[ANNOUNCE] Adobe statement about Flash CS3 and future components
All,
Since the CS3 launch there have been many questions regarding
components. What happened to my favorite components, for example.
Is Adobe going to be developing any more components?
After much discussion Richard Galvan has posted a blog
regarding this topic. I know it's been a long time coming, and we
appreciate the patience.
http://blogs.adobe.com/rgalvan/
If you have any questions please post them to Richard's
blog.
1) Every post I see that you have made recently reflects on problems that are most likely associated with your computer that are causing problems with your software. 1st thing I would look at with your problems (and I do not mean just this one) is a conflict with another program, ei antivirus software, etc. Trying turning off programs one by one, relaunching your CS programs, and see if you can find a culprit.
2) With that kind of attitude you are only going to receive just as friendly/helpful solutions. Just because SOMEONE ELSE doesn't solve YOUR problem does not mean that THEY are ignorant.
Similar Messages
-
Help!! Flash CS3 and CS4 "Test Movie" very slow on OS X
This is a problem that, having read many forums, affects a
very large amount of people, though Adobe doesn't care at all. It
only affects OS X users. I know that it has been addressed many
times in different forums, but I never actually stumbled across
anyone having found a solution.
When I use Flash CS3, and I make any animation, even the
simplest tween, and I preview it with Test Movie, the result I get
is an extremely slow playback. Something like half the FPS it
should be.
However, when I export the SWF and preview it in the external
Flash Player or in a browser, it's just fine and fast.
Another interesting thing is that in CS3, when I open the
Help panel, the problem with Test Movie only happens like 20% of
the time. In that case, it only gets solved if I restart or Log Out
at least. I have no idea why the Help panel being open solves the
problem, this only shows that this is probably a little graphic
user interface bug, or something similar, that could be solved very
very easily.
In Flash CS4, there is no Help panel, so there is no solution
to the problem.
It would be nice to be able to press Cmd + Enter to see the
movie, and not have to do File > Export > bla bla bla, open
Finder, Find the SWF, double click it, wait for the browser to
open... etc...
I have a brand new 2.5 GHz MacBook Pro, and Test Movie runs
faster on my 900MHz Pentium III PC!! Funny...
Here are some links I found about this problem:
http://bugs.adobe.com/jira/browse/FP-878
http://kb.adobe.com/selfservice/viewContent.do?externalId=kb407896
http://www.kirupa.com/forum/archive/index.php/t-258991.html
This is quite ridiculous, and on Adobe's Support page, the
solution is "Do not use Test Movie."
And the funny thing is that they didn't even bother to fix
this in CS4...
So basically if something doesn't work, Adobe's solution is
"Don't use it."
I guess they're right!
Please, tell me if anyone has or does not have this problem
or knows anything about it!
Thanks,
MateThis is a problem that, having read many forums, affects a
very large amount of people, though Adobe doesn't care at all. It
only affects OS X users. I know that it has been addressed many
times in different forums, but I never actually stumbled across
anyone having found a solution.
When I use Flash CS3, and I make any animation, even the
simplest tween, and I preview it with Test Movie, the result I get
is an extremely slow playback. Something like half the FPS it
should be.
However, when I export the SWF and preview it in the external
Flash Player or in a browser, it's just fine and fast.
Another interesting thing is that in CS3, when I open the
Help panel, the problem with Test Movie only happens like 20% of
the time. In that case, it only gets solved if I restart or Log Out
at least. I have no idea why the Help panel being open solves the
problem, this only shows that this is probably a little graphic
user interface bug, or something similar, that could be solved very
very easily.
In Flash CS4, there is no Help panel, so there is no solution
to the problem.
It would be nice to be able to press Cmd + Enter to see the
movie, and not have to do File > Export > bla bla bla, open
Finder, Find the SWF, double click it, wait for the browser to
open... etc...
I have a brand new 2.5 GHz MacBook Pro, and Test Movie runs
faster on my 900MHz Pentium III PC!! Funny...
Here are some links I found about this problem:
http://bugs.adobe.com/jira/browse/FP-878
http://kb.adobe.com/selfservice/viewContent.do?externalId=kb407896
http://www.kirupa.com/forum/archive/index.php/t-258991.html
This is quite ridiculous, and on Adobe's Support page, the
solution is "Do not use Test Movie."
And the funny thing is that they didn't even bother to fix
this in CS4...
So basically if something doesn't work, Adobe's solution is
"Don't use it."
I guess they're right!
Please, tell me if anyone has or does not have this problem
or knows anything about it!
Thanks,
Mate -
Flash CS3 and CS4 "Test Movie" extremely slow, ridiculous.
This is a problem that, having read many forums, affects a very large amount of people, though Adobe doesn't care at all. It only affects OS X users.
When I use Flash CS3, and I make any animation, even the simplest tween, and I preview it with Test Movie, the result I get is an extremely slow playback. Something like half the FPS it should be.
However, when I export the SWF and preview it in the external Flash Player or in a browser, it's just fine and fast.
Another interesting thing is that in CS3, when I open the Help panel, the problem with Test Movie only happens like 20% of the time. In that case, it only gets solved if I restart or Log Out at least. I have no idea why the Help panel being open solves the problem, this only shows that this is probably a little graphic user interface bug, or something similar, that could be solved very very easily.
In Flash CS4, there is no Help panel, so there is no solution to the problem.
It would be nice to be able to press Cmd + Enter to see the movie, and not have to do File > Export > bla bla bla, open Finder, Find the SWF, double click it, wait for the browser to open... etc...
I have a brand new 2.5 GHz MacBook Pro, and Test Movie runs faster on my 900MHz Pentium III PC!! Funny...
Here are some links I found about this problem:
http://bugs.adobe.com/jira/browse/FP-878
http://kb.adobe.com/selfservice/viewContent.do?externalId=kb407896
http://www.kirupa.com/forum/archive/index.php/t-258991.html
This is quite ridiculous, and on Adobe's Support page, the solution is "Do not use Test Movie."
And the funny thing is that they didn't even bother to fix this in CS4...
So basically if something doesn't work, Adobe's solution is "Don't use it."
I guess they're right!
Please, tell me if anyone has this problem or knows anything about it!
Thanks,
Mate1) Every post I see that you have made recently reflects on problems that are most likely associated with your computer that are causing problems with your software. 1st thing I would look at with your problems (and I do not mean just this one) is a conflict with another program, ei antivirus software, etc. Trying turning off programs one by one, relaunching your CS programs, and see if you can find a culprit.
2) With that kind of attitude you are only going to receive just as friendly/helpful solutions. Just because SOMEONE ELSE doesn't solve YOUR problem does not mean that THEY are ignorant. -
I need a Sample Code about flash++.h and swc.
hi,help me !
i need a Sample Code about flash++.h and swc.
my Sample Code bitmapdata.cpp:
#include <AS3/AS3.h>
#include <Flash++.h>
using namespace AS3::ui;
void gettpoint() __attribute__((used,
annotate(“as3sig:public function gettpoint(x:Number,y:Number):uint”),
annotate(“as3package:MyLibrary”)));
void gettpoint()
double xx;
double yy;
inline_as3( “%0 = x;%1 = y\n” : “=r”(xx) : “r”(yy) );
flash::geom::Point p=flash::geom::Point::_new();
AS3_Return(xx);
int main()
AS3_GoAsync();
return 0;
the compile command is “$(FLASCC)/usr/bin/g++” $(BASE_CFLAGS) -O4 bitmapdata.cpp -emit-swc=MyLibrary -o bitmapdata.swc -lFlash++ -lAS3++
It took me ten minutes to compile,but it can’t work.why?Compiling a SWC using Flash++ will result in poor compiler performance if you are using the Flex SDK to compile that SWC into a SWF.
To get better performance try using the new version of mxmlc that is shipped in the Adobe Gaming SDK. (Note that this new version of mxmlc doesn't support Flex)
You will need to install the Gaming SDK and then extract the archive in the "AIR SDK" folder. Once that archive is extracted you'll notice the new mxmlc compiler in the bin folder.
Unfortunately compiling a SWF seems to be a little tricky. You'll notice in the sample Makefile below project that it changes directory into the bin folder before calling ./mxmlc. Ideally you wouldn't need to do this (like how it worked with the Flex mxmlc). I'll investigate why that is the case.
Makefile:
# Path to your FlasCC SDK folder
$?FLASCC=/Users/stshongr/builds/alchemy/1.0.0/sdk
$?GAMINGSDK="/Applications/Adobe Gaming SDK 1.0/AIR SDK/air3-5_p4_sdk_asc2_mac_112112/bin"
# The folder the source files are in
$?SRC_FOLDER=$(PWD)
all:
"$(FLASCC)/usr/bin/g++" MyLibrary.c -emit-swc=MyLibrary -o MyLibrary.swc -lFlash++ -lAS3++
cd $(GAMINGSDK) && ./mxmlc -library-path=$(SRC_FOLDER)/MyLibrary.swc $(SRC_FOLDER)/demo.as -o $(SRC_FOLDER)/demo.swf
clean:
rm -f *.swf *.swc *.bc *.exe
MyLibrary.c:
#include <AS3/AS3.h>
#include <Flash++.h>
using namespace AS3::ui;
void gettpoint() __attribute__((used,
annotate("as3sig:public function gettpoint(x:Number,y:Number):uint"),
annotate("as3package:MyLibrary")));
void gettpoint()
double xx;
double yy;
inline_as3( "%0 = x;%1 = y\n" : "=r"(xx) : "r"(yy) );
flash::geom::Point p=flash::geom::Point::_new();
AS3_Return(xx);
int main()
AS3_GoAsync();
return 0;
demo.as:
package {
import flash.display.Sprite;
import flash.text.TextField;
import flash.events.Event;
import MyLibrary.CModule;
public class demo extends Sprite {
private var tf:TextField;
public function demo() {
addEventListener(Event.ADDED_TO_STAGE, initCode);
private function initCode(e:Event):void {
tf = new TextField();
addChild(tf);
// start the FlasCC library
MyLibrary.CModule.startAsync(this);
// call the function
tf.appendText("OUTPUT:" + MyLibrary.gettpoint(2,2)); -
Creating metadata in Flash CS3 and reading it in AS3
Is there a way to store metadata in a library symbol in Flash
CS3, and then read it in AS3? For example, I want to have the
following code run:
m_Metadata = 'You're cool!'
I need this data before I can play the movie clip. Is there a
way to store this? I've been trying to find a solution, but it
looks like I'm just going to have to load in a separate XML file
with the data.
Thanks!Unfortunately there's no simple way to add instance level
code in Flash CS3 or CS4 with AS3. This is a significant authoring
tool deficiency in my opinion.
Making a component... depending on what you want to do, there
can be a lot of overhead. There may also be some very flaky/buggy
behavior in Flash CS3 with custom components if your experience is
anything like mine. However, for basic metadata, try this:
1. Select the Symbol in the Library
2. Right click, choose Component Definition...
3. In the Parameters data grid you can add
parameters/properties. Make sure you set the "Variable" field as a
unique identifier for each parameter. These are the properties
you'll use in AS at runtime to retrieve the values.
4. Now on each instance on the canvas you can go to the
Parameters tab and enter custom values for each parameter.
5. At runtime, you should be able to access the values via
instance_name.variable_name
I believe that will work without actually creating a
component class and making it functional. -
Adding Easing to Flash CS3 AS3 UI Components
I am working on an AS3 project where I am forced to use
stock, out-of-the-box Flash CS3 AS3 UI Components.
Is there any way to add easing to the UIScrollBar [ and
the other components that use the UIScrollBar like the List,
ScrollPane, TileList ]
If anyone has a solution I will name my next child after you!!
Diane [ aka Eugenia ]Hi,
Thanks for your reply.
Does "unlikely" mean "definately not" or "you are not sure" ?
As I stated .....
"I am forced to use
stock, out-of-the-box Flash CS3 AS3 UI Components."...
So "making my own objects" is not an option.
Thanks again for replying,
Diane -
Adobe AIR and Adobe´s About Flash -site?
I encountered a strange thing while checking if I have the latest version of Adobe Flash installed.
When I go to About Flash page (http://www.adobe.com/software/flash/about/) I instantly get the following notification on separate window:
"Adobe AIR
Something went wrong trying to install this application.
Please install the latest version of Adobe AIR from http://www.adobe.com/go/getair and then try again."
I´dont have Adobe AIR installed on my computer. Notification shows up with Firefox and Safari and only when I´m logged in as an Administrator. My operating system is Mac OS X 10.6.
My questions are 1) Has anyone else encountered the same thing? 2) why does About Flash page communicate with Adobe AIR?You don't need AIR runtime on iOS; see http://www.adobe.com/devnet/air/articles/air-on-ios-faq.html#b
-
A couple of weeks ago, I wrote in another thread about how
Flash CS3 (using AS3) can directly handle javascript. I must tell
you that this direct handling is limited. You cannot call custom
javascript functions from html this way. If you need to call
function in your html, you must still use ExternalInterface.
Flash CS3 has a new function called navigateToURL().
navigateToURL() is part of the flash.net package and is
asynchronous (does not return any kind of value).
Let's say you want to throw a simple javascript alert message
to a user. You need to first make a call to the URLRequest
constructor and pass it a string value that uses javascript
protocol. In the alert example, you'll be calling the string
"javascript:alert('Your first AS3 javascript call');" To those
familiar with HTML, this will look very very familiar. All put
together, it looks something like the code below....
This idea can be expanded on and added to custom event
handlers in classes for buttons and other things in your projects.
Remember though that you must call the javascript code as it
appears in the javascript protocol. So to open a popup window,
you'd need to use window.open( blah, blah, blah ). Personally, I
still use ExternalInterface to call my Javascript functions (if I
need them at all). The only reason I use navigateToURL is when the
browser I'm using does not support ExternalInterface.
Anyhow, the code for the above example is down below. If you
have questions, post them here.k,
my post 2+ weeks ago was adrenaline driven and premature. the
example I just gave was the code I was talking about. Why I ever
posted that URLLoader was capable of javascript interaction is
beyond me. I know better. The purpose of my post was simply to
answer questions I've been getting in my e-mail and to clarify my
original post 2 weeks ago.
As I stated, navigateToURL is meant for specific scenarios
just as getURL was in AS1 and 2 which was replaced by navigateToURL
in AS3. This would be more for the Linux users and the a-typical
O/S users where ExternalInterface is not supported by the browsers
on those operating systems. I do not condone using navigateToURL or
getURL. I will always recommend external javascript files and
ExternalInterface. My apologies for leading anyone on with my
premature run-off of the typing finger. -
Did Adobe come up with a way to load PDF files into an SWF in
Flash CS3? If not .... they need to do that for the next version,
because that would be wonderful.I'm using Flash Paper for this and the results are excellent.
It wasn't included in CS3 but still installs ok from the Studio 8
disc. -
Is Adobe CS5 compatible with CS3 and Dreamweaver 8 files
All,
We have eight users that are using CS3 (Photoshop, InDesign and Acrobat 8) plus Dreamweaver Studio 8 on Windows XP Pro 32-bit. Two of these users are moving to Windows 7 64-bit. We don't have it in the budget to upgrade all 8 users. Will Adobe CS5 Premium files (particularly InDesign and Dreamweaver) work with CS3 and Dreamweaver 8 files?
ThanksInDesign absolutely NOT! InDesign can only save back one version.
But...CS3 runs just fine on Win7 64 bit.
I'm not sure about what issues you'll have with Dreamweaver.
Please post followups in the InDesign and Dreamweaver forums.
Bob -
Hello.
Is there a way to dynamically instantiate a FLVPlayback with
ActionScript 3?
I imported fl.video.FLVPlayback and Flash accused not knowing
this class...
Thanks,
Ian L.Ian,
> Is there a way to dynamically instantiate a FLVPlayback
with
> ActionScript 3?
Sure thing.
> I imported fl.video.FLVPlayback and Flash accused not
knowing
> this class...
Just make sure to drag the FLVPlayback component from the
Components
panel into your Library. After that, the following four lines
(just for
example) will do it:
import fl.video.FLVPlayback;
var player:FLVPlayback = new FLVPlayback();
player.source = "
http://www.helpexamples.com/flash/video/caption_video.flv";
addChild(player);
David Stiller
Co-author, Foundation Flash CS3 for Designers
http://tinyurl.com/2k29mj
"Luck is the residue of good design." -
Hi, i am experiencing a strange and unpleasant situation.
I am using CS3 and upgraded to Snow Leopard 10.6.2 last night, along downloading the latest Flash Player for browsers.
Problem is that now all of my text block arent displaying the same line height that before i updated?????
I compared the same exact SWF made under Tiger and those made under Snow Leopard and the two arent identical, lines are misaligned regarding line height!
What gives? Flash or OSX interpreting fonts differently?
Thanks!I dont know whats up with this... but all of a sudden today, in my flash cs4 (mac and PC versions) When i go to open a fla in flash to work on it, i select a text box... in the properties window under position and size --- HIEGHT-(selection hieght) value is grayed out... I opened fla's that i had don before but this also now affects them as well. I tried opening on my PC .. now it does the same thing. Every file i open now.. when i got to the properties of a text box ... the height values are grayed out. I am using Palatino roman font... in a simple text box.
Position and size:
x:20 y:15
w:264 H:335.2 <-------- grayed out!!!
I have opened these files in cs3... and that now is also experiencing this......
PLEASE HELP... Im in the middle of a project --- with extreme deadlines...
PLEASE PLEASE PLEASE
my post....
saw yours.. wondering if this is related.. Im running Snow Leopard now to.. just started. Then the Height variable became grayed out. In your properties windows, are you experiencing the same??
It's killing me...Im an animator that does books... I am unable to adjust this value, and when i sent the fla to someone else... they say they see everything fine, but when i view it.. the Text spacing in multiline text box is different than discribed back to me... My line height is much larger than what he is seeing.
Please let me know if you find anything.
Regards
Phantom Lady -
Embed fonts in Flash CS3 and load in Flex at runtime
Hi,
I want to embed fonts in the library of Flash CS3, compile it into a SWF and load it in my flex up at runtime and register the embedded font.
I'm able to get the linked class in Flex but the font doesn't show.
The FLA has a font called Viner Hand embedded as a library item, with linkage VinerHand and baseclass as flash.text.Font
Here's the code in flex to register the font -
var FontLibrary:Class = ApplicationDomain((event.target as LoaderInfo).applicationDomain).getDefinition('VinerHand') as Class;
Font.registerFont(FontLibrary);
When I do Font.enumerateFonts after this, I see [Font VinerHand] in the array but the textField doesn't show the font embedded.
NishantHi there,
Try taking a look at the following links:
http://www.trajiklyhip.com/blog/index.cfm/2007/7/18/Embedding-Fonts-in-Flex
http://blog.flexexamples.com/2007/10/25/embedding-fonts-from-a-flash-swf-file-into-a-flex- application/
Hope it helps.
With best regards,
Barna Biro -
Flash CS3 and Photoshop CS Integration
Hello,
I have a situation in my company were I may need to use
Photoshop CS with Flash CS3. My question is can you import older CS
photoshop document into the New Flash CS3 with similar results as
Photoshop CS3. If so please let me know the pro's and con's of
doing this.
Thank You, JacobNo, PSE 3 and PS CS3 are totally different programs. Elements is a reduced version of photoshop for consumer use, with many of the pro features from photoshop simplified or left out.
PSE 3 is quite an old version (it's up to PSE 8 now). You might want to check your local library for books on it. It's highly unlikely that you would find books on PSE 3 in stock in any bookstore, even in a large city, since it's five years old. You can still get a few books from amazon, I think. -
Ok. So I have a file that was originally created with Flash
8. The file was opened in Flash 9 and published. The problem is
that the text that I have in there is being cut off when published
(publish preview only, The full publish works fine so far). I've
narrowed it down to being a problem with the filters that are used.
I'm using a basic drop shadow on the static text.
More specifically, when I publish using Flash 7, filters are
not supported and they are dropped out and the entire word shows.
When I publish in Flash 8 or 9 with filters turned on, the words
are cut off. For example the word "connection", when a filter is
applied, all that publishes is "connecti". The o and n are gone.
And if I change the settings on that drop shadow filter, the word
is cut off in a different place than before, sometimes cutting a
letter in half. When I delete the filter and publish in 8 or 9, the
entire word shows again. Also, I can edit the blurX or Y, or the
strength or distance and it will sometimes show the entire word.
But when I do this to other words, it creates a problem on those
words. If I then go and edit the settings back or to different
numbers, cutoff happens once again.
This is very inconsistent and makes working with filters
difficult since I can't preview what I've done without doing a full
publish. I've converted the words to movie clips and so far have
not had the same problem, however, I don't want to add movie clips.
So this basically looks like a glitch with this new version of
Flash. I sure hope that someone at Adobe sees this post and might
look into the problem.
I'm on an Intel based MacBook Pro. If anyone has run into
this problem, please let me know if you have found there to be a
solution rather than a work around. Thanks to Anyone who can help.
And once again, this only appears to be a problem when I do a
publish preview, not a full publish.
TobinThanks; thats helpful.
What's going on is that the filter is being reused for your
text instances.
Flash does automatic associations between frames to see where
some objects
should be instances of or related to the objects in the frame
before it. In
your case, since each of your frames have a single static
text field in the
same depth (one spot above the jump in button), and since
they all use the
same drop shadow filter with the same settings, Flash will
reuse that exact
same filter for each of the objects in consecutive frames at
those depths
assuming they are the same object. What this amounts to is
the bounding box
for the first text+filter combination being used for all
others. You can
see this more clearly if you move the "Love" text to be at
the beginning of
the sequence and then test your movie.
What can you do? Here are a few options (though only a few
may work in your
situation):
- include one frame between each text field
- on every other text field, modify a property of the filter,
either
adjusting the strength by a value of 1, changing the quality,
or something
not visible but enough to make Flash recognize it as a
different filter
- in a layer under every other textfield place an invisible
object. This
should force every other text field to be at a higher depth
thereby
preventing Flash from assuming they are the same object as
the one before
it.
- place each text field in a movie clip thereby separating
the filters from
the same timeline (or, technically, just every other text
field would be
necessary)
- change your text to dynamic text. These will be treated as
separate
instances (or at least Flash will be wise enough not to be so
static in its
application of the filter). You may need to be sure to embed
your fonts for
anti-aliasing
In the mean time I will officially log a bug. Though Flash is
"technically"
doing what it thinks is best, its not working out very well
for this case.
"PhoTobin" <[email protected]> wrote in
message
news:[email protected]...
>I have not scaled the text at all. We've just used font
size. Here is the
>link to download the FLA.
>
>
http://www.3peaksintl.com/intro-filter.zip
Maybe you are looking for
-
INVOKER'S RIGHT ( ORACLE 8I NEW FEATURE )
제품 : PL/SQL 작성날짜 : 2000-05-31 INVOKER'S RIGHT ( ORACLE 8I NEW FEATURE ) ============================================== AUTHID와 SQL_NAME_RESOLVE에 대해 CURRENT_USER, DEFINER를 지정 8.1 현재 버젼에서는 AUTHID = CURRENT_USER 일때는 SQL_NAME_RESOLVE = CURRENT_
-
Horizontal black/dotted lines on Apple Studio Display
As of about six hours ago, my screen is suddenly showing several horizontal 1px thick lines at the top of the screen; they are usually black but sometimes change to alternating black and white dotted line when a window is moved around in the area the
-
When I take a picture and then decide to make that picture match a contact, that works fine. The problem is if I first go into my contacts...then edit...then say add picture....and take new picture. It will let me take the picture and even adjust it,
-
Camera RAW 7.2 occasionally opens images with old CR interface
Not sure is this is normal, but I've noticed that if I try and edit an old shot that was previously edited in an older version of Camera RAW that I get the "old" interface in Camera RAW. ie: Exposure, Recovery, Fill Light, Blacks, Brightness, Contras
-
ITunes 7.0 Audio Problems
Just got done reinstalling iTunes 6.0 due to 7.0 having extreme playback issues as far as sound quality goes. The audio was very low volume and extremely crackly. Apple needs to seriously look into these issue EVERYONE is seemingly having..... Dell