Applying plug-ins to individual clips
Perhaps this is a dumb question, seeing as how I'm new to Logic and all. Anyway, I want to apply certain plug-ins and effects or whatever to only certain parts of my recorded track, not the whole thing. All i can figure out to do is apply it to the whole track. When I double click the region and highlight what I want to edit all i can do is basic functions to it (gain, silence, invert, etc.). How can I go about applying plug-ins inside of an individual region to a desired highlighted area?
immo's answer will do it it, but if you want total control i.e. several effects assigned to several places on the one track and the effect is not a 100% change of sound (i.e. you still want to hear the original audio) which also leaves you the option of using this track's automation on volume or pan there is another way. Set up several Aux channels (Logic default set-up gives you two Aux channels, but you can have 32 or 64 (bad memory at mo) - press Apple and 8 and it opens a new screen, select Audio on the left panel, then scroll across until you find the two default Aux strips, then select these two and copy and paste them - they will land on top of the existing ones so you'll have to grab and move them - you might want to move all the strips to the right of these further to the right to make room - when you've created the new strips you'll have to manually assign the output on the left panel - Aux 3 (and change it's name), Aux 4 etc, otherwise you'll end up with loads of aux 1's & 2's!).
Once you've set up a few Aux channels, put your effect(s) on this strip and select its input source as the audio/instrument track you are using and its output (as the others or whatever). Then use volume automation on this Aux track to bring the effect in when you want the it, and out when you've done. You can assign several Aux channels to a single Audio/instrument channel, so you can have reverb for verse 1, delay on the chorus, back to the original reverb for verse 2 then throw in a wah and delay on the middle 8, or whatever you want.
Hope this helps!
RJ
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Howardhaven't tried it but the image should open with everything intact but you won't be able to edit that Smart Filter. Also, transforming the Smart Object or editing it's contents will require that Photoshop reapplies the Smart Filters attached to it so if you do this in the 64bit version then you'll lose the effect of that Smart Filter.
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I have footage from a 5 camera shoot of a concert. What I want to do is perform a multicamera edit to choose what angles I want to use. After the edit, I would need to go back and apply warp stabilizer to any sections that need it. One of the cameras has a telephoto zoom and another is on a dolly track; there are certain points where these angles need warp stabilizer, and other times where they do not need warp stabilizer. I do not want to have to apply warp stabilizer to 2 and a half hours of footage from two cameras when much of that footage does not need stabilized.
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Off to give it a try. -
1) More clip art? 2) Do plug-ins work in CS55?
1) Is there more clip art or is it the same batch that was in PrE9?
2) Does the 64-bit version have 64 bit plug-ins that will work in PrPro CS55?
cheers,
PeteyHi Hunt,
I guess I was wondering if the PrE9/10 clip art is actually installed on the hard drive or embedded into a DLL library and one can only see it within the program, then export it.
SORRY.... I JUST FOUND IT ON MY HD..... it's PNG FORMAT.... no problem.
thanks...
cheerio,
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When I try to play a video clip in Safari I get a Plug-ins blocked message
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Plug-ins factor into crossgrade to AI CS3
Yes, you can crossgrade to AI CS3 from FH9, 10 or MX for $199
US.
However, when planning a switch, make sure you also include
the price of the
ton of third party plug-ins you'll need to buy to get close
the same
functionality as many FH features you may rely on. You'll
need to fork out
wads of cash for features such as multiple pages, scale
drawings, bending
line segments, joining multiple path segments, knife tool,
perspective
drawing. I could go on.
If there are plug-ins and/or scripts that can fully duplicate
the
functionality of FH's Find & Replace Graphics, I haven't
found them.
Do your research before assuming you can easily jump to
Illustrator.
Here are a few reasons I use FH instead of Illustrator:
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-- Find & Replace color in document, page or selection
-- Find & Replace path shape
-- Multiple pages
-- Paste Inside
-- Interactive rounded corners on rectangles
-- Live shape primitives - polygons, stars, etc.
-- Live ellipse segments
-- Join selected path segments (requires concatonate plug-in)
-- Convert multiple points to curve, corner, retract handles,
automatic
handles
-- Split paths at multiple subselected path segments
-- "Bend-o-matic" -- bend straight path segment by dragging
with pointer
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-- Easy handling of linked images, including extract image
-- Adjustable snap and pick distances set in preferences
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-- Type on a closed path, upright top and bottom
-- Zoom view to 512,000 X
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Additions or corrections welcome.
Judy Arndt> However, when planning a switch, make sure you also
include the price of the
> ton of third party plug-ins you'll need to buy to get
close the same
> functionality as many FH features you may rely on.
I rave as much as anyone about the ill-advised need to build
dependency upon third party add-ons in AI. However, it can also be
argued that Illustrator offsets some of that with other features
which FreeHand has never had. Yes, GF&R saves time in FH. On
the other hand, AI's built-in macro facility (Actions) saves huge
amounts of time, too. FH has never had a macro utility.
Illustrator's (and the rest of the CS apps') support for
Javascript is another huge productivity advantage. And I'm not just
talking about building Javascript substitutes for FH features like
joining multiple paths, reversing paths, retracting handles, etc.
I'm talking about the ability to create your own features for your
own specific needs. Just a few examples which I use:
A simple Javascript instantly creates a set of numerically
serialized text objects for such things as callouts in maps and
tech illustrations, or for serialized items like tickets.
Another script randomly fills a user-defined rectangular area
with any number of copies of any object.
Another randomly assigns defined swatches to any number of
selected paths.
Another creates a halftone from a raster image in which each
halftone dot is an instance of a user-defined Symbol.
Another corrects the z-stacking order of selected objects,
based upon their vertical position on the page. (I use this for
processing tabular text in CAD imports.)
Okay, you don't want to build Javascripts. Point is, the more
AI users do it, the less likely you have to. AI Javascript is
completely cross-platform. People share them all the time, for
free. So for me, this is a huge productivity advantage which FH
cannot match. I miss having GF&R when using AI, too. But I've
already become just as dependent upon AI's Javascript support and
Actions. Moreover, the JS advantage is compounded because the same
thing is supported in both InDesign and Acrobat.
> You'll need to fork out wads of cash for features such
as multiple pages, scale drawings,
And you'll find after doing so that even the most often-cited
plug-ins for those fall far short of the elegance of built-in
features. CAD Tools' treatment of custom scales looks to me like a
bitmap overlay over the AI rulers. I don't have the latest version,
but in the version I have its performance is quite poor.
On the other hand, FH's custom rulers compare rather weakly
against those in other programs, too. Just the other day, Judy, you
answered someone needing to set up a scale using microns as the UOM
with a rationalization that FH "is not a CAD program." Well, Canvas
isn't either, but the kind of scale the correspondent needed can be
set up in seconds in Canvas.
Third party plug-ins for "multiple pages" are really nothing
more than schemes to use layers or page tiling as pretentions of
multiple pages. Those who offer them just don't get it. FH's
innovative approach to multiple pages offers illustration-centric
advantages none of the AI plug-ins I've seen offer.
On the other hand, Adobe did in CS2 add a reasonable
interface for managing an array of same-size page tiles on AI's
artboard. No, it does not even come close to measuring up to FH's
versatile page handling (and I tell Adobe that at every
opportunity). But again, when it comes to the bottom line of total
productivity, an advantage in one program can compensate for an
advantage in the other. For example, it's pretty dang handy to be
able to be flipping through a multi-page PDF in Acrobat, rightClick
the page with the TouchUpObject tool, select EditPage, and have
that page open in Illustrator for editing. Make the edits, select
Save, and you are returned to the PDF in Acrobat.
> Do your research before assuming you can easily jump to
Illustrator.
Always good advice.
> Name all colors in document
> Find & Replace color in document, page or selection
I haven't laid hands on it yet, but reading between the lines
of the new color handling in CS3, I suspect it may provide those
and more. If not exactly those, then other color handling features
which FH does not have. I, for one, will welcome the color schemes
functionality.
Find & Replace path shape
> Paste Inside
I'm not sure if this has changed in CS3, but I suspect it may
have. The problem with AI's Clipping Masks is not functional, but
interface. The interface displays the edges of masked portions of
whole clipping path group when selected, and displays the whole
contents' dimensions, and performs alignments upon the whole
contents' bounds, rather than those of the clipping path. But I've
see mention of ability to align points having been added to CS3,
and it seems logical to me that some of the Clipping Mask problems
may have been addressed as part of that. Again, we'll see.
Live shape primitives - polygons, stars, etc. [including
rounded rectangles and ellipse arcs]
Agreed. On the other hand, the ability to apply Convert To
Shape as a live effect to individual stroke or fill attributes in
the Appearance Palette is a somewhat offsetting advantage of AI.
> Join selected path segments (requires concatonate
plug-in)
I built a pair of Javascripts for this, which work much like
FH's Join command, but which gives me the option of whether
pre-existing outboard handles are respected. I use it every day.
Understand, this is NOT to make any excuse for the inexcusably poor
Join command in AI.
> Convert multiple points to curve, corner, retract
handles, automatic handles
Judging by the screenshots of CS3, most, if not all, of that
is now provided. Yes, 20 years late, but today is what matters
today.
> Split paths at multiple subselected path segments
Actually, you can do that in AI, but by different means.
DirectSelect the segments instead of the points. Cut, tap Delete,
PasteInFront. For my own purposes, I wanted it to work more like
FH, so again, I wrote myself a pretty simple Javascript to just
break selected points.
> "Bend-o-matic" -- bend straight path segment by dragging
with pointer
As you may recall, you're singing one of my favorite tunes
there. On the consolation side, though, selection behavior has been
altered in CS3 (something I really figured would be "holy ground",
never to be improved). According to what I read between the lines
in Teri Petit's description, the tedium of having to continually
deselect when using AI's white pointer should be aleviated in CS3.
> Easy handling of linked images, including extract image
Like multiple pages and Collect For Output, it should be
built into AI. But for those who may not know, it's not that big a
deal to save the AI file as PDF, have it automatically launch
Acrobat, and then use Acrobat's Extract All Images command.
> Adjustable snap and pick distances set in preferences
Has been added in CS3. Also settings for the display of
points and handles.
> Tiled printing with specified overlap
You can do that in CS2. It's in the Print Dialog's Setup
pane. Select Tile Whole Pages, set the desired overlap, click Done.
Turn on View>Show Page Tiling.
continues...
JET -
Please help with nested audio plug-ins
I have built three sequences with audio mixer settings for each (compression, EQ, etc...). I nest these individually and want to organize them in a "final output" sequence. As the three sequences are placed in the "final output" sequence, all video clip references work fine, but the audio mixer settings do not follow the audio clips to the "final output" audio.
How can I get the individual sequence audio plug-ins to follow the audio to the final output audio?
I have rendered work area, rendered audio, and linked audio to video clips, still I am missing something...
thanks for your help!!!
Paulthese sequences as built
sequence A : Audio 1 (compression at 10)
sequence B : Audio 2 (compression at 15)
when nested, should become:
Master sequence: {Nested sequence A : Audio 1 (compression at 10)} , {Nested sequence B : Audio 2 (compression at 15)} .
but the compression settings do not come through at all.
Ideally, I would be able to use the audio settings from individual sequences as built, then the program would feed them (as built) to a master output just like the video clips...but for some reason voiceover compression from sequence A (which is different from sequence B) is not applying to the output of the master sequence at all...
as it exsists now, I would have to rebuild all of my audio on the master sequence because any audio mixer changes are not carrying through...
I must be missing something...
thanks,
Paul -
Hi everyone
Theres a few issues with quality in imovie. And i understand that FCE is better for creating dvds. I have FCE4 which I use for more detailed editing ( surf films ) but I also have a video booth business ( interactive wedding guestbook ) and the themes and transitions in imovie are perfect for this.
I was told yesterday that I can get plug ins for FCE4 which could give me themes and titles and stuff ( looking for wedding themes really) or some funky themed transitions like in imovie. Think they said it was magic bullet. Does anyone know if this is possible.
Also is there away to drag in multiple transitions in FCE4 ( preferably different transitions ) rather than put them in individually ?
Many thanks
TimHave you been to the Red Giant website to see what they have available for FCE? http://www.redgiantsoftware.com/
As for applying multiple transitions at one time, first set the transition you want to use as the default transition. Next, set the Timeline playhead where you want the first transition to go. Select all of the clips to the right of the Timeline playhead to which you want to apply the same transition. Drag the selected clips from the Timeline to the right-hand side of the Canvas window. A hidden menu will appear as you get near the right side. Drop the selected clips on the "Overwrite w/Transition" box.
-DH -
Third party plug-ins for develop module
It's been a while since this has been brought up, so I thought I'd restate this request in the current context.
One of the major things that's missing from the Lightroom ecosystem is a way for third parties to produce plug-ins/extensions for the develop module. The advantages would be numerous:
1) Ability to add exotic features that may not appeal to a large audience (although in combination all these features would), such as negative inversion, alternate tone curves, color correction and replacement tools.
2) Third-party versions of features that users have been clamoring for: color space clipping, lens/perspective correction, multi-parameter noise reduction.
3) Community buzz (if approached more openly than the Photoshop SDK)
As for the implementation, maybe it's a good idea to let developers use a combination of Lua and PixelBender (2.0)? The combination would allow for platform-independent code that is still fast. Also, the plug-ins should get to choose from (at least) two entry points: (1) after demosaicing but before color mixing (B&W) & tone curve, and (2) at the end of the pipeline.
Here's hoping for the SDK appearance in LR3!
SimonThere have been numerous requests for third party plugin (or some way to extend the Develop module) over the years. I agree it is a critical item that needs to be addressed ASAP. Hopefully in LR3.
What I find most interesting about this particular request is that Simon has pointed out that Adobe already have the technology (Pixel Bender) and just need to apply it. Its already in Photoshop CS4 and Flash 10, and is used for non-destructive editing in those apps. So I'd be extremely disappointed if it doesn't make it into the next major release of their workflow/non-destructive editing tool. You'd have to be an optimist to expect it anytime before LR3.
The only real question remaining is will Pixel Bender, as it currently stands, meet the full needs of the LR plugin developer community? e.g. Could Noise Ninja or Nik plugins be ported to Pixel Bender? My guess is "not yet". Then Adobe need to figure out how much to change LR, how much to change Pixel Bender, and indeed how big a first step they take when adding Develop module extensibility to LR3. Lets hope it is enough for developers of the most popular plugins to invest the time and effort to develop LR specific versions of their products.
My 2c worth.
Matt -
Feature Request: Apply effects to group of clip instances
I have been trying to supply this feature request into the Adobe feedback form. But it appeared that it was too large to be posted in a single feedback form. So I had to split it into three distinct feedback forms.
I don't want this feature request to get lost just because those three parts can't be joined back into a single feature request again. So I'd like to post it here, requesting for comments, too...
This feature request is about applying effects to more than one clip:
a)
Currently, when selecting more than one clip, it's not possible to change any effects settings. The Effects Settings windows only shows a "Multiple clips selected" message.
Thus, I'd like to suggest the following:
When selecting more than one clip, the Effects Settings window should display any effects that apply to all the selected clips. Moreover, only those effect parameter values should be displayed having the same value across all selected effects. This on the other hand, of course, can only be displayed for effect parameters not having key frames/timing activated.
Editing any of the displayed effects' parameters should apply the new value to each currently selected clip instance.
b)
Then again, when using key frame/timing activated effect parameters, it is currently not possible to apply such effect to more than a clip, too. To apply such animated effects to more than one clip it is currently necessary to nest those clips into a separate sequence.
Thus, I'd like to suggest the following improvement:
It should be possible to apply effects not only to clips but also to a group of clips (Menu Clip > Group).
Activating animation/key framing to any of the effect settings of those effects being assigned to a clip group (in contrast to those effects assigned to any clip instance contained in the the group) will allow to add key frames spanning all clips of the group.
This way it will be possible to easily create, e.g., a zoom effect spanning several clips.
If there are clips in-between those belonging to the group, the group's effects won't be applied to those clips not belonging to the group. However, the effects' parameter values are continued to be calculated in the background.
So this example would be true:
- Available clips:
| a | b | c | d | e |
- Clips grouped into a Clip Group:
| a | | c | | e |
- Zoom video effect applied to the group, having two key frames added:
Key frame #1 = beginning of clip | a |
Key frame #2 = end of clip | e |
Zoom value of key frame #1 = 100%
Zoom value of key frame #2 = 400%
--> So this will be the approximated calculated zoom value when the timeline reaches following points in time:
Beginning of clip | a |: 100%
End of clip | a |: 132%
Beginning of clip | b |: (100%)
End of clip | b |: (100%)
Beginning of clip | c |: 174%
End of clip | c |: 230%
Beginning of clip | d |: (100%)
End of clip | d |: (100%)
Beginning of clip | e |: 303%
End of clip | e |: 400%
(Unfortunately, this forum doesn't allow me to apply any kind of formatting to the example above. So I can't apply a monospace font or colouring )
When a group gets ungrouped (Menu Clip > Ungroup), effects that had been applied to the group will be assigned to each individual clip of the group. For effect parameters that had key frames/animation activated, key frames will be created at the beginning and end of each of the clips. The previously calculated values will now be inserted at each automatically created key frame to mimic the grouped effect behaviour. This operation then would finalize the Ungroup operation involving clip group effects.
Regards,
Axel DahmenYou could combine the Next/Previous Edit commands with either the Apply Video Transition shortcut or with a paste command if you had copied the transition you want.
OR... much easier if all you want is a bunch of consistent fade ins/fade outs...
On a single clip, keyframe opacity to create a fade in from the in point of the clip at the duration you like, e.g. 30 frames. Right click Opacity, and select Save Preset; give it a name, e.g. Fade In 30 Frames and set it to Anchor to In Point. Reset the effect and delete the keyframes, and then repeat this to create a fade out. Go to the out point of the clip, set keyframes, and once again, right-click Opacity and Save Preset; this time call it something like Fade Out 30 Frames and set it to Anchor to Out Point.
Now, you can simply select all of your clips in the sequence, and apply these presets by dragging them to the selection. Even though you created two presets, because you can only have one instance of Opacity on a clip, the keyframes from both presets will be added to that single effect. You have to do this with two presets--if you do it with one and use Scale, the keyframes will stretch out or compress to maintain a relative duration instead of an absolute duration. -
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Step to Upgrade service plug-ins the ST-PI and ST-A/PI Plug-Ins
Dear all,
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Description Implementation
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Please download the plug ins and upload them into the /usr/sap/trans/EPS/in.
You can do it from frontend through SAINT tcode, this will automatically uncar the files and place it in the
/usr/sap/trans/EPS/in directory.
Then you have to apply the plugins from SAINT.
http://www.sappoint.com/PHPWebUI/Documents/Applying%20Support%20Pack%20and%20Plug-ins.pdf
You have to do this from 000 client and user with enough authorizations.
http://www.saptechies.com/how-to-implement-support-packagesaddonsplugins/
Regards,
Yoganand.V -
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I have traced the problem to a corrupted profile. When I captured the images in question, I also used Color Cherckr to create a profile for processing. When I apply that profile to the adjustments I make, I can no longer "Edit In". If I use another profile, even one that I created using Color Checkr at a different point in time, I don't have the issue. Something seems to have corrupted the new profile. I will re-create the profile and see if the issue is resolved.
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I am doing several re-installs.
I installed FireFox 3.6.8 and ThunderBird 3.1.2 on a fresh install of Windows XP Home SP3 x32.
All Windows updates and IE8, etc were done first after the WinXP install.
IE8 works fine.
Firefox can connect to the internet to view webpages, but NOT do a check for a newer version.
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Neither can Tbird.
See screenshots below.
Neither Tbird nor Firefox will complete the add-ons check nor updates nor 'Browse All Add-ons' feature.
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Another computer, same 'build' (different hardware, but WinXP SP3, etc) using a connection from the same router going out to the internet works fine, so it is not an overall connection problem outside of the individually affected computer.
There is not yet any anti-virus nor firewall, etc installed that could be blocking things, except for Windows built in firewall, and there is no blocking action showing. Disabling it did not solve the issue.
6 hours of searching has not found an answer. Trying some of the search results just to see has not proven to be successful.
Thanks.dianej,
Try this, go to tools, add-ons, extensions. if you have more than one (the latest) Java consoles, uninstall them. You only need the latest console and it should match the Java Platform in Plugins.
I had a VERY similar problem displaying weatherunderground. It would not display the pages correctly and I would get pages of errors that stated
"window.addEvent is not a function" I spent the last two hours fixing this problem. All I did was remove the 6.0.18, 6.0.19, 6.0.20 Java consoles from my 3.6.8 Firefox. After a FF restart, no more errors.
There should be more information in FF when you update Java. No one tells you that you should go in and delete the older consoles.
Good luck
Mick -
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here is the chapter from logic 8 user manual below,but where is the audiosuite menu? and what's the meaning of "AudioSuite plug-ins can only be used with hardware addressed by the DAE"?
i'm fixing a vocal track,and i need to use a pitch tool to change the origenal file offline.
Using AudioSuite Plug-ins
The Sample Editor allows the use of AudioSuite plug-ins. These plug-ins work
destructively—the result of the editing process is written into the audio file.
Note: AudioSuite plug-ins can only be used with hardware addressed by the DAE
(Digidesign Audio Engine). Any properly installed AudioSuite plug-in will be displayed
in the AudioSuite menu.
anyone help me? i'm in hurry~~~~~You could, however, open Soundtrack Pro (you could even set this to open from a key command in Logic), and destructively apply AU's from within Soundtrack Pro.
Because you would be applying the AU's on the same Audio File Logic is referencing, Logic should automatically update to reflect these changes, once they are rendered from within STP.
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