Aperture frozen on "loading assets"
Recently upgraded to Yosemite and Aperture 3.6. Never had this problem prior. Aperture, when importing camera card (or from iPhone) is frozen on "loading assets". Sometimes I see no previews of photos and sometimes I see a few previews but am never able to actually hit import button. I've tried rebooting, I've tried opening up more hard drive space, I've tried to import to different locations, I've tried importing from my iPhone: None of this worked. Please help.
I've got the same problem and I've done a fair bit of testing, without any real solution.
I've repaired the database, and that made no difference. I've started with a blank photo.library and that made no difference.
One of the tests is this:
Insert an SD card or camera (via USB), then Aperture 3.6 (A3.6) starts up itself, and the import routine starts. It says "Loading Assets". If you click on the swirling circular icon, a window pops up with the Activity. You can compare the progress of file importing in this Activity window with the number of Imported files notified at the bottom right of A3.6, which also says number of files imported.
It should go through the SD card and complete the task and the activity ends.
However, instead, randomly, it often gets stuck, part way.
When I eject the SD card in Finder and reassert it, the routine starts up again.
I've done this repeatedly, with my Photo.Library and a blank database/library. I've used two SD cards, on 1Gb the other 2Gb.
I've tried it with A3.6 running and I've tried it by closing A3.6 each time and starting the program fresh.
Each time I get random results. It starts the import and freezes after a random number of photos. Sometimes, it stops after just 6 photos, sometime its stops after 156. Occasionally, it completes the task and does all photos (on these SD cards that's about 220 or 415 photos).
There seems to be no rhyme or reason.
In 10 recorded tests (out of many unrecorded), it completed as follows:
1) 155 photos imported
2) 176
3) 136
4) 156
5) All 415 photos, task completed
6) 256
7) All photos, task completed
8) All photos, task completed
9) 6 photos
10) All photos, task completed
APPLE - PLEASE RESPOND. YOUR REPUTATION IS AT RISK AND USERS ARE LOOKING TO DUMP APERTURE. Some on this forum think you are ignoring this problem, or even creating the problem, deliberately.
PLEASE RESPOND....
Similar Messages
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Aperture 3.5.1 Stuck "loading assets...."
I have 164,532 items in my main Aperture library (when I click on Photos under Projects, that is what it tells me). When I connect my iPad, or iPhone for that matter, to my Mac Pro 2009 Mavericks (20GB RAM at the moment, as one of the sticks went bad), After a while it looks like it is showing all the pictures/videos on the iPad (or iPhone), when I try to import, I can select the images/videos I want to import, but nothing happens when I click the import button. "loading assets..." never stops. I can leave the iPad connected all night, nothing will change by morning. So, with my iPhone, I created an empty library, and imported all of my pictures/videos from my iPhone without any issues. Both my iPad and my iPhone (had) have over 10,000 pictures+at least 100 videos on them. Is there a fix for this? Thanks.
DougDo you have the option "Do not import Duplicates" enabled? If you already imported from the Photo Steam, this option will prevent downloading again. That you could import into a new, empty library suggests that either the library needs repairing or you already are having imported these photos earlier, perhaps from the Photo Stream.
If yu cannot access the Import setting, try the following: Open the "Activity Viewer" before importing. When you are seeing Aperture stuck on "Loading Assets", try to select that line in the Activity window. If possible, press "Cancel task".
In any case, repair your Aperture library after the force quit.
Aperture 3 User Manual: Repairing and Rebuilding Your Aperture Library
Your Aperture library may have become corrupted, so that the Import dialog cannot access the database files inside. -
Aperture stuck importing photos, loading asset frozen
aperture stuck importing photos, loading asset frozen
I found a sequence that has worked for me a couple of times, first with a managed library and also with a referenced library. Once you see in the Activity window that nothing is progressing, select the root Folder Import and hit Pause Task. This should pause everything. Now, go and try to Quit Aperture. This will send you a warning that you are Importing, etc. and give you either Quit or Continue. Select Continue.
Go back to the Activity window and select the root Folder Import and hit Run Task. It should be working again. -
Aperture 3.3.1 stuck on loading assets
Trying to import photos to Aperture 3.3.1 on iMac. It just sticks on 'Loading Assets" and after a few seconds, it shows TWO SD cards in the Import field! Neither loads any photos to Aperture. Up till to today, the same equipement has allowed me to import with no problems. And yet on my MBA 11", the same SD card and reader work perfectly!!
Any suggestions?
Many thanks,Well you might try moving your aperture cache to the desktop along with the preferences. First read http://support.apple.com/kb/HT3805 Remove the Aperture preference located in ~/Library/Preferences... where ~ is your home lib. look for (com.apple.Aperture.plist) You might want some parts of the preference back so the desktop is better than the trash.
Glad I could help -
SD card fails to import - generates endless "Loading Assets" routine.
I seem to have a dodgy 8GB SD card, although it functions in the camera (Canon SX30), and I can manually transfer the photos into Aperture 3.2.1. Attempting to use the Import functions in Aperture result in zero activity apart from at lower left of the Aperture window, where the spinning paddlewheel endlessly spins while Aperture is equally endlessly "Loading Assets".
On the first occasion this happened, after a day or two elapsed the message popped up telling me "not to be a naughty boy and properly eject the media" (although I rarely lapse in that regard). After ackowledging same, Aperture appeared to have resumed normal operations.
At the second probing attempt to import from this card,the malfunction resumed, and I have reformatted the card in the camera.
My quetion is: "Is the any way I can break the loop?"
As I view the situation, force quitting is not required because both iMac and Aperture are otherwise working fine.It's been a while since you posted this question. I read in another post that it had to do with photos deleted on the SD-card. Once you 'Empty Trash' for the SD-card, the problem should disappear. At least that was what happened in my case.
-
Loading Assets 3.0 - OSX10.6.2 - Demo
G'day all,
Just downloaded the demo of Aperture and it's not doing anything when I click on "Import" and navigate to my personal photo storage area on my Macbook Pro 13" running OSX 10.6.2. (The folder they are in is called ~~PHOTOS~~. It just keeps spining the circle thing and says "Loading assets".
I've turned off "Recognise faces" or whatever that option is called.
I've clicked on "Decide later" for access to camera and don't want to click on "Use Aperture" would that cause a problem ?
The program looks awesome from the demos I've seen online but I can't even look at any images yet.
Please help !
Tony
Message was edited by: T-o-n-y
Message was edited by: T-o-n-yYep that's it William !
I just saw that other thread when I was at work and couldn't wait to get home to try.
The tilde ~ was the problem. As soon as I removed it and replaced it with a minus sign - it opened up the images.
Now it's time to see what this program can do !
Yippee.
Thanks for reading. -
3.01: iPhone import stuck on "Loading assets"
I'm trying to import pics and movies from my 3GS iPhone. When I try to import them, there are no thumbnails visible and Aperture shows the message "loading assets" in the activity window, but that's it. Am I the only one experiencing this? If not, is there a solution? Of course I could import them through photo loader (or whatever it's called in English) but I'd rather not...
This is becoming a bit of a solo thread, but never mind.
Turns out that the import setting "RAW+JPEG Pairs" isn't only about RAW/JPEG pairs but about all files. My setting was "Import RAW files only", which I construed as "If the camera is set to save both RAW and JPEG files, import only the RAW files" but which actually seems to be "Do not import JPEGs, only RAWs". -
Aperture won't load with Leopard
hi,
i have been through several article in both Aperture and Leopard forum... and i haven't find any answer yet to why Aperture doesn't load since i have installed Leopard.
i have perform twice a Leopard "erase & installed" followed by Aperture installation and upgrade to 1.5.6 without activating Time Machine. Each time i try to start Aperture, it will crash right after the splash screen. I have not even been able to see the Aperture window since i have installed Leopard. I'm quite desperate.
here is the report i got. if anyone have any suggestion, it will be appreciate, thanks,
Process: Aperture [723]
Path: /Applications/Aperture.app/Contents/MacOS/Aperture
Identifier: com.apple.Aperture
Version: 1.5.6 (1.5.6)
Build Info: Aperture-710231815~3
Code Type: PPC (Native)
Parent Process: launchd [70]
Date/Time: 2007-10-30 22:37:52.749 -0400
OS Version: Mac OS X 10.5 (9A581)
Report Version: 6
Exception Type: EXC_BREAKPOINT (SIGTRAP)
Exception Codes: 0x0000000000000001, 0x0000000090964ee8
Crashed Thread: 0
Application Specific Information:
* Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '* -[NSCellAuxiliary setObject:forKey:]: unrecognized selector sent to instance 0x7906fb0'
Thread 0 Crashed:
0 com.apple.CoreFoundation 0x90964ee8 __TERMINATING_DUE_TO_UNCAUGHT_EXCEPTION__ + 0
1 libobjc.A.dylib 0x903626a8 objcexceptionthrow + 68
2 com.apple.AppKit 0x90e24084 -[NSView _drawRect:clip:] + 2972
3 com.apple.AppKit 0x90e2302c -[NSView _recursiveDisplayAllDirtyWithLockFocus:visRect:] + 844
4 com.apple.AppKit 0x90e232d0 -[NSView _recursiveDisplayAllDirtyWithLockFocus:visRect:] + 1520
5 com.apple.AppKit 0x90e232d0 -[NSView _recursiveDisplayAllDirtyWithLockFocus:visRect:] + 1520
6 com.apple.AppKit 0x90e21eec -[NSView _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectFor View:topView:] + 640
7 com.apple.AppKit 0x90eef460 -[NSNextStepFrame _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectFor View:topView:] + 304
8 com.apple.AppKit 0x90e1e6fc -[NSView _displayRectIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:] + 2328
9 com.apple.AppKit 0x90d726f8 -[NSWindow displayIfNeeded] + 188
10 com.apple.AppKit 0x90e1ae64 -[NSWindow _reallyDoOrderWindow:relativeTo:findKey:forCounter:force:isModal:] + 1244
11 com.apple.prokit 0x0061f430 NSProCenterRect + 30036
12 com.apple.prokit 0x0061fa80 NSProCenterRect + 31652
13 com.apple.Aperture 0x0000ce5c 0x1000 + 48732
14 com.apple.AppKit 0x90d69c2c -[NSApplication run] + 96
15 com.apple.prokit 0x00620510 NSProApplicationMain + 284
16 com.apple.Aperture 0x00003608 0x1000 + 9736
17 com.apple.Aperture 0x0000330c 0x1000 + 8972
Thread 1:
0 libSystem.B.dylib 0x90a6e3ec _semwaitsignal + 12
1 libSystem.B.dylib 0x90aaafa0 pthread_condwait + 1580
2 libGLProgrammability.dylib 0x94f2ea28 glvmDoWork + 120
3 libSystem.B.dylib 0x90aa9bf8 pthreadstart + 316
Thread 0 crashed with PPC Thread State 32:
srr0: 0x90964ee8 srr1: 0x0202f030 dar: 0x00809000 dsisr: 0x42000000
r0: 0x903626ac r1: 0xbfffe770 r2: 0xa01255f0 r3: 0x005fc038
r4: 0x00000000 r5: 0x0000001d r6: 0x00001623 r7: 0x0000001c
r8: 0x079fc080 r9: 0x0011e580 r10: 0x005fc070 r11: 0x24042442
r12: 0x90a72094 r13: 0xbfffee38 r14: 0xa0252ce0 r15: 0xbfffee18
r16: 0xa0252ce0 r17: 0xa0252ce0 r18: 0xa0252ce0 r19: 0xa0252ce0
r20: 0x00000000 r21: 0xbfffed10 r22: 0xa0252ce0 r23: 0xa0252ce0
r24: 0x00000000 r25: 0x0790fc00 r26: 0x00000001 r27: 0x00000001
r28: 0x00000003 r29: 0x07912e40 r30: 0xa0060dc0 r31: 0x90362674
cr: 0x44042442 xer: 0x00000004 lr: 0x903626ac ctr: 0x90a72094
vrsave: 0x00000000
Binary Images:
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Message was edited by: SeaBeastHi. I have the same issue with Aperture loading and the splash screen staying visible. If you select the About menu option and then click the splash screen it does go away but the menus are disabled and no Aperture window opens. I have pinned it down to a Time Machine problem.
I have four internal drives in my MacPro, one of which I use for documents and pictures. I foolishly selected the 1Tb drive with my pictures on to be the backup drive for Time Machine. I didn't actually do a backup as all I did was flick the on/off switch in System preferences. That was enough it seems. If you look closely I suspect that the permissions for the disk have been modified. I now have some 'unknown' user with read-write access that i can't delete and I have noticed that if I want to copy any file to that volume it asks me for my admin authentication password. If I go to preferences in Aperture and select a different location on my startup drive. then force quit Aperture and relaunch, all is well and the aperture browser/workspace window opens. Of course this doesn't solve my issue because even though I have now switched to using another drive for backups, Time Machine has not reversed the changes it made to the permissions. -
Where to down load assets with Asset Capitalization date and Book value..
Hi All,
What is table/Transaction code to down load Asset with below details:
1) Capitalization
2) Acquisition value
3) Book Value
4) Book Dep Value
5) Cost center
Thx In advance..
Regards,
ShirishaYou can try the Asset History Sheet report S_ALR_87011990 (which has all fields except for cost center) and if you want additional fields you can choose to add new fields through the link [Include own fields in FI-AA standard ALV |https://wiki.sdn.sap.com/wiki/display/ERPFI/IncludeownfieldsinFI-AAstandardALV] the relevant report for Asset History Sheet should be Asset History Sheet -> FIAA_SALVTAB_RAGITT includes CI_REPRAGITT (out of RAGITT_ALV01). Else a quicker option would be to perform a vlookup process from another report that has cost centers like S_ALR_87011979.
-
After I've changed the file name/format in Finder Aperture can't load/relink to the referenced file anymore. For some reasons I don't like to reimport the file.
As you told, the command "Locate Referenced File" doesn't work, if the filename doen't match exactly. And the filenames should keep their new names.
"Locate Referenced File" will be able to reconnect one file at a time, if you direct Aperture to the matching file in the Loate Referenced File dialog, but it will not be able to recognise the other matching referenced files and to reconnect them all at once with the "Reconnect All" button.
It will be a lot of work to reconnect the one by one. Usually it is much easier to rename the original master files using Metadata > Batch change in Aperture than to try to do that in the Finder. -
Have followed guidelines on Apple's support pages and uninstalled and reinstalled aperture from the app store two times but when I go to load Aperture it comes up with an error message saying it has a fault with the operating system and I need to reinstall it. Any suggestions how to fix this?
Maverick and Aperture is up to date and Aperture will not load: Here is the error message -
Process: Aperture [1191]
Path: /Applications/Aperture.app/Contents/MacOS/Aperture
Identifier: com.apple.Aperture
Version: ???
Build Info: Aperture-451099000000000~1
App Item ID: 408981426
App External ID: 107312636
Code Type: X86-64 (Native)
Parent Process: launchd [195]
Responsible: Aperture [1191]
User ID: 501
Date/Time: 2014-09-03 08:51:09.772 -0400
OS Version: Mac OS X 10.9.4 (13E28)
Report Version: 11
Anonymous UUID: AC85F5B7-CACB-5220-0FF5-2CE323C8D3F4
Sleep/Wake UUID: F1446BBB-D693-4B6E-A9AF-96FAAE616527
Crashed Thread: 0
Exception Type: EXC_BREAKPOINT (SIGTRAP)
Exception Codes: 0x0000000000000002, 0x0000000000000000
Application Specific Information:
dyld: launch, loading dependent libraries
Dyld Error Message:
Library not loaded: /Library/Frameworks/PluginManager.framework/Versions/B/PluginManager
Referenced from: /Applications/Aperture.app/Contents/MacOS/Aperture
Reason: image not found
Binary Images:
0x7fff6852a000 - 0x7fff6855d817 dyld (239.4) <042C4CED-6FB2-3B1C-948B-CAF2EE3B9F7A> /usr/lib/dyld
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0x7fff874d7000 - 0x7fff875f9fff com.apple.avfoundation (2.0 - 651.12.1) <FF001F98-E198-3B1D-A7EB-A8C48E6E34A3> /System/Library/Frameworks/AVFoundation.framework/Versions/A/AVFoundation
0x7fff877dd000 - 0x7fff877ebfff com.apple.opengl (9.6.1 - 9.6.1) <B22FA400-5824-36AF-9945-5FEC31995A0E> /System/Library/Frameworks/OpenGL.framework/Versions/A/OpenGL
0x7fff88128000 - 0x7fff88194fff com.apple.framework.IOKit (2.0.1 - 907.100.13) <057FDBA3-56D6-3903-8C0B-849214BF1985> /System/Library/Frameworks/IOKit.framework/Versions/A/IOKit
0x7fff8819b000 - 0x7fff8819bfff com.apple.ApplicationServices (48 - 48) <3E3F01A8-314D-378F-835E-9CC4F8820031> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Application Services
0x7fff88517000 - 0x7fff88575ff7 com.apple.corelocation (1486.17 - 1486.24) <9FBB29F0-E000-3190-A96C-9EAA5CCCA2A0> /System/Library/Frameworks/CoreLocation.framework/Versions/A/CoreLocation
0x7fff888d1000 - 0x7fff888d1fff com.apple.Cocoa (6.8 - 20) <E90E99D7-A425-3301-A025-D9E0CD11918E> /System/Library/Frameworks/Cocoa.framework/Versions/A/Cocoa
0x7fff89488000 - 0x7fff895beffd com.apple.WebKit (9537 - 9537.77.4) <A0291E16-4ED9-30E8-B9A2-DB836778EE9E> /System/Library/Frameworks/WebKit.framework/Versions/A/WebKit
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0x7fff8b393000 - 0x7fff8b578fff com.apple.CoreFoundation (6.9 - 855.17) <729BD6DA-1F63-3E72-A148-26F21EBF52BB> /System/Library/Frameworks/CoreFoundation.framework/Versions/A/CoreFoundation
0x7fff8cf37000 - 0x7fff8d0d3ff3 com.apple.QuartzCore (1.8 - 332.3) <72003E51-1287-395B-BCBC-331597D45C5E> /System/Library/Frameworks/QuartzCore.framework/Versions/A/QuartzCore
0x7fff8e4d2000 - 0x7fff8e763ff7 com.apple.AOSKit (1.06 - 176) <35525B2F-B02F-31FD-A3B2-FD6AE6D32C11> /System/Library/PrivateFrameworks/AOSKit.framework/Versions/A/AOSKit
0x7fff8ee1d000 - 0x7fff8ee80ffb com.apple.SystemConfiguration (1.13.1 - 1.13.1) <2C8E1A73-5AD6-3A7D-8ED8-D6755555A993> /System/Library/Frameworks/SystemConfiguration.framework/Versions/A/SystemConfi guration
0x7fff8f3f0000 - 0x7fff8f3f0fff com.apple.Carbon (154 - 157) <4E260C09-78F4-305B-B408-13321CAF6213> /System/Library/Frameworks/Carbon.framework/Versions/A/Carbon
0x7fff8fbe4000 - 0x7fff8fc7fff7 com.apple.PDFKit (2.9.2 - 2.9.2) <0CDC6467-9227-3D98-B4D4-660796AE9F6B> /System/Library/Frameworks/Quartz.framework/Versions/A/Frameworks/PDFKit.framew ork/Versions/A/PDFKit
0x7fff8fd2f000 - 0x7fff8fd2ffff com.apple.Accelerate (1.9 - Accelerate 1.9) <509BB27A-AE62-366D-86D8-0B06D217CF56> /System/Library/Frameworks/Accelerate.framework/Versions/A/Accelerate
0x7fff906ef000 - 0x7fff906f4fff com.apple.DiskArbitration (2.6 - 2.6) <A4165553-770E-3D27-B217-01FC1F852B87> /System/Library/Frameworks/DiskArbitration.framework/Versions/A/DiskArbitration
Model: iMac12,2, BootROM IM121.0047.B1F, 4 processors, Intel Core i7, 3.4 GHz, 16 GB, SMC 1.72f2
Graphics: AMD Radeon HD 6970M, AMD Radeon HD 6970M, PCIe, 2048 MB
Memory Module: BANK 0/DIMM0, 4 GB, DDR3, 1333 MHz, 0x80CE, 0x4D34373142353237334448302D4348392020
Memory Module: BANK 1/DIMM0, 4 GB, DDR3, 1333 MHz, 0x80CE, 0x4D34373142353237334448302D4348392020
Memory Module: BANK 0/DIMM1, 4 GB, DDR3, 1333 MHz, 0x80CE, 0x4D34373142353237334448302D4348392020
Memory Module: BANK 1/DIMM1, 4 GB, DDR3, 1333 MHz, 0x80CE, 0x4D34373142353237334448302D4348392020
AirPort: spairport_wireless_card_type_airport_extreme (0x168C, 0x9A), Atheros 9380: 4.0.74.0-P2P
Bluetooth: Version 4.2.6f1 14216, 3 services, 23 devices, 1 incoming serial ports
Network Service: Ethernet, Ethernet, en0
PCI Card: pci17d3,1880, RAID Controller, Thunderbolt@190,0,0
PCI Card: pci1b4b,9182, AHCI Controller, Thunderbolt@194,0,0
Serial ATA Device: Hitachi HDS722020ALA330, 2 TB
Serial ATA Device: APPLE SSD TS256C, 251 GB
Serial ATA Device: HL-DT-STDVDRW GA32N
Serial ATA Device: Hitachi HDS724040ALE640, 4 TB
Serial ATA Device: Hitachi HDS724040ALE640, 4 TB
USB Device: FaceTime HD Camera (Built-in)
USB Device: Hub
USB Device: BRCM2046 Hub
USB Device: Bluetooth USB Host Controller
USB Device: Hub
USB Device: Internal Memory Card Reader
USB Device: IR Receiver
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Hi
Can anyone please send me some kind of a documentation on how to load Assets through ADI (something called FA-ADI). Atleast guide me to find them if they are somewhere in the net.
Thanks
Regards
bharatIf you have access to Oracle's Metalink you can search on Oracle Applications Desktop Integrator User's Guide.
The User's Guide will help you get started.
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Bharat Bhaaradwaj ([email protected]):
Hi
Can anyone please send me some kind of a documentation on how to load Assets through ADI (something called FA-ADI). Atleast guide me to find them if they are somewhere in the net.
Thanks
Regards
bharat<HR></BLOCKQUOTE>
null -
Flash 6 application upgrade AS1 - AS2 loaded asset gotcha
Basically we are upgrading a large flash site from a flash 6
AS1 model, to a Flash 7 AS2 model.
This has gone well with one exception - the site has a
resource of nearly 2500 flash assets that are loaded in by the main
application. Within these assets are function calls without scope
for example -
someFunction();
Which in Flash 6 AS1 would be caught by the funciton defined
as _global.someFunction();
We have automated though JSFL the conversion of these
function calls prefix them to give them scope - however
re-publishing these assets then causes other problems with font
mappings, etc... So this means a manual run trough is still
required.
We have also tried to patch the loaded movies by attaching
functions to the movie and assigning them to the correct ones in
our main application - but this too fails - for instance using a
patch such as -
loadedMovie.someFunction = function(){
_global.someReplacementFunction();
typeof(loadedMovie.someFunction) retruns "function"
however a call such as
someFunction();
on the seccond frame of the loaded movie fails to trigger the
call and is in-effective. Could this be because the loading movie
is AS2 and is not sensitive to the loaded assets script model?
If anyone out there has any ideas of a work around this type
of issue then please post - as manually processing 2500 assets is
not something we will relish...Basically we are upgrading a large flash site from a flash 6
AS1 model, to a Flash 7 AS2 model.
This has gone well with one exception - the site has a
resource of nearly 2500 flash assets that are loaded in by the main
application. Within these assets are function calls without scope
for example -
someFunction();
Which in Flash 6 AS1 would be caught by the funciton defined
as _global.someFunction();
We have automated though JSFL the conversion of these
function calls prefix them to give them scope - however
re-publishing these assets then causes other problems with font
mappings, etc... So this means a manual run trough is still
required.
We have also tried to patch the loaded movies by attaching
functions to the movie and assigning them to the correct ones in
our main application - but this too fails - for instance using a
patch such as -
loadedMovie.someFunction = function(){
_global.someReplacementFunction();
typeof(loadedMovie.someFunction) retruns "function"
however a call such as
someFunction();
on the seccond frame of the loaded movie fails to trigger the
call and is in-effective. Could this be because the loading movie
is AS2 and is not sensitive to the loaded assets script model?
If anyone out there has any ideas of a work around this type
of issue then please post - as manually processing 2500 assets is
not something we will relish... -
After loading the latest Aperture 3 update, aperture will not load and it appears to have corrupted 10.6.7. and now appears to be missing from the computer and my administrator status has changed to standard. Update Software says I need to do update to 10.6.7 which I can't do because administrator privileges are gone. I didn't back-up with Time Machine ,BAD, but I have all files backed-up on another hard drive. Should I just reformat and start over? Any ideas or help would be appreciated.
PROBLEM SOLVED! For me at least!
Apple Support gave me the clue - I had run Migration Assistant, and it had obligingly replaced a system file (/Library/Frameworks/PluginManager.framework/Versions/B/PluginManager) with the equivalent from my old system.
I reinstalled 10.6.7 using the DVD supplied and all is well.
The moral is - don't use Migration Assistant.
Along the way Apple Support provided me with a link to download Combo update 10.6.7: this could not be installed on my iMac.
Hope this helps. -
"Loading Assets" unable to import
Working with Arerture 3.4.5
I'm trying to import from a CF card, and while all 1355 jpeg thumbnails are loaidng snappily, I can't start importing them, as I'm stuck on "loading assets" and never unstuck.
I've tried shutting down, rebooting, a different usb port, etc... Sometimes it will show the ImportCHECKED BUTTON AS CLICKABLE, SOMETIMES IT WILL NOT.
What's going on?Try deleting your preferences to reset import.
http://support.apple.com/kb/HT3805
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