Are the iPhones 5's that are able to preorder from the UK Apple website factory unlocked?

Do the iPhone 5's from Apple.com/uk come sim free and factory unlocked?

If I reinstall my FCE 3.5 from the original discs, will I be able to get the updates from Apple?
Yes, via Software Update
Here is an article on how to Uninstall FCE HD  You could also use  FCS Remover (note there are different versions depending on what version of OS X you have - be sure to select the correct version)
If I can't restore FCE 3.5, is there anything I can use with my OS 4.11 MBP that will be able to access my FCE 3.5 project files?
- FCE project files - only usable with FCE or FCP.  Not iMovie or FCP-X
- All your clips, however, can be used with almost anything including iMovie, FCP, FCP-X, QuickTime, etc.

Similar Messages

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  • How to update a large (over 4 million item) List(Of Byte) quickly by altering indexes contained in a Dictionary(Of Integer, Byte) where the Dictionaries keys are the indexes in the List(Of Byte) that need to be changed to the values for those indexes?

       I'm having some difficulty with transferring images from a UDP Client to a UDP Server. The issue is receiving the bytes necessary to update an original image sent from the Client to the Server and updating the Servers List(Of Byte) with the
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    Bitmap is reduced in size to about 1/3'd of the original size. Then about 12000 bytes or less are sent for each update.
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    second Bitmap is also 4196406 in bytes and compressed it was 315473 bytes in size.
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    directly from a Bitmap and the size of that is 3148800 for whatever is full screen captured on my laptop. So I should be able to work with smaller byte arrays at some point.
       The issue I'm having is that once the Client sends an image of the desktop to the Server I only want to update the server with any differences occuring on the Clients desktop. So what I have done is compare the first screen captures bytes (stored
    in a List(Of Byte)) to the second screen captures bytes (stored in a List(Of Byte)) by using a For/Next for 0 to 4196405 where if a byte in the first screen captures List is not equal to a byte in the second screen captures List I add the index and byte of
    the second screen captures list to a Dictionary(Of Integer, Byte). The Dictionary then only contains the indexes and bytes that are different between the first screen capture and second screen capture. This takes about 125 milliseconds which I think is pretty
    fast for 4196406 byte comparison using a For/Next and adding all the different bytes and indexes for each byte to a Dictionary.
        The difference in Bytes between the inital screen capture and the second screen capture is 242587 as an example which changes of course. For that amount of bytes the Dictionary contains 242587 integers as indexes and 242587 bytes as different
    bytes totaling 485174 bytes for both arrays (keys, values).  Compressed the indexes go from 242587 to 43489 bytes and the values go from 242587 to 34982 bytes. Which means I will have to send 78, 481 bytes from the Client to the Server to update the display
    on the server. Quite smaller than the original 4196406 bytes of the second Bitmap saved to type .Bmp or the compressed size of that array which was 315473 bytes. Plus a few bytes I add as overhead so the server knows when an image array ends and how many packets
    were sent for the array so it can discard complete arrays if necessary since UDP is lossfull although probably not so much in current networks like it may originally have been when the internet started.
        In reality the data from the Client to the Server will mostly be the cursor as it moves and updating the Server image with only a few hundred bytes I would imagine at a time. Or when the cursor selects a Button for example and the Buttons
    color changes causing those differences in the original screen capture.
       But the problem is if I send the Dictionaries Indexes and Bytes to the Server then I need to update the original Bitmap List(Of Byte) on the server by removing the Bytes in the received informations Index locations array from the Servers Bitmap
    List(Of Byte) and replacing those Bytes with the Bytes in the received informations Byte array. This takes so long using a For/Next for however many indexes are in the received informations Index array to update the Bitmap List(Of Byte) on the server using
    "Bmp1Bytes.RemoveAt(Index As Integer)" followed by "Bmp1Bytes.Insert(Index As Integer, Item As Byte)" in the For/Next.
        I've tried various For/Next statements including using a new List(Of Byte) with If statements so If the the integer for the For/Next ='s the Key in a Dictionary(Of Integer, Byte) using a Counter to provide the Dictionaries Key value then
    the Dictionaries byte value will be added to the List(Of Byte) and the counter will increas by one Else the List(Of Byte) adds the original "Bmp1Bytes" byte at that index to the new List(Of Byte). This takes forever also.
       I also tried the same For/Next adding to a new Dictionary(Of Integer, Byte) but that takes forever too.
       I think I could use RemoveRange and AddRange to speed things up. But I don't know how to retrieve a contiguous range of indexes in the received indexes that need to be updated in the servers "Bmp1Bytes" List(Of Byte) from the received
    array of indexes and bytes which are in a Dictionary(Of Integer, Byte).  But I believe this would even be slower than some realistic method for replacing all Bytes in a List(Of Byte) when I have the indexes that need to be replaced and the bytes to replace
    them with.
       Even if I just used AddRange on a new List(Of Byte) to add ranges of bytes from the original "Bmp1Bytes" and the changes from the Dictionary(Of Integer, Byte) I think this would be rather slow. Although I don't know how to do that
    by getting contiguous ranges of indexes from the Dictionaries keys.
       So I was wondering if there is some method perhaps using Linq or IEnumerable which I've been unable to figure anything out which could do this.
       I do have some copy and pasted code which I don't understand how it works that I am using which I would guess could be altered for doing something like this but I can't find information that provides how the code works.  Or even if I did
    maybe I can't understand it. Like the code below which is extremely fast.
       Dim strArray() As String = Array.ConvertAll(Of Integer, String)(BmpComparisonDict.Keys.ToArray, Function(x) x.ToString())
    La vida loca

    Monkeyboy,
    That was quite a bit to read, but still a bit unclear. Could you put a specific list of goals/questions, asked in the smallest possible form?
    It seems like either you're making a program that monitors activity on your computer, or you're writing some kind of remote pc app.
    When you do get your bytes from using lockbits, keep in mind all the files header info would be lost. I think retaining the header info is worth the extra bytes.
    The other, thing: I'm not sure if you're taking 32bpp screen shots, but also keep in mind that the "whole desktop" is the final destination for blended graphics, if that makes sense. What I mean is that there is no need to capture an "alpha"
    channel for a desktop screenshot, as alpha would always be 255, this could save you 1 byte per pixel captured... Theres nothing "behind" the desktop, therefore no alpha, and every window shown above the desktop is already blended. I suggest using
    24Bpp for a full screen capture.
    Your X,Y information for the mouse could be stored as UINT16, this would save you a measly 2 bytes per location update/save.
    When you update your byte arrays, maybe you can turn the array into a stream and write to whatever index, however many bytes, that should prevent a "Shift" of bytes, and instead overwrite any bytes that "get in the way".
    ex
    Dim example As String = "This is an example."
    Dim insertString As String = "was"
    Dim insertBytes As Byte() = System.Text.Encoding.ASCII.GetBytes(insertString)
    Dim bytes As Byte() = System.Text.Encoding.ASCII.GetBytes(example)
    Dim modifiedBytes As Byte() = {}
    Using ms As New System.IO.MemoryStream(bytes)
    ms.Position = 5
    ms.Write(insertBytes, 0, 3)
    modifiedBytes = ms.ToArray
    End Using
    Dim newString As String = System.Text.Encoding.ASCII.GetString(modifiedBytes)
    'Notice how below there isn't the word "is" anymore, and that there isn't a
    'space.
    'This demonstrates that you overwrite existing data, versus shifting everything to
    'the right.
    'Returns: This wasan example.
    MsgBox(newString)
    “If you want something you've never had, you need to do something you've never done.”
    Don't forget to mark
    helpful posts and answers
    ! Answer an interesting question? Write a
    new article
    about it! My Articles
    *This post does not reflect the opinion of Microsoft, or its employees.
    Well it's too much to read. I was really tired when I wrote it. Even the below is too much to read but perhaps gets the point across of what I would like to do which I think
    Joel Engineer may have answered but I'm not sure. As I'm still too tired to understand that yet and research what he said in order to figure it out yet.
    But maybe the code below can provide the concept of the operation with the comments in it. But seeing as how I'm still tired it may be confused.
    Option Strict On
    Imports System.Windows.Forms
    Imports System.IO
    Imports System.IO.Compression
    Imports System.Drawing.Imaging
    Imports System.Runtime.InteropServices
    Public Class Form1
    Dim Bmp1Bytes As New List(Of Byte)
    Dim Bmp1BytesCompressed As New List(Of Byte)
    Dim Bmp2Bytes As New List(Of Byte)
    Dim BmpComparisonDict As New Dictionary(Of Integer, Byte)
    Dim BmpDifferenceIndexesCompressed As New List(Of Byte)
    Dim BmpDifferenceBytesCompressed As New List(Of Byte)
    Private Sub Button1_Click(sender As Object, e As EventArgs) Handles Button1.Click
    SomeSub()
    End Sub
    Private Sub SomeSub()
    ' Pretend this code is in UDP Client app. A screen capture is performed of the desktop. Takes about 90 milliseconds.
    Bmp1Bytes.Clear()
    Using BMP1 As New Bitmap(Screen.PrimaryScreen.Bounds.Width, Screen.PrimaryScreen.Bounds.Height)
    Using g1 As Graphics = Graphics.FromImage(BMP1)
    g1.CopyFromScreen(0, 0, 0, 0, BMP1.Size)
    Cursor.Draw(g1, New Rectangle(Cursor.Position.X, Cursor.Position.Y, Cursor.Size.Width, Cursor.Size.Height))
    Using MS As New MemoryStream
    BMP1.Save(MS, System.Drawing.Imaging.ImageFormat.Bmp)
    Bmp1Bytes.AddRange(MS.ToArray)
    End Using
    End Using
    End Using
    Bmp1BytesCompressed.AddRange(Compress(Bmp1Bytes.ToArray))
    ' UDP Client app sends Bmp1BytesCompressed.ToArray to UDP Server which is the entire image of the desktop that the UDP
    ' Client is on. This image takes awhile to send since compressed it is about 177000 bytes from over 4000000 bytes.
    ' I will be using different code just to get the bytes from the actual Bitmap in the future. That is not important for now.
    ' Pretend the UDP Server has received the bytes, decompressed the array received into a List(Of Byte) and is displaying
    ' the image of the UDP Clients desktop in a PictureBox.
    ' Now the image on the UDP Clients desktop changes due to the mouse cursor moving as an example. Therefore a new Bitmap
    ' is created from a screen capture. This takes about 90 milliseconds.
    Bmp2Bytes.Clear()
    Using BMP2 As New Bitmap(Screen.PrimaryScreen.Bounds.Width, Screen.PrimaryScreen.Bounds.Height)
    Using g1 As Graphics = Graphics.FromImage(BMP2)
    g1.CopyFromScreen(0, 0, 0, 0, BMP2.Size)
    Cursor.Draw(g1, New Rectangle(Cursor.Position.X, Cursor.Position.Y, Cursor.Size.Width, Cursor.Size.Height))
    Using MS As New MemoryStream
    BMP2.Save(MS, System.Drawing.Imaging.ImageFormat.Bmp)
    Bmp2Bytes.AddRange(MS.ToArray)
    End Using
    End Using
    End Using
    ' Now I have the original images bytes in Bmp1Bytes and the new images bytes in Bmp2Bytes on the UDP Client. But I don't
    ' want to send all of the bytes in Bmp2Bytes to the UDP Server. Just the indexes of and the bytes that are different in
    ' Bmp2Bytes from Bmp1Bytes.
    ' This takes less than 100 milliseconds for what I've tested so far where over 500000 bytes in Bmp2Bytes are different
    ' than the bytes in Bmp1Bytes. Usually that amount would be much less. But during testing I was displaying the image
    ' from Bmp1 bytes in a PictureBox so a large amount of data would change between the first screen shot, the PictureBox
    ' then displaying an image on the same PC and then the second screen shot.
    BmpComparisonDict.Clear()
    For i = 0 To Bmp1Bytes.Count - 1
    If Bmp1Bytes(i) <> Bmp2Bytes(i) Then
    BmpComparisonDict.Add(i, Bmp2Bytes(i))
    End If
    Next
    ' So now I have all the difference bytes and their indexes from Bmp2Bytes in the BmpComparisonDict. So I compress
    ' the indexes into on List and the Bytes into another List.
    BmpDifferenceIndexesCompressed.Clear()
    BmpDifferenceBytesCompressed.Clear()
    BmpDifferenceIndexesCompressed.AddRange(Compress(BmpComparisonDict.Keys.SelectMany(Function(d) BitConverter.GetBytes(d)).ToArray()))
    BmpDifferenceBytesCompressed.AddRange(Compress(BmpComparisonDict.Values.ToArray))
    ' Now pretend the UDP Client has sent both those arrays to the UDP Server which has added both decompressed arrays
    ' to a Dictionary(Of Integer, Byte). And the server has the original image decompressed bytes received in a List
    ' called Bmp1Bytes also.
    ' This is where I am stuck. The UDP Server has the Dictionary. That part was fast. However there is no
    ' fast method I have found for creating a new List(Of Byte) where bytes in the originally received List(Of Byte) that
    ' do not have to be altered are placed into a new List(Of Byte) except for the indexes listed in the
    ' Dictionary(Of Integer, Byte) that need to be placed into the appropriate index locations of the new List(Of Byte).
    ' The below example for doing so is exceptionally slow. Pretend UpdateDictionary has all of the decompressed indexes
    ' and bytes received by the UDP Server for the update contained within it.
    Dim UpdateDictionary As New Dictionary(Of Integer, Byte)
    Dim UpdatedBytes As New List(Of Byte)
    Dim Counter As Integer = 0
    For i = 0 To Bmp1Bytes.Count - 1
    If i = UpdateDictionary.Keys(Counter) Then ' Provides the index contained in the Keys for the Dictionary
    UpdatedBytes.Add(UpdateDictionary.Values(Counter))
    Counter += 1
    If Counter > UpdateDictionary.Count - 1 Then Counter = 0
    Else
    UpdatedBytes.Add(Bmp1Bytes(i))
    End If
    Next
    ' So what I'm trying to do is find an extremely fast method for performing something similar to what the
    ' above operation performs.
    End Sub
    Private Function Compress(BytesToCompress() As Byte) As List(Of Byte)
    Dim BytesCompressed As New List(Of Byte)
    Using compressedStream = New MemoryStream()
    Using zipStream = New GZipStream(compressedStream, CompressionMode.Compress)
    zipStream.Write(BytesToCompress, 0, BytesToCompress.Count)
    zipStream.Close()
    BytesCompressed.AddRange(compressedStream.ToArray)
    End Using
    End Using
    Return BytesCompressed
    End Function
    Private Function Decompress(BytesToDecompress() As Byte) As List(Of Byte)
    Dim BytesDecompressed As New List(Of Byte)
    Using DecompressedStream = New MemoryStream()
    Using zipStream = New GZipStream(DecompressedStream, CompressionMode.Decompress)
    zipStream.Write(BytesToDecompress, 0, BytesToDecompress.Count)
    zipStream.Close()
    BytesDecompressed.AddRange(DecompressedStream.ToArray)
    End Using
    End Using
    Return BytesDecompressed
    End Function
    End Class
    La vida loca

  • HT2275 Do I need to choose "Share this printer on the network" for printers that are not connected directly to my MacBook Pro? I have two HP printers connected to an Airport Extreme (WiFi turned off). I connect by WiFi to another Airport Extreme w cable t

    I have three Airport Extreme (AE) routers in my home network.
    The main AE is set up for wifi access. The other two are connected by ethernet cables to the main AE. My MacBook Pro connects to the network wirelessly through the main AE. The AE in my office has two HP printers connected to it by ethernet cables. I have a Kodak All-in-one that is connected by USB to my MacBook Pro.
    I reset my printer connections on my MacBook Pro and had to add all the printers back to my printer list. I don't know if I understand what the checkbox "Share this printer on the network" in the Print & Fax System Preferences window is for. My guess is that I don't need to share printers unless they are connected to my MacBook Pro by USB, so I should uncheck the "Share this printer on the network" box for the two HP printers that are connected to the AE. I print to them over the network, but they're not connected directly to any computer. I thought if my MacBook Pro wasset to share them and was shutdown, the printers might not be available to my Mac mini or Dell PC, which connect by ethernet to the office AE (which has the two printers connected to it).
    What should I do?
    For printers connected directly to a Mac (or PC) by USB, check the "Share this printer on the network" box? In my Sharing Preferences, I check "Share Printers."
    For printers connected to the AE by ethernet, UNcheck the "Share this printer on the network" box on my Macs (& PCs?) when I add the printers to my printer list? In my Sharing Preferences, I UNcheck "Share Printers?"
    FYI
    HP LaserJet Firmware Update Utility for HP P2035n is available
    Version: 20120105 (19 Mar 2012)
    Operating System(s): Mac OS X, Mac OS X 10.5, Mac OS X 10.6, Mac OS X 10.7
    File name: P2035_FW_Update_Utility_20120105_v1_4.dmg (3.8 MB)
    line: <http://h20000.www2.hp.com/bizsupport/TechSupport/SoftwareDescription.jsp?lang=en &cc=us&prodTypeId=18972&prodSeriesId=3662025&prodNameId=3662049&swEnvOID=219&swL ang=8&mode=2&taskId=135&swItem=lj-94537-3>

    Question is - will the 2 networks (using auto channel negotiations) exist well in the same house or will there be interference?
    Things will be fine since the AirPort Express or AirPort Extreme will automatically search for a good wireless channel. If you assign a separate name for the wireless network, then devices will need to log in separately to this network. The extending device will need to be configured in Bridge Mode.
    My suggestion would be to configure what is known as a "roaming" network in your question #2. In this case, you would assign the same wireless network name, security and password settings to the extending device and configure it in Bridge Mode.
    The advantage to #2 is that you will be able to walk your laptop from a location near the Time Capsule and as you move close to the extending device, the laptop will automatically switch to pick up the stronger signal from the extending AirPort.
    You are actually creating a separate network in #2, so you have the advantage of maximum bandwidth for both the TC network and the AirPort network.
    Question - does the Airport Express have to be directly connected to the TC or can that connected be through a switched network?
    I'm assuming that you are asking about an Ethernet switch here, correct?  The AirPort Express or AirPort Extreme can connect to the Ethernet switch, or directly back to a LAN port on the Time Capsule, whichever is easier to setup.
    Question 2 - assuming I can connect the Airport Express to the TC over a switched network, will "extending" the network using the Ethernet network still reduce my overall wireless bandwidth?
    Connecting the remote device using Ethernet is by far the best way to extend a wireless network because it maintains maximum bandwidth on the network. This is the way that any good commercial network is designed.
    Post back if you need any tips to get things setup.

  • I want to clean all of the cookies and bugs that are in my computer causing it to be slow. What program should I use that is safe and won't mess up my computer?

    I want to clean all of the cookies and bugs that are in my computer causing it to be slow. What program should I use that is safe and won't mess up my computer?

    Problem description:
    I would like to clean up my computer. Its beginning to run slow and I believe cookies and bugs are apart of the reason.
    EtreCheck version: 2.0.6 (91)
    Report generated October 26, 2014 at 4:59:31 PM EDT
    Hardware Information: ℹ️
      MacBook Air (13-inch, Early 2014) (Verified)
      MacBook Air - model: MacBookAir6,2
      1 1.4 GHz Intel Core i5 CPU: 2-core
      4 GB RAM Not upgradeable
      BANK 0/DIMM0
      2 GB DDR3 1600 MHz ok
      BANK 1/DIMM0
      2 GB DDR3 1600 MHz ok
      Bluetooth: Good - Handoff/Airdrop2 supported
      Wireless:  en0: 802.11 a/b/g/n/ac
    Video Information: ℹ️
      Intel HD Graphics 5000 -
      Color LCD 1440 x 900
    System Software: ℹ️
      OS X 10.9.5 (13F34) - Uptime: 13 days 2:41:41
    Disk Information: ℹ️
      APPLE SSD SD0128F disk0 : (121.33 GB)
      S.M.A.R.T. Status: Verified
      EFI (disk0s1) <not mounted> : 210 MB
      Macintosh HD (disk0s2) /  [Startup]: 120.47 GB (70.38 GB free)
      Recovery HD (disk0s3) <not mounted>  [Recovery]: 650 MB
    USB Information: ℹ️
      Apple Internal Memory Card Reader
      Apple Inc. iPhone
      General USB Flash Disk 16.13 GB
      S.M.A.R.T. Status: Verified
      MSD (disk1s1) /Volumes/MSD : 16.13 GB (11.18 GB free)
      Apple Inc. BRCM20702 Hub
      Apple Inc. Bluetooth USB Host Controller
    Thunderbolt Information: ℹ️
      Apple Inc. thunderbolt_bus
    Gatekeeper: ℹ️
      Mac App Store and identified developers
    Kernel Extensions: ℹ️
      /Library/Extensions
      [loaded] foo.tap (1.0) Support
      [loaded] foo.tun (1.0) Support
    Startup Items: ℹ️
      tap: Path: /Library/StartupItems/tap
      tun: Path: /Library/StartupItems/tun
      Startup items are obsolete and will not work in future versions of OS X
    Problem System Launch Daemons: ℹ️
      [failed] com.apple.wdhelper.plist
    Launch Daemons: ℹ️
      [loaded] com.adobe.fpsaud.plist Support
      [running] com.perion.searchprotectd.plist Support
    User Launch Agents: ℹ️
      [loaded] com.genieo.completer.download.plist Support
      [loaded] com.genieo.completer.ltvbit.plist Support
      [running] com.genieo.completer.update.plist Support
      [loaded] com.google.keystone.agent.plist Support
      [invalid?] com.jdibackup.ZipCloud.autostart.plist Support
      [running] com.zeobit.MacKeeper.Helper.plist Support
    User Login Items: ℹ️
      iTunesHelper Application (/Applications/iTunes.app/Contents/MacOS/iTunesHelper.app)
    Internet Plug-ins: ℹ️
      DirectorShockwave: Version: 12.1.3r153 - SDK 10.6 Support
      Flash Player: Version: 15.0.0.189 - SDK 10.6 Support
      FlashPlayer-10.6: Version: 15.0.0.189 - SDK 10.6 Support
      JavaAppletPlugin: Version: 14.9.0 - SDK 10.7 Check version
      QuickTime Plugin: Version: 7.7.3
      Default Browser: Version: 537 - SDK 10.9
    User Internet Plug-ins: ℹ️
      TroviNPAPIPlugin: Version: 1.0 - SDK 10.9 Support
    Safari Extensions: ℹ️
      Trovi Search for Safari (Disabled)
    3rd Party Preference Panes: ℹ️
      Flash Player  Support
    Time Machine: ℹ️
      Time Machine not configured!
    Top Processes by CPU: ℹ️
          53% mds
          9% WindowServer
          3% mds_stores
          3% storeagent
          2% hidd
    Top Processes by Memory: ℹ️
      920 MB mds
      31 MB com.apple.WebKit.WebContent
      30 MB Messages
      29 MB Safari
      21 MB WindowServer
    Virtual Memory Information: ℹ️
      31 MB Free RAM
      713 MB Active RAM
      681 MB Inactive RAM
      1.09 GB Wired RAM
      17.85 GB Page-ins
      1.95 GB Page-outs

  • HT201302 how do I make sure the 3,000 + pics that are in my photo library are on my computer ??

    I have over 3,000 photos showing in my photo library not on my camera roll.  I can't seem to find ALL the pics in the photo library on my pc computer, we did lose some pics when we changed computers but I was told that somehow maybe during that time I synced pics from my computer to my device and those might be the pics I lost that are now in my photo library.  When I plug in my usb device to the computer I don't see the photo library file !!  I want to update latest operating system but I don't have enough storage space because of the pictures !!  I don't want to delete the photo library UNTIL I find these pics on my computer !!  Does this make sense ??  PLS HELP !!

    Apple makes no provision to extract synced photos from your iPhone, or to delete them directly on your phone. The photo sync is one way: Computer to Phone. To extract these requires third-party software, like this:
    www.wideanglesoftware.com/touchcopy
    Bear in mind, these photos were reduced in resolution when synced to your phone. There is no way to recover their full resolution.

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