Banding issues using Rgrad

Hey all I'm having banding issues using rgrad, I changed it to 16 bit and float but the banding is still there and noticable, surely thre's a way to create a gradient fall off map without banding, and if so how?
Rgs,
-Nic

Yes, or even 6 bits, 90% (or more) of the LCD screens on the market are TN (twisted nematic) based, which is a 6 bit -only- technology. They "simulate" an 8 bit display by dithering.
(Apple's pro monitors are all 8 bit LCD's, as are a handful of professional level LCD screens)

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