Auto-zoom to selected object?

I have a mystery ghost path that I can't find. It shows up in the layer palette. But I can't see it on my artboard. I have Show Bounding Box and Show Edges turned on. I alt/option click the layer to select everything. But there's nothing selected on my artboard. (And my artboard is sized to fit artwork bounds).
Are there any scripts to auto-zoom/scroll the canvas to a selected object? Most 3D apps have a "Frame Object" command that moves and zooms the camera to make the selected object centered on the screen. Is there something like that for Illustrator?

I don't think so. Just lock down anything you want to keep, Select All, and hit delete. The phantom guide should go away.

Similar Messages

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    Hi! Is there any way in Illustrator to zoom to selected object (I want to maximize the selected object to the window)? There is the FitArtboard and the FitAll, but a ZoomToSelected would be great.
    Regards / Jimmy

    There is sort of very inconvenient work around that might actually impact the feasibility of this as a practical future feature addition to the zoom tool.
    Here goes:  (it is over the top)
    draw an artboard slightly larger or smaller than the art
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    Can I setup Illustrator to zoom in and out from the selected object(s) instead of mouse point on ALT and centre otherwise?

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    I know this behavior but as this only occurs on high zoom levels it's not a problem form me.
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  • Zoom to selected

    Would it be possible to have a command that would zoom the view to show the objects that are currently selected? It sure would make it easier to navigate to what you're working on regardless of size.

    All the time in your case.
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  • Service template problem - Unable to perform the job because one or more of the selected objects are locked by another job - ID 2606

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  • Script to apply a random CMYK swatches from a group of swatches to selected objects.

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    If someone can help me to create the Swatch Array object of swatches loaded from a seperate document (or unique layer) then I think I can work my way to changing the fill on the existing paths (the nations in my map of Europe example).
    Would be very cool if I could detect neighbooring paths (nieghbooring nations in my map of Europe example) make sure the colour being assigned is not within a certain hue/CMYK range of the random colour and if it is rechoose random colour. I have no idea how to perform the logic of determining neighbooring paths in an Illustartor script. Anybody?!
    I'd prefer Applescript for sake of readiblity and also I'm learning AS ATM. Plus I'm using Script Debugger.app (which is excellent) to work with AS and I can't seem to run JSX scripts from within Extend Script Toolkit 2 (perhaps I need to make my scripts point to Illustrator?)
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    I would like to write some scripts for randomising the allocation of swatches to adjacent object.
    Example:
    Imagine a map of Europe and all her nation states/territories. I have a User Defined Swatch Library. I can open the AI document it was made from as I understand from this thread that having the swatches as objects on the page makes them easier to be referenced in a script. 
    I want to iterate through the selected objects and randomly assign one of the colours in the swatch document as a fill to each object. It would be great if hidden swatches (they are all small rectangular 'colour chip' filled paths) on page were not included in the reference swatches randomly choosen from.
    Iterating the selected objects I can do, but not sure what references I need to use to create an array of swatches to randomly choose from.
    I see I can make an array of swatches using the general swatch group from Adobe's CreateSwatchGroup scripts:
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    // Create a new SwatchGroup
    var swatchGroup = docRef.swatchGroups.add();
    swatchGroup.name = "CreateSwatchGroup";
    // Get list of swatches in general swatch group
    var genSwatchGroup = docRef.swatchGroups[0];
    // Collect 5 random swatches from general swatch group and move to new group
    var i = 0;
    while (i < 5) {
              var swatches = genSwatchGroup.getAllSwatches();
              swatchCount = swatches.length;
              var swatchIndex = Math.round(Math.random() * (swatchCount - 1)); // 0-based index
              // New swatch group does not allow patterns or gradients
              if (swatches[swatchIndex].color.typename != "PatternColor" && swatches[swatchIndex].color.typename != "GradientColor") {
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    // Updates swatch list with swatches moved to new swatch group
    swatches = swatchGroup.getAllSwatches();
    // [… etc etc]
    AS
    tell application "Adobe Illustrator"
    activate
              set docRef to make new document with properties {color space:CMYK}
    -- Create a new SwatchGroup
              set swatchGroupRef to make new swatchgroup in current document with properties {name:"CreateSwatchGroup"}
    -- Get list of swatches in general swatch group
              set genSwatchGroup to swatchgroup 1 of docRef
    -- Collect 5 random swatches from the general swatch group and move to new group
              set i to 0
              repeat until i is 5
                        set swatchesRef to get all swatches genSwatchGroup
                        set swatchCount to count every item in swatchesRef
                        set swatchIndex to random number from 1 to swatchCount
                        set currentSwatch to item swatchIndex of swatchesRef
      -- New swatch group does not allow patterns or gradients
                        if class of color of currentSwatch is not pattern color info and class of color of currentSwatch is not gradient color info then
      add swatch swatchGroupRef swatch currentSwatch
                                  set i to i + 1
                        end if
              end repeat
    -- [… etc etc]
    If someone can help me to create the Swatch Array object of swatches loaded from a seperate document (or unique layer) then I think I can work my way to changing the fill on the existing paths (the nations in my map of Europe example).
    Would be very cool if I could detect neighbooring paths (nieghbooring nations in my map of Europe example) make sure the colour being assigned is not within a certain hue/CMYK range of the random colour and if it is rechoose random colour. I have no idea how to perform the logic of determining neighbooring paths in an Illustartor script. Anybody?!
    I'd prefer Applescript for sake of readiblity and also I'm learning AS ATM. Plus I'm using Script Debugger.app (which is excellent) to work with AS and I can't seem to run JSX scripts from within Extend Script Toolkit 2 (perhaps I need to make my scripts point to Illustrator?)
    But Javascript is okay if someone has this covered already :-)

  • Indesign CS3: How to get the UID of the selected object?

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