Audio Gone When Scrolling Timeline?

Audio has suddenly disappeared when scrolling or fast forwarding thru the timeline, yet it plays fine at regular speed. Am I missing a setting?
Thanks!

Search is your friend - from earlier today: http://discussions.apple.com/thread.jspa?threadID=818655&tstart=0

Similar Messages

  • No video in monitor,but, audio plays when playing timeline CS5.5.1

    In one sequence only, no video plays in monitor, but, audio is heard. What have I done ?
    The same H.264 mov clips when set in new sequence plays ok ?

    Thanks Ann & Glenn,
    I accidentally hit Toggle Track Output "EYE" Key and, disabled the monitor, to the left of the Opacity handle, in 6 years on other Premiere Pro I have never done that , the darkened display did not help, even Automate to Sequence seemed to disappear in CS5.5.1. But, all is now well thanks to you both it gave me the clue.
    Regards,
    Bob

  • Premiere Pro CC Crashing when Scrolling Through Sequence in Timeline - Audio Waveform Goes Blank First

    The description is in the title: Premiere Pro CC Crashing when Scrolling Through Sequence in Timeline - Audio Waveform Goes Blank First.
    Just started today, won't stop crashing now after a minute or two, and always does it when I scroll through the timeline of a sequence.  The audio waveform goes blank first.
    What is going on?
    Date/Time:  
    2014-10-22 12:16:16.078 -0400
    OS Version: 
    Mac OS X 10.9.5 (13F34)
    Report Version:  11
    Anonymous UUID:  E1BCDCD7-6284-3012-9151-FF85491060DA
    Crashed Thread:  0  Dispatch queue: com.apple.main-thread
    Exception Type:  EXC_BAD_ACCESS (SIGBUS)
    Exception Codes: KERN_PROTECTION_FAILURE at 0x000000011d74b000
    VM Regions Near 0x11d74b000:
    VM_ALLOCATE       
    000000011d748000-000000011d74b000 [   12K] rw-/rwx SM=PRV 
    --> STACK GUARD       
    000000011d74b000-000000011d74c000 [
    4K] ---/rwx SM=NUL  stack guard for thread 4
    Stack             
    000000011d74c000-000000011d7ce000 [  520K] rw-/rwx SM=COW  thread 4
    Thread 0 Crashed:: Dispatch queue: com.apple.main-thread

    same problem of mine, as posted here:
    Crash when scrolling the timeline
    please find attached the crash report log, as requested.
    Process:         Adobe Premiere Pro CC 2014 [3770]
    Path:            /Applications/Adobe Premiere Pro CC 2014/Adobe Premiere Pro CC 2014.app/Contents/MacOS/Adobe Premiere Pro CC 2014
    Identifier:      com.adobe.AdobePremierePro
    Version:         8.2.0 (8.2.0)
    Code Type:       X86-64 (Native)
    Parent Process:  launchd [225]
    Responsible:     Adobe Premiere Pro CC 2014 [3770]
    User ID:         501
    Date/Time:       2014-12-22 16:33:25.725 +0100
    OS Version:      Mac OS X 10.9.5 (13F34)
    Report Version:  11
    Anonymous UUID:  DC744912-A135-A02B-C2D3-75C4CA421CDD
    Crashed Thread:  0  Dispatch queue: com.apple.main-thread
    Exception Type:  EXC_BAD_ACCESS (SIGSEGV)
    Exception Codes: KERN_INVALID_ADDRESS at 0x000000011a46a000
    VM Regions Near 0x11a46a000:
        VM_ALLOCATE            000000011a461000-000000011a46a000 [   36K] rw-/rwx SM=PRV
    -->
        VM_ALLOCATE            000000011a46d000-000000011a46e000 [    4K] rw-/rwx SM=PRV
    Crashed Thread:  0  Dispatch queue: com.apple.main-thread
    Exception Type:  EXC_BAD_ACCESS (SIGSEGV)
    Exception Codes: KERN_INVALID_ADDRESS at 0x000000011a46a000
    VM Regions Near 0x11a46a000:
    VM_ALLOCATE 000000011a461000-000000011a46a000 [   36K] rw-/rwx SM=PRV
    -->
    VM_ALLOCATE 000000011a46d000-000000011a46e000 [    4K] rw-/rwx SM=PRV
    Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
    0   com.adobe.HandlerTimeline.framework 0x000000010c2b31f4 HandlerTimeline::TimelineMediaIconManager::DrawAudioWaveform(UIF::DC&, ASL::ParamRect<int> const&, ASL::ParamColor<RGBColor>, unsigned int, unsigned int, ASL::InterfaceRef<ASL::ASLUnknown, ASL::ASLUnknown>, bool, std::vector<bool, std::allocator<bool> > const&) + 1620
    1   com.adobe.HandlerTimeline.framework 0x000000010c1dc4f5 HandlerTimeline::AudioTrackContentView::DrawWaveform(UIF::DC&, ASL::ParamRect<int> const&, ASL::ParamRect<int> const&, ASL::InterfaceRef<BE::ITrackItem, BE::ITrackItem>, unsigned int, ASL::InterfaceRef<ASL::ASLUnknown, ASL::ASLUnknown>) + 2661
    2   com.adobe.HandlerTimeline.framework 0x000000010c1dafb3 HandlerTimeline::AudioTrackContentView::DrawTrackItemWaveform(ASL::InterfaceRef<BE::ITrac kItem, BE::ITrackItem>, dvamediatypes::TickTime const&, int, ASL::InterfaceRef<ASL::ASLUnknown, ASL::ASLUnknown>) + 2131
    3   com.adobe.HandlerTimeline.framework 0x000000010c2b447d HandlerTimeline::TimelineMediaIconManager::HandleWaveformNotification(int) + 429
    4   com.adobe.HandlerTimeline.framework 0x000000010c2b53b0 HandlerTimeline::AsyncRequestNotifier::ListenToMessage(ASL::Message const&) + 176
    5   com.adobe.ASLMessaging.framework 0x0000000100e1fb97 ASL::Broadcaster::BroadcastMessageInner(ASL::Broadcaster::ListenerRecord const&, ASL::Message const&) + 39
    6   com.adobe.Frontend.framework   0x000000010006b039 FE::ApplicationErrorManager::ExecuteFunctionWithTopLevelExceptionHandler(boost::function0 <int>) + 41
    7   com.adobe.ASLMessaging.framework 0x0000000100e1f71f ASL::Broadcaster::BroadcastMessage(ASL::Message const&) + 1695
    8   com.adobe.ASLMessaging.framework 0x0000000100e25e9a ASL::StationUtils::BroadcastMessage(dvacore::utility::ImmutableString const&, ASL::Message const&) + 42
    9   com.adobe.dvacore.framework   0x00000001003c763c boost::function0<void>::operator()() const + 28
    10  com.adobe.dvacore.framework   0x00000001003c8f4c dvacore::threads::(anonymous namespace)::FunctionQueue::ExecuteOneFunction(boost::shared_ptr<dvacore::threads::(anonym ous namespace)::FunctionQueue>, bool) + 124
    11  com.adobe.dvacore.framework   0x00000001003c9a4c boost::detail::function::void_function_obj_invoker0<boost::_bi::bind_t<bool, bool (*)(boost::shared_ptr<dvacore::threads::(anonymous namespace)::FunctionQueue>, bool), boost::_bi::list2<boost::_bi::value<boost::shared_ptr<dvacore::threads::(anonymous namespace)::FunctionQueue> >, boost::_bi::value<bool> > >, void>::invoke(boost::detail::function::function_buffer&) + 60
    12  com.adobe.dvacore.framework   0x00000001003c763c boost::function0<void>::operator()() const + 28
    13  com.adobe.dvacore.framework   0x00000001003c9b02 dvacore::threads::(anonymous namespace)::RunLoopAdaptor::Execute(__CFRunLoopTimer*, void*) + 18
    14  com.apple.CoreFoundation 0x00007fff8b7ae3e4 __CFRUNLOOP_IS_CALLING_OUT_TO_A_TIMER_CALLBACK_FUNCTION__ + 20
    15  com.apple.CoreFoundation 0x00007fff8b7adf1f __CFRunLoopDoTimer + 1151
    16  com.apple.CoreFoundation 0x00007fff8b81f5aa __CFRunLoopDoTimers + 298
    17  com.apple.CoreFoundation 0x00007fff8b7696a5 __CFRunLoopRun + 1525
    18  com.apple.CoreFoundation 0x00007fff8b768e75 CFRunLoopRunSpecific + 309
    19 com.apple.HIToolbox 0x00007fff93049a0d RunCurrentEventLoopInMode + 226
    20 com.apple.HIToolbox 0x00007fff93049685 ReceiveNextEventCommon + 173
    21  com.apple.HIToolbox 0x00007fff930495bc _BlockUntilNextEventMatchingListInModeWithFilter + 65
    22 com.apple.AppKit 0x00007fff8e47924e _DPSNextEvent + 1434
    23 com.apple.AppKit 0x00007fff8e47889b -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 122
    24 com.apple.AppKit 0x00007fff8e46c99c -[NSApplication run] + 553
    25  com.adobe.Frontend.framework   0x00000001000d302d FE::MacApplication::RunSelf() + 45
    26  com.adobe.Frontend.framework   0x0000000100047e98 FE::Application::Run(std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&) + 4328
    27  com.adobe.Frontend.framework   0x00000001000d4944 FE::AppMain(ASL::ObjectPtr<ASL::Module, ASL::AtomicValue> const&, std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&, int, void*) + 276
    28  com.adobe.Frontend.framework   0x00000001000dbbe5 FE::Run(ASL::ObjectPtr<ASL::Module, ASL::AtomicValue> const&, std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&, int) + 581
    29  com.adobe.AdobePremierePro     0x00000001000018ac main + 508
      30 com.adobe.AdobePremierePro     0x00000001000016a4 start + 52

  • Crash when scrolling the timeline

    this happens every single time:
    if I zoom on the timeline, then I scroll to the right (to reveal next edits), Premiere crashes. if I zoom to the left it doesn't crash.
    sometimes it says "sorry Premiere has to shut down we'll try to save the project", while other times it simply crashes and the default Apple crash report appears.
    this happens on CC 2014.1 and latest 2014.2 and it's very frustrating because I have to use workarounds in order to move through the timeline.
    I'm on OS X 10.9.5, on a new Mac Pro with 2x D700 GPUs, 3.5GHz 6 core CPU and 32GB ram.
    any idea on what's causing this problem and how to solve it?
    thanks!

    Here's another thread on a similar if not identical issue: Premiere Pro CC Crashing when Scrolling Through Sequence in Timeline - Audio Waveform Goes Blank First.
    In order to keep the discussion centralized, please post the following there:
    information about your system
    a crash log
    If the Renderer is set to use GPU acceleration, please switch to Software-Only [File>Project Settings>General]. Also, if the pulldown menu for the Renderer shows both CUDA and OpenCL, try both of those options.

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    J S Langham wrote:
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    Shane Ross wrote:
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    anybody?

  • I'm trying to reverb an audio clip in my timeline and I can't find the effect tab in the browser to drag to my audio clip to reverb. I can reverb the clip in the viewer but can't it won't drag to the timeline. I'm using FCE

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    function(){return A.apply(null,[this].concat($A(arguments)))}
    Colin Brougham wrote:
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