Audition CS6 - WaveForm Extending Selection During Playback
I just upgraded to Audition CS6 from 2.0. In preferences - general I have "Extend Selection" selected under Editor Panel Context Clicking, so I can left click/right click extend selection.
I select a lot to delete during playback. With CS6, I start playing and left click on the waveform on the spot I want to be the start of my selection, then right click on the spot I want to be the end of my selection. The problem is as soon as I right click, it resets the selection start point to the current playhead position.
So it isn't selecting what I want. It moves my selection starting point. Please help. Thank you!
Yes the Play cursor and position cursor work slightly differently now in CS6. I would suggest that you use the In and Out point selection keyboard shorcuts (I and O) for this operation rather than the mouse.
If you start playing from the Cursor and then click "O" the waveform will be automatically selected from the start point up until where you pressed O. If you leave the file playing then a further click on O will update the out point to where the cursor is at that moment. If you also have Lopp Playback turned on then as soon as you select the Out point playback will jump back to the beginning of the selection and continue looping around the select portion. At the same time you can left click on the start or end of the selection to extend or decrease it. Shift click will also allow you to move the ends of the selection to where you click. You can also use Shift and the Left/Right cursor keys to move the In point in small increments in either direction and Shift+Ctrl and cursor keys for the Out point.
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Process: Adobe Audition CS6 [5606]
Path: /Applications/Adobe Audition CS6/Adobe Audition CS6.app/Contents/MacOS/Adobe Audition CS6
Identifier: com.adobe.Audition.5.0
Version: 5.0.2x5 (5.0)
Code Type: X86 (Native)
Parent Process: launchd [177]
Responsible: Adobe Audition CS6 [5606]
User ID: 501
Date/Time: 2014-04-01 21:06:42.617 +0100
OS Version: Mac OS X 10.9.2 (13C64)
Report Version: 11
Anonymous UUID: B39DC610-2DD5-ADF3-28DA-D587C2A00072
Sleep/Wake UUID: 15DC81F8-8823-40A8-8183-3339614937B9
Crashed Thread: 0 Dispatch queue: com.apple.main-thread
Exception Type: EXC_CRASH (SIGABRT)
Exception Codes: 0x0000000000000000, 0x0000000000000000
Application Specific Information:
terminating with uncaught exception of type dvacore::filesupport::dir_create_exception: $$$/dvacore/filesupport/DirCreate=The directory '@0' could not be created. Please check the parent directory protection or permission rights.
abort() called
Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
0 libsystem_kernel.dylib 0x92121952 __pthread_kill + 10
1 libsystem_pthread.dylib 0x9bf03167 pthread_kill + 101
2 libsystem_c.dylib 0x9c1c029c abort + 155
3 libc++abi.dylib 0x91c5c6c9 abort_message + 169
4 libc++abi.dylib 0x91c7d47d default_terminate_handler() + 264
5 libc++abi.dylib 0x91c7ac30 std::__terminate(void (*)()) + 14
6 libc++abi.dylib 0x91c7a64b __cxa_throw + 116
7 com.adobe.dvacore.framework 0x00090c77 dvacore::filesupport::DirHelper::Create() + 607
8 com.adobe.dvacore.framework 0x000f989f dvacore::filesupport::Dir::Create() + 19
9 com.adobe.auui.framework 0x047cc052 aui::Application::InitWorkspaceManager() + 188
10 com.adobe.exo.framework 0x01d2e5d1 exo::app::AppBase::Initialize(exo::app::AppInitArgs&) + 741
11 com.adobe.auui.framework 0x047cb8c1 aui::Application::Initialize(exo::app::AppInitArgs&, std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&) + 145
12 com.adobe.auui.framework 0x047d99c2 AudMacMain(int, char**) + 386
13 com.adobe.Audition.5.0 0x00002e3f main + 159
14 com.adobe.Audition.5.0 0x00002c55 start + 53
Thread 1:
0 libsystem_kernel.dylib 0x92122046 __workq_kernreturn + 10
1 libsystem_pthread.dylib 0x9bf03dcf _pthread_wqthread + 372
2 libsystem_pthread.dylib 0x9bf07cce start_wqthread + 30
Thread 2:: Dispatch queue: com.apple.libdispatch-manager
0 libsystem_kernel.dylib 0x92122992 kevent64 + 10
1 libdispatch.dylib 0x9c0388ad _dispatch_mgr_invoke + 238
2 libdispatch.dylib 0x9c038546 _dispatch_mgr_thread + 52
Thread 3:
0 libsystem_kernel.dylib 0x92122046 __workq_kernreturn + 10
1 libsystem_pthread.dylib 0x9bf03dcf _pthread_wqthread + 372
2 libsystem_pthread.dylib 0x9bf07cce start_wqthread + 30
Thread 4:
0 libsystem_kernel.dylib 0x92122046 __workq_kernreturn + 10
1 libsystem_pthread.dylib 0x9bf03dcf _pthread_wqthread + 372
2 libsystem_pthread.dylib 0x9bf07cce start_wqthread + 30
Thread 5:
0 libsystem_kernel.dylib 0x921217ca __psynch_cvwait + 10
1 libsystem_pthread.dylib 0x9bf04d1d _pthread_cond_wait + 728
2 libsystem_pthread.dylib 0x9bf06bd9 pthread_cond_wait$UNIX2003 + 71
3 com.apple.CoreServices.CarbonCore 0x931b9682 TSWaitOnCondition + 128
4 com.apple.CoreServices.CarbonCore 0x931b98a6 TSWaitOnConditionTimedRelative + 186
5 com.apple.CoreServices.CarbonCore 0x93185cf2 MPWaitOnQueue + 199
6 com.adobe.ACE 0x08061a69 0x8022000 + 260713
7 com.adobe.ACE 0x08060d99 0x8022000 + 257433
8 com.apple.CoreServices.CarbonCore 0x931862ce PrivateMPEntryPoint + 68
9 libsystem_pthread.dylib 0x9bf025fb _pthread_body + 144
10 libsystem_pthread.dylib 0x9bf02485 _pthread_start + 130
11 libsystem_pthread.dylib 0x9bf07cf2 thread_start + 34
Thread 6:
0 libsystem_kernel.dylib 0x921217ca __psynch_cvwait + 10
1 libsystem_pthread.dylib 0x9bf04d1d _pthread_cond_wait + 728
2 libsystem_pthread.dylib 0x9bf06bd9 pthread_cond_wait$UNIX2003 + 71
3 com.apple.CoreServices.CarbonCore 0x931b9682 TSWaitOnCondition + 128
4 com.apple.CoreServices.CarbonCore 0x931b98a6 TSWaitOnConditionTimedRelative + 186
5 com.apple.CoreServices.CarbonCore 0x93185cf2 MPWaitOnQueue + 199
6 com.adobe.ACE 0x08061a69 0x8022000 + 260713
7 com.adobe.ACE 0x08060d99 0x8022000 + 257433
8 com.apple.CoreServices.CarbonCore 0x931862ce PrivateMPEntryPoint + 68
9 libsystem_pthread.dylib 0x9bf025fb _pthread_body + 144
10 libsystem_pthread.dylib 0x9bf02485 _pthread_start + 130
11 libsystem_pthread.dylib 0x9bf07cf2 thread_start + 34
Thread 7:
0 libsystem_kernel.dylib 0x921217ca __psynch_cvwait + 10
1 libsystem_pthread.dylib 0x9bf04d1d _pthread_cond_wait + 728
2 libsystem_pthread.dylib 0x9bf06bd9 pthread_cond_wait$UNIX2003 + 71
3 com.apple.CoreServices.CarbonCore 0x931b9682 TSWaitOnCondition + 128
4 com.apple.CoreServices.CarbonCore 0x931b98a6 TSWaitOnConditionTimedRelative + 186
5 com.apple.CoreServices.CarbonCore 0x93185cf2 MPWaitOnQueue + 199
6 com.adobe.ACE 0x08061a69 0x8022000 + 260713
7 com.adobe.ACE 0x08060d99 0x8022000 + 257433
8 com.apple.CoreServices.CarbonCore 0x931862ce PrivateMPEntryPoint + 68
9 libsystem_pthread.dylib 0x9bf025fb _pthread_body + 144
10 libsystem_pthread.dylib 0x9bf02485 _pthread_start + 130
11 libsystem_pthread.dylib 0x9bf07cf2 thread_start + 34
Thread 8:
0 libsystem_kernel.dylib 0x921217ca __psynch_cvwait + 10
1 libsystem_pthread.dylib 0x9bf04d1d _pthread_cond_wait + 728
2 libsystem_pthread.dylib 0x9bf06bd9 pthread_cond_wait$UNIX2003 + 71
3 com.apple.CoreServices.CarbonCore 0x931b9682 TSWaitOnCondition + 128
4 com.apple.CoreServices.CarbonCore 0x931b98a6 TSWaitOnConditionTimedRelative + 186
5 com.apple.CoreServices.CarbonCore 0x93185cf2 MPWaitOnQueue + 199
6 com.adobe.ACE 0x08061a69 0x8022000 + 260713
7 com.adobe.ACE 0x08060d99 0x8022000 + 257433
8 com.apple.CoreServices.CarbonCore 0x931862ce PrivateMPEntryPoint + 68
9 libsystem_pthread.dylib 0x9bf025fb _pthread_body + 144
10 libsystem_pthread.dylib 0x9bf02485 _pthread_start + 130
11 libsystem_pthread.dylib 0x9bf07cf2 thread_start + 34
Thread 9:
0 libsystem_kernel.dylib 0x921217ca __psynch_cvwait + 10
1 libsystem_pthread.dylib 0x9bf04d1d _pthread_cond_wait + 728
2 libsystem_pthread.dylib 0x9bf06bd9 pthread_cond_wait$UNIX2003 + 71
3 com.apple.CoreServices.CarbonCore 0x931b9682 TSWaitOnCondition + 128
4 com.apple.CoreServices.CarbonCore 0x931b98a6 TSWaitOnConditionTimedRelative + 186
5 com.apple.CoreServices.CarbonCore 0x93185cf2 MPWaitOnQueue + 199
6 com.adobe.ACE 0x08061a69 0x8022000 + 260713
7 com.adobe.ACE 0x08060d99 0x8022000 + 257433
8 com.apple.CoreServices.CarbonCore 0x931862ce PrivateMPEntryPoint + 68
9 libsystem_pthread.dylib 0x9bf025fb _pthread_body + 144
10 libsystem_pthread.dylib 0x9bf02485 _pthread_start + 130
11 libsystem_pthread.dylib 0x9bf07cf2 thread_start + 34
Thread 10:
0 libsystem_kernel.dylib 0x921217ca __psynch_cvwait + 10
1 libsystem_pthread.dylib 0x9bf04d1d _pthread_cond_wait + 728
2 libsystem_pthread.dylib 0x9bf06bd9 pthread_cond_wait$UNIX2003 + 71
3 com.apple.CoreServices.CarbonCore 0x931b9682 TSWaitOnCondition + 128
4 com.apple.CoreServices.CarbonCore 0x931b98a6 TSWaitOnConditionTimedRelative + 186
5 com.apple.CoreServices.CarbonCore 0x93185cf2 MPWaitOnQueue + 199
6 com.adobe.ACE 0x08061a69 0x8022000 + 260713
7 com.adobe.ACE 0x08060d99 0x8022000 + 257433
8 com.apple.CoreServices.CarbonCore 0x931862ce PrivateMPEntryPoint + 68
9 libsystem_pthread.dylib 0x9bf025fb _pthread_body + 144
10 libsystem_pthread.dylib 0x9bf02485 _pthread_start + 130
11 libsystem_pthread.dylib 0x9bf07cf2 thread_start + 34
Thread 11:
0 libsystem_kernel.dylib 0x921217ca __psynch_cvwait + 10
1 libsystem_pthread.dylib 0x9bf04d1d _pthread_cond_wait + 728
2 libsystem_pthread.dylib 0x9bf06bd9 pthread_cond_wait$UNIX2003 + 71
3 com.apple.CoreServices.CarbonCore 0x931b9682 TSWaitOnCondition + 128
4 com.apple.CoreServices.CarbonCore 0x931b98a6 TSWaitOnConditionTimedRelative + 186
5 com.apple.CoreServices.CarbonCore 0x93185cf2 MPWaitOnQueue + 199
6 com.adobe.ACE 0x08061a69 0x8022000 + 260713
7 com.adobe.ACE 0x08060d99 0x8022000 + 257433
8 com.apple.CoreServices.CarbonCore 0x931862ce PrivateMPEntryPoint + 68
9 libsystem_pthread.dylib 0x9bf025fb _pthread_body + 144
10 libsystem_pthread.dylib 0x9bf02485 _pthread_start + 130
11 libsystem_pthread.dylib 0x9bf07cf2 thread_start + 34
Thread 12:
0 libsystem_kernel.dylib 0x92122046 __workq_kernreturn + 10
1 libsystem_pthread.dylib 0x9bf03dcf _pthread_wqthread + 372
2 libsystem_pthread.dylib 0x9bf07cce start_wqthread + 30
Thread 13:
0 libsystem_kernel.dylib 0x92122046 __workq_kernreturn + 10
1 libsystem_pthread.dylib 0x9bf03dcf _pthread_wqthread + 372
2 libsystem_pthread.dylib 0x9bf07cce start_wqthread + 30
Thread 14:
0 libsystem_kernel.dylib 0x92122046 __workq_kernreturn + 10
1 libsystem_pthread.dylib 0x9bf03dcf _pthread_wqthread + 372
2 libsystem_pthread.dylib 0x9bf07cce start_wqthread + 30
Thread 15:
0 libsystem_kernel.dylib 0x92122046 __workq_kernreturn + 10
1 libsystem_pthread.dylib 0x9bf03dcf _pthread_wqthread + 372
2 libsystem_pthread.dylib 0x9bf07cce start_wqthread + 30
Thread 0 crashed with X86 Thread State (32-bit):
eax: 0x00000000 ebx: 0xa1a17c0c ecx: 0xbffff2dc edx: 0x92121952
edi: 0xa19db1a8 esi: 0x00000006 ebp: 0xbffff2f8 esp: 0xbffff2dc
ss: 0x00000023 efl: 0x00000206 eip: 0x92121952 cs: 0x0000000b
ds: 0x00000023 es: 0x00000023 fs: 0x00000000 gs: 0x0000000f
cr2: 0x04f8b974
Logical CPU: 0
Error Code: 0x00080148
Trap Number: 132
Binary Images:
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0x9a4ad000 - 0x9a4adfff com.apple.Accelerate (1.9 - Accelerate 1.9) <C85070A7-D942-3CFA-981F-5864480788C8> /System/Library/Frameworks/Accelerate.framework/Versions/A/Accelerate
0x9a5c6000 - 0x9a672ffb libvMisc.dylib (423.32) <43873EFF-FB43-3301-BEE8-F2C3A046D7A6> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Ve rsions/A/libvMisc.dylib
0x9ac90000 - 0x9ac95ff7 com.apple.print.framework.Print (9.0 - 260) <A6C465F6-C5D1-353A-9F33-19B9CEDBBC2A> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/Print.framework/Version s/A/Print
0x9ac96000 - 0x9ad66fef libvDSP.dylib (423.32) <E2FA7230-A001-3F6B-9ACF-6998C51AD7DC> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Ve rsions/A/libvDSP.dylib
0x9ad6a000 - 0x9b095ffe com.apple.Foundation (6.9 - 1056.13) <C33A8984-7E97-36BE-B842-EE4FE35F53EA> /System/Library/Frameworks/Foundation.framework/Versions/C/Foundation
0x9b4a6000 - 0x9b58cff7 com.apple.coreui (2.1 - 231) <1C1AE894-C5C2-3F1C-BF29-B152ECD9BD88> /System/Library/PrivateFrameworks/CoreUI.framework/Versions/A/CoreUI
0x9b58f000 - 0x9b593ffc libpam.2.dylib (20) <50623D44-795F-3E28-AA85-23E0E7E2AE0E> /usr/lib/libpam.2.dylib
0x9b5c7000 - 0x9b63cff1 com.apple.ApplicationServices.ATS (360 - 363.3) <FD423680-01A1-357A-89A7-33910A87DE65> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ATS.framew ork/Versions/A/ATS
0x9b63d000 - 0x9b65affb libresolv.9.dylib (54) <3EC12A7F-6BA1-3976-9F1F-6A4B76303028> /usr/lib/libresolv.9.dylib
0x9b747000 - 0x9b747fff com.apple.ApplicationServices (48 - 48) <7967F6FA-2984-3CC3-AD9A-7B9AEC562A2A> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/ApplicationServices
0x9b748000 - 0x9b761fff com.apple.Kerberos (3.0 - 1) <91F17EB2-C70C-359C-B09D-96B52D2A9C9F> /System/Library/Frameworks/Kerberos.framework/Versions/A/Kerberos
0x9b782000 - 0x9b786ff7 libmacho.dylib (845) <D8E93E59-1F80-3413-B9CF-78B848F6E873> /usr/lib/system/libmacho.dylib
0x9b787000 - 0x9b792ff6 com.apple.NetAuth (5.0 - 5.0) <3B2E9615-EE12-38FC-BDCF-09529FF9464B> /System/Library/PrivateFrameworks/NetAuth.framework/Versions/A/NetAuth
0x9baae000 - 0x9bab6fff libcopyfile.dylib (103) <1B1484BD-08B6-3BA9-94CA-A7C24B610EB3> /usr/lib/system/libcopyfile.dylib
0x9bab7000 - 0x9bafffff com.apple.PerformanceAnalysis (1.47 - 47) <16935C0F-7F9F-316E-9D46-11973DE0904A> /System/Library/PrivateFrameworks/PerformanceAnalysis.framework/Versions/A/PerformanceAna lysis
0x9bb00000 - 0x9bb01ffc com.apple.TrustEvaluationAgent (2.0 - 25) <064B485D-56E0-3DD7-BBE2-E08A5BFFF8B3> /System/Library/PrivateFrameworks/TrustEvaluationAgent.framework/Versions/A/TrustEvaluati onAgent
0x9bb58000 - 0x9bb63ffb libcommonCrypto.dylib (60049) <F8E60C43-22EE-3E0B-9546-3365056901F1> /usr/lib/system/libcommonCrypto.dylib
0x9bc03000 - 0x9bc1ffff libCRFSuite.dylib (34) <FFF76EBA-DF35-3A5F-857F-3F4B1C9F4C77> /usr/lib/libCRFSuite.dylib
0x9bc20000 - 0x9bd93ffb com.apple.audio.toolbox.AudioToolbox (1.10 - 1.10) <AAF3AB26-3BAD-3E5F-8192-9805B7AA1CB1> /System/Library/Frameworks/AudioToolbox.framework/Versions/A/AudioToolbox
0x9bd94000 - 0x9bea1ff7 com.apple.ImageIO.framework (3.3.0 - 1042) <677F8044-E8B4-34A8-B7D9-575D7CEA019E> /System/Library/Frameworks/ImageIO.framework/Versions/A/ImageIO
0x9bea2000 - 0x9bea8ffb libunwind.dylib (35.3) <099D1A6F-A1F0-3D05-BF1C-0A7BB32D39C2> /usr/lib/system/libunwind.dylib
0x9beb4000 - 0x9bf00ff7 libcups.2.dylib (372.2) <ED7CEA7C-9FD7-34E0-B960-268BD6AFA056> /usr/lib/libcups.2.dylib
0x9bf01000 - 0x9bf08ffb libsystem_pthread.dylib (53.1.4) <8B1B7B84-1B5D-32A8-AC0D-1E689E5C8A4C> /usr/lib/system/libsystem_pthread.dylib
0x9bf09000 - 0x9bf1bfff libsystem_asl.dylib (217.1.4) <51EB17C9-9F5B-39F3-B6CD-8EF238B05B89> /usr/lib/system/libsystem_asl.dylib
0x9bf24000 - 0x9bf75ff1 libstdc++.6.dylib (60) <354F284B-2343-3810-9CA2-E28038824F6E> /usr/lib/libstdc++.6.dylib
0x9bf76000 - 0x9bfd2ffa com.apple.print.framework.PrintCore (9.0 - 428) <3E248391-2669-328B-B84F-8763FE8E92BB> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/PrintCore. framework/Versions/A/PrintCore
0x9bfd3000 - 0x9bff7ff7 libxpc.dylib (300.90.2) <5ACBBE2C-74EB-3E88-BCBF-C573095318A5> /usr/lib/system/libxpc.dylib
0x9bff8000 - 0x9c034ff4 com.apple.RemoteViewServices (2.0 - 94) <BEEE6ADF-7DA3-3D68-BCB0-9863BE1A1F46> /System/Library/PrivateFrameworks/RemoteViewServices.framework/Versions/A/RemoteViewServi ces
0x9c035000 - 0x9c04dffd libdispatch.dylib (339.90.1) <871AC354-D1B6-3475-889E-AF594448CF43> /usr/lib/system/libdispatch.dylib
0x9c15f000 - 0x9c162ff7 libdyld.dylib (239.4) <F4604F64-945B-3871-8F26-E9C55488BC27> /usr/lib/system/libdyld.dylib
0x9c163000 - 0x9c1f5ff9 libsystem_c.dylib (997.90.3) <80D21D3D-1031-314C-B1F0-0B35B977CEFB> /usr/lib/system/libsystem_c.dylib
0x9c1f6000 - 0x9c287fff com.apple.ColorSync (4.9.0 - 4.9.0) <8366AE10-0396-3100-B87A-A176E8ECE7B6> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ColorSync. framework/Versions/A/ColorSync
0x9c288000 - 0x9c2fdffb com.apple.framework.IOKit (2.0.1 - 907.90.2) <AFF50D8E-7D1D-38B9-A77E-DF0C0C4C97E0> /System/Library/Frameworks/IOKit.framework/Versions/A/IOKit
0x9c2fe000 - 0x9cThe time of the problem and the crash log suggest Audition doesn't have permissions to write to the user preferences directory. If you have other Adobe CS6 applications, such as Premiere Pro, do these show the same problem? Is this a new problem, or is this the first time you've installed Audition on this computer?
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CS6 Production Premium revealed. Audition CS6 Details.
Good news, everyone!
I'm very excited to share the news that Production Premium CS6 will be revealed at NAB next week, but even better, I get to share details about Audition CS6 with everyone right away. More detailed information about some of the new features will be released on the Audition Inside Sound blog this week, but I'l be happy to discuss specifics about the new features on this message thread.
Here's a quick list of the new features and functionality:
Audition CS6 Highlights:
Real-time and rendered clip stretching in multi-track - including new “varispeed” mode
Clip Grouping – Including suspend, trimming, & stretching of groups
VST3 support (Mac and Win) and more effects
New pitch correction/manipulation tools
Automatic speech alignment tool
Red Book Audio CD burning
Hardware controllers support - Including native Avid EUCON and Mackie MCU support
Write/Touch/Latch automation modes
Media browser with file preview
Session Templates and Enhancements
Expanded file format support (Native, libsndfile, DLMS)
Audition CS6 Complete List of New Features:
Multitrack
Session templates
Automatic speech alignment
Clip grouping
Suspend mode
Focus clip actions
Trim/fade grouped clips
Time aligned stretching of groups
Clip spotting – Manual entry of clip start or end time
Clip stretching - Real-time and rendered mode using iZotope Radius
Vari-speed clip stretching
Metronome Track
Skip selection play mode
Save all open files with session preference
Select all clips from playhead to end of track
Sum to mono per track
Bounce selected track
Reveal clip in files panel
Trim to selection
Send clip to back
Preference to play/hide overlapped clips
Mixer enhancements
Snap volume and pan envelopes at 0dB
Drag and drop file marker range to multitrack (as clip)
Waveform (Editor)
Multiple clipboards
Skip selection play mode
Open append
Subclip marker support (Premiere and Prelude)
Improvements to spectral spot Healing (Limit selection to x- or y- axis)
Pitch display
Effects
VST3
Side Chain support
Improved plug-in scanning engine
New channel map per effect – Control over effect input and output channel routing
Save and apply Effect Racks as a favorite
New/Added effects:
Automatic Pitch Correction
Manual Pitch Correction with new spectral pitch view mode
Generate Tones
Doppler Shifter
Notch Filter
Graphic Phase Shifter
Gain / Fade Envelopes
General
Media Browser
Preview in Media Browser and files panel
Search/filter in Media Browser and files panel
Display markers for all files in markers panel
Access and open order fields in files panel (sorting)
Keyboard shortcuts (shortcut editor enhancements, copy to clipboard)
Adobe Graphics Manager Implementation to improve UI drawing
DLMS Integration to support additional video and audio file format import/open
OpenGL display for video including improved video display for improved performance
New spectral display preferences
Support for additional framerates (23.976, 59.94 ndf/df)
Machine-specific device preferences (optional common audio hardware settings for all users)
Import most preferences from CS5.5
Pinch-to-zoom, rotate to scrub Mac touchpad support (Mac only)
Improved properties panel UI layout
Broadcast Specific
ITU Loudness – Normalize files (batch) to ITU-BS.1770-2 (R128), view loudness level diagnostics
Native MPEG1-Layer 2 audio (MP2) import and export
Enhanced CART timer and metadata support
Control Surface/Automation
Mackie MCU, native Avid EUCON, other controller support
Recordable track automation (Full Write, Touch, Latch support with undo)
Format support
MPEG4, HD Video, and additional audio import (via DLMS)
Native MPEG1-Layer2 (MP2) audio import and export
Native APE, FLAC, OGG export and import
libsndfile export – export most formats supported by libsndfile
CD Import metadata support (via FreeDB)
Enhanced RAW format support
Output
Red Book CD Burning (via CD layout)
Quick burn single-file, CD-TEXT)
Advanced mixdown – Mixdown tracks, busses and/or master as seperate files
Save All Audio As batch process
Save Copies of Associated Files – Collect/archive all files in a session
Save open file references in session (“remember” all open files with the session)
Advanced session export – Including ability to convert sample rate of session and associated files
Preferred asset importer saved with session files
edited to include additional features.MIDI Sequencing and VSTi support is not available in Audition CS6. There was a lot of primary feature development this cycle, and I would not have wanted to make the compromises to a MIDI environment that would have been necessary to squeeze it in this cycle.
MIDI composition support remains in our feature backlog and is considered for each release, but there are several reasons it doesn't typically bubble up higher in priority. Audition and Cool Edit always shined as audio editing tools, and this has always been the focus of the team with MIDI support sort of an afterthought, but never our core competency. With Audition 3, we built a basic MIDI Sequencer with VSTi support, but ran into some implementation speed bumps when plugging it into the existing playback engine that resulted in a less-than-great experience in my opinion. It functioned, but I've never felt it held up to the other areas of Audition in terms of usability and simplicity.
I know there are those on the team - myself included - that would love to develop a full MIDI environment, and while it's never been a highly-demanded feature, I know plenty of users would like a basic composition workflow in Audition as well. If we tackle this, I would hope we can take the time and resources to design a very competent interface that you enjoy using, and not just build something as a check mark on a feature list. We can start a separate thread on this, perhaps in the Feature Request forum, and discuss in detail what sort of functionality and tools you would like to see in Audition to support MIDI and virtual instruments. -
Adobe Audition CS6 (5.0.1) update patch released
UPDATE: A new 5.0.1 update build has been made available as of July 20, 2012, due to an issue discovered in the Dynamics Processing effect. If you previously updated Adobe Audition CS6, please visit the links below and install the new update. This update is not available via Adobe Update Manager and must be downloaded via the website.
Today we released an update to address several bugs in Audition CS6. Many were minor workflow issues, but a few could cause Audition to crash under certain circumstances.
Download the patch installer directly from:
Windows: http://www.adobe.com/support/downloads/detail.jsp?ftpID=5419
Mac: http://www.adobe.com/support/downloads/detail.jsp?ftpID=5418
bugs fixed in Adobe Audition CS6 5.0.1 update:
APE files with metadata inserted by other editors cause Audition to crash (Windows)
If previous session directory no longer exists, Audition leaves the Folder Location field empty
Multitrack fades no longer respect the fade type preference. (Worked in CS5.5)
Audition may crash when users choose to create unique copies of selected MT regions
Playback stutters when creating a unique copy of a clip while right-click dragging
Channel Mix settings not honored on export when not exposed in dialog
EUCON Soft Key set contains keys that do nothing
Session Tempo broken on systems using commas instead of decimal points
Bounce to New Track > Selected Track bounces AFTER passing through track output
If a favorite was recorded on subset of channels, the favorite will fail if those channels are disabled
Sending a stereo bus side-chained to a mono track may crash the application
UAD-2 plug-ins missing from Windows Effects menu
Audition may crash on launch when CoolType encounters certain installed fonts (Mac)I'm really happy to see this update out, but I haven't been able to install it on my Mac yet.
The Updates item in the help menu is greyed out for me. When I try running the installer from the direct download it says 'Updates have been suppressed by your administrator.'
I can't imagine that I would have disabled updates.
Any advice?
Joseph -
Cracking during playback in 3.0
Hi, first let me say that I have done a lot of research trying to fix this, to no avail.
Here's the issue:
When playing back a multitrack, there is random crackling in the audio. It's not recorded into the audio files themselves (you can see in the waveform), but when I export, some of the cracks and pops are actually there.
Also...
I have 4 gigs of ram, 2.66 ghz duo core processor, and a 500 gb 7200 rpm hard drive. When watching the task manager while audio is playing (after closing all memory hogs, Itunes, internet, etc) I can see audition jump around from 0-12 CPU usage (while every other program is 0-2), and all of the crackling coincides with these spikes.
What I'm using:
Windows Vista
Presonus Firepod
Audition 3.0
Sound Card - SoundBlaster X-FI Fatality
The crackling playback occurs no matter what drivers I use - AA 3.0 sound, ASIO4ALL, and even the firepod ones will crackle when I listen to playback through the headphone slot.
I also never had this problem when I ran Audition 1.5 on Windows XP, but I really don't want to downgrade. I have tried recording to my external hard drive, and it seems to do the same thing.
I attached a JPEG showing what my CPU usage looks like during playback.
I will kiss you if you can solve this problem, Audition 3.0 is soooooooo much nicer than 1.5!
Also interesting to note - I just installed 1.5 on this computer and ran it in compatability mode. I cannot record in 1.5 (due to some thing being out of date) but the playback it flawless. I can do all sorts of things with the processes and no static or popping during playback.Hi everyone, thanks for all the help. Buttttt I really wanted to record something that day and ended up reformatting and going back to XP. Ever since then, absolutely no problems at all.
To answer your responses though:
I tried looking for buffer size in the hardware options, but did not even see it. I did increase the cache size (if that's the same thing, not sure) considerably, but the problem persisted.
Yes, even during edit view I would get some crackling, though not as much.
The interesting thing is I didn't even have any effects applied! I had 2 dry tracks that both would crackle upon playback. During recording, I would also get the skips in the audio. It was awful.
Anyways, thanks a lot, some really good advice here so I will stick around. I'd rather downgrade the OS and get the benefits of the real time effects editing that's available in 3.0. It must have just been a problem with audio drivers and the OS? -
How do you save µ-law in Audition CS6? It's listed in the CS6 brochure.
I've been waiting for Audition CS6 to show up so I didn't have to choose between the new features of Audition CS5.5 and then switch back to Audition CS3 to save to µ-law, but I can't find it in the save options.
How do you save in the µ-law format?
Thanks,
philHi Phil,
When you select File > Save As... set the Format: dropdown to libsndfile. Click the Change... button for Format Settings: and you'll be able to select a file format that supports μ-law compression.
As far as I am aware, the formats that support μ-law compression are:
Waveform Audio
Audio Interchange File Format
Sun/NeXT AU format
Raw Data
Sphere NIST Format
Creative Voice
Berkeley/IRCAM/CARL
Sonic Foundry/Sony Wave 64
Microsoft WAVEFORMATEX
Core Audio File Format
MBWF / RF64 -
Actions which include Set Reference Pt via Transform Panel failing consistently during playback
The title pretty much says it all. I have two different Windows XP machines, both got upgraded to CS 6 (the x.0.0 release, the Release Notes for the x.0.1 don't directly address this, but if this topic pulls up blank, I may go that route... it requires running an approval gauntlet via IT, otherwise I'd already have done it).
Repeatable problem is this:
0. Create and select an object. Even a basic rectangle will do.
1. Creat a new Action.
2. Begin recording.
3. In the Transform Panel, specify a new Reference Point that isn't the lower right (if your machines are like mine, you will get a "double hit" of the same Action step, no matter how gently you click on the new Reference Point). I say "not the lower right" for a reason in a second.
4. Feel free to make a couple other numeric transforms in the Transform Panel. I tried adjusting Width and Height.
5. Stop recording.
6. Undo back to the original state (though I suppose it isn't necessary to deomnstrate the point)
7. Run the Action.
First thing, the Set Reference Point seems to be utterly ignored, *or* sometimes it sets to the lower right and stays stuck there. I made one Action that was just a series of moving the Reference Point around a rectangle clockwise. The Action failed after the first Set and then stayed locked on the lower right for no discernible reason.
In an attempt to revisit some old Actions that were working without fail under 5.5, I loaded those. For those imported Actions, every time playback hit a step calling for a "Transform Panel," it would return an error dialog "The object "Transform Panel" is not currently available."
What in the blue blazes is going on here? Needless to say, this is taking a wrecking ball to our dozen mission-critical Action Sets, which all rely upon setting transforms to fit particular spaces automatically, precisely and consistently, and which, I might add, worked fine under 5.5.
On the positive side, the bug where movement of objects by their X,Y coordinates via the Transform Panel during Playback seems to be fixed. So, I guess there's that.
Help?
P.S. Addendum: if anyone on CS6 (16.0.0 and/or 16.0.1) can at least run through the test case above and either confirm or deny that I am crazy to be witnessing this, that would be helpful, too.I FIXED IT!!!
How? I made a simple Action that just recorded my changing the reference point around an object clockwise, saved the Action, then cracked it open in a text editor (Wordpad, in my case).
Most of the items aren't terribly useful (for instance, Adobe, why are dialog texts in machine code rather than human-readable strings? That's be darn handy), BUT at the end of each step of the Action (called Events), I noticed that there was a variable being set to "8" every time. Yes, there are 9 possible reference points, but you need to think like a programmer/computer here. Yep, the first point isn't "1," it's "0." So, counting left-to-right, top-to-bottom gives you...
0 = Top Left
1 = Top Middle
7 = Bottom Middle
8 = Bottom Right
So it isn't the playback that's at fault, it's THE ACTION RECORDER getting it wrong. I changed that last "8" variable to a "1" and brought it back into Illustrator and ta-da! My reference point gets accurately set at the Top Middle and proceeds from there! YAY! HAPPY DANCE!
PS Adobe, YOU'RE WELCOME. -
How can I improve audio processing in Audition CS6?
I'm a Pro Tools user, slowly migrating to Audition. I am NOT using this as an opportunity to bash either product. They're both great AND frustrating at the same time.
One great thing about Pro Tools, in my opinion, is the way the tracks handle processing. Almost regardless of what I'd put on a vocal track (radio imaging voice) like an EQ with a mid spike, with compressing and L1 limiting smashing it, once it went through the master track (with an L2 with "High Res CD Master setting on it), everything "came out in the wash." Meaning, the master track in Pro Tools always managed to smooth things out nicely.
I'm not having that experience in Audition, and I'm guessing it may be me and my workflow.
1. I take a pristine clean voice track and place it on a a track.
2. One example is, I use Trackplug 5 for EQ. It's a simple cut off of everything under about 420.
3. That's followed by Waves' CLA Vocals Stereo. I use that for a nice compression, limiting and hint of verb on it.
4. Other sound FX go on other tracks. Beds, sound design, etc.
5. On the Master Track in Audition, I place the L2, using the "High Res CD Master" setting.
6. After completing the piece, I do one of two things: either I "right click" in the master track and select "Bounce Master To New Track", or in some cases, select all the regions in my piece and use the "Bounce To New Track" function, followed by a shortcut of the L2 mastering, same setting.
Either method produces an overmodulated mess of distortion and general unhappiness. I will admit, I like things to punch through hard, and pushing the audio can sometimes get that effect in either program, but not THIS bad.
Any thoughts?
Thank you!!
Mac Pro, OSX 10.7.5, Adobe Audition CS6, Waves 9.1I get the feeling that PT somehow actually stops you making the most mess that it's possible to!
The 'problem' (it's not really) with Audition is simply that it doesn't do this at all - if you make an almighty mess, then that's exactly what you get. This is why it's been possible to use Audition for scientific/acoustic measurements, which nobody would ever dream of using PT for; i.e., accurate results.
So if you like, PT crashes into 0dB quite gracefully; I think it's more like analog tape. With Audition, you absolutely get what you did, and it's up to you to sort it out. You could perhaps argue that PT is helping you to get a usable result more easily, and you might have a point...
Personally I prefer accurate results, and I've learned to be careful about processing limits. OTOH, if you put a good analog tape simulator in the master channel, chances are that you will achieve something similar with Audition, but...
What happens technically is that until relatively recently, PT didn't use a Floating Point processor in their mixer, and arrived at the results they did in a somewhat different way to Audition, which has always used it. With Floating Point processing, it's possible to get a massively overloaded output from the mixer which, when you monitor it, sounds absolutely awful through an output that's inherently integer-based in your sound device. But actually, it's accurate - and if you normalize this massive overload back to 0dB in waveform view, it will sound fine again - as if by magic. Most people find that once you've realized what's happening, and don't let the output monitor level get too hot, everything's fine. -
Audition CS6 - won't record sound but will play...
Hi,
Hoping someone can help. I'm using audition CS6 and having a problem recording. When I arm a track and press record the song I have recorded will play, the record button highlights red, however, no waveform bar appears on the selected track and as such no audio gets recorded.
To give you some background information - I haven't come across this problem before. I have a driver booster software that upgrades drivers when new versions are available. When my built-in mic (using a laptop) driver was updated I noticed the sound recording was terrible. I'm unable to perform a system restore due to a disk error that I can't fix so I went back to the old version of the driver. I couldnt then record - it was giving me the sample rates dont match error but I managed to change the sample rate of the speakers and input to 48000Hz to match the sample rate of the session. Another thing I adjusted was the input as it was selected as none.
This hasn't helped, unfortunately. If I create a new session I am able to record no problem but I have sessions I'm still working on that won't let me record audio to.
Sorry for the long winded story but any help would be greatly appreciated and if you require any further info let me know. Also go easy on me as I am new and won't be as advanced as most of you on the technical side!
StephenFor style council, I think ryclark's idea is a good one. If the saved session is a different sample rate than your system is set to, it could be an issue.
For orbsphere, one suggestion is that you go to your Windows control panel (assuming you're on Windows--I assume Mac has similar but don't know about it) and shut down all system sounds. Also, when doing sound recording shut down things like browsers etc. that may try to grab your computer's sound system and change settings on you.
Also, it involves spending money, but an external USB sound card with ASIO drivers will both improve quality and bypass the internal sound system with one that won't be "grabbed" by other programmes. -
Audition CS6 Silent Export troubble
The export File function of Audition cs6 is very temperamental. I mixed a live band recording and when I try to export, the resulting file is empty, silent, not recognized by iTunes etc. I've looked through every help thing on this forum and none of the advice has worked. the only thing that does work is turning off all the effects, when I do that I have an audible exported file. It's confusing because I've already mixed two whole albums with no trouble like this before, I understand the principals of exporting and have done it many times before. Playback is very poor, in terms of number of dropped samples, lag between pressing the play button and start of play back can be up to 30 seconds, this makes me think that I don't have enough computing power to export the mix, but it should should still be able to do it even if it takes three hours or export a two minuet tracks.
things I have tried:
make sure all tracks are touted to the master track
no tracks are muted
all bus tracks route to master track
exported file matches sample rate, buffer size, and file type of the source recordings
playback is audible in the multitrack and wave form windows
frequency analysis works ( but lagged about three seconds)
VU meters light up (but lag about three seconds)
tried mixing down to new file within Audition results in silence
tried exporting to Premier results in silence
exporting individual tracks from the wave form editor works fine except a sound like someone smashing a reverb plate with a hammer is placed at the header.
My Suspicion:
That my computer does not have enough ram to export my tracks with effects processing. Because when I disable all effects on tracks and buses the export works.
My system: 2010 mac book pro /OSX 10.6/ 4 gig RAM memory/ 88 gigs free hd space/ Audition CS6
Session Setup:
10 tracks (each with one to five FX)
5 buses (1-5 FX each)
Here's my Multitrack Window
My Export Settings:
The result open in Audition showing a 1:56 long 30 megabyte silent track:
What am I doing wrong? too many FX going? not enough RAM? did I miss a button or a setting? session formatted wrong? I've been trying for almost a week now.Here are the tracks and their waveforms.
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