Audio Clicks and Pops appearing in clips

In the final stages of editing a project that truly tests your machine, I am now running in to a mysterious problem.
I am nearly completely finished with a semi-complex project. Just in recent hours, certain clips have started developing "Clicks" and "Pops" that are very, very distinct. This might be fine.... if I were able to correct them. But conveniently, it appears that Final Cut Pro X does not give you this capability.
Is there a way to correct Clicks and Pops in FCPX? If not, is there some explainable reason why my audio is creating these problems slowly and surely? (the source media does not have the clicks)
Thank you for your insight!

I'm having the SAME EXACT ISSUE! Been driving me crazy! I had FCPX on SL, then upgraded to Lion a few days ago and it's been hit or miss with the renders. Some of them render properly, some clips sound fine inside FCPX and then render incorrectly, and some are fine until FCPX decides to analyze the clips and then it introduces all the clicks and pops which are then clearly audible inside of FCPX. I've done transcoding on clips that have come out OK in Compressor and they seem to come out fine. I'm not quite sure if there is any work around for those of us who have FCPX and Lion...
P.S. A lot of people are talking about importing everything as .AIFF and all this stuff, well, how hard can it be to handle MP3s or Waves? I used Waves for all of the audio and they were perfectly fine until Lion, so this stuff about .AIFF just doesn't seem like a good solution. I'm going to try to create a random track and import stuff as .AIFF and other as .MP3 and .WAV and see what happens. It'd be curious to see if the cracks appear in some parts and not in others (for me they appear so long as there is audio, but stops in between the clips where i've put a 1 second silence)...
Message was edited by: djoliverm

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    Old Today, 05:17 PM #1
    USCRash
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