Bambus a simple Gui for any Console tool to draw the backgroundimage
Bambus is a smal and simple Gui(GTK) for any Console tool to draw the backgroundimage like feh, Esetroot, Habak, hsetroot etc.
To the Aur: http://aur.archlinux.org/packages.php?ID=34424!
Here is a german Wiki: https://wiki.archlinux.de/title/Hinterg … d_anpassen
Info:
Name: Bambus
Version: 2.2
Gui: gtkmm
Licens: GPL3
Screenshots:
To start bambus enter
bambus
To restore a backgroundimage type
bambus -restore
To restore any backgroundimage type
bambus -any
And to restore a backgroundimage in an order:
bambus -each
To add an extension in the extensionbox add a line in the .bambus.conf
command_extension=Esetroot -s
It is only a fun project and i am sorry for my bad english.:P
Last edited by ying (2010-04-26 17:57:59)
Tried it, worked as expected. Nice simple interface (maybe add a close button on the info window, well, maybe it's normal like this, i just don't like killing windows from outside(the window manager)).
Not that i'd use it, i rarely change my background image and if i do i do it via feh or similar on cli directly.
Btw, i modified the PKGBUILD a little, maybe you like the changes:
# Bambus
# Maintainer: Malisch Technology Solutions <http://malisch-ts.de>
# Contributor: Malisch Technology Solutions <http://malisch-ts.de>
pkgname=bambus
pkgver=2.2
pkgrel=5
pkgdesc="A small and simple GTK Gui to change Wallpapers using feh, Esetroot, hsetroot, habak or any other command tool."
url="http://malisch-ts.de"
arch=('i686' 'x86_64')
license=('GPL3')
depends=('gtkmm') # 'eterm' can be changed in any command tool to draw the wallpaper.
optdepends=('eterm/habak/feh/hsetroot/or others: for setting the background')
source=(http://malisch-ts.de/Downloads/bambus/bambus-${pkgver}-source.tar.gz)
md5sums=('7f6388cc6a74b1fe68f9ad6d04064a17')
build() {
g++ -o bambus main.cpp `pkg-config --cflags --libs gtkmm-2.4`
package() {
install -Dm755 bambus $pkgdir/usr/bin/bambus || return
Last edited by Ogion (2010-05-14 14:01:56)
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Hi, for my Java class, we have to write a simple GUI for a program that we wrote last week. This is what I have so far:
import javax.swing.*;
import java.awt.*;
import java.util.Random;
/* Class Kozyra which contains main method */
public class Kozyra {
/* Method question: gets the user to enter whether or not he/she wants to continue
* running the program */
public static String question(){
String s, answer;
boolean valid;
do{
s = JOptionPane.showInputDialog("Continue? (Y/N or P to Pause)");
answer = s.toUpperCase();
valid = answer.equals("Y") || answer.equals("N") || answer.equals("P");
if(!valid){
JOptionPane.showMessageDialog(null, answer + " is not a valid response. Please retype.");
} // end if
if(answer.equals("P")){
JOptionPane.showMessageDialog(null, "Game Paused. Press OK to continue.");
}while (!valid); // end do-while
return answer;
} // end method question
public static void frame(){
Homework3GUI frame = new Homework3GUI();
frame.setTitle("CRAPS");
frame.setLocationRelativeTo(null);
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setSize(600,400);
frame.setLayout(new FlowLayout(FlowLayout.LEFT, 10, 20));
frame.setVisible(true);
} // end method frame
/* Main method: creates new object called player and determines whether or not the game
* continues running*/
public static void main(String[] args){
frame();
String answer = "Y";
Dice player = new Dice(100, "");
JOptionPane.showMessageDialog(null,"Welcome to CRAPS, " + player.getName());
while(!player.busted() && !player.reachedGoal() && answer.equals("Y")){
player.begin();
if(!player.busted() && !player.reachedGoal()){
answer = question();
} // end if
else{
answer = "N";
} // end if
} // end while
} // end main
} // end class Homework3
/* Beginning of class Dice (driver) */
class Dice extends JPanel{
// Declare variables
private int amount, betValue;
private int roll = 0;
private String name;
private boolean win, lose;
private JTextField text1, text2, text3, text4, text5, text6;
/* Constructor */
public Dice(int amount, String name){
this.name = name; // this refers to instance variabls
this.amount = amount;
} // end method Dice
public void layout(){
setLayout(new FlowLayout(FlowLayout.LEFT, 10, 20));
text1 = new JTextField();
text2 = new JTextField();
text3 = new JTextField();
text4 = new JTextField();
text5 = new JTextField();
text6 = new JTextField();
add(text1, null);
add(text2, null);
add(text3, null);
add(text4, null);
add(text5, null);
add(text6, null);
text1.setSize(15,25);
text2.setSize(15,25);
text3.setSize(15,25);
text4.setSize(15,25);
text5.setSize(15,25);
text6.setSize(15,25);
text1.setLocation(10,10);
text2.setLocation(10,40);
text3.setLocation(10,70);
text4.setLocation(10,100);
text5.setLocation(10,130);
text6.setLocation(10,160);
setVisible(true);
} // end method layout
/* Prompts the user to enter his/her name using the scanner class and returns it as a string */
public String getName(){
String name = JOptionPane.showInputDialog("Please enter your name: ");
return name;
} // end method getName
/* Asks the user to input his/her bet and determines if it is valid */
private void getBet(){
String betValueString = JOptionPane.showInputDialog("You have $" + amount +
". Please enter your bet: $");
betValue = Integer.parseInt(betValueString);
if(betValue > amount){
betValueString = JOptionPane.showInputDialog("You only have $" + amount +
". Please enter a bet that is less than or equal to $" + amount + ": $");
betValue = Integer.parseInt(betValueString);
} // end if
if(betValue < 1){
betValueString = JOptionPane.showInputDialog("You have $" + amount +
". Please enter an amount greater than $1: $");
betValue = Integer.parseInt(betValueString);
} // end if
} // end getBet
/* Simulates the craps game and returns win */
private boolean playGame(){
int answer = roll();
text1.setText("Your roll is: " + answer);
win = answer == 11 || answer == 7;
lose = answer == 2 || answer == 12;
if(!(win || lose)){
int point = answer;
text2.setText("Your point value is: "+ point);
while(!(win||lose)){
answer = roll();
text3.setText("Your total is: " + answer);
win = answer == point;
lose = answer == 7;
} // end while
} // end if
return win;
} // end method game
/* Simulates the rolling of the die */
public int roll(){
int die1 = (int)(6*Math.random() + 1);
int die2 = (int)(6*Math.random() + 1);
text4.setText("You rolled " + die1 + " and " + die2 + ". ");
return die1 + die2;
} // end method roll
/* Informs the user of the result of his/her game and updates the amount of "money" */
private void displayMessage(boolean win){
if(win == true){
text5.setText("Congratulations, you won that round. You bet $" + betValue +
" so you won $" + betValue + ". You now have $" + (amount += betValue));
} // end if
else{
text5.setText("Sorry, you lost that round. You bet $" + betValue +
" so you lost $" + betValue + ". You now have $" + (amount -= betValue));
} // end else if
} // end method displayMessage
/* Determines if the user has busted or won and will or will not continue playing */
public boolean terminate(){
boolean go;
if(busted() == true){
text6.setText("Sorry, you have lost. :( Somewhere, the world's tiniest violin is " +
"playing you a sad song.");
go = false;
} // end if
else if(reachedGoal() == true){
text6.setText("CONGRATULATIONS! YOU HAVE BEAT THE ODDS AND WON!" +
" THE COSMOS SALUTES YOU! GO SPEND YOUR WINNINGS");
go = false;
} // end else if
else
go = true;
return go;
} // end method terminate
/* Determines of goal of amount greater than or equal to $300 has been reached */
public boolean reachedGoal(){
return amount >= 300;
} // end method reachedGoal
/* Determines if the user has run out of money to play with */
public boolean busted(){
return amount <= 0;
} // end method busted
/* Calls other methods in order to play game */
public void begin(){
getBet();
playGame();
displayMessage(win);
terminate();
} // end begin
} // end DiceI'm sure it's simple and terrible and all but I really don't know what I'm doing, and this is my first time writing a GUI (plus my professor's teaching consisted of him telling us to go look online). Firstly I can't get anything to show up on the frame. Secondly, it compiles but does not run and I am getting the following two errors:
Exception in thread "main" java.lang.NullPointerException
at Dice.roll(Kozyra.java:182)
at Dice.playGame(Kozyra.java:155)
at Dice.begin(Kozyra.java:238)
at Kozyra.main(Kozyra.java:56)
Note: C:\Program Files\Xinox Software\JCreatorV4LE\MyProjects\Honors2\Kozyra.java uses or overrides a deprecated API.
Note: Recompile with -Xlint:deprecation for details.
Any help would be appreciated, as I am becoming increasingly frustrated (I can't find where the pointer exception is and I have no idea what the "note" one is...). Thanks.Thanks, Corlett.
The Homework3GUI thing was a vestige from something else that I missed correcting. However, I still cannot get anything to show up on the JFrame...Also, what does private static final long serialVersionUID = 54645635L; do?
This is how the code reads now:
import javax.swing.*;
import java.awt.*;
import java.util.Random;
public class Kozyra2 extends JFrame{
// returns true if user wishes to continue playing
public static boolean playAgain() {
return JOptionPane.YES_OPTION == JOptionPane.showConfirmDialog(null,
"Play again ?", "Do you wish to continue playing?", JOptionPane.YES_NO_OPTION);
} // end method playAgain
// builds and shows a GUI.
public static void buildAndShowGUI(){
Kozyra2 frame = new Kozyra2();
frame.setTitle("CRAPS");
frame.setLocationRelativeTo(null);
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setSize(600,400);
frame.setLayout(new FlowLayout(FlowLayout.LEFT, 10, 20));
frame.setVisible(true);
} // end buildAndShowGUI
// Main method: gets this show on the road.
public static void main(String[] args){
buildAndShowGUI();
Player player = new Player(100, enterName());
JOptionPane.showMessageDialog(null,"Welcome to CRAPS, " + player.getName());
while(player.play() && playAgain());
} // end main method
// returns the name entered by the user
private static String enterName() {
return JOptionPane.showInputDialog("Please enter your name: ");
} // end method enterName
} // end class
class Player extends JPanel{
private static final long serialVersionUID = 54645635L;
private static final int TARGET_BALANCE = 300;
private int balance;
private String name;
private JTextField[] text = null;
public Player(int stake, String name){
this.name = name;
this.balance = stake;
this.layoutPanel();
} // end constructor
public String getName() {
return this.name;
} // end method getName
private void layoutPanel() {
setLayout(new FlowLayout(FlowLayout.LEFT, 10, 20));
text = new JTextField[6];
for (int i=0; i<6; i++) {
text[i] = newTextField(10+i*30);
add(text, null);
} // end for loop
setVisible(true);
} // end method layoutPanel
private JTextField newTextField(int y) {
JTextField t = new JTextField();
t.setSize(15,25);
setLocation(10,y);
return t;
} // end method newTextField
// returns the users bet balance
private int getBet(){
while (true) {
try {
String response = JOptionPane.showInputDialog("You have " + balance + ". Your bet ? ");
int bet = Integer.parseInt(response);
if(bet>=1 && bet<=balance)
return bet;
JOptionPane.showMessageDialog(null, "Oops: An integer between 1 and " + balance + " is required.");
} catch (NumberFormatException E) {
JOptionPane.showMessageDialog(null, "Oops: An integer value is required.");
} // end try-catch
} // end while loop
} // end method getBet
// returns true of the user wins this round.
private boolean playRound(int bet){
int score = roll();
text[1].setText("Your score is: " + score);
boolean win = (score == 11 || score == 7);
boolean lose = (score == 2 || score == 12);
int previousScore = score;
while ( !(win||lose) ) {
score = roll();
text[3].setText("Your score is: " + score);
win = (score == previousScore);
lose = (score == 7);
previousScore = score;
} // end while loop
if (win) {
balance += bet;
text[5].setText("You won. You won $" + bet + ". You now have $" + balance);
} // end if statement
else {
balance -= bet;
text[5].setText("You lost. You now have $" + balance);
} // end else
return win;
} // end method playRoung
// returns the total of rolling a pair of dice.
public int roll(){
int die1 = (int)(6*Math.random() + 1);
int die2 = (int)(6*Math.random() + 1);
int total = die1 + die2;
text[4].setText("You rolled " + die1 + " and " + die2 + " = " + total);
return total;
} // end method roll
// are we there yet?
public boolean checkBalance(){
if (balance <= 0) {
text[6].setText("Busted!");
return true;
} // end if statement
if (balance >= TARGET_BALANCE) {
text[6].setText("Congratulations! Go spend your winnings.");
return true;
} // end if statement
return false;
} // end method checkBalance
public boolean play(){
int bet = getBet();
playRound(bet);
return checkBalance();
} // end method play
} // end class Player -
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I made a crude program but it does not automatically select "webcam" from the Step 1 list in camTwist:
tell application "CamTwist" to activate
delay 10
tell application "Photo Booth" to activate
that’s basically it. I set the delay to 10 seconds so that when camTwists boots up first I can manually select my webcam. HOWEVER, I would like to make a script that would boot up CamTwist first, select my webcam from the list automatically, and then open Photo Booth with the CamTwist webcam driver already selected.
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tell application "System Events"
tell application "CamTwist" to activate
delay 0.5
--Press command+b which is a user defined hot key to load webcam
key code 11 using command down
end tell
delay 0.5
tell application "Photo Booth" to activate
My Next question is, would it be possible with this same script to have both applications quit together. For example I always quit Photo Booth first, so when I quit photo booth is there a way to make CamTwist also quit and keep everything within the same script? Please let me know. This forum has been very helpful and lead me to a solution to my problem! Hoping I can solve this next problem as well! Thanks everyone. -
How to hide the menu bar from a Transaction iView (SAP GUI for HTML).
Hello all,
I have created a simple SAP Transaction iView of type SAP GUI for HTML. This iView has the Menu bar that has the buttons: Menu, Back, Cancel, and System. My requirement is, I dont want to see the menu bar that has these buttons. How do I go about it? Please advice.
Note: My iView is a SAP Transaction iView and not IAC service related iView.
Thanks
Vicky R.You'll want to set the parameter ~webgui_simple_toolbar in your webgui service.
It is a binary parameter with the following values/options:
0 : Hiding the page header completely (not recommended)
1 : Standard setting
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16 : Displaying the system menu
32 : Displaying the application buttons
128 : Deactivating the information block in the status bar (new) -
Transaction iView - SAP GUI for HTML - Problem while hiding menu bar
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I added the parameter to the service: default_host ->sap -> bc -> gui ->sap -> its -><b>webgui</b>
After going through few posts relating to this issue, I figured out that passing application parameters would not work. Also, using IAC is not an option for me.
Can someone help? How can I hide the OKCode field and Menu bar?
Thanks and Regards,
ReenaHello Reena,
Maintaining the parameter
~WEBTRANSACTIONTYPE EWT
will solve your problem. You can also create an IAC iview. Here is a document for the same.
<a href="https://www.sdn.sap.com/irj/servlet/prt/portal/prtroot/com.sap.km.cm.docs/library/ep/_d-f/Displaying%20SAP%20Transaction%20as%20Internet%20Application%20in%20Portal.pdf">How to diplay a transaction as IAC iview</a>
Also remove the parameter ~noheaderOkCode.
Hope that helps.
Regards
Deb -
Hi SDN
I am creating a SAP transaction iView with SAP GUI for HTML. I have give the Transaction code VA01 but when i execute the the iView it is displaying the SAP Easy Access screen in html. Can any one suggest me how to rectify this error and display the required transaction in html.
Thanks in advance.
Regards
BashaHi Basha,
Try this in the browser:
http://<host>:<port>/sap/bc/gui/sap/its/va01?sap-client=100(XXX)
1) It will ask for the username and password
2) Enter the credentials and it should directly take you to the VA01 transaction
If it fails again, try this:
http://<host>:<port>/sap/bc/gui/sap/its/vl31w?sap-client=100(XXX)
This should display the "Create Inbound Delivery NotificationTitle Create Inbound Delivery Notification " sreen."
If it faisl again, there is some problem with the way the ITS has set up. Check with your basis.
Thanks,
Sathya -
SSO E-Sourcing and SAP GUI for HTML
Hi,
We are trying to provide integration between SAP E-Sourcing and SAP ECC via the SAP GUI for HTML. From an E-Sourcing project, we should define a link which will link us to the report via SAP GUI for HTML. Some parameters are automatically transferred via the URL so that the report will be prefiltered.
The problem arises that we cannot create a SSO mechanism between SAP E-Sourcing and SAP GUI for HTML. The only documentation we can find is how to setup this SSO between the Portal and ESO (only included going from the EP to ESO). We need to find a way to do the opposite, i.e. SSO from ESO to SAP / EP.
Thnx,
BramDear Chong,
I have came across the following information about SAP GUI For HTML
With the version 7.02 / 7.20 of the NW Application Server
the SAP GUI for HTML has been completely
reworked.
1.The rendering is now based on Unified
Rendering which is also used by many other
SAP UI technologies.
2.Similar Look & Feel as other UI technologies
3.Better Portal integration
4.Full Theme support
5.Unified client requirements
But have not came across any note which converts the SAP GUI for HTML to SAP GUI for Windows in appearacne. I think the point 2 mentioned about says that in this version the SAP GUI for HTML will have appearnce like the other UI.
Pls refer the [link|http://www.sdn.sap.com/irj/scn/go/portal/prtroot/docs/library/uuid/d06db80d-ebf4-2a10-6b99-faa652c69d5c?QuickLink=index&overridelayout=true]
Hope it helps.
Regards,
Samir
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