Are Final Cut Pro 7 certifications still available?

I heard that only FCP X can get certified now.

I hear Ford is still offering certifcation as an Edsel technician. 
-DH

Similar Messages

  • Will Final Cut Pro 4.5 still work if I upgrade to Mac OS X v10.5.4?

    Will Final Cut Pro 4.5 still work if I upgrade to Mac OS X v10.5.4?

    I'm with Jon on this one. I know someone who uses FCP 5.0 on a MacBook Pro, he has all sorts of wierd issues including:
    Projects he has created throwing up an error message "Unreadable on this machine" when re-opened.
    Projects losing and refusing to connect to render files.
    Dissolves simply not working -this is not to do with lack of handles, it just happens.
    LiveType and FCP's own title generator files not automatically compositing.
    Lots of kernel panics and unexpected quits.
    These might not happen all the time, but always crop up at the worst possible moment.
    I can move his project files and media to my setup and everything works.

  • Final Cut Pro 5.1.3 available via software updater

    Wonder what it addresses?

    We are seeing an incompatibility here with our Pro Import FCP plug-in, something changed in the new release.
    If you are using Pro Import FCP we recommend you not update to 5.1.3 at this time. We'll update our web site when a solution is found.
    http://www.automaticduck.com/support/blog/

  • Updating Final Cut Pro Academic 6.0 to 6.0.5

    I've downloaded all the proper updates for Final Cut Pro Academic and installed them, restarted the computer, but when I start Final Cut Pro again, it still says version 6.0. I'm trying to use a project file that was created on 6.0.5 but it won't let me run it (I get the error "file's format is too new for this version of the application").
    I've run software update, and there are no pending updates.
    Is it necessary that I update the OS to 10.5?

    Sorry, I missed the part where you said you ran Software Update. Try and download the updates from the Apple site for Final Cut. You will need your Serial number I believe.
    Message was edited by: JayEnder

  • Provide Feedback for the Final Cut Pro User Manual and Onscreen Help Here

    The Apple documentation team for Final Cut Pro would like to know what you think about the Final Cut Pro 5 Help documentation (available in the Help menu):
    • How often do you use the Final Cut Pro Help? Under what circumstances do you use it most?
    • How do you find what you're looking for in Final Cut Pro Help? For example: table of contents, index, skimming, PDF links, PDF search?
    • What do you like about it most?
    • What is missing?
    • Are there any particular examples of manuals or documentation that you consider to be good models for the Final Cut Pro manual and onscreen help?
    • By what method do you usually learn a new application? For example: provided tutorials and manuals, third-party tutorials or books, training classes?
    • Did you use the Final Cut Pro Getting Started book to familiarize yourself with Final Cut Pro? If so, do you feel the book provided a good introduction to the application?
    • What do you think is the most difficult feature/concept to grasp in Final Cut Pro?
    • What's the most frustrating experience you've had with the Final Cut Pro documentation?
    • Do you prefer electronic or print documentation?
    • Are there any other delivery methods or media you think we should explore?
    • What size computer display do you typically use to view the onscreen help? For example: 15-inch, 17-inch, 20-inch, 23-inch, or 30-inch?
    • What resolution is the computer display set to when you view onscreen help? For example: 1024 x 768, 1280 x 854, or 1920 x 1200 pixels?
    • Do you use multiple computer displays?

    • How often do you use the Final Cut Pro Help? Under
    what circumstances do you use it most?
    Often, I much prefer that to the Manual, though the Search function is very clunky. Search for Nest for example and you'll get about 50 listings for the table of contents and indexes alone, when all I would really want is the explanation of how to actually create a Nest.
    • How do you find what you're looking for in Final
    Cut Pro Help? For example: table of contents, index,
    skimming, PDF links, PDF search?
    Search.
    • What do you like about it most?
    Ease of use to get through the manual instead of going through the books themselves.
    • What is missing?
    Better organization of the search results. Again, if I search Nests, make the first set of results the answers that actually show me how to use the tool, not the 50 times it appears in the table of contents and indexes.
    • Are there any particular examples of manuals or
    documentation that you consider to be good models for
    the Final Cut Pro manual and onscreen help?
    Honestly, Apple's is the best I've seen for the moment.
    • By what method do you usually learn a new
    application? For example: provided tutorials and
    manuals, third-party tutorials or books, training
    classes?
    Just crack the app open and start. Use websites like the Creative Cow for more input and ideas.
    • Did you use the Final Cut Pro Getting Started book
    to familiarize yourself with Final Cut Pro? If so, do
    you feel the book provided a good introduction to the
    application?
    I thought the Tutorial that came with my first copy of FCP (Version 2.0) was outstanding at introducing me to the interface and how FCP operated. I came from Media 100 and in particular, the Log and Capture operation was completely different than what I was used to.
    • What do you think is the most difficult
    feature/concept to grasp in Final Cut Pro?
    Media Manager. Not sure why it has to be so convoluted. Media 100 was too easy with this one. Select the Sequence to be up-rez'd, set your new format and capture.
    • What's the most frustrating experience you've had
    with the Final Cut Pro documentation?
    Search results using the Help menu.
    • Do you prefer electronic or print documentation?
    Actually both. If the electronic search gets too frustrating, I'll pull the print manual out to find what I really need.
    • Are there any other delivery methods or media you
    think we should explore?
    Not really. Internet based help is always nice, but I don't keep my FCP workstations connected to the web so that would actually create a bigger hassle for us.
    • What size computer display do you typically use to
    view the onscreen help? For example: 15-inch,
    17-inch, 20-inch, 23-inch, or 30-inch?
    17" Powerbook display, 17" 20" and 23" Apple Displays and a 17" Sony Display.
    • What resolution is the computer display set to when
    you view onscreen help? For example: 1024 x 768, 1280
    x 854, or 1920 x 1200 pixels?
    Highest resolution for that monitor.
    • Do you use multiple computer displays?
    Yes. 23 & 17" on one G5. 20 & 17" on the 2nd G5. 17" Powerbook
    Powerbook G4 17, G5 Dual 2.0, G5 Dual 2.0 Mac OS X (10.4.5) AJA Kona 2 on both G5's, Fibre Channel and SATA arrays in use.

  • Final Cut Pro 7 Practice Exam Test

    I've got a guestion about apple final cut pro 7 certification. A week ago I was contacted with apple IBA Training Centre, this is an apple authorized training center in Minsk Belarus (220000), and they sad that I can get this certification test. Than I read  "Final Cut Pro 7 Level On Exam Prep Guide" in which says that i can get a practice exam test for 25$ at Prometric.com but at least I can't because the practise test's code which in "Final Cut Pro 7 Level On Exam Prep Guide" is not working.This is an apple's or prometric's error? And is there any other ways to get this practice fcp 7 test?
    thx

    my understanding is final cut pro 7 certification is no longer available as the application has been withdrawn and termed end of life
    There is a new sheme for final cut x but is totally different
    Apple Pro Certification

  • Download for final cut pro 7

    where can i find a download for 10.5.8?

    Final Cut Pro 7 was never available as a download. It had to be purchased as a retail box set of DVD media.
    It might be possible to find it on Amazon or ebay. You want the Final Cut Studio 2009 edition.

  • Final Cut Pro won't open windows

    Hi
    I'm pretty new to FInal Cut Pro, and am still getting used to it, so forgive me if this question has a blindingly simple or obvious solution, as I'm reasonably sure it has.
    For some reason, FCP is not wanting to open certain windows. More specifically in this instance the Tool Bench option under the Windows menu is greyed out, and won't let me open the window.
    I've had problems previously where FCP would refuse to allow me to open the timeline window too. Is there something obvious I'm missing?
    Thanks in advance.

    the tool bench window would only be an option if you actually had a tool bench hosted tool open (ie those tools listed under the tools menu) without a tool open then the tool bench window would just be a big grey empty square ... hence the option is disabled until you open a tool.
    similarly the timeline and canvas window would be disabled if you did not actually have a sequence open else they would have nothing to show ... same rules apply
    cheers
    Andy

  • Final Cut Pro & Final Cut Pro HD?

    Hi,
    I always tought that Final Cut Pro & Final Cut Pro HD were the same.
    Of course I understand that there is a difference in the HD feature.
    On the website from Apple - Pro Applications, Final Cut Studio, it says that FCP has the HD feature.
    I have FCP 5.0.4. Is this the HD version? And if so, Why the difference in the name?

    Its primarily a marketing thing .. nothing to really be concerned about.
    FCP was Final Cut Pro up through version 4. With the introduction of the 4.5 update, it became Final Cut Pro HD, due to the addition of support for DVCProHD.
    Since the many varieties of HD have become so commonplace, its now just called Final Cut Pro 5 and only available in the Final Cut Studio Package.
    -DH

  • Final Cut Pro doesn't like opening windows

    Hi
    I'm pretty new to FInal Cut Pro, and am still getting used to it, so forgive me if this question has a blindingly simple or obvious solution, as I'm reasonably sure it has.
    For some reason, FCP is not wanting to open certain windows. More specifically in this instance the Tool Bench option under the Windows menu is greyed out, and won't let me open the window.
    I've had problems previously where FCP would refuse to allow me to open the timeline window too. Is there something obvious I'm missing?
    Thanks in advance.

    Well this is bizarre... I know I accidentally double posted this thread, but I could've sworn that a mod deleted the duplicate.
    The only reason I'm even posting here is that my subscription to this thread as topic starter told me there was new replies.

  • Will final cut pro X 10.0.8  still be available for purchase after the new final cut pro release for mavericks/new macpro in december?

    will final cut pro X 10.0.8  still be available for purchase after the new final cut pro release for mavericks/new macpro in december?

    10.0.8 is no longer available, except in the trial version. The current sale version is 10.0.9. Apple has never sold older versions of their software, only the current version. That's not going to change in the near future.

  • HT4589 After Yosemite Final cut pro will not run and says there are no updates available.

    OS X Yosemite caused Final Cut Pro to not run until upgraded.  Says there are no updates available and will not let me install it - says I already have it.
    Boxed in and can't move. Now FCP v 10.1
    OSX v 10.10
    Jim

    FCP (10.1.3) works just fine on 10.10.. try to trash FCP then re install.

  • Is Final Cut Pro 7 still available?

    My film teacher hates the new Final Cut Pro (Final Cut Pro X) and advised me to purchase Final Cut Pro 7. Does anyone know how I can get Final Cut Pro 7 without buying Final Cut Studio?

    Your teacher is being very short sighted. Yes, FCPX is quite different from FCP7, but once you get it, FCPX is is much more efficient. After using Final Cut Express for years (which does about 80-90% of FCP7), it only took me a couple of weeks to get functional on FCPX.
    I took the time to view tutorials, explore the menus, icons and panes of FCPX, this forum, trial and error, and I basically got it. Don't let other people diswade you, look for yourself and make your own decision. You can download a copy for free for 30 days.
    Elyse, please read this post; "My positive experience with FCPX..."
    https://discussions.apple.com/thread/5251066?start=15&tstart=0

  • A Case Study Question in the Use of Stills with Final Cut Pro

    Believe it or not, for the last week I have been reading endlessly about pixels, resolution, aspect ratio, Photoshop resizing, the bloody battle over the usefulness of the term "dpi" in video discussions, and generally about what one should do in order to use still images in a film edited in Final Cut Pro. And yet, though I have a PhD from an Ivy League university, and can understand a lot of things, I am sorry to say I am still at a loss.
    Much of the discussions of photos on forums like this one are either quite technical or broadly philosophical. But my questions are completely practical and specific. I am not a photographer or a printer, nor am I an experienced editor. I am just a fairly smart person trying to use photos in his film. So I am going to ask some specific questions and hope for specific answers, without any philosophical waffling or technical mumbo jumbo.
    I have one of those HP all in one printer/fax/scanner machines. I am told this device, while not fancy, is perfectly adequate to the task. Some of my photos I scan with this device from prints. Some of them I get from other people. (I have stopped downloading photos from the web, as the quality is nearly always poor.) I have Photoshop Essentials (not Photoshop). I am making a 90-minute HDV documentary, 16x9. The doc is mostly HDV footage with a still here and there. I want to be able to move on the photos (zoom, pan, etc.). I want, obviously, for them to look good. My sense is that the work flow is: (a) scan the photo (or obtain from some source as a digital file); alter the photo in some way in Photoshop; and (b) import the photo into your FCP project.
    Question #1: If I have a 6x8 print, what settings should I scan it in with -- is it possible there really is no difference between scanning in it at 72dpi and 300dpi? Is it really all about the dimensions of the image? Isn't a photo whose dimensions are enlarged in Photoshop to make it available for panning and zooming in my sequence going to look fuzzier and more pixelated if it was originally scanned at 72dpi than at 300dpi? Also: Does it matter if I save it as a jpeg or tiff? Bottom line: What settings do I use in my scanning software when I scan a photo for this purpose?
    Question #2: Once I have the image file on my hard drive, I suppose I now have to load it into Photoshop Elements and do something to it. What is it exactly I am using this program for? I'm going to take a wild guess. I use PS Elements to (1) crop the photo so that it has a 16x9 aspect ratio, and (2) resize it so that I can do pans and other Ken Burnsy moves on it in FCP. Bottom line: What exactly do I do in PSE to the photo and what settings do I use to both (a) make it available for moves and (b) not injure the quality of the photo by increasing its dimensions?
    (In passing, I will say that I have done experiments that show that if I increase a photo's dimensions to, say, 4000 pixels by 2000 pixels, the photo's quality definitely and obviously suffers. I don't understand how a picture can be increased in size without losing sharpness. So, what am I doing wrong? Is this a function of it having been scanned in improperly to begin with?)
    Question #3: If I am obtaining a photo from an outside source -- say, a professional photographer -- what are the specifications I ask for in both a hard print and a photo file? If the former, what dimensions do I ask for? If the latter, do I specify resolution and dimensions and file type?
    These are my questions. At this point, I really don't want to know WHY any of this is the way it is. I just want someone to say: "Do this; do this; and then do this."
    Thank you very much.

    Studio X is absolutely correct; while DPI has no meaning in the video world, it often has significant meaning in scanning (and, of course, printing). If your scanning program only allows image size adjustments in DPI, then you'll have to adapt to that ... keeping in mind that the scanner's DPI setting directly relates to pixel resolution. And it is pixel resolution (not DPI) that will make all the difference in the world for images used in video. You can test this yourself by scanning an image at 1000 x 1200 @ 72 DPI and again at 1000 x 1200 at 300 DPI. They will look identical on TV or projection as long as the pixel resolution remains the same.
    As an example, my Epson scanning software allows me to adjust image size by DPI or pixel resolution. Wanting to maintain the correct aspect ratio for the image area that I'm scanning, I adjust the DPI setting which in turn adjusts the pixel resolution automatically. But it doesn't work the other way around; if I adjust the pixel resolution settings manually, the DPI setting does not change. Your software may vary.
    As Jim Cookman suggested, a scan setting of 300 DPI works well for most images ranging from 3 x 5 to 4 x 6 (typical snapshot size) in a DV Sequence. I may scan smaller images at 400 or 600 DPI and larger images (8 x 10 and up) at 150 DPI. Other size images fall in between those numbers. But I'm constantly watching the pixel resolution numbers to make sure I'm getting what I'll need to support the animation I intend to apply to the images once in FCP. Also bear in mind that I don't always scan the entire image. I only scan the area of an image that I intend to use in my program.
    So the answer is that it all depends on your scanner's software and how far you plan to push into an image once in FCP. Do a few experiments ... you're a bright fellow so it shouldn't take long for you to find the formula that suits your purposes.
    I haven't edited an HD Sequence using images yet, so I cannot offer definitive pixel resolutions for you there.
    On to your specific questions:
    1. See above. There is no one correct answer It all depends on what you intend to do with the image once it's in FCP. If you only plan to push in about 10%, you won't need much higher resolution than the equivalent of your FCP Sequence resolution. If you plan to push in further, you'll need a higher resolution to support that move.
    2. I've been doing these for many years (SD Sequences only) and I've never loaded them into Photoshop first. I import the entire folder into FCP and drop it on the Timeline so I can see what the images look like on TV; unless your program is for CD-ROM or web delivery, that's where it counts. When you place them on the Timeline, FCP will automatically scale to your Sequence settings and pixel aspect ratio. If I see that some of them need adjustment using an external editor such as Photoshop, then and only then do I use that program. And by the way, if you have a vertical image and a 16 x 9 aspect ratio in FCP, how do you propose to crop it to fit? Perhaps you meant another term instead of "crop."
    3. If it's a print, it won't matter what size they supply because you'll control the image size when scanning. If it's a file ... once again, the size (pixel resolution) depends on what you intend to do with the image once in FCP.
    I really don't want to know WHY any of this is the way it is. I just want someone to say: "Do this; do this; and then do this."<<</div>
    With that attitude, how did you ever earn a PhD from an Ivy League university? But if that is truly all you want, you might consider hiring an experienced editor to do it for you.
    -DH

  • Are the sound clips from Final Cut Pro Fair Use?, Are the sound clips from Final Cut Pro Fair Use?

    I recently found YouTube had flaged a video for containing a "third party" sound clip.  All clips I've used in videos for YouTube have come directly from Final Cut Pro X.  Any idea if the sound clips are Fair Use?  I'm not sure how to repsond to YouTube and don't want to get a mark against my account due to this.

    You can pretty much forget about monetizing that specific video. 
    [Okay... I'm going to ramble now...]
    To avoid problems with youtube, you need to post a copyright (like this: @2013 by Your Name) on the video (I recommend within the first 10 seconds) -- and you better have it *right*. If you use other audio and video, as long as you have secured the proper permissions for use, you can still claim a copyright to the video you post on YouTube -- it is your creation (but it better not be a single clip of somebody else's work being passed off as something you did -- just to be clear -- your videos need to have original content that you created in order to justify the © you put on it. If you use *other stuff* as long as it's *with* permissions, it's still your video.) [If your video is going to be monetized -- make absolutely sure you have that permission for *commercial* use! Quite a lot of sources will specify that their materials *cannot* be used for any commercial use without further permissions, if at all. With Apple Loops (pro apps music and sound) you do have that express permission to be used in commercial works as long as it follows the EULA. More below.)]
    You also need to specify the music and/or sound effects are "licensed from Apple Computer and used with permission" and you might as well state they are "made with Apple Loops". YouTube understands the EULA of the Apple Pro software (Logic, STP, FCP/FCPX, etc...) -- but even Apple licensed all that stuff from outside sources. Apple just takes care of paying "them" for it in advance so you don't have to (you buy it with the cost of the software license.)
    You cannot use any of the "music beds" by themselves, in their entirety (all those nice long demo pieces everybody likes so much and you hear several times a day on [local] TV commercials). The EULA actually specifically states this (although you might have to read it two or three times until it becomes clear...LOL). Even loops are not to be released "as is", in their entirety, in any "derivative work". So, basically, make sure some other sound is mixed in with it (if it's music, add drums or other percussion, harmony, or duck it under talking, etc...)
    The point is, no matter what audio source you have, if it is *music* (or foley) and EVEN IF you are the creator of that music or sound effect, you need to specifically put it in writing IN the video (not in the description). You need to reference the source (e.g.: stock footage by BottledVideo.com) and state it's being used with (or by) permission. [According to YouTube: I have copyright infringed MYSELF!!! just for leaving out all this *stuff* from my subsequent videos (music that I composed and performed myself on guitar... I was livid... but it stuck!).]
    I can pretty much guarantee that within minutes of  posting your video (if it is monetized) -- some real live person at youtube puts eyes on that video to make sure it is properly "signed". I can tell by how long it takes for the monetize checkmark to go from dark to light green -- usually less than 10 minutes.
    If your video is not monetized, and it's not a blatant violation, they probably will let you off with a warning, tell you that you don't need to do anything "right now" and it won't count as a mark against you... If it IS monetized, it won't be - they'll turn it right off and your chances of winning a challenge are almost 0 (unless you can PROVE you own the material -- and  I have won a challenge -- see * below);  and you will probably see a "Copyright Notices" (or similar) item in the menu on your channel settings. If you can redo the video - pull the old one, put in the new info and re-up it.  It's a royal PITA, but in this day and age, it's a necessity.
    All videos destined for youtube should be treated as mini motion pictures and be prepared as such with full "disclosures" in titling... Welcome to  21st Century Pox [This statement is not meant to be derogatory to 21st Century Fox or imply any association or criticism or slander, and is only to be intended to be received as a parody on a common phrase that is currently still in use... No words were harmed in the formation of this pun.]
    Get the point? YouTube tries to tell everybody -- but they've done a pretty lousy job of doing it. It's taken me, oh, I guess a year or so to learn to "behave" after wandering through a mire of confusing information from too many different sources -- and even if I am the sole producer of 100% of all the content in the video, I *still* have to place that © and "commit" it; it is *not* taken on faith.  I actually had to go back and reread all my licenses and interpret the legalese to figure it out. It would have been simpler if they just put it: Your video is a miniature professional production. Make sure it includes all titling to reflect all participants -- *just like you'd see in a modern major motion picture or a major broadcast television series* -- I think everyone would pretty much understand what that involves. You don't have to get quite that extreme, just cover you bases and your a©©.
    I tried to cover it all... but I'm pretty sure I haven't... so... good luck!
    *How I won my challenge with an Apple Loops composition:
    1) the music, even though using "canned" loops, was an original complex composition (I'll argue theory with anyone about this... it will be based on limited sets and recombinants as well as the theory of instrumentation and timing. In other words - I massage the heck out of loops until they don't sound anything like the originals. I almost never use audio loops -- always MIDI.) [BTW - this was another instance of copyright infringing myself - I had used the same music in a previous video I produced a year or so earlier... when I, like you, thought I was "free" to use the clips as I saw fit.]
    2) the music I used in the video was originally created in Logic and I made sure the ID3 tags were filled in with my name and copyright information
    3) I have a YouTube Associated Website (think this is a "partner" thing... and google "sanctioned") but if you see it, make sure you associate your domain. [I think you might be able to create a Google+ account and associate a domain that way if it's not part of your YouTube settings.]
    4) I uploaded the original mp3 with the ID3 tags to my associated domain.
    5) in the challenge, I 1) attached the original mp3 (w/ID3 tags); 2) gave youtube a link to the copy on my associated website for *verification* that the files belonged to ME; (and they already had the URL to the video in question -- a basic 3 point verify.)
    It worked. They accepted the verifcation. (And this was the first challenge I've been able to win.) [This was very recent. What about the others? I might get a chance to complete the verifications, but I know for some, I've used up my challenges. The only other option is to pull them and redo them...]
    One last word of advice: It does not pay to get "huffy", indignant, or righteous with YouTube in a challenge. They don't care.  <-- read that again a lot more slowly...  They have their own behinds to take care of — and your video (and/or account) lives (or dies) by their grace. If you read that and infer that I have been those things, then yes, I have... to absolutely no avail... even though I thought I was right (to the best understanding I had at the time) — they have rules. Be respectful. In general, they're pretty relaxed about all this even though it might not look that way to many users. Once you get the rules down, everything goes a lot easier... even if it is a little more work. You have to take responsibility for your own work.

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