Although my image 32/64 bits of win7 bootcamp gives an error msg it needs 64 bit win7

although my image created from a 32/64 bits of win7, bootcamp gives an error msg that it needs 64 bit win7?

I've created myself from the bootable installation win7 dvd giving option whether 32 or 64 bit win7 option when you start to install it to a PC... doesn't it work? or any other way to create solid 64 bit image from mine? Thanks...

Similar Messages

  • How to convert a 16-bit image to 8-bit

    I am having difficulties in skeletonizing my image. Although I already threshold my image, it still cannot be skeletonized. When I create the image using IMAQ create, the image type must be set to 16-bit, otherwise it will create an error message. An enthusiast in the forum told me that the image must be 8-bit so that it can be skeletonized. But I do not know how to convert the image from 16-bit to 8-bit. So is there anybody out there that can provide me with a solution. Attached is the VI that I used. Really appreciate your help.
    Attachments:
    Image_Acquisition.vi ‏68 KB

    Try using the IMAQ Cast Image function under Motion & Vision>>Vision Utilities>>Image Management>>IMAQ Cast Image.
    Regards,
    Steve

  • I have a Macbook Pro 15" that is three and a half years old.  Although it has slowed a bit, it still runs well and runs every program I need. Any tips for how to keep this old computer running well and in good health?

    I have a Macbook Pro 15" that is three and a half years old.  Although it has slowed a bit, it still runs well and runs every program I need. Any tips for how to keep this old computer running well and in good health?
    I have a 250 gig drive and try to keep at least 100 gigs unused at all times, 4 GB 667 MHz DDR2 SDRAM memory, back up with Time Machine and CrashPlan, and have OS X 10.7.3.
    This was my first Mac since an old Apple II GS.  After that I used PC's and got really good at reformatting, replacing drives, reinstalling, defragging, resolving software conflicts, etc.  Since switching back to Macs (five in my extended family now), I haven't had to do any of those things. So, although, the cost is three times as much, the aggrevation has been ten times less.
    I'm retired and living on a fixed income and would therefore like to keep this computer running as opposed to constatntly upgrading.
    That said, any tips?
    Thanks
    It does have a crack on the left of the screen case about 3/4'' up from the bottom.  I've posted that as another question.

    Kappy's Personal Suggestions for OS X Maintenance
    For disk repairs use Disk Utility.  For situations DU cannot handle the best third-party utilities are: Disk Warrior;  DW only fixes problems with the disk directory, but most disk problems are caused by directory corruption; Disk Warrior 4.x is now Intel Mac compatible. Drive Genius provides additional tools not found in Disk Warrior.  Versions 1.5.1 and later are Intel Mac compatible.
    OS X performs certain maintenance functions that are scheduled to occur on a daily, weekly, or monthly period. The maintenance scripts run in the early AM only if the computer is turned on 24/7 (no sleep.) If this isn't the case, then an excellent solution is to download and install a shareware utility such as Macaroni, JAW PseudoAnacron, or Anacron that will automate the maintenance activity regardless of whether the computer is turned off or asleep.  Dependence upon third-party utilities to run the periodic maintenance scripts was significantly reduced since Tiger.  These utilities have limited or no functionality with Snow Leopard or Lion and should not be installed.
    OS X automatically defragments files less than 20 MBs in size, so unless you have a disk full of very large files there's little need for defragmenting the hard drive. As for virus protection there are few if any such animals affecting OS X. You can protect the computer easily using the freeware Open Source virus protection software ClamXAV. Personally I would avoid most commercial anti-virus software because of their potential for causing problems. For more about malware see Macintosh Virus Guide.
    I would also recommend downloading a utility such as TinkerTool System, OnyX 2.4.3, or Cocktail 5.1.1 that you can use for periodic maintenance such as removing old log files and archives, clearing caches, etc.
    For emergency repairs install the freeware utility Applejack.  If you cannot start up in OS X, you may be able to start in single-user mode from which you can run Applejack to do a whole set of repair and maintenance routines from the command line.  Note that AppleJack 1.5 is required for Leopard. AppleJack 1.6 is compatible with Snow Leopard. There is no confirmation that this version also works with Lion.
    When you install any new system software or updates be sure to repair the hard drive and permissions beforehand. I also recommend booting into safe mode before doing system software updates.
    Get an external Firewire drive at least equal in size to the internal hard drive and make (and maintain) a bootable clone/backup. You can make a bootable clone using the Restore option of Disk Utility. You can also make and maintain clones with good backup software. My personal recommendations are (order is not significant):
    Carbon Copy Cloner
    Data Backup
    Deja Vu
    SuperDuper!
    SyncTwoFolders
    Synk Pro
    Synk Standard
    Tri-Backup
    Visit The XLab FAQs and read the FAQs on maintenance, optimization, virus protection, and backup and restore.
    Additional suggestions will be found in Mac Maintenance Quick Assist.
    Referenced software can be found at CNet Downloads or MacUpdate.
    Be sure you have an adequate amount of RAM installed for the number of applications you run concurrently. Be sure you leave a minimum of 10% of the hard drive's capacity as free space.
    Adding more RAM, if feasible, and a new, faster hard drive may also help pep it up a little.

  • If you change the image mode of this image from 8-bit RGB image to Grayscale mode while in PSCS – what will the new Pixel Count be?

    If you change the image mode of this image from 8-bit RGB image to Grayscale
    mode while in PSCS – what will the new Pixel Count be?

    If you mean by Pixel count the number of pixels, this will not change. The image will have the same size thus the same number of pixels.

  • How can I keep overlay image on 8 bit image at video acqusition​?

    Hi, I am using AVT camera Pike with Laview vision 2012
    When I use Example code 'Grab and Attributes Setup.vi' (<NI supported Example),
    I simply add the event case for overlay function (such as 'IMAQ Overlay Oval') with Image  by Local Variables connection (image input - output).
    Event case:
                 Image------[IMAQ Overlay Oval]--------Image
                 Rectangle Control ---|
    IMAQ Overlay should keep the overlay on buffer memory if I input the rectangle value.
    Problem is that the overlay disappeared if I use 8 bit image format?.
    but at the 16bit image format, the image keep the overlay image (colored overlay).
    It seems the overlay buffer is removed by acquiring new 8 bit image, but 16 bit format, the overlay is still alive. 
    Is it bug or what am I wrong?  

    upload the error situation block diagram
    Attachments:
    8bit overlay error1.jpg ‏364 KB

  • Converting a Signed 16 bit colour Image to 32 bit Image without Losing the Colour

    Hi,
    I am using the IMAQColourHistogram which only accepts 32 bit image inputs. I changed the Image from 16 bit to 32 bit using 'Cast Image'. The program worked but inserting an indicator, I realised that the Cast Image actually changes the Color in the image to a black and white Image. Is there a way I can change the 16 bit to 32 bit without losing the colour. 
    Any suggestions on this would be very helpful as I am currently stuck in my project.
    Thanks.

    Hi,
    Is your 16bit image a real color image or only a grayscale image with a false color palette?
    If your image is only a grayscale image, simply use the IMAQHistogram function  (located in the Analysis palette) wich accepts 8 and 16bit images.
    Color images are 32bit because you have 3 planes of 8 bit (Red, Green, Blue)
    16bit are not usually color images, but grayscale image with extended pixel depth compared ti traditionnal 8bit images.
    Regards

  • PSD keeps saving image as 32 bit depth (not 24)

    I may be using some incorrect terminology/calculations.
    I have some third-party presentation software that requires all images be 8-bit. So I used Photoshop for all photo editing and made sure my PSDs were 8-bit before exporting stills (PNGs) for my presentation. 50+ PNGs were successfully created this way, but i'm having problems with a single file. When I open the correct files in Windwos Pic/Fax View, right click, show properties, go to Summery (advanaced), all the correct files have a bit depth listed as 24.
    My problematic PSD says it's in 8-bit, but the PNGs that I create from it are consistently listed as having 32 bit depth in Windows Pic/Fax View. As a test I exported other images formats (TIFFs, JPEGs, etc...) and they all came out as 32 bit depth. How do I fix this? I tried opening the PSD, saving as different name, switching to 16-bit and then back to 8-bit, still didn't work.

    I don't think I have an alpha channel. The workflow to create this image is identical to all other images (none of them have alphas). Any way I can check whether an alpha inadvertently was included?
    Thanks for also explaining the math behind 8 bit -> 24 bit lol.

  • IMAQdx Grab changing my images from 16 bit to 8 bit?

    I have a labview application that I am trying to use with 16 bit images.  It is currently running and working with 8 bit images.  I though that if I changed the image type from 8 bit to 16 bit and changed the settings on my camera from 8 bit to 1 using MAX that the program would run the same but with 16 bit images instead.  However, even when I do this the camera only captures 8 bit images and then the application fails because of an incompatible image type error because all the settings are set to 16 bit images.  I set a few probes and realized that very early in my application all my images are 8 bit even when the camera is set to a 16 bit setting.  Also the resolution of my images is different than what the camera is set to.  I think that the culprit is IMAQdx Grab because I was reading in the help that if the image type does not match the video format of the camera then IMAQdx Grab changes the image type to a suitable format.  How can I make it so IMAQdx Grab wont change the image type?  I am fairly new with LabView so this might be something simple or not.  Thank you.

    Hi Optical Intern,
    It sound to me that you are having problems with getting the camera file to do what you want.  My guess is that you are not saving the attributes in Measurement and Automation (MAX) when you change them.  If you are saving them then I would try and set the attributes programmatically in your VI.  This should force it to what you want within the program.  Let me know how it goes.
    Adam H
    National Instruments
    Applications Engineer

  • How did I accidentally convert all my images to 8-bit?

    Hello,
    Five minutes ago, I verified that my image in Camera Raw prior to importing into Adobe Photoshop CS6 was in 16-bit mode.
    Immediately after I imported it into Photoshop and it became a .psd document, I verified once again that it was still in 16-bit mode.
    Then I created a duplicate layer, selected the sky, and created a layer mask from that selection.
    No big deal.
    NOW I SEE, per the below, that I am in 8-bit mode.
    Why is that?
    Is it true that ANY MASK I create forces the entire image into 8-bit mode?
    Thanks!

    Thanks fellows.
    I'm working in CS6 with a MacPro desktop tower with 18 gigs of RAM.
    I will be in a remote location planting trees as part of a project for the next several days, so I will return to this next week and bring more helpful facts to the discussion after checking my History Panel.
    When I am in Camera Raw, I make my desired changes and then click "Open", I thought all documents become a PSD document in Photoshop for me.  Perhaps I am mistaken in that regard and have inadvertently omitted a few steps in my described workflow.
    When I check that initial .PSD image, I recall it saying 16 bit, which is good.
    I will check the history panel on a test image upon my return so that we will have more facts next week.
    Thanks!

  • Quicktime converting 24 bit images to 16 bit images on paste

    I am doing image processing of a QuickTime (7.1.5 pro) movie in Photoshop (CS2) using Applescript. When I copy an image (either with Applescript or manually) and paste it into a new QuickTime Player movie the image gets converted to a video depth of 16 (thousands) rather than 24. I have tried:
    set DestMovie to make new movie with properties {data rate:SourceRate, video depth:24, high quality:true} -- I also tried video depth:0
    paste
    I also try:
    tell movie 1
    paste given video depth:24 -- I've also tried just paste
    end tell
    and still it converts my images to thousands. The image gets to photoshop perfectly. If I paste it into a Pages document the image depth is correct. I have tried both RGB and CMYK in 8 and 16 bit depths in Photoshop. If I save the file as JPEG in high quality mode and then open the file with Quicktime and copy and paste it, it works great, the only problem is I then have to make a new file for every image I process because if I close the file, QuickTime keeps it open so Photoshop can't then save to the same file.....
    Will someone please help me figure out how to keep my image quality on pasting into Quicktime???
    Thanks
    Powerbook G4   Mac OS X (10.4.9)  

    I open my original movie in Quicktime. I make a new movie in Quicktime for the modified images to be pasted into.
    I copy the current frame from my source movie and paste it into Photoshop. I do my image processing and then save as a jpeg high quality and close my file (which strips out the audio from a muxed mpeg-1 file) then reopen the file in Photoshop. Now I have a good quality image in Photoshop. I have been using RGB 8 bit as my mode in Photoshop. I only tried CMYK to see if it would work better. It was exactly the same.
    I then do a select all and copy in Photoshop, then go to Quicktime and do a paste. This is when it gets converted to 16 bit depth. If I do the same exact sequence and paste into a Pages document the image stays 24 bit, so I am pretty sure it is something in Quicktime.
    Again, if I save the file in Photoshop and then open the same file in Quicktime, copy the image and then paste it into my destination movie, it works great. The only problem with this method is I have 15 minutes of video to process with is 27,000 jpeg files in the end. I prefer to use one file if I can. The reason for the 27,000 files is that when I open an image in Quicktime and paste it into a movie, it saves it as a track in the movie and even when I close the original file, Quicktime keeps it as in use. When I look at the movie properties, it keeps the original file in the list until I do a save as movie and it flattens the movie. If I flatten the movie once, then when I do another save, it keeps the original file open again. I would have to do a save as movie... again 27,000 movie files now. Geez...
    Thanks!

  • How do I reduce the bit depth of images to 1-bit within Acrobat 9?

    I am hoping a simple solution exists within Acrobat 9 for reducing the bit-depth of images to 1-bit.
    I know of two methods that both seem more like workarounds. One, edit the image using Photoshop. Two, without Photoshop, export the page as a 1-bit PNG and recreate the page in Acrobat. It seems like one of the preflight fixups should be able to get it done with the right settings. But, it's a labyrinth of unfamiliarity.

    There's no predefined 1-bit conversion in Preflight because it doesn't make sense. Preflight will not dither bitmaps, so most images will become black squares. Extreme color conversion is only intended for text/vector objects.
    If you want to try it anyway, you can create a custom Fixup if you have a  1-bit ICC profile.
    Preflight > Single Fixups
    Options menu > Create new Preflight Fixup
    Name it something like "Convert all to 1-bit BW"
    Search for "Convert colors" in the type of fixup box and add it
    Destination tab > Destination > your ICC profile for 1-bit black
    Uncheck "use destination from Output Intent"
    Keep everything else as default, though I'd suggest using "Embed as output intent for PDF/X" if you're making PDF/X documents
    Conversion Settings tab > All Objects + Any Color (except spot) + Convert to destination + Use rendering intent
    Press the + key to duplicate this step, and change the second copy to "Spot Color(s)"
    Press + again and change the third copy to "Registration color"
    Save the fixup and run it.
    In case you don't have a 1-bit  ICC profile installed, I've attached one.

  • Need conversion mechanism for converting 24 bit image to 16 bit

    In my java project I need to convert 24 bit image to 16 bit image. I don't have any clue. Please provide me the option to implement it.
    Thanks,
    jai

    That doesn't tell me much, and I know what you're talking about. I doubt that it tells the OP anything useful whatsoever.Sorry EJP, it was a mouthful I know. Maybe this will help instead, a ColorConversionOps class to work on *32 bit > 16 bit > 32 bit colors*. To help clarify where the 16 bit color input and output goes, some of the methods return or require parameters of type short. Also take notice the bitmask for variables of type short vs the bitmasks for int. AND pay particular attention to the unsigned right bit-shifting of the most-significant-digit.
    public class ColorConversionOps
      public static short convert32_16(int rgb) {
        int a = ((rgb & 0xF0000000) >>> 16);
        int r = ((rgb & 0x00F00000) >>  12);
        int g = ((rgb & 0x0000F000) >>   8);
        int b = ((rgb & 0x000000F0) >>   4);
        return (short)( a | r | g | b);
      public static int convert16_32(short rgb) {
        int a = ((rgb & 0xF000) << 16);
        int r = ((rgb & 0x0F00) << 12);
        int g = ((rgb & 0x00F0) <<  8);
        int b = ((rgb & 0x000F) <<  4);
        return (a | r | g | b);
      public static void printRGB_32(int rgb) {
        System.out.println("a="+((rgb & 0xFF000000) >>> 24));
        System.out.println("r="+((rgb & 0x00FF0000) >>  16));
        System.out.println("g="+((rgb & 0x0000FF00) >>  8));
        System.out.println("b="+ (rgb & 0x000000FF));
        System.out.println();
      public static void printRGB_16(short rgb) {
        System.out.println("a="+((rgb & 0xF000) >>> 12));
        System.out.println("r="+((rgb & 0x0F00) >>  8));
        System.out.println("g="+((rgb & 0x00F0) >>  4));
        System.out.println("b="+ (rgb & 0x000F));
        System.out.println();
    }Now to make the conversion from 32 bit color to 16 bit color and back. NOTICE there willl be a loss of precision -- just like someone else has already said.
    public class Test
      public static void main(String[] args)
        int rgb = 0xFFFFFFFF;
        ColorConversionOps.printRGB_32(rgb);
        //a=255
        //r=255
        //g=255
        //b=255
        rgb = ColorConversionOps.convert32_16(rgb);
        ColorConversionOps.printRGB_16((short)rgb);
        //a=15
        //r=15
        //g=15
        //b=15
        rgb = ColorConversionOps.convert16_32((short)rgb);
        ColorConversionOps.printRGB_32(rgb);
        //a=240
        //r=240
        //g=240
        //b=240
    }And now we see, the reason 16bit color is so unpopular to the rest of the world, but not for us here!

  • Convert 256-bit image to one-bit

    I want to convert 256-bit bmp image to 1-bit.So please help me.

    armalcolm wrote:
    OK here's a frameworkUmm... Drawing onto a BI of TYPE_BYTE_BINARY should achieve this in just a few lines. The API says
    When color data is stored in an image of this type, the closest color in the colormap is determined by the IndexColorModel and the resulting index is stored. Approximation and loss of alpha or color components can result, depending on the colors in the IndexColorModel colormap.
    Of course, if this is homework then OP will probably be required to reinvent the wheel.
    db

  • To convert an rgb image to 8 bit grayscale

    Hey,
    I need to convert an rgb image to 8 bit grayscale image as the image is being acquired, im using the imaq create VI, which has an 'image type' terminal which allows the choice of image to be selected.however this isnt working. any solutions?
    also
    Im trying to make a image constant for the imaq subtraction VI, so the this constant image is subtracted from each image as its acquired.what would be the easiest way of doing this, without having the user specify the same image path each time? thanks.

    Not sure what you mean by extracting a plane?
    Here is a VI that will convert an image to 8-Bit.  This paired with the grayscale one will get the desired result.  See example.vi below.  Order that they are applied does give slightly different results.
    LV 8.0 through 2013, Win 7
    CLA
    Attachments:
    example.vi ‏12 KB
    QSI Convert to 8-Bit Image.vi ‏22 KB
    QSI Grayscale Image.vi ‏28 KB

  • Appliquer un masque sur une image en 16 bits

    Bonjour à tous et à toutes, 
    je suis nouveau sur LabView, et j'ai une petite question : j'ai une image en 16 bits signés, sur laquelle je voudrais appliquer un masque et un seuillage. Je l'ai fait sur une image en 8 bits non signés, mais il semblerait que les fonctions du "Vision et Motion" soient exclusivement réservées à des images en 8bits. 
    Quelqu'un peut me confirmer ça?
    Existe-t-il un moyen de le faire ? Ou dois-je réécrire les sous-vi qui vont bien? 
    Merci d'avance pour votre aide
    Résolu !
    Accéder à la solution.

    Bonjour,
    Par hasard avez vous essayé les fonctions disponibles dans LabVIEW (de base, qui ne font pas partie du module VISION). C'est à dire la fonction Créer un masque disponible sur la palette : Graphisme et son » Fonction sur les images » Créer un masque.vi.
    Sinon vous avez également le VI : Create Mask By Alpha.vi disponible dans la llb situé au chemin : C:\Program Files\National Instruments\LabVIEW 2010\vi.lib\picture\picture.llb
    Ce VI n'est pas visible dans la palette mais est utilisée par différents composants de LabVIEW (éditeur d'icônes, etc) et est très utile.
    Cordialement,
    Da Helmut

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