like this:
    http://blogs.adobe.com/aftereffects/2012/12/top-feature-requests-for-after-effects-in-2012 .html

  • Run after effects script without opening after effects?

    I have a project as a template. I want to run a script that injects itself with the project and replaces videos and text depending on the contents of my script file. So far so good, but can I run the script without opening after effects GUI? I use this now: afterfx -r c:\script_path\example_script.jsx. Is it considered best practice to have after effects GUI up and running if going to do many script changes on the template? Basically I am looking for the same functionality as aerender with no GUI.

    To my knowledge scripts cannot change projects without the program actually running. Scripts merely call reflections of the internal commands which only are available when the program runs in full. Perhaps some of that has changed in AE CC, but I'm not aware of it.
    Mylenium

  • Adobe Creative Cloud because I do not get After Effects among others but I try to install software from the page but I give After Effects download shareware and says downloading but nothing comes give him retrying but nothing even leave the application of

    if you can help me please alguin
    Adobe Creative Cloud because I do not get After Effects among others but I try to install software from the page but I give After Effects download shareware and says downloading but nothing comes give him retrying but nothing even leave the application of Adobe Creative but nothing help

    Without proper system info and otehr technical details nobody can tell you anything.
    Mylenium

  • After Effects 7.0 and OSX

    Hi Gang
    Happy Holidays!
    I may have asked this question before, and so it's probably old news.
    I'm still using After Effects 7.0, and Photoshop 7.0 - I can't afford the current suite packages. My current software works fine.
    I'm also still using 10.4.11 - I don't believe any of these programs are compatible in Leopard, 10.5 - Correct?
    Thank you
    Mike Fraticelli
    http://vimeo.com/7340608

    I'm still using After Effects 7.0, and Photoshop 7.0 - I can't afford the current suite packages. My current software works fine.
    Don't touch anything.  Don't upgrade anything.  Just keep doin' what you're doin'. 
    This also implies that you can't take advantage that newfangled mp4/H.264/ RED video, DSLR video footage, or any new software requiring a 64-bit OS.  You're kind of stuck in the days of George Dubya Bush's first first term in office. 
    Condoleeza Rice, anyone?

  • If I purchase or subscribe to creative cloud, will this include adobe premiere pro, after effects, photoshop, illustrator and audition?

    If I purchase or subscribe to creative cloud, will this include adobe premiere pro, after effects, photoshop, illustrator and audition?

    Here is a link to a page that shows all of the Cloud applications...
    All Cloud Applications:  http://www.adobe.com/creativecloud/catalog/desktop.html

  • After Effects CS6: Cache and Reload Footage Problem

    After Effects CS6: Cache and Reload Footage Problem
    I am having trouble getting my footage to update in an AE project. 
    In an existing project, there is an image sequence in a composition.  I have saved and closed AE, modified the footage (same dimensions and qty. of frames, only the pixel data changes), and then re-launched AE and opened the project.  Though I have changed the footage, the old content still appears.
    To resolve this, I have done the following:
    Edit>Purge>All Memory
    Edit>Purge>Image Cache Memory
    Edit>Preferences>Media & Disk Cache>Empty Disk Cache
    Edit>Preferences>Media & Disk Cache>Clean Database & Cache
    From the Project window I've selected all footage and selected Reload
    None of these got the footage to update.  I could double-click on the footage in the project bin and scrub the play head and the old footage was still displayed.
    Finally I had to replace the footage with itself and that resolved the issue.
    If this is operator error, lack of understanding the cache functions, or something else, I'd appreciate some assistance. I don't recall this behavior in CS 5.5, so I am guessing this is a change in CS 6.
    Win 7 Pro 64bit Service Pack 1
    Intel Xeon CPU X5450 @ 3.00 GHz 2.99 GHz
    RAM 20 GB

    about Illustrator and Photoshop files in CS6 especially - you should work with Ctrl/Cmd+E (Edit Original).
    when in Ae and you want to change a source file, use this command on one of the layers
    from the source file you wish to change (doesn't matter if its in the timeline or project window) and
    your original software linked to that file will open.
    when you work this way you make AE reload that file and any change after that will be seen back in AE immediately.
    it is also very convenient way to work because there can be no confusion on which file you are on
    if you work with multiple source files for example.
    even if you made the change with your Photoshop/Illustrator opened file and got back to Ae
    and didn't see any change - press on one of the layers Ctrl/Cmd+E and this will refresh it immediately.
    This is the case in CS6.
    in CC I have noticed that any change I make is refreshed immediately in Ae as if it rechecks the changes all the time,
    and didn't even need to use Ctrl/Cmd+E but it's a good habit all the same.
    didn't come across a case where that didn't work for be but
    if all fails you could always change the folder location of the file, let Ae lose it, then replace footage of the file,
    and thus let Ae re-link it back.

  • My name is dagur i downloaded the adobe after effects cc trial and i dont know how to licence it?

    My name is dagur i downloaded the adobe after effects cc trial and i dont know how to licence it? and i live in iceland is it even posible to get it here?

    You pay for a Cloud account (if possible in your country) and the program is activated when you log in to your paid Cloud account
    http://www.adobe.com/products/creativecloud/faq.html
    http://helpx.adobe.com/creative-cloud/help/install-apps.html
    Cloud Plans https://www.adobe.com/products/creativecloud/buying-guide.html
    http://forums.adobe.com/community/download_install_setup/creative_cloud_faq
    what is http://helpx.adobe.com/creative-cloud/help/creative-cloud-desktop.html
    Cloud Getting Started https://helpx.adobe.com/creative-cloud/topics/getting-started.html

  • I got the adobe after effects from school, and I can't finde my mocha softwere.

    I have startet at school, and got my adobe pack, but I can't finde the mocha softwere

    It is as Rick says. See After Effects Help for details:
    After Effects Help | Tracking and stabilizing motion

  • At the momment i only pay a month to month after effects subscription for $29usd i am a video editor and only use After effects, premier, photoshop and Illustrator whats my best option, do i upgrade, cancel. what todo?

    At the momment i only pay a month to month after effects subscription for $29usd i am a video editor and only use After effects, premier, photoshop and Illustrator whats my best option, do i upgrade, cancel. what todo?

    You can upgrade to full CC, please check for the options & price here.
    Creative Cloud pricing and membership plans | Adobe Creative Cloud
    Cloud-based creative software and services | Adobe Creative Cloud
    How to upgrade from a single app membership to complete Creative Cloud
    Manage your membership and payments | Creative Cloud
    Please let us know if you have any further queries.
    Regards
    Rajshree

  • Is there a way to buy a plan with just Premier, After Effects, Photoshop, Illustrator and Audition?

    Is there a way to buy a plan with just Premier, After Effects, Photoshop, Illustrator and Audition? I saw all the other plans but I'm just a private cartoon animator and don't really need the other software. Plus I don't really do that much money out of this and paying for the complete Create Cloud seems like a waste of money. So basically what I'm looking for is a better monthly price where i can just pay for does 5 adobe software i so despretly need

    DAIM  because that's a bit expensive for me. 60euros each month I thought maybe there's a way I can spend less and use this software. I live in a Malta, it's a small country of only four hundred thousand residents and I just use this to animate a few cartoons and I don't really make that much money out of them. I'd end up spending more on the software than I actually make.

  • I cannot find After Effect , Premier Pro and Light Room from my key license.

    My customer ID is 1458070. After open creative cloud package software and input all key license, I didn't find After Effect , Premier Pro and Light Room software to create software package.
    Please check and suggest me.

    Please send mail to Ms.Wannapa.
    E-mail: [email protected]

  • Illustrator and after effects workflow - versions and templates

    Hi all
    I'm looking to take some templates from illustrator, across to ae, animate and have a master version for a template.
    Is there a way I can easily copy my master AE file, and then replace all the master illustrator files within it, with the new versions for a new template, so that everything animates the same etc, but if I change some text or something, the change will come in. I will be creating a bunch of pre animated symbols that can just be dragged and dropped, adding universal colour controls and converting any text to editable to use animation presets etc. So in the main, this versioning won't matter as most of it will be done entirely in AE without a regular graphics program. HOWEVER. I want my workflow to be sensible and I don't want to end up making copies of crap or working inefficiently.
    I'd normally just copy and paste a new illustrator file over the top, same name, same layers. That works ok. However with this I'm gonna need versioning etc/ or to at least know which illustrator file is different.
    I DONT want this work in a way that I wouldn't have to go into my layers folder and copy and replace each layer!!
    The only way that I've come up with is to keep my masters as masters. Folder them away and never touch them other than to copy them.
    Copy the masters into a new titled folder. Then open up the AE proj and rename that. Now my main problem is replacing the Illustrator files. My first idea was to rename the master files. Hopefully after effects would still understand where they are and not make me replace these layers?
    Then once they are renamed, bring in the template to over write them, copy and replace, and it should all be hunky dory.
    Does anyone know what I'm talking about or experienced creating templates like this before?
    Thanks for any help.

    You seem to understand the basics here but let me make a few points just to clarify what has to happen to make your workflow efficient and keep the animations working.
    You can save any After Effects project file as a template by doing a save as command from the file menu. That will get you to step one. If you created your project by importing your master Illustrator file as a composition with either option selected you can automatically replace all of the layers in the project using a single right click browse and click if you follow a couple of rules.
    The AI file must have exactly the same layer names, number of layers, and layers must be exactly the same size
    The AI file must have exactly the same name
    The replacement file must be in a different folder
    Follow those rules and you can just open the Illustrator template, select the folder with your replacement footage, and then select one of the layers in the you want to replace and choose replace footage.
    A simpler option, the option you described as setting up a bunch of duplicates, would be to create a new folder for each of your versions. Create your master Illustrator file and AE project inside the Master older. Now Copy and paste the original AE file into each of the version folders. Now simply open each Illustrator file inside each version folder and edit the content making sure that you follow the rules above. Now when you open the AE file inside the Version folder you will not have to replace the footage.
    Here are a few problems with this workflow. First, your animations may not work if you change the size of any layer in the AI file. Second, you end up with a bunch of duplicate file names on your system. Third, It's hard to keep things straight.
    There are other approaches. The first would be to create an animation preset for each of the layers in your master file. Just press UU to reveal all changed properties in a selected layer, select everything that is animated. If there are expressions in the layer make sure the properties with the expressions are also selected then go to the menu and select Animate>Save Animation Preset. When you have all of the animated layers in your composition saved as animation presets you can then start a new AE project, import your AI file as a composition exactly as you did before, and then select the layers one at a time and apply the animation presets to the appropriate layers.
    This avoids the duplicate file name issue and allows a different version for each Project.
    Another option is to use scripting to create a script that replaces all layers in a composition with a new source file. Here again, you must design your animation to either work with layers of different sizes or all of the layers in the new footage must be exactly the same size as the original master AI file.
    Probably the best option would be to design your project so that the majority of the layers would be the same and come from a master file, then add another file that contains only the elements that you want to change. Most of my template projects involve text changes only and the text does not come from Illustrator, it comes from text layers. I'm referring to lower thirds. In that case I use a script that creates comps from spreadsheets. I simply load up the master template file with the master artwork, have a spreadsheet created with the data I need to replace, then run the script and a project with a bunch of new comps is automatically created and sent to the render cue to create the digital intermediates or sent to the Adobe Media Encoder for rendering the deliverable files.
    To tell you the absolute truth, most of the work that I do that seems to be kind of like the work you are describing just involves opening an Illustrator file as a comp and applying a few animation presets to the layers. I have about 300 custom animation presets in my library that can be used on any layer of any size to create motion. Here's one of my favorites. It causes any sized layer at any scale to fly in, bounce then drop out of the frame no matter what size the comp. The only thing you have to set is the in and out point of the layer.
    Dropbox - flyInBounceDropOut.ffx

  • After effects import failing and crashing

    After effects CC 2014.1.1 on imac i7 running OSX 10.10.1
    Any actions within after effects evokes an error "warning undo group mismatch, will attempt to fix"
    This often either crashes software or deletes without trace all imported recent files.
    A connecting issue to this is tat the import function via the menu or the short cut only works once. a second import and the import window does not show up. The only way is to drag and drop.
    This then seems to be one of the trigger for the mismatch issue thus AE deleting all imported files even after working on them.
    I have tried both AE CC and AE CC2014 with the same problems on both software versions
    I have tried deleting the preferences from both software versions
    I have also tried a complete uninstall and re install, this meant I lost CC and now only have CC2014 but it STILL has the same problem.
    Im reallly stuck here and I have a deadline luming and a workflow that has more or less come to a standstill.
    The only other thing I can say that isnt my day to day work flow is that Im using a C4D .aec file for camera data and image sequence but not sure if that would cause a n issue.
    PLEASE HELP

    -importing into a new project seemed to work but then import stopped after 5-6 imports.
    -starting a brand new project has the same problem.
    -I have lots of plugins but none are in use. Ive only got as far as c4d data - text layers and som text presets.
    rsmb
    video copilot 3d element
    trapcode
    universe
    pysnami
    knoll
    rowbyte
    - I have a few 3rd party codec packs,
    AVID
    Pro Res
    scripts
    ease and whizz
    duik
    connect layers
    stereo tool kit
    sweets
    iMac (27-inch, Mid 2011) - Technical Specifications
    Display
    27-inch (viewable) LED-backlit glossy widescreen TFT display with support for millions of colors
    Resolution: 2560 by 1440 pixels
    Processor
    2.7GHz quad-core Intel Core i5 with 6MB on-chip shared L3 cache
    3.1GHz quad-core Intel Core i5 with 6MB on-chip shared L3 cache
    Configurable to 3.4GHz quad-core Intel Core i7, only at the Apple Online Store.
    Memory16GB (four 4GB) of 1333MHz DDR3 memory
    2.7 GHz
    1TB (7200 rpm) hard drive
    Configurable to 2TB hard drive or 256GB solid-state second drive, only at the Apple Online Store.
    3.1 GHz
    1TB (7200 rpm) hard drive
    Configurable to 2TB hard drive or 256GB solid-state second drive, only at the Apple Online Store.
    Graphics
    2.7 GHz
    AMD Radeon HD 6770M graphics processor with 512MB of GDDR5 memory
    3.1 GHz
    AMD Radeon HD 6970M graphics processor with 1GB of GDDR5 memory
    Configurable to AMD Radeon HD 6970M with 2GB GDDR5, only at the Apple Online Store.
    All of these add ons were there before it started playing up.
    Some are demos and most are paid for. I aslo have a few scripts running
    I have another imac im going to revert to but will not update the OS or the Adobe softwares.

Maybe you are looking for

  • Powerbook wont boot

    Hi - I recently purchased a used 12" powerbook (877:40:10.3) and within 2 days of use, when starting up, the apple will appear along with the 'timer' and it will continue to spin until out of battery (i.e. hours) without booting up (or going to the d

  • Populating the languages supported by SAP

    hi, I would like to know if there is any method to retrieve the lists of languages supprted by SAP in a similar fashion as visible in the create user i-view. is there any method defined that helps to retrieve the list of languages as shown in that i-

  • Add valuation type in access sequence

    Hi, i like to add valuation type in access sequence JST1 which is belongs to access sequence for taxinn, i want  material/plant/vendor/valuation type cominiation table plese help me is there any othe way to add field in field catalogue of taxinn, is

  • Need help on oracle stellent implementation

    We need expert help in oracle Stellent Implementation.Any one interested and need more details please mail back. Edited by: user12990131 on Apr 14, 2010 11:38 PM

  • Nmcli (Network manager) not working after upgrade

    It seems there is a bug in the command line tool "nmcli" after a recent upgrade .. The GUI applet still works, but I can no longer start/stop connections with nmcli .. The error when using nmcli con ... is: Stopping Mobile Broadband Connection. Error