Audigy 4 hardware accelaration/buffer iss

First off let me say that I've been using the Audigy 4 for months now with no problem. I consider myself a person that has above-average computer knowledge. I have done nothing to affect the card in any way as far as I can tell.
I primarily use it for music and gaming, and while playing Call of Duty 2 I noticed it sounded different than normal. So I look around in the audio settings and find that for some reason EAX was turned off. So I go to re-enable that and it throws me a DirectX error of some kind and exited the game. This happened every time I tried to change that setting, so I finally just re-downloaded and re-installed DX 9.0c. That didn't change anything.
Then later on I noticed that under the audio settings for Halo, the "Hardware Acceleration" option was turned off and grayed out. I couldn't even get to the EAX option to try to turn it on.
Running DxDiag showed nothing out of the ordinary, except that the DIrectX acceleration level was down to "basic" rather than "full". Fixing this did nothing either, and I finally ran the DirectSound test. ALl the sounds played, but it popped up with yet another eror that told me that my card doesn't support hardware buffering, so all buffering wil be done by software.
Since then I've completely wiped all Creative software and drivers off my machine twice, and then above and beyond that, I took the card out and booted Windows once just to make sure Windows noticed it was gone. I then popped it back in and did the re-installs.
So I'm at a loss of what to do now.
I haven't recently installed any hardware or software, I've done not one but two completely clean re-installs, but a once-working card has gone from the pristine 5. EAX goodness to being a glorified normal stereo card.
I haven't tried the clean boot, but I seriously doubt it's anything of that nature.
Any ideas to get my hardware acceleration working again?

Hmmm. Had a play to try and fix my card problems and now made things much worse.
I?did the clean sweep thing in the FAQ and ended up losing all sound. The drivers could be removed but any attempt to re-install from my original disc told me that I did not have a Audigy 2 ZS installed. I then removed the card and re-seated, Windows XP found a multimedia audio controller but not Audigy 2 ZS. Again, attempts to install from original disc failed.
In desperation, deleted all files in the various creative folders and also removed all creative keys from the registry. Reseated card and tried again. Same lack of detection from XP but I was able to 'trick' the system into at least giving me centre speaker support by installing the latest downloaded driver from website. I now have basic sound in all applications but nothing from all the 'extra' speakers in my 7. set-up and the only creative product on my PC (Audio Console) won't start (tells me that I do not have an Audigy 2 ZS installed).
So now I want to know how I can download/re-install all of the various EAX/THX/Diagnostics/Calibrators/DTS controllers again and get my system back to where it was yesterday (or ideally, back to how it was 2 years ago when everything worked fine!).
Tried to contact tech support but the website makes it impossible. If any tech support people read this, please let me know how I actually seek support!?!
Is very frustrating having to watch/play 7. games in 2.0 when I have all the extra speakers.......

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  • Audigy Gamer hardware accelerated or not??

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    cheers bad boy,
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    • ASIO inputs 11 and 12 are "Mix (Post EQ Rear Centre L/R)" ;
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    • ASIO inputs 13 and 14 come from the S/PDIF input on the Sound Blaster Audigy 2 card. This input includes automatic sample-rate conversion, enabling any consumer digital source to be used. (Sound Blaster Audigy 2 always clocks from its own internal sampling clock);
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    • Front left and right (rear of the card);
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    • Front Centre, Rear Centre and LFE (sub) (rear of the card);
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    • S/PDIF out - Optical and Coaxial (front and rear of the Creative Audigy 2 eX Drive respectively)
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    • ASIO outputs 3 and 4 (front left/right) feed the left and right output sockets at the rear of the Sound Blaster Audigy 2 Platinum eX card directly. These are the outputs that would be used for most desktop recording work, where the desired final product is mostly a conventional stereo mix;
    • ASIO outputs 5 and 6 (rear left/right) feed the left and right surround outputs on the rear of the Sound Blaster Audigy 2 Platinum eX card directly (when the card is set to 4/5 or 6.1 speaker mode), although these can simply be utilised as an additional stereo pair by software that can access them. They don’t have to be used for surround purposes
    • ASIO outputs 7 and 8 (centre/LFE) feed the centre and subwoofer outputs on the rear of the Sound Blaster Audigy 2 Platinum eX card directly (when the card is set to 5.1 speaker mode), although these too can simply be utilised as an additional stereo pair by software that can access them and also don’t have to be used for surround purposes;
    • ASIO outputs 9 and 10 (rear centre) feed the Rear centre output on the rear of the Sound Blaster Audigy 2 Platinum eX card directly (when the card is set to 5/6.1 speaker mode), although this too can simply be utilised as an additional mono output by software that can access it and also doesn’t have to be used for surround purposes. As Asio outputs are seen as pairs the single mono output which is part of the Centre/Sub/Rear Center triple jack output must be addressed as a stereo pair. Simply pan hard Left when mixing. You will need to arm yourself with a three pole minijack to 3 RCA mono outs cable to make best use of this output.
    • ASIO outputs 11 and 12 (FX Slot 1/2) allow you to send a specific channel from your VST mixer directly to one of the Audigy 2’s EAX hardware effects. 4 effects can be added to the EAX Control panel, and this buss accesses the first two as mono sends. Use your track’s Effects Send Destinations to select “FX Slot 1/2 Left” for Effect 1 (Reverb) and “FX Slot 1/2 Right” for Effect 2 (Chorus). Set the send level in Pre Fader mode to allow you to control the send level independent of the channel’s dry volume. Then use the EAX Control panel to select the required Reverb preset, tweak as desired and then configure the Effect levels under the “Source” tab, with Source set to “WAVE/MP3”. You can then create a new track in Cubasis VST CE with the input set to Post EQ which will allow you to monitor the return signal from the Effect and also record it to that track. This new “wet” effected track can be played back alongside your original dry track.
    • ASIO outputs 13 and 14 (FX Slot 3/4) use the same principle as with Slot 1/2 except that the effects in Slots 3 and 4 are user selectable. A step by step guide of how to use these busses is given below.
    Note that when you select “SB Audigy Asio 24/96” for 24 bit 96 Recording, you will only have access to the 4 Asio pairs which correspond to the analog ouputs on the rear of the card. This, however, is perfect for 6.1 output.
    Above, and a lot more valuable information can be found in online help file called "Music Creation Guide" which can be found @
    - installation path; C:\Program Files\Creative\_your_card_model_\Music Creation Guide\
    - path on original installation CD; \Audio\Setup\GuideBk\ (select language)
    You normally need to use (w/ std Audigy 2 Zs):
    AnalogMix L/R for the Line-In, (Aux-In, analog CDAudio, PC (WUH), TAD)
    Mix L/R functions as "What U Hear")
    S/PDIF In L/R for digital input (use bit-accurate setting w/ this input method)
    Mic In L/R for microphone
    jutapa
    Message Edited by jutapa on 07-25-2006 11:25 AM

    As I said before, this surely is a ASIO host related problem. All available analogue inputs refer to a certain physical input of your soundcard. Here is what to do:
    . Open the "VST Connections" menu and enable the analogue inputs that are related to your Mic In.
    2. Enable as many analogue outputs as you want (enabling "Front L/R" is mandatory).
    3. Create a new Audio Track and set its input to your corresponding Mic In port.
    4. Enable/arm this track for recording.
    5. Check (enable/disable) the Direct Monitoring status of this audio track.
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    jutapaMessage Edited by jutapa on 08-4-2006 0:06 AM

  • 3d hardware acceleration not found while playing games

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    Regards,
    BH
    **Click the KUDOS thumb up on the left to say 'Thanks'**
    Make it easier for other people to find solutions by marking a Reply 'Accept as Solution' if it solves your problem.

  • Software needed for Audigy 2 Platinum

    I've just bought a second-hand PC complete with the Audigy 2 hardware (including the external control box, speakers etc.), but no software!?I've downloaded the drivers from the soundblaster site, but first prize would be copies of the original CDs that came with the equipoment. If anyone has this kit and is prepared to make copies of the CDs for me, I'll gladly reimburse them. Many Thanks!

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