Audio Won't Merge to Correct Source Tracks

Hi Guys,
I'm working on a feature at the moment. The audio is recorded separately on a Cantar.
Sound guy usually records up to 8 tracks. Keeping booms and character's radio mics on the same tracks for each scene.
When I come to sync the clips in FCP 7.0, the merged clips create audio source tracks in sequential order, ie A1, A2, A3 etc, regardless of which tracks he actually recorded on.
EG, if he records A1, A2, A7, A8, when I merge the tracks to the video file, I get V1, A1, A2, A3, A4.
Is it because sound dept is giving me monophonic files?
He was delivering polyphonic before, but it would actually record "nothing" to all eight tracks. So if I was to make an edit from one of the polyphonic merged clips, it would edit in V1 + A1-A8. That was a bit of a pain. Either way, it is making tracklaying a bit of trouble.
Any ideas if I can change the source tracks to the correct tracks?
Many thanks!

I could do a MP3 to WAV conversion, but that defeats the
purpose of storing my (growing) music library in MP3 for space conservation.
I understand the space problem. Only do this for files that you are using as Assets, Imported into PrPro, if they give you a problem.
Seems I'm finding I have to do a lot of 'work arounds' with CS4.
Well, it does seem that you are not alone on this one. However, my problem came with PrPro 2.0. In my case, it only happened once, but did affect about a dozen Audio files in several Sequences. Did not realize the magnitude of my issue, and only observed it after a busy day of trying to Keyframe some Effects and doing multiple Renders to check things out. One moment all Audio in that section was playing well - next moment (after one more Render) dead. Others, who replied to my thread indicated that it had happened to them too, in similar circumstances. Trouble was, none of us could duplicate it and some had this happen on their first Render, while I'd probably done a dozen that morning. Have never had it happen again, and finished that Project with hundreds more Renders, just like I'd done, with not one problem. I certainly can not call it a Bug, as there was no way for anyone to reproduce it. Still, whatever allows it to happen, under the right (or wrong) circumstances seems to be around two generations later. Hey, phases of the Moon?
Good luck, and let's hope that neither of us sees this behavior again,
Hunt

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