Audio Snapping bug

Hello,
Setting audio levels in Premiere is becoming highly annoying, even with snapping turned OFF, the audio levels jump to wherever they feel like. I have zero control over the levels. What's causing this?
Here's a video to show the problem.

I am with Jim. The "rubberband" method has never been smooth and accurate for me, though many users love them, feeling that that method is much quicker - glad to have the Effects Control Panel.
Good luck,
Hunt

Similar Messages

  • Is the audio sync bug (related to custom clip speeds) still present in iMovie 11?

    Is the audio sync bug (related to custom clip speeds) still present in iMovie 11? I encountered it in 09 and was wondering if it was fixed in the latest version.

    I haven't encoutered since iMovie '09.
    You can always call Applecare as ask if there have been reports to engineering.
    Calbe

  • USB audio Codec bug in Leopard

    Does anybody know when Apple are going to fix the "USB audio codec" bug in Leopard? I has a USB mic that get a annoying scratchy noise after 5-10 minutes when I record in Garage Band and Logic.

    But this mic is for Mac too. It's says that you "plug and play". I bought this microphone to record my music work at home.
    This is the website, It says that works fine with Garage Band but ...
    http://www.samsontech.com/products/productpage.cfm?prodID=1917
    *My english is not very good, I'm Spanish.
    Thank you!

  • How can I fix my iPod? Audio is bugged.

    The right side audio is bugged in my iPod. I've tried different songs, different headphones, and even tried different ipods to see if it was just me. I let a few friends and other people see if it was just me aswell and they all said the same thing - the right side audio is much louder than my left. I can barely if at all hear the left audio on my iPod. I was wondering what I should do to get it fixed?

    You''ll likely need to have the headphone jack replaced.  You can have your iPod serviced by Apple (they don't actually repair the iPod, but instead swap it out for a refurbished one), or you can send it to a third party repair service center and have them swap out the part for a little less.
    B-rock

  • Quicktime 7 and Audio MIDI bugs in 10.3.9

    I posted this in the 10.3 audio forum and am trying here as well
    I am having overloaded CPU issues that won't allow playback in Pro Tools 6.8 M-Powered and made Reaktor 5 unusable. Reason Adapted cannot access core MIDI. This issue has grown worse as the day has gone by. I have been trying to trace down what the problem is and from what I can see, Quicktime 7 (.0.1 -.0.2 - .0.3) has caused major audio bugs in 10.3.9 OS. The first problems I had was when I first installed QT7. So here is a list of symptoms.
    I can't open MIDI set up in the Audio MIDI set up.
    I get popping and high pitch oscillation in Pro Tools and Reaktor.
    The oscillation is also audible from inside the computer (Yes, I know this is the CPU making the noise)
    I cannot get playback in Pro Tools because of CPU overload or buffer size is to small (I have the buffer maxed)
    I cannot use and external MIDI instruments due to crash of the set up
    Digidesign (Pro Tools) just posted issue very similar to mine last week.
    Native Instruments (Reaktor) tech support says there is an issue with g4 Power Books and the CPU but they aren't sure what is causing it.
    Just a side note, On my G4 Desktop, All is well with QT6.5 and 10.3.9
    On my G5 desktop All is well with QT 7.0 and 10.4.1
    I am using G4 (Ti) Power Book that is almost 3 years old
    512 RAM
    1GZ CPU
    a M-Audio Firewire 1814
    a Lacie D2 160GB in the firewire800 port
    I really think this is a Quicktime bug. If any one has figured out anything or wants to dig into this further....... I wish there was an un-installer for QT7.0.3 so I could go back to 6.5.2 and all would be fine. Below is the crash report of the Audio MIDI set up
    Date/Time: 2005-10-25 16:41:44 -0400
    OS Version: 10.3.9 (Build 7W98)
    Report Version: 2
    Command: Audio MIDI Setup
    Path: /Applications/Utilities/Audio MIDI Setup.app/Contents/MacOS/Audio MIDI Setup
    Version: 2.0 (2.0)
    PID: 498
    Thread: 0
    Exception: EXCBADACCESS (0x0001)
    Codes: KERNINVALIDADDRESS (0x0001) at 0x402a0000
    Thread 0 Crashed:
    0 com.apple.CoreFoundation 0x924f8714 CFStringGetLength + 0x34
    1 com.apple.CoreFoundation 0x924fd1fc CFStringCompareWithOptions + 0x140
    2 com.apple.Foundation 0x90a27100 -[NSString compare:options:range:locale:] + 0x64
    3 com.apple.Foundation 0x90aa1974 -[NSString localizedCompare:] + 0x88
    4 com.apple.audio.AudioMIDISetup 0x0000af40 0x1000 + 0x9f40
    5 com.apple.audio.AudioMIDISetup 0x00009bbc 0x1000 + 0x8bbc
    6 com.apple.AppKit 0x92f32ea0 -[NSWindowController _windowDidLoad] + 0x144
    7 com.apple.AppKit 0x92f24e28 -[NSWindowController window] + 0x80
    8 com.apple.audio.AudioMIDISetup 0x00008e34 0x1000 + 0x7e34
    9 com.apple.audio.AudioMIDISetup 0x0000910c 0x1000 + 0x810c
    10 com.apple.Foundation 0x90a4b0f8 __NSFireMainThreadPerform + 0x108
    11 com.apple.CoreFoundation 0x92546558 __CFRunLoopPerformPerform + 0x88
    12 com.apple.CoreFoundation 0x924f5b90 __CFRunLoopDoSources0 + 0x1fc
    13 com.apple.CoreFoundation 0x924f3448 __CFRunLoopRun + 0x1b0
    14 com.apple.CoreFoundation 0x924f7d74 CFRunLoopRunSpecific + 0x148
    15 com.apple.HIToolbox 0x92886e10 RunCurrentEventLoopInMode + 0xac
    16 com.apple.HIToolbox 0x9288d4b4 ReceiveNextEventCommon + 0xf4
    17 com.apple.HIToolbox 0x928af638 BlockUntilNextEventMatchingListInMode + 0x60
    18 com.apple.AppKit 0x92e822ac _DPSNextEvent + 0x180
    19 com.apple.AppKit 0x92e98d2c -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 0x74
    20 com.apple.AppKit 0x92ead0ac -[NSApplication run] + 0x21c
    21 com.apple.AppKit 0x92f697bc NSApplicationMain + 0x1d0
    22 com.apple.audio.AudioMIDISetup 0x000081fc 0x1000 + 0x71fc
    23 com.apple.audio.AudioMIDISetup 0x00008070 0x1000 + 0x7070
    Thread 1:
    0 libSystem.B.dylib 0x949018b8 machmsgtrap + 0x8
    1 libSystem.B.dylib 0x9490

    Thank you Kirk for your reply and the solution. I couldn't find the .smil format option under Sys Prefs/QuickTime/Advanced MIME Settings, but then I realized I didn't install Real Player after the OS X upgrade from 10.3.9 to 10.4.7. I installed Real Player and restarted the system. The speech file that was not working came alive with the Real Player icon intact.
    I really appreciate your help and I look forward to reading your book on QuickTime in the near future.
    Sincerely,
    Frank Kung
    PowerBook G4   Mac OS X (10.4.7)  

  • Audio/Animation Bug, with a work-around

    This is one of those cases where TechSupport believes a
    work-around is fine to something I would consider a bug. Took me a
    while to find the solution so I'd like to share with everyone my
    problem/solution.
    Background: I have a presentation with recorded audio on a
    slide that uses custom animation; in this case I've drawn circles
    and squares against an image to highlight a point. The animation is
    "on click" specific per Breeze. One of those animations creaps in
    slowly.
    Issue: When that same presentation from the Content Library
    is shared in a Meeting, in my opinion all sound should be
    "disconnected" unless using the presentation playbar. However, I
    have found that during the building of the screen (using Next/Right
    Arrow), the "sound behind the animation" comes through. Not
    terribly anoying for fast entrances, etc., but when something
    creaps in, you can have a lengthy audio playback during that time.
    IMHO, this shouldn't happen.
    Solution: (two; 1 TechSupport, 1 mine) TechSupport says to
    save the presentation as a different file name, close and delete
    the .ppc file, reload into PowerPoint, accept the load without
    audio and republish. Then in the meeting room simply select that
    renamed file. Major drawback on this point: I've got a file upload
    limit on my account. I've just doubled the space required per file.
    My solution was to use the Pod Options on the share, select
    Show Presentation Playbar and mute the audio. Simple.
    However, I still think the audio snippets behind the
    animations are a bug.
    Thanks for letting me get the word out about audio behind
    animations.
    JR

    First Try this:  launch iPhoto with the Option key held down and create a new, test library.  Import some original photos from other library that are not rotated properly and check to see if the same problem persists. If it does persist do the following:  make a temporary, backup copy (if you don't already have a backup copy) of the library and try the following:
    1 - delete the iPhoto preference file, com.apple.iPhoto.plist, that resides in your
         User/Home()/Library/ Preferences folder.
    2 - delete iPhoto's cache file, Cache.db, that is located in your
         User/Home()/Library/Caches/com.apple.iPhoto folder. 
    Click to view full size
    3 - launch iPhoto and try again.
    NOTE: If you're moved your library from its default location in your Home/Pictures folder you will have to point iPhoto to its new location when you next open iPhoto by holding down the Option key when launching iPhoto.  You'll also have to reset the iPhoto's various preferences.
    If still not working correctly continue with the following:  apply the fixes below in order as needed:
    Using iPhoto Library Manager  to Rebuild Your iPhoto Library
    Download iPhoto Library Manager and launch.
    Click on the Add Library button, navigate to your Home/Pictures folder and select your iPhoto Library folder.
    Now that the library is listed in the left hand pane of iPLM, click on your library and go to the File ➙ Rebuild Library menu option
    In the next  window name the new library and select the location you want it to be placed.
    Click on the Create button.
    Note: This creates a new library based on the LIbraryData.xml file in the library and will recover Events, Albums, keywords, titles and comments but not books, calendars or slideshows. The original library will be left untouched for further attempts at fixing the problem or in case the rebuilt library is not satisfactory.

  • Audio Looping bug in rendered output

    I've hit a recent issue where I'm getting audio looping / stuttering bugs in the rendered output. Doesn't happen at the start of the clip, but elsewhere if I fade everything down to black / nothing, and then fade up again into the next clip, the audio loops / stutters during that fade in. Using "Constant Power" to bring up the audio from nothing to full. Clip plays fine in Premiere, just the final output has the issue. Have encoded audio as both WAV and AC3, same issue.
    Curiously, if I output a WAV file only (no video) straight from Premiere, it is clean. That's how I'm now working around this, and coding the AC3 track in Audacity when required. Also (even more curiously!) I recently installed Audition, I'm wondering if that has messed anything up in Premiere. Audition wasn't actually used in any of these corrupt projects (and the project I used Audition for was fine as far as I am aware), but I've never had it installed until 2 or 3 weeks ago.
    Anyone else hit this, or know how to fix it? Between this and the video render issue I posted a couple of months back (still not resolved), I'm rapidly losing faith in Adobe's encoding tools.
    I can post some example clips if anyone wants a listen. Reminds me of the XDCAM looping bug that existed a while back, although the scenario there was somewhat different (audio at the end of the clip looped, and my current video is AVCHD from a Sony NX5, not XDCAM).
    Premiere Pro CC 7.2.1 (4)
    Media Encoder CC 7.2.0.43 (64-bit)
    Audition 6.0 Build 732 (64-bit)

    Hi  madmaxmovies,
    Thanks for posting on Adobe forums,
    Please follow suggestion provide in this link http://forums.adobe.com/message/5997457
    Thanks,
    Sandeep

  • Quicktime 7.5.5 SANYO Xacti MP4 movie file Audio Sync Bug..

    Hello. I am awkward in English.
    NEW Ver. Quicktime 7.5.5 SANYO Xacti MPEG-4 movie file..
    Audio Codec AAC, Sound Sync Bug
    audio and video files they are not in sync.
    KMPlayer MPEG-4 movie file Problem without Play..
    Quicktime MPEG-4 Sound Sync Bug, Wants a solution
    Thank you for any help you can provide..

    Codec : icod
    I generally defer to folks like QuickTimeKirk on these sorts of matters, but I think that's the source of the problem. That's the Apple Intermediate Codec, an editing codec used on Macs:
    http://discussions.apple.com/thread.jspa?messageID=7240374#7240374
    ... and it won't display on a PC:
    http://discussions.apple.com/thread.jspa?messageID=7304343#7304343
    Can the provider of the file re-export it using a different video codec for you?

  • Snapping bug in Illustrator CC?

    Hello. I've an issue with Illustrator CC. When moving more than one point of an object, the points snap to some predefined pixel grid... You'll notice from the attached images - the second image shows the first scaled down to about half the size - the 'slits' on the side elements have either been widened, or reduced to nothing (as shown by the last image)...
    I've used illustrator since version 9, so am used to using the application. Snap to grid and pixel are both off (as is pixel preview or anything else that defines how the image is viewed), so believe this to be a bug - a very annoying bug that effectively renders the application useless for precision illustration.
    Any thoughts? Many thanks!

    Paul,
    In the Transform panel, select everything and untick Align to Pixel grid, this frees the present objects, then in the Options untick for New Objects.
    You may avoid using (RGB) document types made for web and similar uses. or change their default to have Align to Pixel Grid unticked.
    Edit: Hi Monika.

  • Quicktime SANYO Xacti MP4 movie file Audio Sync Bug..

    Hello. I am awkward in English.
    Quicktime SANYO Xacti MP4 movie file..
    Audio Codec AAC, Sound Sync Bug
    audio and video files they are not in sync.
    KMPlayer Problem without Play..
    Thank you for any help you can provide..

    Open the movie in the QuickTime Player and Select Export -> Sound to AIFF.
    Drop the exported AIFF file into iTunes.
    Make sure the iTunes CD Import Settings in Prefs is set to the MP3 encoder.
    Right-Click on the AIFF file in the iTunes Library display and select Create MP3 Version.

  • Adobe premiere elements 10 audio sync bug (mpeg2)

    Hi
    Right im trying out diffrent video editing software and reviewing them. There is an annoying bug or flaw when it comes to importing mpeg2 files. The audio track becomes delayed about 1 sek after a while, its synced in the beginning and the get out of sync at the end of the clip. I tried the same mpeg2-files on other video editors including: Pinnacle studio, Vegas, Corel Studio, Cyberlink Powerdirector and the audio is perfectly synced all the way.
    So, obviously its a problem/bug related to Adobe. I remember I had similar problems with Premiere pro and compressed videos, audio tracks dissapearing etc.
    Im gonna try the trial for Premiere Pro to see if it has the same problem as elements.
    Besides this, I kind of liked the interface and workflow in the program. So its bad that it cant handle a common compressed format such as mpeg2 that all other popular editors out there can.
    Kind Regards,
    Jonas

    Well, with licensed modules, like CODEC's, and plug-ins, it is often just an "activation" issue. Rather than for the NLE company, whether CyberLink, Magix, Adobe, et al, to just give the fee to the licensing agent (say MPEG-LA) for every copy of the program, whether trial, or full-price, they limit the trial versions, and then with their full-paid version, the user will activate that module, and this normally happens transparently. When the module gets activated, the licensing organization gets notice, and then back-charges the NLE software company.
    This sort of thing was carried to the extreme with the Pinnacle Studio programs, where "samples" of every conceivable module was included in the program. However, those were just previews, and could not be used, until the user contacted Pinnacle, and then bought an unlock code for each module (often sold in packages). The program cost around US $ 100, but to unlock all modules, it would cost about US $ 500 additional. As there was nothing but unlock keys, the user had to guard those well - no discs, or media. Also, Pinnacle did a fair job of keeping records of users' keys, though some did get lost over time. Also, keys did not always work version to version, so an upgrade could render key purchases useless.
    With the DD 5.1 SS Minnetonka Audio SurCode plug-in for PrPro, things are slightly different. Adobe includes a limited version of that encoder plug-in - the user gets three trials of it. To activate the plug-in, beyond those three uses, the user must buy the key from Minnetonka, and it's now about US $ 300. Most of that cost goes to Dolby Labs, and in this case, Minnetonka just sort of is the "banker," sending the $ to Dolby, when they SELL that plug-in key.
    Different companies handle "trials" differently. Some, like the Minnetonka SurCode, give limited, unencumbered uses. Some limit by time, and give unencumbered use, during that time. Some use a watermark, or similar, until the user buys it, and then the watermarks are uncoupled. Some just limit the features in the trial, and those limitations are lifted, when one buys. There are pluses and minuses to each scheme. However, each is designed to let a user try something, and no royalties are paid, until they buy it.
    Good luck,
    Hunt

  • Merged clips and modified audio channels bug/issue

    My problem is that if I create a merged clip and modify it's audio channels Premiere (both CC and CC2014) does not respect the modification under specific circumstances. These circumstances are: if I use keyboard shortcuts or the source window buttons for overwrite/insert to cut the merged clip into a timeline. However, if I drag & drop the clip from the source window or from a bin into the timeline Premiere will respect the audio channels set through modify audio channels.
    Here are steps needed to create my problem. You will need a video clip and an audio clip with at least two channels to reproduce this.
    1. Create a merged clip from the video and audio. Does not matter if you have "Remove audio from AV clip" enabled or not.
    2. Right click on the merged clip in the bin and select Modify -> Audio Channels.
    3. Set the merged clip's audio channels to Number of Audio Tracks: 1, Channel Format: Mono. Set the source channel for Audio 1 to anything except Channel 1. Click OK.
    4. Make sure you have the merged clip open in the source monitor. Use keyboard shortcuts (. or ,) or the insert/overwrite buttons in the source monitor to cut the clip into a sequence.
    5. The merged clip in the sequence will use channel 1 for audio, even though it has been set to use another channel.
    6. Now try drag & dropping the merged clip from either the source monitor or from a bin into the sequence. It will now use the audio channel that has been set through modify audio channels.
    My workaround is to use drag & drop for now for affected clips, but in the long run this is a pain in the backside.
    My question is if this is something that affects other users as well. And while I'm waiting for a fix, if anyone has any suggestions on how to get modified audio channels to work properly, I will gladly listen.
    I have filed a bug report for this. I have reproduced this on multiple Windows 7 machines with Premiere Pro CC and on two Macs with both CC and CC 2014.
    EDIT to add: I have been in discussion with Rameez from Adobe about this through the support chat and have been told that this is working as intended. He suggested I post a thread about it to see how other editors feel about the functionality. I personally feel that the way it works now makes no sense at all. If others feel the same way, maybe this issue can be fixed in a future update. So please make your voice heard.
    EDIT to add: In most usage this might not be an issue at all. But if for example you have external audio on multiple channels and to make sure you have a clean timeline, you wish to remove extra tracks from your merged clips and those extra tracks happen to be any track before the last one(s), you will find that editing the merged clip in in any other way than drag & dropping it in the sequence will result in you losing those last tracks instead of any tracks in the middle that you have disable through modify audio channels. I would think that the audio channel modifications should work no matter what way you cut the merged clip in.
    Message was edited by: Jaakko Rinne

    Going to try, but here is my workflow and have not encountered any problems until this last P/U days footage.  I've been doing things this way because I found having all files in the project was causing it to crash constantly when I was working.  I have a new I7' processor IMac with 24 gigs of RAM.  And since Premiere does not allow you to have multiple projects open at the same time (Wish this would change.  Avid and FCP both allowed multiple projects) I have to do things this way.
    Pre-workflow Project File
    Label all Video and Audio files to match Scene #'/Takes
    Set in points on all video and audio to reflect slate
    Merge Clips
    Working Project File
    Import only Merged Clips into Project.  Either via import or copy/paste
    Now I've done this workflow from just about the very beginning.  Deleting all of the original source video and all audio clips from my working project so only my bins containing my merged clips remain.  Have had no problems and edit has been smooth.  Did a pickup day last week, followed same steps as I've done in the past, imported the merged clips into my working project and the clips have the audio set to none by default.  Now once I go into the sequence I can manually set it and it's there but I cannot play audio in the source monitor which is how I edit, there's no reason I should have to go back to the crappy FCP way of editing doing the copy and paste from a sequence.

  • Video/audio editing bug in Media Encoder

    I have a large MOV file that contains multiple film
    presentations, one after the other. They are separated by a few
    seconds of dead air. I'm using Video Encoder's built-in edit tool
    to slide to the end of a presentation and then export that to FLV.
    Using my arrow keys, I can pinpoint the exact millisecond I want it
    to stop.
    However, when I export these to FLV files, audio (but not
    video) continues to play for several seconds even past the point at
    which I had set the cutoff.
    I tried duplicating the same thing using Flash 8 Video
    Encoder, and didn't have a problem. It only appears to be an issue
    with Flash CS3 Video Encoder.
    Can anyone duplicate what appears to be a bug?

    Screenshot of Premiere Export (fills screen):
    Screenshot of Media Encoder export: (notice the pillar-boxing)

  • EQ Audio Filter - BUG ?

    i am cleaning up some bad sounding video. i apply the 10 band EQ filter - isolate some hiss and crackle and pull them down on the EQ. great - things sound much better.
    i now have to do this to over 10 hours of edited video - so i make an audio preset filter (or just copy and past the filter to all the other sequences) and apply it.
    but the filter does not seam to effect the audio now. the filter gets applied to all the video, but unless i go in and 'nudge' the EQ settings around they just don't take affect. its like it needs to be 'refreshed' (for lack of a better term). even if i render the sequence out and tell it to re-compress all the frames it still does not work.
    bad setting somewhere maybe ? bug ? user error ?
    any insight would be greatly appreciated-
    using FCP 5.0.4
    thanks-
      Mac OS X (10.4.3)  

    It sounds a bit odd, but I wouldn't say it's a bug, or others would be experiencing it too.
    Before you go to all the trouble of exporting all your sound to another app, first try the standard troubleshooting steps.
    - Close FCP
    - Delete your audio render files
    - Trash your FCP prefs (search for com.apple.FinalCutPro.plist on your system drive)
    - Repair your Disk Permissions in Disk Utility
    - Restart your machine
    - Open an entirely new project
    - Bring some clips in
    - Try applying the EQ filter and pasting it onto your other clips
    - See if you still have the same problem.
    After that report back. By the way, are you pasting your EQ filter onto a series of individual clips using Copy/Paste Attributes, or are you pasting the filter onto another entire sequence. If the latter is the case, you can also try pasting the filter onto the clips themselves instead of the sequence and see if that makes a difference.
    Joni

  • IMovie 11 export audio sync bug - URGENT

    I've read up the other threads, I've tried detaching audio, I've tried 'Optimizing' all my clips, and nothing works. My imported MP4s are simple and undemanding, my cutaways equally simple, I've done NO speed changing, and still the audio and video sync drifts out, to the extent that the last half of my 10 minute video is unwatchable 8-(
    And, to PROVE it's a bug in the latest iMovie 11 update, I went back and re-exported a project from just before Christmas. And THAT now exports with sync issues too, whereas at the time it was 100% perfect.
    Is there a way to roll back iMovie 11 to before the update? I do have a Time Machine backup of my Mac....
    Either way, Apple PLEASE pull your finger out - this is a CRITICAL bug as far as I'm concerned.
    Steve

    Jamie .G wrote:
    I am not sure you guys are quite understanding my imovie concept. Sure you do not need to change the speed settings for you're movie, but it's the easiest way to convert the clips to be fully compatible with the project. Just try converting the clips (double clicking each clip and clicking on convert) and tell me if that does not work for you. Trust me. Try it before you leave a comment saying that you dont need speed changes....
    I don't see any convert option. When I double click the clip, the inspector HUD pops up. It has 3 tabs, "Clip", "Video", "Audio". None of them have an option to convert. Do I have to enable some advanced feature for this?
    Furthermore, other folks have suggested a File->Optimize->Full.
    For the videos that I am working on, both the Full and Large options are grayed out -- I can't click on either.
    I tried for some recent iPhone videos and I could "Optimize" them, but like I said, my problem of out-of-sync is with some old videos.

Maybe you are looking for

  • Can't get Keynote to work properly...?

    Hi Everyone, I work at a local university and am working on a new project where I will be using another Mac to control an LCD screen, for display purposes, using Keynote '09. I normally work on a newer iMac, but for the display I use a G4. I will use

  • Hyperlinks no longer working in iBooks on iPad

    I created an illustrated book in iBooks Author. I created hyperlinks to jump to different illustrations. I previewed the book on my iPad 3 and my iPad mini. They worked fine on the iPad 3, but intermittently on the mini. I upgraded all my software an

  • Multiple HTML objects not aligning

    In the footer of my muse site, I have two HTML objects that should appear side-by-side. One is a live feed from a ratings website, the other is a Facebook like box. Both are pulling approved code, both appear great in Muse, Muse has previously publis

  • Power calibration area error. (0x73, 0x03.) for my DVD burner

    My dvd drive was working just fine then the other day I went to burn a dvd using idvd studio pro (like I always do) and it started burning, then about 2 minutes into the burn I got an error message stating that the burn failed due to a "Power calibra

  • Define Date Parameters in SSRS

    I am trying to add a start and end date paramater.  However I keep getting the following error An attempt was made to set a data set parameter 'Start Date' that is not defined in this data set. (rsUnknownDataSetParameter) An error has occurred during