Aligning Guides Glitch With "Use Preview Bounds" Checked

I recently noticed in the Preferences that there is a check box option for "Use Preview Bounds" in Illustrator.
When checked, effects such as strokes and all will be clickable and transform sizes will be based on the "preview" bounds of an object.
However convenient, the option poses a problem for people who like to align guides to their artboards or even distribute them.
If you try and align guides to your artboards using the "Align" panel, weird things occur and it does not do so.
If you try and distribute multiple guides using the "Align" panel, the guides don't do anything.
This is something that should be addressed and fixed in future versions of Adobe Illustrator.

In case you're going to do an official bug report, you might want to mention that this bug has been there for at least one decade …

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  • Premiere Pro CC not using previews on export

    I'm using PP CC on a decked out iMac(i7, 32Gb RAM, 14TB RAID, internal SSD) and my exports are very slow even when "use previews" is checked. Thing is, I don't think PP is using those previews. During the export I can see that aerendercore and importerREDserver are running. The sequence is already rendered so it shouldn't be pulling in the raw files from the red server or going to AE to render the linked ae comps. Right?

    I've been through this discussion before ... talk about deja vu all over again! 
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    When viewing a monitor during PrPro, Sg, & AeFx, that's what you're seeing: the original footage with your changes added to it on the fly ... for the most part. In all three programs there are things complex enough that it will create new viewable bits & pieces but in very few situations will it ever completely create a new run of footage. You'd howl if it did ... think of the massive increase of stuff on your drives if it behaved that way! The bits it stores as "Previews" are neither complete new forms of your original footage nor are they of the quality you'd want or the particular nature of pixel-structure for any specific codec you want an output prepared into.
    When you render sections, or even entire clips/sequences for previews it renders those frames and sections of frames that are problematic into an internally-chosen codec that is quick for it to use on the fly and looks ok, and constantly intermixes those bits with original frame and the 'recipe' of what is being called for. It does NOT make an entirely new & complete form of the original footage with all changes applied.
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    Honorable members of Adobe alliance, try the same on your computer with Adobe Premiere CS5 - watch, count and report, please.
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    Hi! I know that this topic has already appeared here but it was archived and no answer was sent!
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    Message was edited by: DCHKG

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    Revision: 4932
    Author: [email protected]
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    Log Message:
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