Audio skips after rendering

Does anyone know how to correct audio that skips after rendering? The video is fine and the audio matches up to the video but the audio skips as though it is going in and out. The movie is about 2 hours long and the first few clips were fine but now it is becoming a problem. I rendered both the video and audio at the same time then I went back and rendered only.....mixdown to see if I could get it to work......no luck. Any help would be greatly appreciated.

Tammy,
If we've dropped a bit of time for this part of the edit, you now have time for more fun aspects of it.
While I will casually monitor my Meters, I spend much more time with a good set of noise-canceling headphones, listening critically. The Meters are basically to point up potential issues. With Audio, if you have not invested in a really good set of headphones, do yourself a big favor, and sneak 'em into the budget.
Glad that you got things toned down.
Now, let's go on to Lesson 02 - The Audio Mixer. Unlike adding Keyframes to a Clip, when your cutting is done, you can apply Track Keyframes to attenuate (also Pan, etc.) you Audio Tracks to suit. One would just change the Send in that Track to Write, or Touch, and "ride the gain" with the slider, as is required. I probably do most of my Audio editing there, than addressing the individual Clips. First thing that I have done is cut back a bit on the frequency of the Track Keyframes in Edit>Preferences, as I find the default to add too many (and you can go in and adjust these by hand, if you need to "smooth" things out a bit.). One caution: do this when you are satisfied with the cuts, Clip placement, etc., as these Keyframes are applied to the Track. If you were to remove a Clip, and replace it, those Keyframes would apply to that new Clip, whether you want them to, or not. This trips some folk up, if they do the Audio Mixer thing too soon in the editing. Wait until you are "in love" with your Timeline otherwise. It's like scoring a Project. One does that as about the very last step, or much work will be repeated, and that is not fun.
Good luck,
Hunt

Similar Messages

  • Audio delay after rendering

    Hello,
    I'm a YouTuber from Poland who puts on my channel movies (named commonly gameplays) from variety of games. I rendered about 250 gameplays using Premiere Pro CS5.5 and CS6. Except for the raw video from the game, I also render my gameplays adding the video from internet camera and sound of my voice from TeamSpeak (material from the game, camera and teamspeak are recorded separately).
    Recently I encountered a very wierd problem with my Adobe Premiere Pro CS6 - audio from the game is delayed after rendering movie. My voice is rendered as it should be with no delays.
    Everything was fine earlier, I had no problems! And I haven't changed (consciously) anything at all im my Premiere Pro CS6 settings nor in my hardware. What is more important, when I render only half of the sequence or some part, audio is okey and there are no delays - therefore this excludes a hypothesis about beeing something wrong with my recording settings. It seems that is happening only when I render video from the beginning...
    It may be important to say, that normally I record all videos with MSI Afterburner but recently I installed FRAPS on my computer. And than this problem came out. I have no idea how that may be related but it's just an observation. After instaling FRAPS I had another problem with memory paging file - games were closed when I recorded with MSI Afterburner due to insufficient virtual memory. Never had this problem either. I uninstalled FRAPS, reinstalled MSI, installed FRAPS again and now I don't have that problem. Another weird thing going on...
    Edit
    When I close Premiere Pro CS6 I receive a message that Adobe Media Core CS6 stopped working... may it be related?

    Tammy,
    If we've dropped a bit of time for this part of the edit, you now have time for more fun aspects of it.
    While I will casually monitor my Meters, I spend much more time with a good set of noise-canceling headphones, listening critically. The Meters are basically to point up potential issues. With Audio, if you have not invested in a really good set of headphones, do yourself a big favor, and sneak 'em into the budget.
    Glad that you got things toned down.
    Now, let's go on to Lesson 02 - The Audio Mixer. Unlike adding Keyframes to a Clip, when your cutting is done, you can apply Track Keyframes to attenuate (also Pan, etc.) you Audio Tracks to suit. One would just change the Send in that Track to Write, or Touch, and "ride the gain" with the slider, as is required. I probably do most of my Audio editing there, than addressing the individual Clips. First thing that I have done is cut back a bit on the frequency of the Track Keyframes in Edit>Preferences, as I find the default to add too many (and you can go in and adjust these by hand, if you need to "smooth" things out a bit.). One caution: do this when you are satisfied with the cuts, Clip placement, etc., as these Keyframes are applied to the Track. If you were to remove a Clip, and replace it, those Keyframes would apply to that new Clip, whether you want them to, or not. This trips some folk up, if they do the Audio Mixer thing too soon in the editing. Wait until you are "in love" with your Timeline otherwise. It's like scoring a Project. One does that as about the very last step, or much work will be repeated, and that is not fun.
    Good luck,
    Hunt

  • Audio problem after rendering!

    Hi everyone! I am having a problem with sound in my project after rendering. I am using Adobe Premiere CS2 , and in Audio track 1, I have someone speaking, and in track 2 I have backround music. When I play it back in the window, together it sounds perfect. After rendering, the voice becomes very crackly and distorted. I have tried rendering just the voice without the backround music, and it sounds perfect. It seems the addition of backround music is causing the distortion to the other track. I have tried rendering the backround music seperately and adding it in, but still the problem persists. I adjust the music so that when the kids are talking, the music dips down, and when they are not, I leave it at it's normal level. HELP..I am losing my grip on this one! Thanks so much....Tammy

    Tammy,
    If we've dropped a bit of time for this part of the edit, you now have time for more fun aspects of it.
    While I will casually monitor my Meters, I spend much more time with a good set of noise-canceling headphones, listening critically. The Meters are basically to point up potential issues. With Audio, if you have not invested in a really good set of headphones, do yourself a big favor, and sneak 'em into the budget.
    Glad that you got things toned down.
    Now, let's go on to Lesson 02 - The Audio Mixer. Unlike adding Keyframes to a Clip, when your cutting is done, you can apply Track Keyframes to attenuate (also Pan, etc.) you Audio Tracks to suit. One would just change the Send in that Track to Write, or Touch, and "ride the gain" with the slider, as is required. I probably do most of my Audio editing there, than addressing the individual Clips. First thing that I have done is cut back a bit on the frequency of the Track Keyframes in Edit>Preferences, as I find the default to add too many (and you can go in and adjust these by hand, if you need to "smooth" things out a bit.). One caution: do this when you are satisfied with the cuts, Clip placement, etc., as these Keyframes are applied to the Track. If you were to remove a Clip, and replace it, those Keyframes would apply to that new Clip, whether you want them to, or not. This trips some folk up, if they do the Audio Mixer thing too soon in the editing. Wait until you are "in love" with your Timeline otherwise. It's like scoring a Project. One does that as about the very last step, or much work will be repeated, and that is not fun.
    Good luck,
    Hunt

  • After Mountain Lion, QuickTime player's audio skips after fast-forward

    Just got mountain lion, and now when I play a video in quicktime and fast-forward, the audio (after returning to normal play speed) skips like a broken record.  I click stop and then play, the skipping is still present.  It only goes away if I close the video and reopen it anew.
    Any ideas?
    I appreciate any help!

    Unfortunately, this is the message at the link you provided:
    You must be a registered Apple Developer to file bugs via Bug Reporter.
    Register at http://developer.apple.com/programs/register/[email protected]

  • Audio stopped after rendering

    After I render my project when it went to play back the sound had gone, you can still see the audio levels and you can here the sound if you watch the clips in the import section but there is no sound on the actual project. I have checked that it is not muted. And it can't need rendering because I just did that. Any idea how to get the sound back?
    Please help!
    Thank you

    Hi Jessrosem123,
    Welcome to Adobe Forums.
    If the audio is there in the project bin and not on the timeline.
    Right click on the audio portion on the timeline and click on audio channels and
    check if the left and right channels are configured properly. If this does not help right click on the
    timeline and choose replace with clip from project bin/source monitor( Provided the duration of the
    clip in the project bin and source monitor is the same).
    Thanks

  • Audio Skips After Being Burned?

    I have recently burned 2 DVD's using Encore CS5.1. In both, I have multiple timelines, all with individual videos. After checking each DVD, I have come across a recurring issue. After burning the DVD's, one timeline (video) on each DVD has audio issues. The audio files skips, but the video plays normally. Why is this, and how do I fix it?
    I am using AVI videos, and having Encore transcode them.

    Stan,
    The audio came from many sources, including DSLR clips, wav files, camcorder 5.1 clips, etc.  My first attempt to transcode and burn in blu-ray was successful, but I had not yet added my Encore menus, my After Effects stuff, my additional Premiere Pro timelines (as extras on the disc).  By successful, I mean that the video and audio worked as they were supposed to.
    Then I added all my menus and buttons, my timelines, my encore chapter markers (in Premiere Pro), and I linked the buttons to the chapter markers in Encore.  When I burned the disc, I discovered that, although the navigation worked perfectly, there was that strange audio hiccup in my original (non-extras) sequence's timeline.  By the way, the additional (extras) timelines play perfectly with both video and audio.
    I am now resorting to exporting the original sequence as an H.264 Blu-ray media file from Premiere Pro, and will attempt to import it into Encore to replace the offending timeline.  I guess that means that I will have to relink all my buttons to new chapter markers in the new timeline.  I'm not sure what else I can do.
    Thanks for the help.  I hope I answered your question.
    Mike Lynch

  • Audio shift after rendered

    Dear All,
    I am trying to mix together three different audio tracks from a musical production. I can sync the three tracks up without problem so that they play as one during preview, but one of the tracks drops the whole beginning section after it is rendered for added effects and then is in sync again toward the end of the section...about one hour total segment. I have done this a hundred times before with other multi track sequences and never had this happen before! Should I just scrap those audio render files and start over? Any idea of why this happened? Thanks much!
    Barbara Smits

    See these FAQ entries:
    "FAQ: Why is there no audio (sound) in my output file?"
    "FAQ: How can I play or preview sound (audio)?"

  • No audio output after rendering video in Premiere Pro CS5.5

    I have a pretty simple video with 2 audio tracks -- 1 from the GoPro video, the other is a song. Everything plays fine while editing -- but when I export the video, the audio disappears. Is this a bug or are my settings buggered up? See audio settings below:
    And here are the video settings:

    OK - I tried AME. I imported the PRPro proejct - managed all the settings, pressed "start" and let it sit. Nothing happened -- it stalled and never rendered a single frame. I know, different issue than before.
    Back to the previous problem: I am posting my project window for you to check out. I re-rendered it, and same problem.

  • Skipping after rendering when transitions are added

    Hey all,
    I'm having an issue with the most recent version of Final Cut.
    I am trying to add a smooth cross-dissolve between clips in V1 and V2. When I originally add the transition, and move the playhead manually with the arrow keys, the transition is smooth. However, once I render the transition, my video jumps.
    To be specific with what happens, the transition itself is smooth, but once the dissolve finishes, the same video that was seen in the dissolve replays normally.
    I have tried adding extra handles, moving them both into the same V1 line, and even tried different transition effects, but the same thing keeps happening.
    How can I fix it?

    Check to be sure the disk format is what iMovie requires.
    Also rule out third-party iMovie plug-ins and QuickTime add-ons that might be causing trouble.
    More about both here:
    http://discussions.apple.com/message.jspa?messageID=1852869#1852869
    Karl

  • Version FCE 2 after rendering video, playback is jurky about 10 frames at a time. Audio is fine.  What is the fix?, version FCE 2 after rendering video playback is jurky about 10 frames at a time. Audio is fine.  What is the fix?

    I am useing FCE 2.  After rendering the video playback is jurky about 10 frames at a time.  Audio is fine.  What created the problem?

    I had been working on the project for a few days. It is mostly pix and a couple videos. It has several scrolling text segments. Everything was going fine, then after a rendering a large scrolling text it started. It appears that it skips 12 frames each time as I'm  playing back.
    Sequence:
    Tracks 3v, 4 A
    Vid Rate 29.97 fps
    Frame 720 x 480
    Comp DV/DVCPRO-NTSC
    Data Rate
    Pixel Aspect NTSC - CCIR 601
    Anamo
    Field Dom Lower (even)
    Audio Stereo
    Aud Rte 48.0 KHz
    Aud For. 32 Bit
    The video is a clip I purchased off istock (8sec.) of a flag waving
    CLIP:
    Size 35.9
    Tracks 1V
    Vid Rate 30 fps
    Frame Sz 640 x 360
    Comp. Photo JPEG
    Data Rate 1.8 MB /sec
    Pixzl Aspect Square
    Ana
    Field Dom. Not Set
    Alpha None / Ingore
    Rev Alpa
    Composite

  • I have no audio when I ram preview or after rendering in CS5.5

    I have read all the solutions in other threads but with no avail, I'm still stuck with no audio. I had no problem like this before in CS3 and I'm currently using/learning CS5.5. I've had no audio at all. However, I can hear audio when I click on the layer that has my mp3 file on their by pressing 0 on the number keypad. But when I go on my main comp I can't hear any audio whatsoever when I press the space bar or when I press the RAM preview button. There is no audio even after I render it and yes, I did click on the audio check box in the audio module that has the lossless link to make sure it is on.

    The flaw is here:
    my mp3 file
    Convert it to a WAV or AIFF. Nobody knows what can hapopen with MP3 and AE sucks at using those files even today.
    Mylenium

  • Losing audio after rendering .dv files

    Hey guys, I have a batch of .dv files I'm working with. After placing a video file on a sequence, it forces me to render before I can hear audio.
    After the render, I get about 10 minutes of audio, then audio completely cuts off. This happens to every .dv file I have. I'm pretty much at a loss on what to do (maybe convert the .dv to .mov quicktime files?).
    Thanks in advance!

    I don't know what's up with the audio, but .DV files aren't something FCP likes. Convert them to QT in Compressor or QT Pro or maybe even iMovie if that's where they're coming from. Then make sure you're using them in a sequence with their native settings (presumably NTSC DV) and you won't have to render any more.
    Hopefully the audio quirk will go away as well.

  • Audio loses sync after rendering

    Imported clips from FCP capture scratch. Adjusted length of clips with motion. It plays fine when reviewing work but after rendering, about 7 seconds into the piece, the snyc is non existent. What have I done wrong?
    Pb 17 inch 1.5 ghrz processor, 2 gigs ram, MBP 17,2.33ghrz 2 gigs of ram   Mac OS X (10.4.9)   30 GB IPOD FC Suite, QT7, 3 LaCie extreme 200, 250 & 300,

    yeah, I went back, trashed the original, captured everything in a sequence from FCP sent it to motion, added other effects and it worked fine. Some things you can do, some things you can't. Seems as though motion really did not like me importing the clips as quicktime, then modifying the duration in motion. Extra step still don't have a clue as to why I did it that way except the clock did read 4am! Hmmm....could be the answer.

  • RAM Preview Audio Skipping Issue

    - After Effects Version: 13.2.0.49 (This is the most recent update as I installed it today)
    - OS: Windows 7 Home Premium
    - So, I rendered out a clip from Media Encoder in H.264 format, and imported it back into After Effects and attempted to use RAM playback.  The video plays fine without skipping, but the audio plays back partially, and begins to leave out certain parts.  In other words, the audio says, "I'm going to try to spend more quality time with Luke, last time didn't go too well", After Effects plays back "I'm going to try to spend more - last time."
    - I rendered out a series of clips.  However, only the first two that I rendered in Media Encoder playback the audio in After Effects correctly, the rest all have skipping audio in AE only.  I can play them back in Windows Media Player perfectly.
    - My PC setup is: Intel Quad Core i5, 8 GB RAM, Nvidia GeForce GTX 650 series video card, 1920x1080 monitor, and 1 hard disk.
    - My GPU driver is: GeForce Game Ready Driver (version: 344.65)
    - I render all of the video clips using H.264 format in a .mp4 container.
    - Quicktime version: 7.75.80.95
    - I am only using After Effects for all of the video and audio and Media Encoder to render.
    - No third party effects or codecs.
    - I don't think I am using OpenGL features. (I'm not sure)
    - This, as previously stated happens when I preview the already-rendered clip in the RAM preview, but it also happens when I put the rendered clips together in one video and render them out again.
    - I am not doing any multiprocessing frame rendering.
    - I am not using the ray-traced 3D renderer.
    - If it helps, here's my output settings on Media Encoder:
    Audio settings:
    Video settings:
    NOTE: I followed the FAQ guidelines as best as I could.

    First, try exporting using one of the presets.
    Second, H.264 has highly compressed audio and AE does not like that very much. If you are intending to do more editing on this video clip then you should be exporting a production format not a highly compressed MPEG format. Your audio problems are most likely caused by using some non standard settings somewhere along the way. That's why you should pick a preset and not mess with the audio encoding at all.

  • Audio burp after idvd burn, but fine on computer preview

    Help. I created a dvd using idvd 6 for a wedding with 179 slides and 4 songs. First burn with 140 slides and 3 songs was fine. Second burn after 40 additional slides and 4th song has a burp in the 3rd song. Removed songs and re-added but has the exact same problem after burning again. It plays fine on the computer. Is there anything I can do to correct the encoding or burning process? Wedding is in 2 days. aarg. Thanks,

    Hi
    Where did Your audio originate ? (file type)
    • Audio-CD (normal one)
    • From iTunes (Copy out as an Audio-CD (.aiff)
    • .mp3, .avi, .wmv etc ?
    I only use .aiff audio in my projects except audio from miniDV tape Camera.
    I would
    • trash iDVD pref file
    • secure a minimum of 25Gb free space on internal boot hard disk IMPORTANT
    • first replace all strange audio with .aiff audio
    • skip the iDVD project and make a fresh new one
    • make a DiskImage and test this with Apple DVD-player
    • still OK Burn either via iDVD or rather from the DiskImage with
    Apple Disk Util tool (or easier Roxio Toast™)
    on as alreaddy stated
    • Verbatim DVD
    • DVD-R (no +R or+/-RW)
    • at an as slow burn-speed possibly (eg x1)
    Yours Bengt W

Maybe you are looking for

  • Third Party Process in Materail Management (No SD)

    Hi, Our Business would like to outsource the Stationary materials to supply the required materials directly to requester. I believe the best possible solution for this requirement is to implement third party process in Material management as we do no

  • Package lcdui error

    Hi! I've been reading about J2ME lalely, & just tried to compile a midlet, I've install wireless toolkit, but then after compiling the midlet using javac -bootclasspath <path>cldcapi11..... DateTimeApp.java I get the error package javax.microedition.

  • File to File scenario in PI 7.1

    Hiii... iam trying file to file scenario...I have designed in service builder and Integration builder.... My scenario i just want to tranfer a file from one folder in PI Server to another folder in the same server...My Communication Channel info are

  • Ipod Mini not going to sleep....

    Hi, I have managed to change the battery of my Ipod mini, but still after the Ipod is fully charged the battery life still lasts only a few hours.... My assumption after reading all the technical documents, is that even though the Ipod mini appears t

  • Safari webkit2webpr

    i am using safari with windows xp why does webkit2webpr use so much memory and can i remove it thanks