AME Adobe Media Encoder Cuda GPU Acceleration not activated, How do I activate it

Mac Pro Early 2009 4.1, Processor  2.93 GHz Quad-Core Intel Xeon, Memory  16 GB 1066 MHz DDR3 ECC, Graphics  NVIDIA GeForce GTX 680 2048 MB, Software  OS X 10.9.2 (13C64)
Adobe CS6 suite up to date all programs as of 3-18-14
NVidia Cuda Driver 5.5.47 installed, Open CL and GL capable
I read this article http://blogs.adobe.com/kevinmonahan/2013/09/13/enabling-cuda-for-the-mercury-playback-engi ne-in-the-macbook-pro-retina/. it shows GPU acceleration through AME (see below). In my AME que window I do not see this

Todd:
(edit)
Just reread - sorry, CS6 vs CC.
What about AME CC?
http://blogs.adobe.com/kevinmonahan/2013/09/13/enabling-cuda-for-the-m ercury-playback-engine-in-the-macbook-pro-retina/
So, CUDA acceleration in AME and OpenCL is supported.  Anyway to monitor this?  I get FAILED when I try either (on a box with nVidia, or a box with AMD).
Found this:  http://helpx.adobe.com/media-encoder/using/whats-new-media-encoder-7-1.html#gpu-accelerati on
GPU acceleration
Adobe Media Encoder now takes advantage of GPU for rendering purposes. Both CUDA and OpenCL are supported. The latest release of AME uses the GPU for the following renders:
Scaling (HD to SD; SD to HD)
Timecode filter
Pixel format conversions
Deinterlacing
Aspect ratio changes
All effects in the Effects tab
GPU accelerated effects in Premiere Pro
If you are rendering a Premiere Pro sequence, Adobe Media Encoder will use the GPU render preference you have set for the project. All GPU rendering capabilities of Premiere Pro are utilized.The limited set of GPU renderable tasks in Adobe Media Encoder is only for renders that originate in Adobe Media Encoder.
If you are rendering a sequence with native sequence support, the GPU setting in AME is used and the project setting is ignored. In this case, all GPU rendering capabilities of Premiere Pro are utilized directly in AME.
If your project uses 3rd party VSTs (Virtual Studio plugins), the GPU setting in the project is used. The sequence is encoded through headless Premiere Pro just as in earlier versions of Adobe Media Encoder. If Enable Native Premiere Pro Sequence Import option is unchecked, headless Premiere Pro will always be used and the GPU setting is used.

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