Are the Loops copyright free???

I was wondering, can I use the music in Garage Band for anything I want??

http://www.bulletsandbones.com/GB/GBFAQ.html#commercialrelease

Similar Messages

  • Are apple loops copyright protected?

    If for example i use a sample in the apple loops folder, im not talking guitar lines im talking sound effects or software instruments, am i breaching copyright if i were to release a song that included these?
    thanks

    You can use the loops and sound effects in your own work, only not re-distribute them:
    http://support.apple.com/kb/HT2931

  • Loops Copyright Question

    Can the loops be used to create my own song and be able to copyright this for myself or are the loops protected by Apple copyright?

    ZekeThe2nd wrote:
    Can the loops be used to create my own song and be able to copyright this for myself
    Yes - although you don't really copyright your song, that happens automatically as soon as you create it. Registering copyright is what requires you to do something.
    or are the loops protected by Apple copyright?
    As I understand it, only to the extent that you couldn't sell them as your loops. However, you're allowed to use them in your music, in which you own the copyright.

  • What's the name of free Apple_applications to make short video clips?

    What are the names of free Apple_applications
    to create video clips consisting of several pictures combined with mp3 music?
    jonali

    Imovie is one of them, You should be able to find it on the app store.

  • I have inadvertently infringe copyright on facebook and they have subsequently barred me from uploading any more videos. The question I need answered is ( and not able to find the answer on any of you help pages).....  Do the following have free copyright

    I have inadvertently infringe copyright on facebook and they have subsequently barred me from uploading any more videos.
    The question I need answered is ( and not able to find the answer on any of you help pages).....
    Do the following have free copyright to publish on facebook and U Tube?
    1.Garage band sounds?
    2.Slide show...Sample music and Theme music?
    3.iMovie...iMovie sounds and iLife sounds ie.Medal Ceremony and Memorial etc?
    I note one can publish to shared net places directly from iMovie so one assumes these are copyright free for non-profit making and non-comercial use.
    It is impossible to contact apple direct.No email address.We put our selves at risk without this knowledge and like applemac, facebook will not communicate direct.Will applemac please take responsibility for copyright/the above that they are all too willing to sell to us but not support us with that knowledge.
    I have Mac OS X Snow Leopard version 10.6.2 (2009 bought in 2010)

    Thank you Klaus1.The large font, I copied and pasted from my mail box.I'm visually impaired...not to a huge degree but it helps to use the large font.I believe you are right about the copyright on the imac stuff but if facebook decide otherwise, you have to reply electronically to their challenge.If you can't provide a reference directly from the copyright owner then they remove the video.I believe this is a programmed response and no human is involved which now makes it impossible for me to get my video uploading restored.They detect added soundtrack automatically and then challenge.There are many others in the same boat and facebook will not communicate.They have various discussion sites on which I have left messages including Mark Zuckerbergs own facebook but I don't think anyone from facebook ever reads them.I intend to start a second facebook which I can use purely to get my videos uploaded as a lot of my friends enjoy them BUT don't want fall foul of their programming again.If only iMac would put something on the net to this effect.I think it is so unfair that with modern technology it is impossible to contact these large conglomerates personally and receive an email response.I tried emailing [email protected] but I got a failure notice.If you have any ideas on how to get verification from apple direct, I would be very grateful.Thank You.

  • Has anyone experience a problem with not being able to add a drumbeat loop to a prerecorded project?  When I open the loop browser, there are only a few options available.  The rest are greyed out.  I can only choose individual drum sounds, not full beats

    I have created a project and recorded 2 tracks, one with a guitar and the other vocals.  I would like to add a drum loop, but when I pull up the loop browser, all of the normal selections aren't available.  Some are greyed out, including "Beats".  "All Drums" is available, but when I click on it it pulls up some cymbal sounds only.  I've opened some old recordings in GB to see if this is a consistent issue, but it's not.  Only this one project won't allow me to use drum loops.  Which leads me to believe there is something I have selected or not selected within the project that's not allowing me to see all the loops.  Any help would be much appreciated.
    Thanks,
    G Clef

    g_clef wrote:
    Only this one project won't allow me to use drum loops.
    http://www.bulletsandbones.com/GB/GBFAQ.html#missingloops ?
    (Let the page FULLY load. The link to your answer is at the top of your screen)

  • Imported loops are missing in the loop browser

    I have been having this problem ever since I purchased my mac last September. I tried upgrading to iLife '05 and Garageband 2 to try and fix the problem to no avail. I have checked (and doublechecked) the loop indexes for Garageband. There are three of them. The first is for the original loops included in Garageband. Then there is the single loops folder. Finally, there is the loop index of my Soundtrack Loop library that I am trying to import. I should note, here as well that it HAS successfully indexed the entire Soundtrack Loop library. Even the loops that don't show up in the loop browser are accounted for in the loop index. Also, I have confirmed that all of the actual files are where they are supposed to be, referenced to by the index. I have tried reinstalling Garageband 2 twice, and found no change. Any other advice in this realm would be hot.
    Thanx,
    Ben

    That's correct, 2 semitones. And of course you don't turn off the keyword browsing with this checkbox, you can still browse the loops by keywords. You turn off the "filter for better results" that doesn't show you the loops that are more than those 2 semitones away from the key that you set for your song. What you can't turn off is that the loop browser only shows you loops that match the measure of your song - so you get very few when you use an exotic measure.

  • I have had a reinstall nightmare getting my loops back they are in the apple library, I can access them through the media browser but I only have a few available through the loop browser, how do I get them all back there again? please help

    I have had a reinstall nightmare getting my loops back they are in the apple library, I can access them through the media browser but I only have a few available through the loop browser, how do I get them all back there again? please help

    "Where do I find my hundreds of dollars of downloads I have done since 2005?"
    They will only be where you put them  If you are doing the very basics, then they will be on your computer and they will be in your backup copy of your computer.
    The itunes store is not global at all, never has been. You cannot redownload your content from another country.  You can only use the countrys itunes store for the country that you are physically located.

  • Hi all.When pressed play and make some changes in loop (eg fade in fade out) are very slow to implement, and also the loops from the library are very slow to play, corrects the somewhat self so is the Logic??

    hi all.When pressed play and make some changes in loop (eg fade in fade out) are very slow to implement, and also the loops from the library are very slow to play, corrects the somewhat self so is the Logic??

    Hey there Logic Pro21,
    It sounds like you are seeing some odd performance issues with Logic Pro X. I recommend these troubleshooting steps specifically from the following article to help troubleshoot what is happening:
    Logic Pro X: Troubleshooting basics
    http://support.apple.com/kb/HT5859
    Verify that your computer meets the system requirements for Logic Pro X
    See Logic Pro X Technical Specifications.
    Test using the computer's built-in audio hardware
    If you use external audio hardware, try setting Logic Pro X to use the built-in audio hardware on your computer. Choose Logic Pro X > Preferences > Audio from the main menu and click the Devices tab. Choose the built in audio hardware from the Input Device and Output Device pop-up menus. If the issue is resolved using built-in audio, refer to the manufacturer of your audio interface.
    Start Logic with a different project template
    Sometimes project files can become damaged, causing unexpected behavior in Logic. If you use a template, damage to the template can cause unexpected results with any project subsequently created from it. To create a completely fresh project choose File > New from Template and select Empty Project in the template selector window. Test to see if the issue is resolved in the new project.
    Sometimes, issues with the data in a project can be repaired. Open an affected project and open the Project Information window with the Project Information key command. Click Reorganize Memory to attempt to repair the project. When you reorganize memory, the current project is checked for any signs of damage, structural problems, and unused blocks. If any unused blocks are found, you will be able to remove these, and repair the project. Project memory is also reorganized automatically after saving or opening a project.
    Delete the user preferences
    You can resolve many issues by restoring Logic Pro X back to its original settings. This will not impact your media files. To reset your Logic Pro X user preference settings to their original state, do the following:
    In the Finder, choose Go to Folder from the Go menu.
    Type ~/Library/Preferences in the "Go to the folder" field.
    Press the Go button.
    Remove the com.apple.logic10.plist file from the Preferences folder. Note that if you have programmed any custom key commands, this will reset them to the defaults. You may wish to export your custom key command as a preset before performing this step. See the Logic Pro X User Manual for details on how to do this. If you are having trouble with a control surface in Logic Pro X, then you may also wish to delete the com.apple.logic.pro.cs file from the preferences folder.
    If you have upgraded from an earlier version of Logic Pro, you should also remove~/Library/Preferences/Logic/com.apple.logic.pro.
    Restart the computer.
    Isolate an issue by using another user account
    For more information see Isolating an issue by using another user account.
    Reinstall Logic Pro X
    Another approach you might consider is reinstalling Logic Pro X. To do this effectively, you need to remove the application, then reinstall Logic Pro X. You don't have to remove everything that was installed with Logic Pro X. Follow the steps below to completely reinstall a fresh copy of Logic Pro X.
    In the Finder, choose Applications from the Go menu.
    Locate the Logic Pro X application and drag it to the trash.
    Open the Mac App Store
    Click the Purchases button in the Mac App Store toolbar.
    Sign in to the Mac App Store using the Apple ID you first used to purchase Logic Pro X.
    Look for Logic Pro X in the list of purchased applications in the App Store. If you don't see Logic Pro X in the list, make sure it's not hidden. See Mac App Store: Hiding and unhiding purchases for more information.
    Click Install to download and install Logic Pro X.
    Thank you for using Apple Support Communities.
    Cheers,
    Sterling

  • Where are the simple drum loops in garageband

    the old version had rock 1 2 3etc and counrry 1 2 3 etc now when you go to loops counrtry or rock there are no drum loops
    I had jamapack drums but theyt dont work in latest garageb and
    HELP !

    The loops you are looking for, are probably part of the Jam Pack Rhythm Section.
    The Jam Packs are working with Yosemite and also with GarageBand 10.0.3. Have you tired to reinstall them?
    See the Bullets&Bones FAQ, the answer should be at the top of the page: 
    http://www.bulletsandbones.com/GB/GBFAQ.html#installjampack107

  • Why are some of the loops in GB 'greyed

    Why are some of the loops in GB 'greyed out' " I'm specifically interested in 'slide guitar' for example and cant find a reason why there's no access. My iMAC was bought in April 2010??

    Court Kizer wrote:
    Would you please stop spamming every single apple garageband discussion forum with your website. It doesn't have the answers on how to force the loops to download.
    You're using the forums to spam your site in almost every single thread, and wasting users time.
    Have to disagree with you there, Court Kizer. The Bullets&Bones site is, in many ways, where I really learned how to use GarageBand.
    Take a look at the list in the Top Users box on the right. Those points are awarded by people who got their answers from the advice posted.

  • HT2443 loops are in the browser when you the loop message reads this file type is not supported

    loops are in the browser when you the loop message reads this file type is not supported

    gloucester
    In case you did not find it, the following is a copy/paste of the Announcement on Premiere Elements 19/NVIDIA GeForce
    that appears at the top of this forum.
    Premiere Elements 10 NVIDIA Video Card Driver Roll Back
    If you are a Premiere Elements 10 user whose Windows computer uses a NVIDIA GeForce video card and you are experiencing
    Premiere Elements 10 display and/or unexplained program behavior, then your first line of troubleshooting needs to be rolling
    back the video card driver version instead of assuring that it is up to date.
    Since October 2013 to the present, there have been a growing number of reports about display and unexplained workflow
    glitches specific to the Premiere Elements 10 user whose Windows computer has a NVIDIA GeForce video card. If this applies
    to you, then the “user to user” remedy is to roll back the NVIDIA GeForce video card driver as far as is necessary to get rid of
    the problems. The typical driver roll back has gone back as far as March – July 2013 in order to get a working Premiere
    Elements 10. Neither NVIDIA nor Adobe has taken any corrective action in this regard to date, and none is expected moving forward.
    Since October 2013, the following thread has tried to keep up with the Premiere Elements 10 NVIDIA reports
    http://forums.adobe.com/thread/1317675
    Older NVIDIA GeForce drivers can be found
    http://www.nvidia.com/Download/Find.aspx?lang=en-us
    A February 2014 overview of the situation as well as how to use the older NVIDIA GeForce drivers for the driver roll back can be found
    http://atr935.blogspot.com/2014/02/pe10-nvidia-video-card-roll-back.html
    ATR

  • How to get updated values from the loops while they are running

    Hello,
            I am having difficulty solving a very basic problem, how to access the updated values from the 'FOR loop' while its running?  Basically, the VI  I am currently working on calls two sub VIs. Each sub VI has a for loop, and both VIs may or may not run for same number of iterations. My goal is to read the values at each terminal inside the loop of both sub VIs, in the Main VI. I tried to achieve it using Global Variables, but in main VI it displays only the last iteration value from both sub VIs. Could anyone please tell me whrere am I going wrong? Is there any other/better way to achieve this.
    I appreciate any input on this issue.  
    Kudos are (always) welcome for the good post. :-)
    Solved!
    Go to Solution.

    Dennis,
                In attached VI, I can see the values changing in the sub VI from the main VI with the numeric indicator whose reference is passed on to the sub VI. Now if I wanted to store or use those values how do I do that? I tried to chnge the indicator to control and read from it (in the attached VI) , but the the indicator updates only once. Tried to create a property node and read the Value from it and it didn't work either.
    Thanks in Advance!
    -Nilesh
    Kudos are (always) welcome for the good post. :-)
    Attachments:
    main-1.vi ‏8 KB
    sub-1.vi ‏9 KB

  • How to loop with varying values depending on where you are in the loop

    Hi,
    I have need of loops / nested loops that pick different figures depending on where you are in the loop.
    The whole function needs to run through 'ml' times. 'ml' is a dynamic figure.
    Loop 1 = While the loop is within the first 12 iterations, 'exconemp' must equal 100. For iterations 13 - 24, 'exconemp' must equal 102.5, for 25 - 36 it will be 105.06, for 37 - 48 it will be 107.69. This needs to change every 12th iteration until it has reached 'ml'. The calculation takes the value of the previous 'exconemp' and then multiplies that by 0.025.
    Loop 2 = While the loop is within the first 120 iterations, 'abc' must equal 0.015 and any further iterations must use 0.01. This must also work in a way to figure out whether 'ml' is higher or lower than 120 and work accordingly.
    My main issue is this - how do I get the loops to run through as this:
    While the iteration is < 12, do this, THEN take the final figure (12th iteration) and start on 13 - 24, do this THEN etc etc.
    How do I produce a THEN statement? I can get the code to pick up the final values, but not change along the way.
    I think that I may be better creating an array for Loop 1, but I am not entirely convinced of this. I also think it would be better/tidier if I can get 'month 1 total' and 'month 2 total' into the loops, but am not sure on how to do this.
    The values that I need to produce are (only first 36 shown):
    1 - 12 = 125.55, 251.65, 378.31, 505.52, 633.29, 761.63, 890.53, 1019.99, 1150.03, 1280.63, 1411.81, 1543.57
    13 - 24 = 1679.05, 1815.12, 1951.79, 2089.06, 2226.93, 2365.41, 2504.50, 2644.20, 2784.52, 2925.45, 3067.00, 3209.18
    25 - 36 = 3355.19, 3501.85, 3649.15, 3797.11, 3945.71, 4094.96, 4244.87, 4395.44, 4546.68, 4698.57, 4851.14, 5004.38
    var ml = 240 // dynamic figure, multiple of 12 up to 780
    var exconemp;
    var exconem = 100;
    var inf = 0.025;
    var tree;
    var tec;
    var power;
    var fvis;
    var abc;
    var fvee;
    var tfv;
    function myfunction() {
    //Loop 1
    //while (ml <= 12) {
      exconemp = exconem;
    //while (ml > 12) {
    // exconemp = exconem*inf;
    //end Loop 1
      trace("exconemp=", exconemp); // employees contribution
    tree = exconemp/(1-0.2)-exconemp;
    tec = exconemp + tree;
      trace("tree", tree);
      trace("tec", tec);
    power = Math.pow(1+0.07, 1/12);
    //Loop 2
    //while (ml <= 120) {
      abc = 0.015;
    //while {
      //abc = 0.01;
    //end Loop 2
    fvis = power*(1-abc/12);
    trace("fvis=", fvis);
    fvee = tec*fvis;
    trace("fvee=", fvee); // month 1 total
    tfv = (tec+fvee)*fvis;
    trace("tfv=", tfv); // month 2 total
    for (var i:Number = 0; i < ml; i++)
          tfv = (tec+tfv)*fvis;
      trace("tfvloop=", tfv);
    I hope that I have explained this well enough.
    Many thanks in advance.

    I think this will do it although I am not quite getting the numbers you posted.
    stop();
    var ml = 48; // dynamic figure, multiple of 12 up to 780
    var exconemp;
    var exconem = 100;
    var inf = 0.025;
    var tree;
    var tec;
    var power;
    var fvis;
    var abc = 0.15;
    var fvee;
    var tfv;
    myfunction();
    function myfunction()
        exconemp = exconem;
            for(var index:uint = 1; index <= ml; index++)
                trace(index + "--------------------------------");
                    tree = exconemp/(1-0.2)-exconemp;
                    tec = exconemp + tree;
                    power = Math.pow(1+0.07, 1/12);
                    fvis = power*(1-abc/12);
                    fvee = tec*fvis;
                        if(index == 1)
                            trace("month 1 total=", fvee);
                        else if(index == 2)
                            tfv = (tec+fvee)*fvis;
                            trace("month 2 total=", tfv); // month 2 total
                        else
                            tfv = (tec+tfv)*fvis; //now that we are here the tfv self perpetuates on itself
                            trace("month " + index + " total=", tfv); // month n total
                if(index % 12 == 0)
                    exconemp = exconemp*(1+inf);
                    trace("changed exconemp to: " + exconemp);
                if(index % 120 == 0)
                    abc = .01;
                    trace("changed abc to: " + abc);

  • I dont recall when I have been more frustrated....  the "loops" I am in on the web for support are endless.  After downloading Yosemite on my Mac my CS6 no longer works.  On your support web site you state the following for downloading and installing prev

    I dont recall when I have been more frustrated....  the "loops" I am in on the web for support are endless.  After downloading Yosemite on my Mac my CS6 no longer works.  On your support web site you state the following for downloading and installing previous versions of apps, such as CS6 " 1. open CC for desktop and go to the apps panel (no link is provided so I explored until I could download a trial version of "application manager" as that was required.  When I attempted to open it to download "Previous Versions" I could not.  I have my license number, my CS6 will not open in Yosemite and after over 2 hours I am really frustrated....  Rich@

    When I go to that link, download and then attempt to install I get the message "Webe encountered the following issues, Installer failed to initialize.  Please down load Adobe Support Advisor to detect the problem"  I then select the link "get adobe support advisor" that takes me to a site that describes a better support link since the one I have been sent to is no longer available.  I then go to that site and am told to go to CC for desktop apps, that requires me to download CC...  I don't want CC.. just want to have my CS6 PS work again....  so frustrating...

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