Album upload issue

I added an album to my iTunes and for some reason in my list of Albums there are 22 different album artwork squares with 1 or 2 songs per square. Each of these are listed in order of different writers of the songs. How can I get all of these under one Album artwork square?
Thanks!

If they all are on the same album highlight all the tracks on that album, select "get info" then make sure "compilation" is set to yes. Close info window

Similar Messages

  • Album uploaded to my Photoshop web site does not appear in album order

    Album uploaded to my Photoshop web site does not appear in album order, although after it is configured
    through the sharing function, it is in the correct order.

    Do matters improve if you update to iPhoto 9.4.1?
    iPhoto 9.4.1
    From the release notes for the new version:
    What's New in Version 9.4.1
    Improves the reliability of syncing to iOS devices via iTunes 
    Fixes an issue that could cause iPhoto to quit unexpectedly when using the Export command 
    Addresses an issue that could cause iPhoto to quit unexpectedly when upgrading multiple books, cards, and calendars 
    Resolves an issue with downloading and viewing photos synced from Facebook albums

  • For iTunes Match, how come some songs "match" on an album and other songs on the same album "upload" without matching?

    For iTunes Match, how come some songs "match" on an album and other songs on the same album "upload" without matching?  All songs are available on iTunes.  I don't get it!  Any way to manually match songs that iTunes apparently can't match?  I have hundreds in this unmatched state.

    gsl wrote:
    Shazam has NO problem determining what these songs are. Maybe Apple needs to consider licensing their technology as it seems MUCH more accurate than what they are doing.
    You aren't comparing like with like.
    The main task that Shazam has is to identify the name or a track and the artist. I believe that it suggests the album as well, but if it gets that wrong then it doesn't really matter too much.
    With iTunes Match, getting the album (i.e. identifying which version it is) is much more important. If it gets that wrong then it breaks up the flow of an album. This makes the task that match has very much harder.
    In fact, there is a strong argument to say that currently the problem iTunes has is that it is matching too many songs, resulting in matches from different albums.
    I'm sure that match is not struggling to identify whether it has a song or not, but whether it has the correct version of a song. When you introduce different masterings into the process then, depending on the thresholds set, it is probably correct in concluding that it hasn't got a particular version, even if you think it has.
    The solution would appear to me to be a tweaking of the matching thresholds along with the ability to force an upload, but we just don't know what restrictions they have (remember that if Shazam gets it wrong the it doesn't present you with a copy of a new track that you didn't have previously). It is almost certainly not just a case of improving their technology.

  • Bazaar Album Artwork Issue

    So I have a very strange album artwork issue with my iPhone 4. I've verified that the artwork is correct for the songs this is occurring with (each individual song, not the albums).
    When I play certain songs (only certain ones) I get a mosaic of incorrect album artwork.
    http://gallery.me.com/jsagurton#100012/Album%20Artwork&bgcolor=black
    I've again verified that in iTunes the album artwork is correct, and even copied the correct album artwork file to my desktop and then changed the artwork for this particular song to the correct artwork and resynced the device, and the issue still happens.
    The issue also happens in coverflow, if the song I'm playing has the weird album artwork. Once I scroll to another album though, the artwork goes back to the correct artwork in coverflow. Going back to the standard view brings back the incorrect artwork however.
    What's even more bazaar about this, is the mosaic isn't always consistent. A bunch of songs do this, but have different album covers making up the mosaic, and I have nothing in iTunes with a mosaic of artwork like this.

    I have the same problem and posted a request for help but no-one has replied with an answer. It annoys me greatly that APPLE will not assist and in fact want to charge me $29 to even look at the problem, when it is their buggy software that is at fault.
    Looks like we are destined to be screwed by APPLE over this.

  • Uploading issues to other providers than .mac

    has anyone had uploading issues to other providers than .mac??

    can the names of the pages have spaces in them, or do
    i have to change both the file name and the name of
    the page?
    As the note says, some servers will let you upload files with spaces in their names, and some will not. Names without spaces will always work.
    In iWeb, the name you give to a site or page is the same as the name of the folder or file associated with it. So to avoid spaces in folder or file names, you need to omit them in the site and page names, or replace by hyphen or underscore.

  • WHen I choose an album, upload a file(s), just as the file(s) is uploaded the file I have chosen disappears and I am asked to choose album again. If I ignore this and drag a file onto the sceneline, I get the "where is the file " message" and when click o

    WHen I choose an album, upload a file(s), just as the file(s) is uploaded the file I have chosen disappears and I am asked to choose album again. If I ignore this and drag a file onto the sceneline, I get the "where is the file " message" and when click on the file it is looking for I get the message "This type of file is not supported, or the required codec is not installed". I have made many little films before but always have this problem now. Any suggestions?

    Margaret
    Although we are continents apart - Australia (Perth) vs North America (US), we will not let time zones interfere with getting your Premiere Elements 8.0/8.0.1 working.
    1. The usual Premiere Elements 8 drill.
    a. Are the automatic features of Background Rendering and AutoAnalzyer turned Off?
    For Background Rendering, see Premiere Elements workspace Edit Menu/Preferences/General. For AutoAnalzyer, see Elements Organizer workspace Edit Menu/Preferences/AutoAnalyzer Options.
    b. Are you running the program from the 8.0.1 Update? If not, see Help Menu/Update?
    c. Do you have the latest version of QuickTime installed on your computer with Premiere Elements 8.0/8.0.1?
    Apple - QuickTime - Download
    2. The usual computer drill....for your Windows XP 32 bit (SP3, I presume)
    a. Is computer opitimized, defragmented, etc.
    CCleaner - PC Optimization and Cleaning - Free Download
    b. Are you running your computer from a User Account with Administrative Privileges? That is important for Premiere Elements 8 as well as for its
    required QuickTime. In addition, right click the computer desktop icon for Premiere Elements 8 and select and apply Run As Administrator.
    3. Project Specifics
    For now, import your source media into the project from the computer hard drive using the project's Get Media/Files and Folders. Leave the Elements Organizer and Albums out of the equation for now. We will circle back to it soon after we decide everything else is working as it should be.
    a. You need to set a project preset. And, that project preset should match the properties of your source media. So important to know properties of source media.
    b. When you import your source media into a project you will get a red line over its content if the project preset is not a match - either because you set the wrong one or the program does not have a match for your particular video. That red line means that you are not seeing the best possible preview of what is being played back in the Edit area monitor. To get the best possible preview, you hit the Enter key of the computer main keyboard to get a rendered Timeline (red line goes from red to green after this type of rendering). That green line over your rendered Timeline indicates that you are now getting the best possible preview. This is solely a preview thing. Longer story, but I will leave it at that for now.
    c. Check Edit Menu/Preferences/Scratch Disks to assure that those Scratch Disks are being saved to a computer hard drive location with enough free space to accept them. Make sure that you do not have pile ups of previews files, conformed audio files, and conformed video files.
    See Local Disk C\Documents and Settings\Owner\My Documents\Adobe\Premiere Elements\9.0
    Never move, delete, or rename source files after they have been imported into a project which has been saved/closed. Otherwise, nasty media disconnect problems. You have only copies of media in Premiere Elements. The originals are on the hard drive, and the project must trace back to the originals where they were at import.
    Based on the above, try to start a new project. But, let me know ahead of time what you will be importing into the project. I am looking for
    Video
    video compression
    audio compression
    frame size
    frame rate
    interlaced or progressive
    pixel aspect ratio
    If you do not know, we could try to get that type of information from knowing the brand/model/settings for the camera that recorded the video.
    Photos
    Pixel dimensions and how many photos?
    Lots and lots of details, but eventually they all mellow into one workflow that you can customize for your projects.
    Please do not hesitate to ask questions or to ask for clarification. We can go at whatever pace you feel comfortable with.
    ATR

  • Why can't I install Picasa Web Album Uploader?

    I'm trying to install Google's Picasa Web Album Uploader plug-in for iPhoto. Everytime I try to install it, I get this message:
    "The application install Picasa Web Albums Uploaders has unexpectedly quit."
    Does anyone know what I can do?

    duffman, welcome to Apple Discussions.
    The download page shows these requirements:
    Requires Mac OS 10.4+
    Supports iPhoto 4,5,6 and iPhoto '08 (version 7)
    Your profile shows you are using Panther 10.3. That's the problem.
     Cheers, Tom

  • IPod has album art issues

    I'm pretty sure this is a top problem amongst iPod users. I've been trying to find a solution, but so far no good.
    My iPod has had some album artwork issues lately. This problem doesn't affect a majority of my songs, but it's a really annoying problem. Despite me adding correct covers for each song on iTunes, the artwork for certain songs don't appear like they do on iTunes. They get switched with other covers from other songs on my iPod, get switched with screenshots from my iPod videos, and sometimes don't appear at all. This is despite the fact that they appear perfectly fine on iTunes.
    Case 1: Album covers get switched with other album covers. In one case, the album art used for a Jason Mraz song was the album art for an Owl City song that was also on my iPod.
    Case 2: For some songs, screenshots from my iPod videos appear as album art. I've got a screenshot from a Futurama episode where my Rihanna album cover should be.
    Case 3: For some songs, nothing appears at all except the standard musical note icon, despite me having added covers to these songs on iTunes.
    Case 4: Likewise, for some of my videos, album art from my songs appear for icons, instead of a selected screenshot from the video, which is usually what appears. In fact, the album art that does appear is the art from songs where Case 3 applies.
    This is a really irritating problem that I'd like to see get fixed. The most commonly cited solution to this problem, restoring the iPod, didn't permanently work for me. Please help!

    iPod Nano 5th Gen. User Manual
    iTunes & iPod Hints & Tips
    iPod nano Troubleshooting Assistant
    iPod Troubleshooting Assistant
    Service Answer Center - iPod
    U.S. iPod and Mac technical support: 1-800-APL-CARE (1-800-275-2273)
    If you have AppleCare, give them a call.

  • LR 4/4.1RC and flickr uploading issues - resolved?

    Have the uploading issues between LR 4/4.1RC and flickr been resolved?  Waiting on upgrading from LR3, but the forum reports from unhappy flickr users wanting to "downgrade' are making me nervous.  Should I wait, just upgrade to 4.0 and leave the RC alone for now?  

    An update ...
    I have discovered that RC2 publishing does seem to be working (for me) but Flickr or LR seems to be objecting ("Invalid at the top level of the document") to specific images possibly relating to the contents of the caption field.
    I narrowed down the failure to just one image ... removed its caption... it published, I put the caption back on - "Invalid ..." error came back.
    FYI and not sure if relevant - I sometimes put http links in my caption fields.
    I would have come back with a more comprehensive test, but it now appears that LR will not communicate with Flickr at all, now saying it cannot contact the Flickr service, so I cannot investigate further yet.
    I know a little off the wall here ... but is it conceivable that Flickr itself has locked me out due to "erroneous" or suspicious content?     I have never had problems with LR talking to Flickr before today and publishing to SmugMug is still working fine.  

  • Album uploaded to Itunes match, plays on computer but won't play on ipod, no cloud symbol next to songs. Press play on 1 track and it skips through the album without playing. I've tried deleting the album from PC and downloading again from match and even

    Album uploaded to Itunes match, plays on computer but won't play on ipod, no cloud symbol next to songs. Press play on 1 track and it skips through the album without playing. I've tried deleting the album from PC and downloading again from match and even after syncing the album won't play on the ipod
    iPod touch, iOS 6.1

    I've just connected the ipod to my computer and checked the music on the iPod. The album that I am having trouble with shows an exclamation symbol next to it. I've tried deleting the album from iTunes and re downloading it then syncing but it doesn't appear to affect the information shown the iPod. The album neither deletes nor updates.

  • CS5 Advanced Photo Album Template Upload Issue

    I just created a new flash ap from the template Advanced Photo Album (File->new->Templates->Media Playback->Advanced Photo Album)
    I set everything up put my photos where they needed to be and coded the xml section of the action script.  I tested it and it runs perfectly on my system.  However as soon as I upload it to my server I get the flash app to load but no images appear.  Its as if it can't find the xml file however its hardcoded into the flash app.  How can I fix this?
    Help would be greatly appreciated
    Thanks
    Stjc
    Ps all images are in the same directory as the swf and index.html files just as they were on my local machine
    Link to non working app page
    Link to non working swf
    AS Code
    import fl.data.DataProvider;
    import fl.events.ListEvent;
    import fl.transitions.*;
    import fl.controls.*;
    // USER CONFIG SETTINGS =====
    var secondsDelay:Number = 4;
    var autoStart:Boolean = true;
    var transitionOn:Boolean = true; // true, false
    var transitionType:String = "Fade"; // Blinds, Fade, Fly, Iris, Photo, PixelDissolve, Rotate, Squeeze, Wipe, Zoom, Random
    var hardcodedXML:String="<photos><image title='Exterior 1'>010.jpg</image><image title='Exterior 2'>012.jpg</image><image title='Exterior 3'>013.jpg</image><image title='Exterior 4'>014.jpg</image><image title='Exterior 5'>015.jpg</image><image title='Exterior 6'>016.jpg</image><image title='Exterior 7'>017.jpg</image><image title='Exterior 8'>018.jpg</image><image title='Kitchen 1'>019.jpg</image><image title='Kitchen 2'>020.jpg</image><image title='Kitchen 3'>031.jpg</image><image title='Dining Room 1'>021.jpg</image><image title='Dining Room 2'>022.jpg</image><image title='Basement 1'>027.jpg</image><image title='Basement 2'>028.jpg</image><image title='Great Room 1'>032.jpg</image><image title='Great Room 2'>033.jpg</image><image title='Bed Rooms 1'>034.jpg</image><image title='Bed Rooms 2'>035.jpg</image><image title='Bed Rooms 3'>036.jpg</image><image title='Bed Rooms 4'>037.jpg</image><image title='Bed Rooms 5'>038.jpg</image><image title='Bed Rooms 6'>039.jpg</image><image title='Bed Rooms 7'>040.jpg</image><image title='Bed Rooms 8'>042.jpg</image><image title='Bed Rooms 9'>043.jpg</image><image title='Bed Rooms 10'>044.jpg</image><image title='Interior 1'>041.jpg</image><image title='Interior 2'>046.jpg</image></photos>";
    // END USER CONFIG SETTINGS
    // DECLARE VARIABLES AND OBJECTS =====
    var imageList:XML = new XML();
    var currentImageID:Number = 0;
    var imageDP:DataProvider = new DataProvider();
    var slideshowTimer:Timer = new Timer((secondsDelay*1000), 0);
    // END DECLARATIONS
    // CODE FOR HARDCODED XML =====
    imageList = XML(hardcodedXML);
    fl_parseImageXML(imageList);
    // END CODE FOR HARDCODED XML
    // EVENTS =====
    imageTiles.addEventListener(ListEvent.ITEM_CLICK, fl_tileClickHandler);
    function fl_tileClickHandler(evt:ListEvent):void
    imageHolder.imageLoader.source = evt.item.source;
    currentImageID = evt.item.imgID;
    title_txt.text = imageDP.getItemAt(currentImageID).label;
    playPauseToggle_mc.addEventListener(MouseEvent.CLICK, fl_togglePlayPause);
    function fl_togglePlayPause(evt:MouseEvent):void
    if(playPauseToggle_mc.currentLabel == "play")
      fl_startSlideShow();
      playPauseToggle_mc.gotoAndStop("pause");
    else if(playPauseToggle_mc.currentLabel == "pause")
      fl_pauseSlideShow();
      playPauseToggle_mc.gotoAndStop("play");
    next_btn.addEventListener(MouseEvent.CLICK, fl_nextButtonClick);
    prev_btn.addEventListener(MouseEvent.CLICK, fl_prevButtonClick);
    function fl_nextButtonClick(evt:MouseEvent):void
    fl_nextSlide();
    function fl_prevButtonClick(evt:MouseEvent):void
    fl_prevSlide();
    slideshowTimer.addEventListener(TimerEvent.TIMER, fl_slideShowNext);
    function fl_slideShowNext(evt:TimerEvent):void
    fl_nextSlide();
    // END EVENTS
    // FUNCTIONS AND LOGIC =====
    function fl_parseImageXML(imageXML:XML):void
    var imagesNodes:XMLList = imageXML.children();
    for(var i in imagesNodes)
      var imgURL:String = imagesNodes[i];
      var imgTitle:String = imagesNodes[i].attribute("title");
      imageDP.addItem({label:imgTitle, source:imgURL, imgID:i});
    imageTiles.dataProvider = imageDP;
    imageHolder.imageLoader.source = imageDP.getItemAt(currentImageID).source;
    title_txt.text = imageDP.getItemAt(currentImageID).label;
    function fl_startSlideShow():void
    slideshowTimer.start();
    function fl_pauseSlideShow():void
    slideshowTimer.stop();
    function fl_nextSlide():void
    currentImageID++;
    if(currentImageID >= imageDP.length)
      currentImageID = 0;
    if(transitionOn == true)
      fl_doTransition();
    imageHolder.imageLoader.source = imageDP.getItemAt(currentImageID).source;
    title_txt.text = imageDP.getItemAt(currentImageID).label;
    function fl_prevSlide():void
    currentImageID--;
    if(currentImageID < 0)
      currentImageID = imageDP.length-1;
    if(transitionOn == true)
      fl_doTransition();
    imageHolder.imageLoader.source = imageDP.getItemAt(currentImageID).source;
    title_txt.text = imageDP.getItemAt(currentImageID).label;
    function fl_doTransition():void
    if(transitionType == "Blinds")
      TransitionManager.start(imageHolder, {type:Blinds, direction:Transition.IN, duration:0.25});
    } else if (transitionType == "Fade")
      TransitionManager.start(imageHolder, {type:Fade, direction:Transition.IN, duration:0.25});
    } else if (transitionType == "Fly")
      TransitionManager.start(imageHolder, {type:Fly, direction:Transition.IN, duration:0.25});
    } else if (transitionType == "Iris")
      TransitionManager.start(imageHolder, {type:Iris, direction:Transition.IN, duration:0.25});
    } else if (transitionType == "Photo")
      TransitionManager.start(imageHolder, {type:Photo, direction:Transition.IN, duration:0.25});
    } else if (transitionType == "PixelDissolve")
      TransitionManager.start(imageHolder, {type:PixelDissolve, direction:Transition.IN, duration:0.25});
    } else if (transitionType == "Rotate")
      TransitionManager.start(imageHolder, {type:Rotate, direction:Transition.IN, duration:0.25});
    } else if (transitionType == "Squeeze")
      TransitionManager.start(imageHolder, {type:Squeeze, direction:Transition.IN, duration:0.25});
    } else if (transitionType == "Wipe")
      TransitionManager.start(imageHolder, {type:Wipe, direction:Transition.IN, duration:0.25});
    } else if (transitionType == "Zoom")
      TransitionManager.start(imageHolder, {type:Zoom, direction:Transition.IN, duration:0.25});
    } else if (transitionType == "Random")
      var randomNumber:Number = Math.round(Math.random()*9) + 1;
      switch (randomNumber) {
       case 1:
        TransitionManager.start(imageHolder, {type:Blinds, direction:Transition.IN, duration:0.25});
        break;
       case 2:
        TransitionManager.start(imageHolder, {type:Fade, direction:Transition.IN, duration:0.25});
        break;
       case 3:
        TransitionManager.start(imageHolder, {type:Fly, direction:Transition.IN, duration:0.25});
        break;
       case 4:
        TransitionManager.start(imageHolder, {type:Iris, direction:Transition.IN, duration:0.25});
        break;
       case 5:
        TransitionManager.start(imageHolder, {type:Photo, direction:Transition.IN, duration:0.25});
        break;
       case 6:
        TransitionManager.start(imageHolder, {type:PixelDissolve, direction:Transition.IN, duration:0.25});
        break;
       case 7:
        TransitionManager.start(imageHolder, {type:Rotate, direction:Transition.IN, duration:0.25});
        break;
       case 8:
        TransitionManager.start(imageHolder, {type:Squeeze, direction:Transition.IN, duration:0.25});
        break;
       case 9:
        TransitionManager.start(imageHolder, {type:Wipe, direction:Transition.IN, duration:0.25});
        break;
       case 10:
        TransitionManager.start(imageHolder, {type:Zoom, direction:Transition.IN, duration:0.25});
        break;
    } else
      trace("error - transitionType not recognized");
    if(autoStart == true)
       fl_startSlideShow();
       playPauseToggle_mc.gotoAndStop("pause");
    // END FUNCTIONS AND LOGIC

    I am havign the same problem with mine and i have tried all the suggestion on this thread, nothing is working. Still doesnt show images if I send the .swf file to a co worker. Anyone have any other ideas
    my code:
    import fl.data.DataProvider;
    import fl.events.ListEvent;
    import fl.transitions.*;
    import fl.controls.*;
    // USER CONFIG SETTINGS =====
    var secondsDelay:Number = 2;
    var autoStart:Boolean = true;
    var transitionOn:Boolean = true; // true, false
    var transitionType:String = "Squeeze"; // Blinds, Fade, Fly, Iris, Photo, PixelDissolve, Rotate, Squeeze, Wipe, Zoom, Random
    var hardcodedXML:String = "<photos><image title='Quality Coverage'>images/image1.JPG</image><image title='Money Savings'>images/image2.JPG</image><image title='Home Insurance'>images/image3.JPG</image><image title='Fred Loya has Got You Covered'>images/image4.JPG</image></photos>";
    // END USER CONFIG SETTINGS
    // DECLARE VARIABLES AND OBJECTS =====
    var imageList:XML = new XML();
    var currentImageID:Number = 0;
    var imageDP:DataProvider = new DataProvider();
    var slideshowTimer:Timer = new Timer((secondsDelay*1005), 0);
    // END DECLARATIONS
    // CODE FOR HARDCODED XML =====
    imageList = XML(hardcodedXML);
    fl_parseImageXML(imageList);
    // END CODE FOR HARDCODED XML
    // EVENTS =====
    imageTiles.addEventListener(ListEvent.ITEM_CLICK, fl_tileClickHandler);
    function fl_tileClickHandler(evt:ListEvent):void
        imageHolder.imageLoader.source = evt.item.source;
        currentImageID = evt.item.imgID;
    playPauseToggle_mc.addEventListener(MouseEvent.CLICK, fl_togglePlayPause);
    function fl_togglePlayPause(evt:MouseEvent):void
        if(playPauseToggle_mc.currentLabel == "play")
            fl_startSlideShow();
            playPauseToggle_mc.gotoAndStop("pause");
        else if(playPauseToggle_mc.currentLabel == "pause")
            fl_pauseSlideShow();
            playPauseToggle_mc.gotoAndStop("play");
    next_btn.addEventListener(MouseEvent.CLICK, fl_nextButtonClick);
    prev_btn.addEventListener(MouseEvent.CLICK, fl_prevButtonClick);
    function fl_nextButtonClick(evt:MouseEvent):void
        fl_nextSlide();
    function fl_prevButtonClick(evt:MouseEvent):void
        fl_prevSlide();
    slideshowTimer.addEventListener(TimerEvent.TIMER, fl_slideShowNext);
    function fl_slideShowNext(evt:TimerEvent):void
        fl_nextSlide();
    // END EVENTS
    // FUNCTIONS AND LOGIC =====
    function fl_parseImageXML(imageXML:XML):void
        var imagesNodes:XMLList = imageXML.children();
        for(var i in imagesNodes)
            var imgURL:String = imagesNodes[i];
            var imgTitle:String = imagesNodes[i].attribute("title");
            imageDP.addItem({label:imgTitle, source:imgURL, imgID:i});
        imageTiles.dataProvider = imageDP;
        imageHolder.imageLoader.source = imageDP.getItemAt(currentImageID).source;
        title_txt.text = imageDP.getItemAt(currentImageID).label;
    function fl_startSlideShow():void
        slideshowTimer.start();
    function fl_pauseSlideShow():void
        slideshowTimer.stop();
    function fl_nextSlide():void
        currentImageID++;
        if(currentImageID >= imageDP.length)
            currentImageID = 0;
        if(transitionOn == true)
            fl_doTransition();
        imageHolder.imageLoader.source = imageDP.getItemAt(currentImageID).source;
        title_txt.text = imageDP.getItemAt(currentImageID).label;
    function fl_prevSlide():void
        currentImageID--;
        if(currentImageID < 0)
            currentImageID = imageDP.length-1;
        if(transitionOn == true)
            fl_doTransition();
        imageHolder.imageLoader.source = imageDP.getItemAt(currentImageID).source;
        title_txt.text = imageDP.getItemAt(currentImageID).label;
    function fl_doTransition():void
        if(transitionType == "Blinds")
            TransitionManager.start(imageHolder, {type:Blinds, direction:Transition.IN, duration:0.25});
        } else if (transitionType == "Fade")
            TransitionManager.start(imageHolder, {type:Fade, direction:Transition.IN, duration:0.25});
        } else if (transitionType == "Fly")
            TransitionManager.start(imageHolder, {type:Fly, direction:Transition.IN, duration:0.25});
        } else if (transitionType == "Iris")
            TransitionManager.start(imageHolder, {type:Iris, direction:Transition.IN, duration:0.25});
        } else if (transitionType == "Photo")
            TransitionManager.start(imageHolder, {type:Photo, direction:Transition.IN, duration:0.25});
        } else if (transitionType == "PixelDissolve")
            TransitionManager.start(imageHolder, {type:PixelDissolve, direction:Transition.IN, duration:0.25});
        } else if (transitionType == "Rotate")
            TransitionManager.start(imageHolder, {type:Rotate, direction:Transition.IN, duration:0.25});
        } else if (transitionType == "Squeeze")
            TransitionManager.start(imageHolder, {type:Squeeze, direction:Transition.IN, duration:0.25});
        } else if (transitionType == "Wipe")
            TransitionManager.start(imageHolder, {type:Wipe, direction:Transition.IN, duration:0.25});
        } else if (transitionType == "Zoom")
            TransitionManager.start(imageHolder, {type:Zoom, direction:Transition.IN, duration:0.25});
        } else if (transitionType == "Random")
            var randomNumber:Number = Math.round(Math.random()*9) + 1;
            switch (randomNumber) {
                case 1:
                    TransitionManager.start(imageHolder, {type:Blinds, direction:Transition.IN, duration:0.25});
                    break;
                case 2:
                    TransitionManager.start(imageHolder, {type:Fade, direction:Transition.IN, duration:0.25});
                    break;
                case 3:
                    TransitionManager.start(imageHolder, {type:Fly, direction:Transition.IN, duration:0.25});
                    break;
                case 4:
                    TransitionManager.start(imageHolder, {type:Iris, direction:Transition.IN, duration:0.25});
                    break;
                case 5:
                    TransitionManager.start(imageHolder, {type:Photo, direction:Transition.IN, duration:0.25});
                    break;
                case 6:
                    TransitionManager.start(imageHolder, {type:PixelDissolve, direction:Transition.IN, duration:0.25});
                    break;
                case 7:
                    TransitionManager.start(imageHolder, {type:Rotate, direction:Transition.IN, duration:0.25});
                    break;
                case 8:
                    TransitionManager.start(imageHolder, {type:Squeeze, direction:Transition.IN, duration:0.25});
                    break;
                case 9:
                    TransitionManager.start(imageHolder, {type:Wipe, direction:Transition.IN, duration:0.25});
                    break;
                case 10:
                    TransitionManager.start(imageHolder, {type:Zoom, direction:Transition.IN, duration:0.25});
                    break;
        } else
            trace("error - transitionType not recognized");
    if(autoStart == true)
       fl_startSlideShow();
       playPauseToggle_mc.gotoAndStop("pause");
    // END FUNCTIONS AND LOGIC
    /* Click to Load/Unload SWF or Image from a URL.
    Clicking on the symbol instance loads and displays the specified SWF or image URL. Clicking on the symbol instance a second time unloads the SWF or image.
    Instructions:
    1. Replace "http://www.helpexamples.com/flash/images/image1.jpg" below with the desired URL address of the SWF or image. Keep the quotation marks ("").
    2. Files from internet domains separate from the domain where the calling SWF resides cannot be loaded without special configuration.
    imageHolder.addEventListener(MouseEvent.CLICK, fl_ClickToLoadUnloadSWF);
    import fl.display.ProLoader;
    var fl_ProLoader:ProLoader;
    //This variable keeps track of whether you want to load or unload the SWF
    var fl_ToLoad:Boolean = true;
    function fl_ClickToLoadUnloadSWF(event:MouseEvent):void
        if(fl_ToLoad)
            fl_ProLoader = new ProLoader();
            fl_ProLoader.load(new URLRequest("http://www.helpexamples.com/flash/images/image1.jpg"));
            addChild(fl_ProLoader);
        else
            fl_ProLoader.unload();
            removeChild(fl_ProLoader);
            fl_ProLoader = null;
        // Toggle whether you want to load or unload the SWF
        fl_ToLoad = !fl_ToLoad;
    /* Click to Load/Unload SWF or Image from a URL.
    Clicking on the symbol instance loads and displays the specified SWF or image URL. Clicking on the symbol instance a second time unloads the SWF or image.
    Instructions:
    1. Replace "http://www.helpexamples.com/flash/images/image1.jpg" below with the desired URL address of the SWF or image. Keep the quotation marks ("").
    2. Files from internet domains separate from the domain where the calling SWF resides cannot be loaded without special configuration.
    imageHolder.addEventListener(MouseEvent.CLICK, fl_ClickToLoadUnloadSWF_2);
    import fl.display.ProLoader;
    var fl_ProLoader_2:ProLoader;
    //This variable keeps track of whether you want to load or unload the SWF
    var fl_ToLoad_2:Boolean = true;
    function fl_ClickToLoadUnloadSWF_2(event:MouseEvent):void
        if(fl_ToLoad_2)
            fl_ProLoader_2 = new ProLoader();
            fl_ProLoader_2.load(new URLRequest("http://www.helpexamples.com/flash/images/image1.jpg"));
            addChild(fl_ProLoader_2);
        else
            fl_ProLoader_2.unload();
            removeChild(fl_ProLoader_2);
            fl_ProLoader_2 = null;
        // Toggle whether you want to load or unload the SWF
        fl_ToLoad_2 = !fl_ToLoad_2;

  • CS6 Advanced Photo Album Template Upload Issue

    When I send the .swf to my coworker the images do not load. I have already made sure they image files are in the same folder has the .swf file. Please help
    Here is my code:
    import fl.data.DataProvider;
    import fl.events.ListEvent;
    import fl.transitions.*;
    import fl.controls.*;
    // USER CONFIG SETTINGS =====
    var secondsDelay:Number = 2;
    var autoStart:Boolean = true;
    var transitionOn:Boolean = true; // true, false
    var transitionType:String = "Squeeze"; // Blinds, Fade, Fly, Iris, Photo, PixelDissolve, Rotate, Squeeze, Wipe, Zoom, Random
    var hardcodedXML:String = "<photos><image title='Quality Coverage'>image1.JPG</image><image title='Money Savings'>image2.JPG</image><image title='Home Insurance'>image3.JPG</image><image title='Fred Loya has Got You Covered'>image4.JPG</image></photos>";
    // END USER CONFIG SETTINGS
    // DECLARE VARIABLES AND OBJECTS =====
    var imageList:XML = new XML();
    var currentImageID:Number = 0;
    var imageDP:DataProvider = new DataProvider();
    var slideshowTimer:Timer = new Timer((secondsDelay*1005), 0);
    // END DECLARATIONS
    // CODE FOR HARDCODED XML =====
    imageList = XML(hardcodedXML);
    fl_parseImageXML(imageList);
    // END CODE FOR HARDCODED XML
    // EVENTS =====
    imageTiles.addEventListener(ListEvent.ITEM_CLICK, fl_tileClickHandler);
    function fl_tileClickHandler(evt:ListEvent):void
        imageHolder.imageLoader.source = evt.item.source;
        currentImageID = evt.item.imgID;
    playPauseToggle_mc.addEventListener(MouseEvent.CLICK, fl_togglePlayPause);
    function fl_togglePlayPause(evt:MouseEvent):void
        if(playPauseToggle_mc.currentLabel == "play")
            fl_startSlideShow();
            playPauseToggle_mc.gotoAndStop("pause");
        else if(playPauseToggle_mc.currentLabel == "pause")
            fl_pauseSlideShow();
            playPauseToggle_mc.gotoAndStop("play");
    next_btn.addEventListener(MouseEvent.CLICK, fl_nextButtonClick);
    prev_btn.addEventListener(MouseEvent.CLICK, fl_prevButtonClick);
    function fl_nextButtonClick(evt:MouseEvent):void
        fl_nextSlide();
    function fl_prevButtonClick(evt:MouseEvent):void
        fl_prevSlide();
    slideshowTimer.addEventListener(TimerEvent.TIMER, fl_slideShowNext);
    function fl_slideShowNext(evt:TimerEvent):void
        fl_nextSlide();
    // END EVENTS
    // FUNCTIONS AND LOGIC =====
    function fl_parseImageXML(imageXML:XML):void
        var imagesNodes:XMLList = imageXML.children();
        for(var i in imagesNodes)
            var imgURL:String = imagesNodes[i];
            var imgTitle:String = imagesNodes[i].attribute("title");
            imageDP.addItem({label:imgTitle, source:imgURL, imgID:i});
        imageTiles.dataProvider = imageDP;
        imageHolder.imageLoader.source = imageDP.getItemAt(currentImageID).source;
        title_txt.text = imageDP.getItemAt(currentImageID).label;
    function fl_startSlideShow():void
        slideshowTimer.start();
    function fl_pauseSlideShow():void
        slideshowTimer.stop();
    function fl_nextSlide():void
        currentImageID++;
        if(currentImageID >= imageDP.length)
            currentImageID = 0;
        if(transitionOn == true)
            fl_doTransition();
        imageHolder.imageLoader.source = imageDP.getItemAt(currentImageID).source;
        title_txt.text = imageDP.getItemAt(currentImageID).label;
    function fl_prevSlide():void
        currentImageID--;
        if(currentImageID < 0)
            currentImageID = imageDP.length-1;
        if(transitionOn == true)
            fl_doTransition();
        imageHolder.imageLoader.source = imageDP.getItemAt(currentImageID).source;
        title_txt.text = imageDP.getItemAt(currentImageID).label;
    function fl_doTransition():void
        if(transitionType == "Blinds")
            TransitionManager.start(imageHolder, {type:Blinds, direction:Transition.IN, duration:0.25});
        } else if (transitionType == "Fade")
            TransitionManager.start(imageHolder, {type:Fade, direction:Transition.IN, duration:0.25});
        } else if (transitionType == "Fly")
            TransitionManager.start(imageHolder, {type:Fly, direction:Transition.IN, duration:0.25});
        } else if (transitionType == "Iris")
            TransitionManager.start(imageHolder, {type:Iris, direction:Transition.IN, duration:0.25});
        } else if (transitionType == "Photo")
            TransitionManager.start(imageHolder, {type:Photo, direction:Transition.IN, duration:0.25});
        } else if (transitionType == "PixelDissolve")
            TransitionManager.start(imageHolder, {type:PixelDissolve, direction:Transition.IN, duration:0.25});
        } else if (transitionType == "Rotate")
            TransitionManager.start(imageHolder, {type:Rotate, direction:Transition.IN, duration:0.25});
        } else if (transitionType == "Squeeze")
            TransitionManager.start(imageHolder, {type:Squeeze, direction:Transition.IN, duration:0.25});
        } else if (transitionType == "Wipe")
            TransitionManager.start(imageHolder, {type:Wipe, direction:Transition.IN, duration:0.25});
        } else if (transitionType == "Zoom")
            TransitionManager.start(imageHolder, {type:Zoom, direction:Transition.IN, duration:0.25});
        } else if (transitionType == "Random")
            var randomNumber:Number = Math.round(Math.random()*9) + 1;
            switch (randomNumber) {
                case 1:
                    TransitionManager.start(imageHolder, {type:Blinds, direction:Transition.IN, duration:0.25});
                    break;
                case 2:
                    TransitionManager.start(imageHolder, {type:Fade, direction:Transition.IN, duration:0.25});
                    break;
                case 3:
                    TransitionManager.start(imageHolder, {type:Fly, direction:Transition.IN, duration:0.25});
                    break;
                case 4:
                    TransitionManager.start(imageHolder, {type:Iris, direction:Transition.IN, duration:0.25});
                    break;
                case 5:
                    TransitionManager.start(imageHolder, {type:Photo, direction:Transition.IN, duration:0.25});
                    break;
                case 6:
                    TransitionManager.start(imageHolder, {type:PixelDissolve, direction:Transition.IN, duration:0.25});
                    break;
                case 7:
                    TransitionManager.start(imageHolder, {type:Rotate, direction:Transition.IN, duration:0.25});
                    break;
                case 8:
                    TransitionManager.start(imageHolder, {type:Squeeze, direction:Transition.IN, duration:0.25});
                    break;
                case 9:
                    TransitionManager.start(imageHolder, {type:Wipe, direction:Transition.IN, duration:0.25});
                    break;
                case 10:
                    TransitionManager.start(imageHolder, {type:Zoom, direction:Transition.IN, duration:0.25});
                    break;
        } else
            trace("error - transitionType not recognized");
    if(autoStart == true)
       fl_startSlideShow();
       playPauseToggle_mc.gotoAndStop("pause");
    // END FUNCTIONS AND LOGIC
    /* Click to Load/Unload SWF or Image from a URL.
    Clicking on the symbol instance loads and displays the specified SWF or image URL. Clicking on the symbol instance a second time unloads the SWF or image.
    Instructions:
    1. Replace "http://www.helpexamples.com/flash/images/image1.jpg" below with the desired URL address of the SWF or image. Keep the quotation marks ("").
    2. Files from internet domains separate from the domain where the calling SWF resides cannot be loaded without special configuration.
    imageHolder.addEventListener(MouseEvent.CLICK, fl_ClickToLoadUnloadSWF);
    import fl.display.ProLoader;
    var fl_ProLoader:ProLoader;
    //This variable keeps track of whether you want to load or unload the SWF
    var fl_ToLoad:Boolean = true;
    function fl_ClickToLoadUnloadSWF(event:MouseEvent):void
        if(fl_ToLoad)
            fl_ProLoader = new ProLoader();
            addChild(fl_ProLoader);
        else
            fl_ProLoader.unload();
            removeChild(fl_ProLoader);
            fl_ProLoader = null;
        // Toggle whether you want to load or unload the SWF
        fl_ToLoad = !fl_ToLoad;
    /* Click to Load/Unload SWF or Image from a URL.
    Clicking on the symbol instance loads and displays the specified SWF or image URL. Clicking on the symbol instance a second time unloads the SWF or image.
    Instructions:
    1. Replace "http://www.helpexamples.com/flash/images/image1.jpg" below with the desired URL address of the SWF or image. Keep the quotation marks ("").
    2. Files from internet domains separate from the domain where the calling SWF resides cannot be loaded without special configuration.
    imageHolder.addEventListener(MouseEvent.CLICK, fl_ClickToLoadUnloadSWF_2);
    import fl.display.ProLoader;
    var fl_ProLoader_2:ProLoader;
    //This variable keeps track of whether you want to load or unload the SWF
    var fl_ToLoad_2:Boolean = true;
    function fl_ClickToLoadUnloadSWF_2(event:MouseEvent):void
        if(fl_ToLoad_2)
            fl_ProLoader_2 = new ProLoader();
            fl_ProLoader_2.load(new URLRequest("http://www.helpexamples.com/flash/images/image1.jpg"));
            addChild(fl_ProLoader_2);
        else
            fl_ProLoader_2.unload();
            removeChild(fl_ProLoader_2);
            fl_ProLoader_2 = null;
        // Toggle whether you want to load or unload the SWF
        fl_ToLoad_2 = !fl_ToLoad_2;

    how would I check to make sure I am using relative paths?

  • IPhoto album uploaded to Gallery-downloaded files revert to camera names

    I have created an album in iPhoto 8.1 and uploaded it with full size photos to .me Gallery for relatives to view and download. I renamed the photos in iPhoto and those names appear fine in Gallery. But when people download the photos, the name reverts to the cryptic name the camera originally assigned. What gives? I chatted with the .me/Gallery folks and they said it's an iPhoto issue. Shouldn't WYSIWYG? Apple has been pretty good about that in the past. This was an unexpected result. Is there a fix?

    Well, I sent the invite to myself, then went to the Gallery as an "outsider". I downloaded a photo and neither Preview or PhotoShop saw the Title, just the old photo name from the camera. Apple needs to fix this. Again, when someone downloads something they see titled as something, it shouldn't say something else when they open it.

  • IPhone 3GS MobileMe Video Upload Issue

    I love my new iPhone!
    I have encountered a difficulty that I hope there is a remedy for.
    When I shoot a video and want to upload it to my MobileMe gallery, selecting the proper album is giving me issues. It defaults to the first album and, even after selecting another, will not un-check and always ends up in the first listed album.
    Any ideas?

    Sboq wrote:
    i would suggest looking in the manual
    Great idea! Do you happen to have a link to the manual for the 3GS? Oh wait, it isn't out yet. Scratch that "helpful" response.

  • New upload issue - bad photo rotation on homepage upload

    When I upload my homepage from iPhoto 5.02 to Homepage, some (but not all) the photos that I had rotated to portrait format have reverted to their original landscape format - so they are displayed sideways. They are all on the correct orientation in the page that iPhoto displays as you compose - it must be a problem somewhere in the upload.
    Can anyone offer any help? Am I missing something? Or is this a new glitch in the upload process?
    Paul G,
    Tasmania

    Further to this - a bit of perusal of the discussions under the searches "photo rotation" and "photo orientation" show a varying bunch of problems relating to differences of photo orientation between the full-size and the original. (I have checked, and my photos that Homepage is displaying wrongly also display wrongly within iPhoto in edit mode). They all seem to crop up in May - none before, with one exception; issues of photo rotation when syncing to iPod Photo, which crop up from Feb/March.
    So my guess is that there was a fix for the iPod sync problem, that has thrown everything else out. Homepage uploads, slideshows, possibly photo-albums, export to iDVD - all the things that work off the (incorrectly oriented) full-size, rather than the correctly oriented thumbnail. (I expect the preview of Homepage works from the thumbnail, whereas the actually uploaded page is processed from the full-sized image).
    Another factor might be that all (?) that specify their camera are using Canon, models that automatically embed camera orientation. They note that iPhoto used to orient the photos automatically on import, but now they need to manually rotate. Could just mean a lot of Apple users choose Canon though...
    I've reported it as a bug, so I guess we just wait for 5.0.3. In the meantime, faulty homepages are an unfortunate public advertisement of an embarrassing Apple iGlitch.

Maybe you are looking for

  • Can I upgrade my processor 2.4 GHz Intel Core 2 Duo to 2.66 GHz Intel Core 2 Duo

    Can I upgrade my MacBook Pro (Spring 2010 Edition) from a  2.4 GHz Intel Core 2 Duo processor to a  2.66 GHz Intel Core 2 Duo?  Where is the best place to have this done?  Can I get a credit for my 2.4 GHz Intel Core 2 Duo Processor or sell it on lin

  • [Solved] Problem with xf86-video-intel after upgrade to xorg 1.16

    Hi everyone, since the upgrade to xorg-server 1.16 i can't get X to work again on my thinkpad R50e with an old intel integrated chip (Intel Extreme Graphics 2). I first encountered the error "cannot open /dev/tty0": http://okraits.de/upload/xorg/Xorg

  • Garageband can not run anymore don't know why

    This is the error : Process:         GarageBand [504] Path:            /Applications/GarageBand.app/Contents/MacOS/GarageBand Identifier:      com.apple.garageband Version:         6.0.5 (428.5) Build Info:      GarageBand_App-4280500~3 App Item ID: 

  • HDV to MPEG2, best method?

    Master timeline is HDV. Want to make MPEG2 for DVD. If I dump the HDV on a different format timeline, such as DVCPRO HD, or DVCPRO 50, can I get a faster render and similar or better output quality? Is there some new magic bullet trick for going from

  • ...has detected an iPod in Recovery Mode

    Hi, I have a Nano 4th generation, bought last month. I loaded my sounds in iTunes and linked up the Nano. All worked fine and continued to do so until last week, when I went to sync and load up with some extra music I had added to the library. I got