Background vs. a normal layer?

What is the point of a Background Layer? How is it different from a normal layer?

Perhaps I didn't read the same info you did.  Perhaps what you read was by someone other than the persons who actually wrote the software.
Do you naively believe all the marketing material you read?  There are almost always underlying reasons for the way things work that have less to do with what's published than you might think, and more to do with underlying design philosophy spun into "features".  In the corporate world the marketeers and sales people always make whatever they can out of what the product does.
Beyond that, I quite clearly identified my note above as opinion.
But it's clear that for whatever reason you feel compelled to heckle me.  Keep it up, I enjoy your attention. 
-Noel

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    And, any Scaling, or other editing of the Motion Background will need to be done in your NLE, like PrPro.
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  • Can i duplicate a raw smart object to  normal layer?

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    Hi Chris,
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    Not normal? Take it to an Apple store or AASP.

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    yes, use psd (tiff or png) format. jpg will not work.
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  • Down load in Background processing on presentation layer

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    >
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  • Dialog box for canvas

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    I understand layering. My question involves the backgrounds when movies play. When a person clicks a button and the movie pops up, the background is now "grayed out" because nothing else is available while the movie is playing.....like the below example. (I'm not using vimeo... this was just a visual example.) Once you exit the movie, the background returns to normal.

  • Why does the Background Layer unlock itself?

    When I open a picture in PS the first layer is a locked background layer. If I start working in PS it changes automatically to an unlocked Layer 0. I want it to stay as an locked background layer. I have used PS for a few years, and just started happening.

    With the new version of Photoshop if you work on the background layer and do something like click on the add layer mask icon in the layer palette. Since the background layer does not support transparency Photoshop knows you need to convert the background layer to a normal layer so Photoshop automatically does that for you.  If you just paint on the background layer or clear or fill an area, stroke a selection it will remain a background layer  with its transparency locked.  The Background layer is only partially locked so you can work on it as shown by the un-filled in lock icon on the background layer in the layer palette.  If you look here you see layer 2 is unlocked, Layer 1 is fully locked and the background layer is partly locked and has been worked on.

  • Locked background layer

    When I open a photo in the editor, the background layer is locked with a transparent pixels locked lock, instead of the all pixels locked lock. How do I change
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    Hi ,
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  • Why when i make any changes on a background layer is it automatically changing to a layer?

    i have two computers running cc and one if fine the main one has started doing this and it's very anoying!
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    The Photoshop Background layer does not support transparency there is only one background layer and its the bottom most layer. A Background layer is not required. If you want to add transparency to the background layer you must first convert the background layer to a normal layer.  I the latest release of Photoshop automates that  conversion sometimes for example if you add a layer mask to a background layer the background layer is automatically converted to a normal layer.  There may be other operations that would also convert a background layer to a normal layer.
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  • Layer Backgrounds

    Hi,
    I need help with setting a background color for a layer. I'm
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    When I select a layer and go to the property inspector "bg
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    What am I missing?

    Here's your CSS.
    Please note that none of your widths have a unit of
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    Some of the heights do, and some of the positions do. Some
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    #Navigation {
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    left:0;
    top:71; <---------------
    width:125; <-------------
    height:565px;
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    visibility: visible;
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    left:126px;
    top:71; <------------------
    width:634; <----------------
    z-index:3;
    visibility: visible;
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    #Footer {
    position:absolute;
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    height:70; <-------------------
    z-index:4;
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    background-color: #CCCCCC;
    Fix these and you should see a big difference.Take
    care,Tim"Murray *ACE*"
    <[email protected]> wrote in message
    news:[email protected]...
    > You'll have to paste the code into a reply if you want
    us to see it. Do
    > not use the broken webforum attach option, please.
    >
    > --
    > Murray --- ICQ 71997575
    > Adobe Community Expert
    > (If you *MUST* email me, don't LAUGH when you do so!)
    > ==================
    >
    http://www.projectseven.com/go
    - DW FAQs, Tutorials & Resources
    >
    http://www.dwfaq.com - DW FAQs,
    Tutorials & Resources
    > ==================
    >
    >
    > "South Beach" <[email protected]> wrote
    in message
    > news:[email protected]...
    >> Here is the code. I I just started working with
    layers. I just picked a
    >> background color at random. to see what happens.
    When I preview in a
    >> browser it
    >> is just a blank page. Of course if I place an image
    or text in the layer
    >> it
    >> shows up fine. I'm also have trouble getting text to
    center in the layer.
    >> Everything looks fine in the design view of
    Dreamwearver but in the
    >> browser it
    >> looses all of the properties.
    >>
    >

  • How to get a layer's background color with AE SDK

    Hello,
    I am trying to get the color of the background for my current layer but I can't seem to find how to do it.
    By background color, I don't mean the application's background color, but the color that shows through if I set the alpha of my pixels to 0.
    For example, suppose the composition background is black, I put a green solid on top of it, then put an image on top of the solid and apply my pug-in to the image.
    If I set the alpha to zero in my plug-in, the solid's green will show up.
    So I want to be able to find out that my background is green.
    I already tried using PF_AppGetBgColor() but that returns the application's background color, which is not green in this example.
    If you want more details about what I want to do, I have plug-in P1 which sets some pixels to 0-alpha. On top of it I apply another plug-in P2 which reveals 0-alpha pixels by blending them with some color.
    What happens now is that the output is the original image's color blended with P2's color (because P1 only modified the pixels' alpha).
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    hello nicolas.
    if i understood you correctly, what you're trying to get it the image buffer of the composited layers, beneath the layer with your effect.
    if that is correct, then i'm afraid it's next to impossible to do.
    when AE renders a composition it doesn't do it bottom to top. it tries to do the opposite actually.
    why? because if at a certain point the buffer is fully opaque, then it doesn't need to render what's beneath.
    further more, checked out layers change the order rendering, and many other things affect the rendering order of the layers.
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    the closest you can get to that without turning the world over, is to use AEGP_GetCompBGColor(),
    which would prove useless to you as the image doesn't get composited over that color, unless that's the comp being saved to file.
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    you can turn the world around.
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    these plug-ins render comps (instead of the "advanced3D" renderer)
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    i must warn you that doing this is very very very difficult.
    another possible solution is to create a duplicate of the comp in which your effect resides,
    erase all layers who's image you don't need, and render that duplicated comp using AEGP_GetReceiptWorld().
    if you use this method, you have to supervise the original comp, and apply changes to the duplicate.
    yes, that too is difficult to do.
    you could make a change in strategy, and apply your effect on an adjustment layer instead.
    the input for the adjustment layer is the composited buffer of underlying layers.
    then you could get the original sources you wish to process using checked out layer params.
    the last solution i can think of is using the sampleImage() expression on a hidden param.
    this will give you pixel data from any layer in the comp, but not the composite of the underlying layers.
    maybe if you tried sampling an adjustment layers post effects... i don't know. you'll have to try.
    this method is very slow, and is also limited to time out, so you can't get a large number of pixels.
    the expression will simply fail.
    i hope it hasn't been all bad news for you.
    maybe of you told more about the plug-in you're developing i could come up with a better plan.

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