Audition takes two full seconds to start audio after trigger...

This just started happening today. I hit the space bar or the start transport control and it takes two seconds for the audio to fire. This occurs in multi-track view only.
What as caused this and how can I get AA to return to instant start in multi-track view?

Yes, I know of that but I've used real time reverb effects in AA before and never suffered such a resource hit as this.
Heck, I've got an E6600 Core Duo and 4GB of RAM (3.2GB under XP 32bit) so using one real time reverb effect shouldn't have been a problem even without freezing the track.
Admittedly, this was the first time I've used that particular effect in AA 3.0 so perhaps something's changed from 2.0.
Not to poke Adobe in the eye or anything but earlier I had used real time reverb in a Pro Tools session on two tracks along with a compressor on three, an Elastic Time enabled track plus additional effects on two of the session tracks as well as a MIDI track and never had a hiccup.
AA 3.0 continues to greatly disappoint.

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