Blizzard Games are Crashing
I have a new Retina MacBook Pro. I love it! I'm having a terrible problem though. I can't seem to play any games (Diablo III, World of Warcraft) for longer than 10 minutes before the entire computer freezes. The only option I have is to completely shut down using the power button. I thought this was a hardware problem and I've talked to the local Apple Genius Bar. After running several tests, they've concluded all the hardware is fine! That said, Blizzard doesn't have any options for me either. I tried re-installing the applications but I'm still freezing up pretty quickly after I start playing! Should I take it back to the Apple Store? I'm at a loss.
Help would be appreciated!
-Chris
Thanks. I think it has to be a hardware problem! The guys at the Genius Bar said they found nothing wrong with the computer. What should I do? It's odd that 1.) No one else has this problem with these applications, and 2.) it is happening across multiple applications (Diablo III and World of Warcraft). I don't have any other graphic intensive games or else I'd check those, but I bet they'd both freeze on me too! Something must be overheating... Should I ask for yet another replacement (this is the second rMBP with issues!)?
Similar Messages
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ATI drivers, games are crashing
Hi,
I've got a new 24" iMac and i've got a problem
with the ATI drivers.
Bootcamp1.4/2.0-drivers haven't worked at all,
Games like Enemy Territory: Quake Wars couldn't
start "The current video card / driver combination does not support the necessary features: GLARB_occlusionquery"
then i tried official(mobility modded) and omega drivers,
"Doesn't support wglChoosePixelFormatARB".
Then i tried this instructions:
http://discussions.apple.com/message.jspa?messageID=5659265#5659265
http://forums.dpreview.com/forums/read.asp?forum=1017&message=24987376
and Quake Wars started. I was even able to play Half-Life1-based games like
Team Fortress Classic.
But now there is another problem, my games are crashing after an indefinite amount of time.
I played ET:QW and it crashed after ~10 minutes, i played Team Fortress 2 and
it crashed after ~7 minutes, Portal even crashed after ~3 minutes.
What to do now, i just reinstalled Windows 2 days ago,
so don't force me to do it again.
Thanks,
myuu
PS: I downloaded Bootcamp 2.0-drivers through torrent,
so don't wonder, even if i use OSX Tiger at the moment.I tried installing omega drivers the same way
but it still crashes after some minutes. -
THose games are also crashing which are compatible on iPad 1 why
Howdy Yobhopal,
Welcome to Apple Support Communities.
Take a look at the article linked below, it provides troubleshooting suggestions that’ll help you resolve the issue with the apps quitting unexpectedly on your iPad.
If an app you installed unexpectedly quits, stops responding, or won’t open - Apple Support
So long,
-Jason -
Games are crashing computer...
It didn't used to be so bad, but every time I turn on a game on my G5 (Command and Conquer, World of Warcraft, if that helps...) I have consistently experienced crashes – the computer makes a POP and it's off instantly – about every half hour, or so. If I turn it on again soon, then it happens more quickly – maybe in the first 5 minutes. Could it be the heat? I'm only mentioning that because it can get really hot, and no fans... nothing; although, it doesn't seem to crash at any particular tempertures, at least that I can tell by my hand. If anyone had any ideas on how to fix this, or what the problem could be, I'd be greatful. Thx
G5 Mac OS X (10.4.9)
G5 Mac OS X (10.4.9)Howdy Yobhopal,
Welcome to Apple Support Communities.
Take a look at the article linked below, it provides troubleshooting suggestions that’ll help you resolve the issue with the apps quitting unexpectedly on your iPad.
If an app you installed unexpectedly quits, stops responding, or won’t open - Apple Support
So long,
-Jason -
When playing games, suddenly crashes
hi. i have a hp pavilion g6 notebook and when im playing some games like league of legends, the game crashes and it goes to desktop. its really pissing me off
Hello leevimaitaz,
Welcome to the HP Forums, I hope you enjoy your experience! To help you get the most out of the HP Forums I would like to direct your attention to the HP Forums Guide First Time Here? Learn How to Post and More.
I understand your games are crashing while you are playing them. This can be caused by different things. One thing that you can check is to ensure that your computer is not overheating/ I am providing you with the HP Support document: Reducing Heat Inside the PC to Prevent Overheating which will walk you through the process of ensuring you have dealt with any issue that could cause you to overheat.
Now if you could I would encourage you to post your product number for your computer. I am linking an HP Support document below that will show you how to find your product number. As well, if you could indicate which operating system you are using. And whether your operating system is 32-bit or 64-bit as with this and the product number we can provide you with accurate information.
How Do I Find My Model Number or Product Number?
Which Windows operating system am I running?
Is the Windows Version on My Computer 32-bit or 64-bit?
Please re-post with the requested information and I would be happy to provide you with assistance. Thank you for posting on the HP Forums. Have a great day!
Please click the "Thumbs Up" on the bottom right of this post to say thank you if you appreciate the support I provide!
Also be sure to mark my post as “Accept as Solution" if you feel my post solved your issue, it will help others who face the same challenge find the same solution.
Dunidar
I work on behalf of HP
Find out a bit more about me by checking out my profile!
"Customers don’t expect you to be perfect. They do expect you to fix things when they go wrong." ~ Donald Porter -
Some games are really slow and even crashes
For example: I can see the main screen on games such as Cytus or Candy Crush, but when I get into the actual game it crashes. For games like Rayman Jungle Run or Infinity Blade the fps is extremely low. Does anyone know why or how I can fix this? Thanks. I have a 4th gen iPod Touch and it is in iOS 6.1.5
Periodically double click the home button and close all the apps in the recently used dock. Then power off and then back on the iPod. This frees up memory. The 4G only has 256 MB of memory.
Next
- Reset the iOS device. Nothing will be lost
Reset iOS device: Hold down the On/Off button and the Home button at the same time for at
least ten seconds, until the Apple logo appears.
- Restore from backup. See:
iOS: How to back up
- Restore to factory settings/new iOS device. -
My game keeps crashing on startup
Every time i try to open the game, it crashes on startup :(
Event log:
System
Provider
[ Name]
Application Error
EventID
1000
[ Qualifiers]
0
Level
2
Task
100
Keywords
0x80000000000000
TimeCreated
[ SystemTime]
2014-09-29T14:02:43.000000000Z
EventRecordID
4222130
Channel
Application
Computer
Security
EventData
ACBSP.exe
0.0.0.0
4d5c55a3
ACBSP.exe
0.0.0.0
4d5c55a3
c0000094
019299a4
2654
01cfdbee087b17c7
C:\Program Files (x86)\Ubisoft\Assassin's Creed Brotherhood\ACBSP.exe
C:\Program Files (x86)\Ubisoft\Assassin's Creed Brotherhood\ACBSP.exe
477dd173-47e1-11e4-9417-240a641074f8MA
Same as before. The video driver and bink32.dll. You need to contact the developer
Microsoft (R) Windows Debugger Version 6.3.9600.17029 AMD64
Copyright (c) Microsoft Corporation. All rights reserved.
Loading Dump File [C:\Users\Ken\AppData\Local\Temp\ACBSP.exe.3196.dmp]
User Mini Dump File: Only registers, stack and portions of memory are available
************* Symbol Path validation summary **************
Response Time (ms) Location
Deferred srv*C:\Symbols*http://msdl.microsoft.com/download/symbols
Symbol search path is: srv*C:\Symbols*http://msdl.microsoft.com/download/symbols
Executable search path is:
Windows 7 Version 7601 (Service Pack 1) MP (8 procs) Free x86 compatible
Product: WinNt, suite: SingleUserTS
Machine Name:
Debug session time: Tue Sep 30 10:59:38.000 2014 (UTC - 4:00)
System Uptime: not available
Process Uptime: 0 days 0:01:02.000
This dump file has an exception of interest stored in it.
The stored exception information can be accessed via .ecxr.
(c7c.1ec0): Integer divide-by-zero - code c0000094 (first/second chance not available)
eax=00000000 ebx=05e0f348 ecx=00000000 edx=00000000 esi=00000002 edi=00000000
eip=76fa015d esp=05e0f2f8 ebp=05e0f394 iopl=0 nv up ei pl zr na pe nc
cs=0023 ss=002b ds=002b es=002b fs=0053 gs=002b efl=00000246
Processing initial command '!analyze -v;r;kv;lmtn;lmtsmn;.bugcheck'
ntdll!NtWaitForMultipleObjects+0x15:
76fa015d 83c404 add esp,4
0:004> !analyze -v;r;kv;lmtn;lmtsmn;.bugcheck
* Exception Analysis *
*** WARNING: Unable to verify timestamp for nvd3dum.dll
*** ERROR: Module load completed but symbols could not be loaded for nvd3dum.dll
*** WARNING: Unable to verify timestamp for binkw32.dll
*** ERROR: Module load completed but symbols could not be loaded for binkw32.dll
FAULTING_IP:
ACBSP+19299a4
02c899a4 f7f1 div eax,ecx
EXCEPTION_RECORD: ffffffff -- (.exr 0xffffffffffffffff)
ExceptionAddress: 02c899a4 (ACBSP+0x019299a4)
ExceptionCode: c0000094 (Integer divide-by-zero)
ExceptionFlags: 00000000
NumberParameters: 0
CONTEXT: 00000000 -- (.cxr 0x0;r)
eax=00000000 ebx=05e0f348 ecx=00000000 edx=00000000 esi=00000002 edi=00000000
eip=76fa015d esp=05e0f2f8 ebp=05e0f394 iopl=0 nv up ei pl zr na pe nc
cs=0023 ss=002b ds=002b es=002b fs=0053 gs=002b efl=00000246
ntdll!NtWaitForMultipleObjects+0x15:
76fa015d 83c404 add esp,4
PROCESS_NAME: ACBSP.exe
ERROR_CODE: (NTSTATUS) 0xc0000094 - {EXCEPTION} Integer division by zero.
EXCEPTION_CODE: (NTSTATUS) 0xc0000094 - {EXCEPTION} Integer division by zero.
NTGLOBALFLAG: 0
APPLICATION_VERIFIER_FLAGS: 0
APP: acbsp.exe
ANALYSIS_VERSION: 6.3.9600.17029 (debuggers(dbg).140219-1702) amd64fre
FAULTING_THREAD: 00001ec0
DEFAULT_BUCKET_ID: STATUS_INTEGER_DIVIDE_BY_ZERO
PRIMARY_PROBLEM_CLASS: STATUS_INTEGER_DIVIDE_BY_ZERO
BUGCHECK_STR: APPLICATION_FAULT_STATUS_INTEGER_DIVIDE_BY_ZERO
LAST_CONTROL_TRANSFER: from 02b4e9c8 to 02c899a4
STACK_TEXT:
WARNING: Stack unwind information not available. Following frames may be wrong.
05e0fb84 02b4e9c8 039c1780 03340718 00000001 ACBSP+0x19299a4
05e0fbb8 02b4ecc7 039c1ae0 05e0fc88 033223c6 ACBSP+0x17ee9c8
05e0fbd0 02b47e64 003c018c 003c0050 05e0fbe8 ACBSP+0x17eecc7
05e0fc94 01377c62 003c0160 003c0160 0137b889 ACBSP+0x17e7e64
05e0fccc 02aa6a40 003cb960 76fa2280 76fa22c0 ACBSP+0x17c62
05e0fce4 02a41570 003cb960 00000e7f 00000002 ACBSP+0x1746a40
05e0fcf4 02a3a56b 00000000 003cb960 05e0fd54 ACBSP+0x16e1570
05e0fd60 74b8338a 01268e38 05e0fdac 76fb9f72 ACBSP+0x16da56b
05e0fd6c 76fb9f72 01268e38 72ea49ca 00000000 kernel32!BaseThreadInitThunk+0xe
05e0fdac 76fb9f45 02c8d301 01268e38 00000000 ntdll!__RtlUserThreadStart+0x70
05e0fdc4 00000000 02c8d301 01268e38 00000000 ntdll!_RtlUserThreadStart+0x1b
STACK_COMMAND: ~4s; .ecxr ; kb
FOLLOWUP_IP:
ACBSP+19299a4
02c899a4 f7f1 div eax,ecx
SYMBOL_STACK_INDEX: 0
SYMBOL_NAME: acbsp+19299a4
FOLLOWUP_NAME: MachineOwner
MODULE_NAME: ACBSP
IMAGE_NAME: ACBSP.exe
DEBUG_FLR_IMAGE_TIMESTAMP: 4d5c55a3
FAILURE_BUCKET_ID: STATUS_INTEGER_DIVIDE_BY_ZERO_c0000094_ACBSP.exe!Unknown
BUCKET_ID: APPLICATION_FAULT_STATUS_INTEGER_DIVIDE_BY_ZERO_acbsp+19299a4
ANALYSIS_SOURCE: UM
FAILURE_ID_HASH_STRING: um:status_integer_divide_by_zero_c0000094_acbsp.exe!unknown
FAILURE_ID_HASH: {b3a60b24-248b-c568-72e7-b144eb1efb7b}
Followup: MachineOwner
eax=00000000 ebx=05e0f348 ecx=00000000 edx=00000000 esi=00000002 edi=00000000
eip=76fa015d esp=05e0f2f8 ebp=05e0f394 iopl=0 nv up ei pl zr na pe nc
cs=0023 ss=002b ds=002b es=002b fs=0053 gs=002b efl=00000246
ntdll!NtWaitForMultipleObjects+0x15:
76fa015d 83c404 add esp,4
ChildEBP RetAddr Args to Child
05e0f2f8 766c15f7 00000002 05e0f348 00000001 ntdll!NtWaitForMultipleObjects+0x15 (FPO: [5,0,0])
05e0f394 74b819f8 05e0f348 05e0f3bc 00000000 KERNELBASE!WaitForMultipleObjectsEx+0x100 (FPO: [Non-Fpo])
05e0f3dc 74b84200 00000002 fffde000 00000000 kernel32!WaitForMultipleObjectsExImplementation+0xe0 (FPO: [Non-Fpo])
05e0f3f8 74ba80a4 00000002 05e0f42c 00000000 kernel32!WaitForMultipleObjects+0x18 (FPO: [Non-Fpo])
05e0f464 74ba7f63 05e0f544 00000001 00000001 kernel32!WerpReportFaultInternal+0x186 (FPO: [Non-Fpo])
05e0f478 74ba7858 05e0f544 00000001 05e0f514 kernel32!WerpReportFault+0x70 (FPO: [Non-Fpo])
05e0f488 74ba77d7 05e0f544 00000001 0f2869ff kernel32!BasepReportFault+0x20 (FPO: [Non-Fpo])
05e0f514 76ff74ff 00000000 76ff73dc 00000000 kernel32!UnhandledExceptionFilter+0x1af (FPO: [Non-Fpo])
05e0f51c 76ff73dc 00000000 05e0fdac 76fac550 ntdll!__RtlUserThreadStart+0x62 (FPO: [SEH])
05e0f530 76ff7281 00000000 00000000 00000000 ntdll!_EH4_CallFilterFunc+0x12 (FPO: [Uses EBP] [0,0,4])
05e0f558 76fdb499 fffffffe 05e0fd9c 05e0f694 ntdll!_except_handler4+0x8e (FPO: [Non-Fpo])
05e0f57c 76fdb46b 05e0f644 05e0fd9c 05e0f694 ntdll!ExecuteHandler2+0x26 (FPO: [Uses EBP] [5,3,1])
05e0f5a0 76fdb40e 05e0f644 05e0fd9c 05e0f694 ntdll!ExecuteHandler+0x24 (FPO: [5,0,3])
05e0f62c 76f90133 00e0f644 05e0f694 05e0f644 ntdll!RtlDispatchException+0x127 (FPO: [Non-Fpo])
05e0f62c 02c899a4 00e0f644 05e0f694 05e0f644 ntdll!KiUserExceptionDispatcher+0xf (FPO: [2,0,0]) (CONTEXT @ 05e0f694)
WARNING: Stack unwind information not available. Following frames may be wrong.
05e0fb84 02b4e9c8 039c1780 03340718 00000001 ACBSP+0x19299a4
05e0fbb8 02b4ecc7 039c1ae0 05e0fc88 033223c6 ACBSP+0x17ee9c8
05e0fbd0 02b47e64 003c018c 003c0050 05e0fbe8 ACBSP+0x17eecc7
05e0fc94 01377c62 003c0160 003c0160 0137b889 ACBSP+0x17e7e64
05e0fccc 02aa6a40 003cb960 76fa2280 76fa22c0 ACBSP+0x17c62
05e0fce4 02a41570 003cb960 00000e7f 00000002 ACBSP+0x1746a40
05e0fcf4 02a3a56b 00000000 003cb960 05e0fd54 ACBSP+0x16e1570
05e0fd60 74b8338a 01268e38 05e0fdac 76fb9f72 ACBSP+0x16da56b
05e0fd6c 76fb9f72 01268e38 72ea49ca 00000000 kernel32!BaseThreadInitThunk+0xe (FPO: [Non-Fpo])
05e0fdac 76fb9f45 02c8d301 01268e38 00000000 ntdll!__RtlUserThreadStart+0x70 (FPO: [Non-Fpo])
05e0fdc4 00000000 02c8d301 01268e38 00000000 ntdll!_RtlUserThreadStart+0x1b (FPO: [Non-Fpo])
start end module name
00400000 00416000 XINPUT1_3 XINPUT1_3.dll Wed Apr 04 21:39:01 2007 (46145335)
01360000 041b1000 ACBSP ACBSP.exe Wed Feb 16 17:54:27 2011 (4D5C55A3)
10000000 10218000 nvspcap nvspcap.dll Tue Sep 16 22:06:53 2014 (5418ECBD)
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74a70000 74a74000 api_ms_win_downlevel_version_l1_1_0 api-ms-win-downlevel-version-l1-1-0.dll Sun Jan 13 16:11:07 2013 (50F322EB)
74a80000 74a99000 sechost sechost.dll Mon Jul 13 21:10:28 2009 (4A5BDB04)
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75da0000 75da3000 api_ms_win_downlevel_normaliz_l1_1_0 api-ms-win-downlevel-normaliz-l1-1-0.dll Sun Jan 13 16:17:02 2013 (50F3244E)
75e00000 75e03000 normaliz normaliz.dll Mon Jul 13 21:09:40 2009 (4A5BDAD4)
75e10000 75e9f000 oleaut32 oleaut32.dll Sat Aug 27 00:18:50 2011 (4E58702A)
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766b0000 766f7000 KERNELBASE KERNELBASE.dll Tue Mar 04 04:19:02 2014 (53159A86)
76700000 7689d000 setupapi setupapi.dll Sat Nov 20 07:06:49 2010 (4CE7B9D9)
768a0000 768a5000 api_ms_win_downlevel_advapi32_l1_1_0 api-ms-win-downlevel-advapi32-l1-1-0.dll Sun Jan 13 16:16:42 2013 (50F3243A)
76ac0000 76aee000 wintrust wintrust.dll Tue Jul 09 00:52:48 2013 (51DB9720)
76f50000 76f5c000 msasn1 msasn1.dll Sat Nov 20 07:02:17 2010 (4CE7B8C9)
76f80000 77100000 ntdll ntdll.dll Wed Aug 28 21:50:31 2013 (521EA8E7)
start end module name
01360000 041b1000 ACBSP ACBSP.exe Wed Feb 16 17:54:27 2011 (4D5C55A3)
6c5a0000 6c62d000 AcLayers AcLayers.dll Tue Oct 16 03:39:56 2012 (507D0F4C)
74ad0000 74b70000 advapi32 advapi32.dll Wed Aug 28 21:48:26 2013 (521EA86A)
768a0000 768a5000 api_ms_win_downlevel_advapi32_l1_1_0 api-ms-win-downlevel-advapi32-l1-1-0.dll Sun Jan 13 16:16:42 2013 (50F3243A)
75da0000 75da3000 api_ms_win_downlevel_normaliz_l1_1_0 api-ms-win-downlevel-normaliz-l1-1-0.dll Sun Jan 13 16:17:02 2013 (50F3244E)
749d0000 749d4000 api_ms_win_downlevel_shlwapi_l1_1_0 api-ms-win-downlevel-shlwapi-l1-1-0.dll Sun Jan 13 16:17:03 2013 (50F3244F)
75cc0000 75cc4000 api_ms_win_downlevel_user32_l1_1_0 api-ms-win-downlevel-user32-l1-1-0.dll Sun Jan 13 16:11:21 2013 (50F322F9)
74a70000 74a74000 api_ms_win_downlevel_version_l1_1_0 api-ms-win-downlevel-version-l1-1-0.dll Sun Jan 13 16:11:07 2013 (50F322EB)
6f0f0000 6f13c000 apphelp apphelp.dll Sat Nov 20 06:55:42 2010 (4CE7B73E)
6c430000 6c466000 AudioSes AudioSes.dll Sat Nov 20 06:55:17 2010 (4CE7B725)
6cc30000 6cc37000 avrt avrt.dll Mon Jul 13 21:04:24 2009 (4A5BD998)
18000000 1803b000 binkw32 binkw32.dll Thu Nov 05 11:13:37 2009 (4AF2F9B1)
74aa0000 74ac7000 cfgmgr32 cfgmgr32.dll Tue May 24 06:28:33 2011 (4DDB8851)
749e0000 74a63000 clbcatq clbcatq.dll Mon Jul 13 21:04:49 2009 (4A5BD9B1)
76590000 766b0000 crypt32 crypt32.dll Sat Oct 05 16:00:06 2013 (52506FC6)
74960000 7496c000 CRYPTBASE CRYPTBASE.dll Mon Jul 13 19:12:01 2009 (4A5BBF41)
6edb0000 6edb6000 d3d8thk d3d8thk.dll Mon Jul 13 21:04:40 2009 (4A5BD9A8)
6edc0000 6ef83000 d3d9 d3d9.dll Sat Nov 20 06:57:39 2010 (4CE7B7B3)
55fd0000 561b5000 D3DX9_42 D3DX9_42.dll Sun Jul 26 22:40:59 2009 (4A6D13BB)
6d0e0000 6d1cb000 dbghelp dbghelp.dll Sat Nov 20 06:57:48 2010 (4CE7B7BC)
76200000 76212000 devobj devobj.dll Tue May 24 06:29:17 2011 (4DDB887D)
596d0000 59700000 dinput8 dinput8.dll Mon Jul 13 21:05:05 2009 (4A5BD9C1)
6d6b0000 6d6f4000 dnsapi dnsapi.dll Thu Mar 03 00:29:23 2011 (4D6F2733)
59e20000 59e92000 dsound dsound.dll Mon Jul 13 21:06:05 2009 (4A5BD9FD)
6ed90000 6eda3000 dwmapi dwmapi.dll Mon Jul 13 21:06:15 2009 (4A5BDA07)
66150000 6619c000 dxgi dxgi.dll Sun Jan 13 15:20:31 2013 (50F3170F)
6d5f0000 6d628000 FWPUCLNT FWPUCLNT.DLL Fri Oct 11 22:02:14 2013 (5258ADA6)
764c0000 76550000 gdi32 gdi32.dll Fri Aug 22 21:45:55 2014 (53F7F253)
74620000 74629000 hid hid.dll Mon Jul 13 21:05:48 2009 (4A5BD9EC)
76240000 7645b000 iertutil iertutil.dll Mon Aug 18 17:42:38 2014 (53F2734E)
76560000 7658b000 imagehlp imagehlp.dll Fri Oct 18 21:37:08 2013 (5261E244)
74e50000 74eb0000 imm32 imm32.dll Sat Nov 20 07:08:51 2010 (4CE7BA53)
70710000 7072c000 IPHLPAPI IPHLPAPI.DLL Sat Nov 20 07:00:25 2010 (4CE7B859)
74b70000 74c80000 kernel32 kernel32.dll Tue Mar 04 04:19:01 2014 (53159A85)
766b0000 766f7000 KERNELBASE KERNELBASE.dll Tue Mar 04 04:19:02 2014 (53159A86)
75b00000 75b0a000 lpk lpk.dll Thu Jun 06 00:57:01 2013 (51B0169D)
6d630000 6d651000 mdnsNSP mdnsNSP.dll Wed Aug 31 01:44:44 2011 (4E5DCA4C)
6c630000 6c669000 MMDevAPI MMDevAPI.dll Sat Nov 20 07:01:22 2010 (4CE7B892)
6d4f0000 6d502000 mpr mpr.dll Mon Jul 13 21:07:02 2009 (4A5BDA36)
76f50000 76f5c000 msasn1 msasn1.dll Sat Nov 20 07:02:17 2010 (4CE7B8C9)
75cd0000 75d9c000 msctf msctf.dll Mon Jul 13 21:07:53 2009 (4A5BDA69)
75c00000 75cac000 msvcrt msvcrt.dll Fri Dec 16 02:45:38 2011 (4EEAF722)
70a30000 70a6c000 mswsock mswsock.dll Sat Sep 07 22:04:46 2013 (522BDB3E)
6d720000 6d730000 NapiNSP NapiNSP.dll Mon Jul 13 21:07:57 2009 (4A5BDA6D)
6ece0000 6ecf0000 nlaapi nlaapi.dll Fri Jan 13 02:01:46 2012 (4F0FD6DA)
75e00000 75e03000 normaliz normaliz.dll Mon Jul 13 21:09:40 2009 (4A5BDAD4)
75cb0000 75cb6000 nsi nsi.dll Mon Jul 13 21:09:45 2009 (4A5BDAD9)
76f80000 77100000 ntdll ntdll.dll Wed Aug 28 21:50:31 2013 (521EA8E7)
5e510000 5f2ce000 nvd3dum nvd3dum.dll Mon May 19 19:04:37 2014 (537A8E05)
727d0000 72907000 nvSCPAPI nvSCPAPI.dll Mon May 19 19:06:06 2014 (537A8E5E)
10000000 10218000 nvspcap nvspcap.dll Tue Sep 16 22:06:53 2014 (5418ECBD)
75fa0000 760fc000 ole32 ole32.dll Sat Nov 20 07:05:03 2010 (4CE7B96F)
75e10000 75e9f000 oleaut32 oleaut32.dll Sat Aug 27 00:18:50 2011 (4E58702A)
535b0000 53856000 overlay overlay.dll Thu Sep 04 09:28:09 2014 (540868E9)
6d700000 6d712000 pnrpnsp pnrpnsp.dll Mon Jul 13 21:10:14 2009 (4A5BDAF6)
6d320000 6d345000 powrprof powrprof.dll Mon Jul 13 21:10:36 2009 (4A5BDB0C)
76140000 7614b000 profapi profapi.dll Mon Jul 13 19:12:01 2009 (4A5BBF41)
6d220000 6d315000 propsys propsys.dll Sat Nov 20 07:05:23 2010 (4CE7B983)
761f0000 761f5000 psapi psapi.dll Mon Jul 13 21:09:34 2009 (4A5BDACE)
6d5e0000 6d5e6000 rasadhlp rasadhlp.dll Mon Jul 13 21:09:42 2009 (4A5BDAD6)
75b10000 75c00000 rpcrt4 rpcrt4.dll Sun Jul 13 21:40:58 2014 (53C3352A)
74a80000 74a99000 sechost sechost.dll Mon Jul 13 21:10:28 2009 (4A5BDB04)
76700000 7689d000 setupapi setupapi.dll Sat Nov 20 07:06:49 2010 (4CE7B9D9)
74eb0000 75afa000 shell32 shell32.dll Tue Jun 24 21:39:39 2014 (53AA285B)
76460000 764b7000 shlwapi shlwapi.dll Sat Nov 20 07:06:58 2010 (4CE7B9E2)
74970000 749d0000 sspicli sspicli.dll Sun Jul 06 21:39:16 2014 (53B9FA44)
561d0000 56362000 ubiorbitapi_r2 ubiorbitapi_r2.dll Thu Sep 04 09:28:00 2014 (540868E0)
56370000 563ac000 ubiorbitapi_r2_loader ubiorbitapi_r2_loader.dll Tue Dec 07 10:21:34 2010 (4CFE50FE)
75ea0000 75fa0000 user32 user32.dll Sat Nov 20 07:08:57 2010 (4CE7BA59)
76220000 76237000 userenv userenv.dll Sat Nov 20 07:08:08 2010 (4CE7BA28)
76150000 761ed000 usp10 usp10.dll Thu Apr 24 22:04:57 2014 (5359C2C9)
700c0000 70140000 uxtheme uxtheme.dll Mon Jul 13 21:11:24 2009 (4A5BDB3C)
74840000 74849000 version version.dll Mon Jul 13 21:11:07 2009 (4A5BDB2B)
74570000 745bf000 webio webio.dll Thu Nov 17 00:28:22 2011 (4EC49B76)
745c0000 74618000 winhttp winhttp.dll Sat Nov 20 07:08:30 2010 (4CE7BA3E)
74c80000 74e42000 wininet wininet.dll Mon Aug 18 16:46:34 2014 (53F2662A)
732f0000 73322000 winmm winmm.dll Sat Nov 20 07:08:34 2010 (4CE7BA42)
70560000 70567000 winnsi winnsi.dll Mon Jul 13 21:11:31 2009 (4A5BDB43)
6d6a0000 6d6a8000 winrnr winrnr.dll Mon Jul 13 21:11:32 2009 (4A5BDB44)
747e0000 74831000 winspool winspool.drv Sat Nov 20 07:08:43 2010 (4CE7BA4B)
76ac0000 76aee000 wintrust wintrust.dll Tue Jul 09 00:52:48 2013 (51DB9720)
6d660000 6d684000 WLIDNSP WLIDNSP.DLL Tue Aug 18 14:28:20 2009 (4A8AF2C4)
76100000 76135000 ws2_32 ws2_32.dll Sat Nov 20 07:09:12 2010 (4CE7BA68)
6d690000 6d69d000 wshbth wshbth.dll Sat Nov 20 05:00:16 2010 (4CE79C30)
70a20000 70a25000 WSHTCPIP WSHTCPIP.DLL Mon Jul 13 21:11:54 2009 (4A5BDB5A)
00400000 00416000 XINPUT1_3 XINPUT1_3.dll Wed Apr 04 21:39:01 2007 (46145335)
Wanikiya and Dyami--Team Zigzag -
Games keep crashing and NAT type isn't working in a party
anyone elses games keep crashing and not working?
Hi ,
The issue may be because you are using paramvalue="element" .
In the new jsp element may be referring to something else , due to nesting of droplets.
its better to use elementName attribute :
eg :
You may be using like this :
<dsp:droplet name="XYZ">
<dsp:param name="inputparam" param="inputparam" />
<dsp:oparam name="output">
<dsp:droplet name="/atg/commerce/catalog/MediaLookup">
<dsp:param name="id" value="defaultIMGProd"/>
<dsp:setvalue param="media" paramvalue="element"/>
<dsp:oparam name="output">
<dsp:getvalueof var="imageURL" vartype="java.lang.String" param="media.url"/>
<c:if test="${not empty imageURL}">
<img height="80px" width="80px" src="${imageURL}"/>
</c:if>
</dsp:oparam>
</dsp:droplet>
</dsp:oparam>
</dsp:droplet>
Instead use like this :
<dsp:droplet name="XYZ">
<dsp:param name="inputparam" param="inputparam" />
*<dsp:param name="elementName" value="mediaItem" />*
<dsp:oparam name="output">
<dsp:droplet name="/atg/commerce/catalog/MediaLookup">
<dsp:param name="id" value="defaultIMGProd"/>
*<dsp:setvalue param="media" paramvalue="mediaItem"/>*
<dsp:oparam name="output">
<dsp:getvalueof var="imageURL" vartype="java.lang.String" param="media.url"/>
<c:if test="${not empty imageURL}">
<img height="80px" width="80px" src="${imageURL}"/>
</c:if>
</dsp:oparam>
</dsp:droplet>
</dsp:oparam>
</dsp:droplet>
~ Praveer -
Diablo 3(blizzard games)
Hi, I play blizzard games and the last couple of days I have had a tricky time getting stable consistent connections to there serves. In fact the have been unreachable for a lot of the time!
Now from researching what Blizzard have said they haven't had any issues from there end! So it seems to be from certain ISP's!.
I know that I'm not the only person with BT that's having this problem!
So kindly please get your acts together and get this issue sorted!!
Regardsthere were a lot of posts yesterday on this subject to which the forum mods replied to this subject it has affected many ISP's not just BT and the problem was Europe wide due to problems outside the BT network thereare still some problems which are being worked on by network engineers from all providers to resolve the problem all you can do at this time is wait this is not a BT Problem
If you want to say thanks for a helpful answer,please click on the Ratings star on the left-hand side If the reply answers your question then please mark as ’Mark as Accepted Solution’ -
I Was in a game (Galaxy Legend) making a $19.99 purchase of premium currency when the app suddenly froze up on me. I tapped the screen a few times, nothing, used the home screen button, but it seems that whatever caused it actually locked up the entire iPad (128GB iPad 4 running iOS 7.0.4 (11B554A).
I Was about to do a hard restart when the game simply crashed and everything was once again working like normal. I did the restart anyway, simply because I find it does seem to make things run better overall if you power cycle at least once every week or two.
Anyway, when I launched the game again I noticed that I had quite a bit more than the $19.99 I had set out to buy. I haven't done the math yet, but my guess is it have me hundreds of dollars worth.
I only had a couple hundred credits at most in game, and I was buying around 2700-2800, but when I came back in I had over 45,000!!! That would be like three of the $99.99 options (which have 15,000 credits I believe), and would cost $300!!!
It hasn't shown up on my card yet, it likely won't until Monday seeing as today is a National Holiday here in the US, so you can expect it to be a long holiday weekend where nothing gets done.
I Guess the question is if I should just go directly to the credit card company about it, or wait until I can talk to someone at apple? I know they are pretty good about fixing this sort of stuff, but I can't even find the chat support option, and I was just talking to them today about connection issues with the itunes store.
Are there special hours that chat support is available?Does anything show on your account's purchase history ? If you log into your account on your computer's iTunes via the Store > View Account menu option, you should then see a Purchase History section with a 'see all' link to the right of it. Click on that and you should then see a list of your purchases (the most recent purchase is above the list).
If it does then try the 'report a problem' page to contact iTunes Support : http://reportaproblem.apple.com
Or, and if there are multiple items on your purchase history, you can try contacting iTunes Support via this page (they will probably want the order numbers from your purchase history) : http://www.apple.com/support/itunes/contact/ - click on Contact iTunes Store Support on the right-hand side of the page, then Purchases, Billing & Redemption (contact methods depend upon the topic, your country, and possibly the time of day) -
Most of my games enjoy crashing with unexpected errors.
*I own a:*
Macbook Pro (Mac OS X; Version 10.6.6)
2.4 GHz Intel Core i5
4 GB 10067 MHz DDR3
With most of my games, they crash randomly. They can work at some points and for extended periods of time rather well, and then randomly crash with unexpected errors. Sometimes they work for a few days, other days they get a crash. Or they could have so many errors that it's hard to play for more than fifteen minutes, or even at all. It started with my Sims 3 games - they crash once every so often, then the same with new games I've gotten, such as Spore, Neverwinter Nights 2 (one of the ones it has happened most with), and Fable (which doesn't even play for more than five minutes before crashing - always - so it's been unplayable), and now suddenly with World of Warcraft (I got Cataclysm), it has been crashing with errors several times a day for the past week or so. I can't tell if this is because all my games coincidentally have something wrong with them, or are too high in graphics or performance for my computer, or if it's my computer having a hardware/video card/etc. issue and/or needing to be updated to handle the games. What should I assume, or do? Should I just take it in somewhere?I am unsure how to check how full my hard drive is. How does one do that?
Also, they just end up freezing a few seconds before crashing. I'm usually not doing anything out of the ordinary, though very seldom do I think it may be because I'm doing (or running) too much at once, but I can't be positive on this. Some games just crash without explanation. Others crash and give an error that I can send in to the companies, like WoW. -
IMac enters sleep mode while playing Blizzard games
About every 20 seconds my iMac enters sleep mode while playing Blizzrard games. When I click the mouse or touch a key on the keyboard the iMac wakes up and the game is still running. This has been happening more frequently over the past six weeks. Now it occurs every twenty seconds. I have turned off my sleep mode settings, reset the SMC, loaded the TechTool Deluxe and ran a diagnostic. When TechTool Deluxe came to testing the video ram the utility crashed. I ran TechTool Deluxe a second time and it crashed again while testing the video ram. My iMac only has this problem playing Blizzard games. I have contacted Blizzard and they don't have an answer. Is it my video card? I have the NVIDIA GeForce GT 130 512 MB graphics card. Any help would be appreciated.
Likely is the Video card, but...
Have you blown the dust out lately?
Get Temperature Monitor to see if it's heat related...
http://www.macupdate.com/info.php/id/12381/temperature-monitor
iStat Menus...
http://bjango.com/mac/istatmenus/ -
i sync my purchases to my ipod now all my music is gone and my games are gone too how can i get them back?
You most likely synced your iPod to a different iTunes then you previously synced it with. You won't be able to get all of your music back unfortunately unless you had it backed up.
Sorry!
BF -
App store and Mail app are crashing in my mac air 10.9.5
All my apps are crashing and i am not able to open any of them . App store for Software update and Mail app, Photos app are all crashing. I have OS X 10.9.5 in my system. I removed Parallels trail version and also Clean My Mac app, Still i have the issue,Please help me to resolve the issue,
"CleanMyMac" purports to "clean up" "junk" files. What it really does is to corrupt the operating system and many applications.
The first thing you need to do is remove that software according to the developer's instructions. Never install it, or anything like it, again. Then see below.
If you don't already have a current backup, back up all data, then reinstall the OS.* You don't need to erase the startup volume, and you won't need the backup unless something goes wrong. If the system was upgraded from an older version of OS X, you may need the Apple ID and password you used.
If you use FileVault 2, then before running the Installer you must launch Disk Utility and select the icon of the FileVault startup volume ("Macintosh HD," unless you gave it a different name.) It will be nested below another icon with the same name. Click the Unlock button in the toolbar and enter your login password when prompted. Then quit Disk Utility to be returned to the main Recovery screen.
There are ways to back up a computer that isn't fully functional. Ask if you need guidance.
If you installed the Java runtime distributed by Apple and still need it, you'll have to reinstall it. The same goes for Xcode. All other data will be preserved.
*The linked support article refers to OS X 10.9 ("Mavericks"), but the procedure is the same for OS X 10.7 ("Lion") and later. -
Every time I launch a Source - based game, it crashes on startup. This happens with both "Team fortress 2" and "Tactical intervention". This began to happen recently (they used to work fine), but as I recall I've just installed Crossover... can anyone help me?
The bug report from "Tactical intervention" follows:
Process: tacint_osx [3304]
Path: /Users/USER/Library/Application Support/Steam/*/tacint_osx
Identifier: tacint_osx
Version: ???
Code Type: X86 (Native)
Parent Process: bash [3301]
User ID: 501
Date/Time: 2013-08-30 13:44:00.342 +0200
OS Version: Mac OS X 10.8.4 (12E55)
Report Version: 10
Interval Since Last Report: 120536 sec
Crashes Since Last Report: 2
Per-App Crashes Since Last Report: 2
Anonymous UUID: A8FD5912-2699-8EB1-69E9-9CE46F77DF51
Crashed Thread: 0 MainThrd Dispatch queue: com.apple.main-thread
Exception Type: EXC_BAD_ACCESS (SIGBUS)
Exception Codes: KERN_PROTECTION_FAILURE at 0x0000000000000000
VM Regions Near 0:
--> __PAGEZERO 0000000000000000-0000000000001000 [ 4K] ---/--- SM=NUL /Users/USER/Library/Application Support/Steam/*
__TEXT 0000000000001000-0000000000002000 [ 4K] r-x/rwx SM=COW /Users/USER/Library/Application Support/Steam/*
Thread 0 Crashed:: MainThrd Dispatch queue: com.apple.main-thread
0 engine.dylib 0x09a3ee7f Sys_Error_Internal(bool, char const*, char*) + 383
1 engine.dylib 0x09a3eee3 Sys_Error(char const*, ...) + 35
2 engine.dylib 0x09e56a3d CEngineConsoleLoggingListener::Log(LoggingContext_t const*, char const*) + 749
3 libtier0.dylib 0x0003928b CLoggingSystem::LogDirect(int, LoggingSeverity_t, Color, char const*) + 235
4 libtier0.dylib 0x00038dfc Error + 236
5 client.dylib 0x1923f9d6 BaseModUI::TIMainMenuContainer::Resp_Login(fixapi2::eFixLoginResult, int, int) + 118
6 launcher.dylib 0x005413d9 fixapi2_impl::CFixClientAPI::CommonPacket_Login(fixapi2_impl::CFixClientSocket* , fixapi2_impl::CFixClientPacket*) + 521
7 launcher.dylib 0x00536a57 fixapi2_impl::CFixClientAPI::Do_ReadPacket(fixapi2::IFixPacket*) + 423
8 launcher.dylib 0x00539e31 fixapi2_impl::CFixClientAPI::Do_MainFrame() + 833
9 client.dylib 0x18d3819c IGameSystem::UpdateAllSystems(float) + 108
10 client.dylib 0x18e99bb2 CHLClient::HudUpdate(bool) + 130
11 engine.dylib 0x09bd98e6 ClientDLL_Update() + 54
12 engine.dylib 0x09d29e92 _Host_RunFrame(float) + 2722
13 engine.dylib 0x09d45819 CHostState::State_Run(float) + 281
14 engine.dylib 0x09d46400 CHostState::FrameUpdate(float) + 592
15 engine.dylib 0x09d464c5 HostState_Frame(float) + 37
16 engine.dylib 0x09e5c246 CEngine::Frame() + 710
17 engine.dylib 0x09e59556 CEngineAPI::MainLoop() + 214
18 engine.dylib 0x09e5973a CModAppSystemGroup::Main() + 234
19 engine.dylib 0x09ebf7b8 CAppSystemGroup::Run() + 88
20 engine.dylib 0x09e59ecd CEngineAPI::RunListenServer() + 125
21 launcher.dylib 0x005199c8 CAppSystemGroup::Run() + 88
22 launcher.dylib 0x005199c8 CAppSystemGroup::Run() + 88
23 launcher.dylib 0x00521a92 MainFunctionThread(void*) + 82
24 launcher.dylib 0x005220bc ValveCocoaMain + 140
25 launcher.dylib 0x0050f441 LauncherMain + 897
26 tacint_osx 0x00001d26 start + 54
Thread 1:: Dispatch queue: com.apple.libdispatch-manager
0 libsystem_kernel.dylib 0x930a39ae kevent + 10
1 libdispatch.dylib 0x96f13c71 _dispatch_mgr_invoke + 993
2 libdispatch.dylib 0x96f137a9 _dispatch_mgr_thread + 53
Thread 2:
0 libsystem_kernel.dylib 0x930a30ee __workq_kernreturn + 10
1 libsystem_c.dylib 0x972660ac _pthread_workq_return + 45
2 libsystem_c.dylib 0x97265e79 _pthread_wqthread + 448
3 libsystem_c.dylib 0x9724dd2a start_wqthread + 30
Thread 3:
0 libsystem_kernel.dylib 0x930a30ee __workq_kernreturn + 10
1 libsystem_c.dylib 0x972660ac _pthread_workq_return + 45
2 libsystem_c.dylib 0x97265e79 _pthread_wqthread + 448
3 libsystem_c.dylib 0x9724dd2a start_wqthread + 30
Thread 4:: IOPollingHelperThread
0 libsystem_kernel.dylib 0x930a39ae kevent + 10
1 steamclient.dylib 0x060889c5 OSXHelpers::CIOPollingHelper::RealRun() + 249
2 libtier0_s.dylib 0x00704f3d CatchAndWriteContext_t::Invoke() + 159
3 libtier0_s.dylib 0x00704ac8 CatchAndWriteMiniDumpExForVoidPtrFn + 86
4 libtier0_s.dylib 0x00704af2 CatchAndWriteMiniDumpForVoidPtrFn + 37
5 steamclient.dylib 0x060888bb OSXHelpers::CIOPollingHelper::Run() + 41
6 libtier0_s.dylib 0x00709314 SteamThreadTools::CThread::ThreadExceptionWrapper(void*) + 16
7 libtier0_s.dylib 0x00704f3d CatchAndWriteContext_t::Invoke() + 159
8 libtier0_s.dylib 0x00704ac8 CatchAndWriteMiniDumpExForVoidPtrFn + 86
9 libtier0_s.dylib 0x00704af2 CatchAndWriteMiniDumpForVoidPtrFn + 37
10 libtier0_s.dylib 0x0070928c SteamThreadTools::CThread::ThreadProc(void*) + 196
11 libsystem_c.dylib 0x972635b7 _pthread_start + 344
12 libsystem_c.dylib 0x9724dd4e thread_start + 34
Thread 5:
0 libsystem_kernel.dylib 0x930a30ee __workq_kernreturn + 10
1 libsystem_c.dylib 0x972660ac _pthread_workq_return + 45
2 libsystem_c.dylib 0x97265e79 _pthread_wqthread + 448
3 libsystem_c.dylib 0x9724dd2a start_wqthread + 30
Thread 6:
0 libsystem_kernel.dylib 0x930a28e2 __psynch_cvwait + 10
1 libsystem_c.dylib 0x97268280 _pthread_cond_wait + 833
2 libsystem_c.dylib 0x972ee0e0 pthread_cond_timedwait$UNIX2003 + 70
3 libtier0.dylib 0x00049733 CThreadSyncObject::Wait(unsigned int) + 307
4 libtier0.dylib 0x000497c8 CThreadEvent::Wait(unsigned int) + 24
5 libvstdlib.dylib 0x00092857 CJobThread::Run() + 295
6 libtier0.dylib 0x0004acc4 CThread::ThreadProc(void*) + 212
7 libsystem_c.dylib 0x972635b7 _pthread_start + 344
8 libsystem_c.dylib 0x9724dd4e thread_start + 34
Thread 7:
0 libsystem_kernel.dylib 0x930a28e2 __psynch_cvwait + 10
1 libsystem_c.dylib 0x97268280 _pthread_cond_wait + 833
2 libsystem_c.dylib 0x972ee0e0 pthread_cond_timedwait$UNIX2003 + 70
3 libtier0.dylib 0x00049733 CThreadSyncObject::Wait(unsigned int) + 307
4 libtier0.dylib 0x000497c8 CThreadEvent::Wait(unsigned int) + 24
5 libvstdlib.dylib 0x00092857 CJobThread::Run() + 295
6 libtier0.dylib 0x0004acc4 CThread::ThreadProc(void*) + 212
7 libsystem_c.dylib 0x972635b7 _pthread_start + 344
8 libsystem_c.dylib 0x9724dd4e thread_start + 34
Thread 8:
0 libsystem_kernel.dylib 0x930a28e2 __psynch_cvwait + 10
1 libsystem_c.dylib 0x97268280 _pthread_cond_wait + 833
2 libsystem_c.dylib 0x972ee0e0 pthread_cond_timedwait$UNIX2003 + 70
3 libtier0.dylib 0x00049733 CThreadSyncObject::Wait(unsigned int) + 307
4 libtier0.dylib 0x000497c8 CThreadEvent::Wait(unsigned int) + 24
5 libvstdlib.dylib 0x00092857 CJobThread::Run() + 295
6 libtier0.dylib 0x0004acc4 CThread::ThreadProc(void*) + 212
7 libsystem_c.dylib 0x972635b7 _pthread_start + 344
8 libsystem_c.dylib 0x9724dd4e thread_start + 34
Thread 9:
0 libsystem_kernel.dylib 0x930a28e2 __psynch_cvwait + 10
1 libsystem_c.dylib 0x97268280 _pthread_cond_wait + 833
2 libsystem_c.dylib 0x972ee0e0 pthread_cond_timedwait$UNIX2003 + 70
3 libtier0.dylib 0x00049733 CThreadSyncObject::Wait(unsigned int) + 307
4 libtier0.dylib 0x000497c8 CThreadEvent::Wait(unsigned int) + 24
5 libvstdlib.dylib 0x00092857 CJobThread::Run() + 295
6 libtier0.dylib 0x0004acc4 CThread::ThreadProc(void*) + 212
7 libsystem_c.dylib 0x972635b7 _pthread_start + 344
8 libsystem_c.dylib 0x9724dd4e thread_start + 34
Thread 10:
0 libsystem_kernel.dylib 0x930a28e2 __psynch_cvwait + 10
1 libsystem_c.dylib 0x97268280 _pthread_cond_wait + 833
2 libsystem_c.dylib 0x972ee0e0 pthread_cond_timedwait$UNIX2003 + 70
3 libtier0.dylib 0x00049733 CThreadSyncObject::Wait(unsigned int) + 307
4 libtier0.dylib 0x000497c8 CThreadEvent::Wait(unsigned int) + 24
5 libvstdlib.dylib 0x00092857 CJobThread::Run() + 295
6 libtier0.dylib 0x0004acc4 CThread::ThreadProc(void*) + 212
7 libsystem_c.dylib 0x972635b7 _pthread_start + 344
8 libsystem_c.dylib 0x9724dd4e thread_start + 34
Thread 11:
0 libsystem_kernel.dylib 0x930a28e2 __psynch_cvwait + 10
1 libsystem_c.dylib 0x97268280 _pthread_cond_wait + 833
2 libsystem_c.dylib 0x972ee0e0 pthread_cond_timedwait$UNIX2003 + 70
3 libtier0.dylib 0x00049733 CThreadSyncObject::Wait(unsigned int) + 307
4 libtier0.dylib 0x000497c8 CThreadEvent::Wait(unsigned int) + 24
5 libvstdlib.dylib 0x00092857 CJobThread::Run() + 295
6 libtier0.dylib 0x0004acc4 CThread::ThreadProc(void*) + 212
7 libsystem_c.dylib 0x972635b7 _pthread_start + 344
8 libsystem_c.dylib 0x9724dd4e thread_start + 34
Thread 12:
0 libsystem_kernel.dylib 0x930a28e2 __psynch_cvwait + 10
1 libsystem_c.dylib 0x97268280 _pthread_cond_wait + 833
2 libsystem_c.dylib 0x972ee0e0 pthread_cond_timedwait$UNIX2003 + 70
3 libtier0.dylib 0x00049733 CThreadSyncObject::Wait(unsigned int) + 307
4 libtier0.dylib 0x000497c8 CThreadEvent::Wait(unsigned int) + 24
5 libvstdlib.dylib 0x00092857 CJobThread::Run() + 295
6 libtier0.dylib 0x0004acc4 CThread::ThreadProc(void*) + 212
7 libsystem_c.dylib 0x972635b7 _pthread_start + 344
8 libsystem_c.dylib 0x9724dd4e thread_start + 34
Thread 13:
0 libsystem_kernel.dylib 0x930a28e2 __psynch_cvwait + 10
1 libsystem_c.dylib 0x97268280 _pthread_cond_wait + 833
2 libsystem_c.dylib 0x972ee0e0 pthread_cond_timedwait$UNIX2003 + 70
3 libtier0.dylib 0x00049733 CThreadSyncObject::Wait(unsigned int) + 307
4 libtier0.dylib 0x000497c8 CThreadEvent::Wait(unsigned int) + 24
5 libvstdlib.dylib 0x00092857 CJobThread::Run() + 295
6 libtier0.dylib 0x0004acc4 CThread::ThreadProc(void*) + 212
7 libsystem_c.dylib 0x972635b7 _pthread_start + 344
8 libsystem_c.dylib 0x9724dd4e thread_start + 34
Thread 14:
0 libsystem_kernel.dylib 0x930a28e2 __psynch_cvwait + 10
1 libsystem_c.dylib 0x97268280 _pthread_cond_wait + 833
2 libsystem_c.dylib 0x972ee0e0 pthread_cond_timedwait$UNIX2003 + 70
3 libtier0.dylib 0x00049733 CThreadSyncObject::Wait(unsigned int) + 307
4 libtier0.dylib 0x000497c8 CThreadEvent::Wait(unsigned int) + 24
5 libvstdlib.dylib 0x00092857 CJobThread::Run() + 295
6 libtier0.dylib 0x0004acc4 CThread::ThreadProc(void*) + 212
7 libsystem_c.dylib 0x972635b7 _pthread_start + 344
8 libsystem_c.dylib 0x9724dd4e thread_start + 34
Thread 15:
0 libsystem_kernel.dylib 0x930a28e2 __psynch_cvwait + 10
1 libsystem_c.dylib 0x97268280 _pthread_cond_wait + 833
2 libsystem_c.dylib 0x972ee0e0 pthread_cond_timedwait$UNIX2003 + 70
3 libtier0.dylib 0x00049733 CThreadSyncObject::Wait(unsigned int) + 307
4 libtier0.dylib 0x000497c8 CThreadEvent::Wait(unsigned int) + 24
5 libvstdlib.dylib 0x00092857 CJobThread::Run() + 295
6 libtier0.dylib 0x0004acc4 CThread::ThreadProc(void*) + 212
7 libsystem_c.dylib 0x972635b7 _pthread_start + 344
8 libsystem_c.dylib 0x9724dd4e thread_start + 34
Thread 16:
0 libsystem_kernel.dylib 0x930a28e2 __psynch_cvwait + 10
1 libsystem_c.dylib 0x97268280 _pthread_cond_wait + 833
2 libsystem_c.dylib 0x972ee0e0 pthread_cond_timedwait$UNIX2003 + 70
3 libtier0.dylib 0x00049733 CThreadSyncObject::Wait(unsigned int) + 307
4 libtier0.dylib 0x000497c8 CThreadEvent::Wait(unsigned int) + 24
5 libvstdlib.dylib 0x00092857 CJobThread::Run() + 295
6 libtier0.dylib 0x0004acc4 CThread::ThreadProc(void*) + 212
7 libsystem_c.dylib 0x972635b7 _pthread_start + 344
8 libsystem_c.dylib 0x9724dd4e thread_start + 34
Thread 17:: AQClient
0 libsystem_kernel.dylib 0x930a07d2 mach_msg_trap + 10
1 libsystem_kernel.dylib 0x9309fcb0 mach_msg + 68
2 com.apple.CoreFoundation 0x9472af79 __CFRunLoopServiceMachPort + 185
3 com.apple.CoreFoundation 0x9473095f __CFRunLoopRun + 1247
4 com.apple.CoreFoundation 0x9473001a CFRunLoopRunSpecific + 378
5 com.apple.CoreFoundation 0x9472fe8b CFRunLoopRunInMode + 123
6 com.apple.audio.toolbox.AudioToolbox 0x90096a81 GenericRunLoopThread::Entry(void*) + 209
7 com.apple.audio.toolbox.AudioToolbox 0x900969ac CAPThread::Entry(CAPThread*) + 196
8 libsystem_c.dylib 0x972635b7 _pthread_start + 344
9 libsystem_c.dylib 0x9724dd4e thread_start + 34
Thread 18:
0 libsystem_kernel.dylib 0x930a28e2 __psynch_cvwait + 10
1 libsystem_c.dylib 0x97268280 _pthread_cond_wait + 833
2 libsystem_c.dylib 0x972ee0e0 pthread_cond_timedwait$UNIX2003 + 70
3 libtier0.dylib 0x00049733 CThreadSyncObject::Wait(unsigned int) + 307
4 libtier0.dylib 0x000497c8 CThreadEvent::Wait(unsigned int) + 24
5 engine.dylib 0x09db1029 CQueuedPacketSender::Run() + 121
6 libtier0.dylib 0x0004acc4 CThread::ThreadProc(void*) + 212
7 libsystem_c.dylib 0x972635b7 _pthread_start + 344
8 libsystem_c.dylib 0x9724dd4e thread_start + 34
Thread 19:
0 libsystem_kernel.dylib 0x930a28e2 __psynch_cvwait + 10
1 libsystem_c.dylib 0x97268280 _pthread_cond_wait + 833
2 libsystem_c.dylib 0x972ee095 pthread_cond_wait$UNIX2003 + 71
3 com.apple.audio.toolbox.AudioToolbox 0x900a69c1 CAGuard::Wait() + 113
4 com.apple.audio.toolbox.AudioToolbox 0x900a5619 AQConverterManager::AQConverterThread::Run() + 271
5 com.apple.audio.toolbox.AudioToolbox 0x900a54a2 AQConverterManager::AQConverterThread::ConverterThreadEntry(void*) + 22
6 com.apple.audio.toolbox.AudioToolbox 0x900969ac CAPThread::Entry(CAPThread*) + 196
7 libsystem_c.dylib 0x972635b7 _pthread_start + 344
8 libsystem_c.dylib 0x9724dd4e thread_start + 34
Thread 20:: com.apple.audio.IOThread.client
0 libsystem_kernel.dylib 0x930a07d2 mach_msg_trap + 10
1 libsystem_kernel.dylib 0x9309fcb0 mach_msg + 68
2 com.apple.audio.CoreAudio 0x96c6eeba HALB_MachPort::SendMessageWithReply(unsigned int, unsigned int, unsigned long, unsigned long, mach_msg_header_t*, bool, unsigned int) + 138
3 com.apple.audio.CoreAudio 0x96c6952e HALB_MachPort::SendSimpleMessageWithSimpleReply(unsigned int, unsigned int, int, int&, bool, unsigned int) + 70
4 com.apple.audio.CoreAudio 0x96c67bcd HALC_ProxyIOContext::IOWorkLoop() + 1287
5 com.apple.audio.CoreAudio 0x96c67617 HALC_ProxyIOContext::IOThreadEntry(void*) + 145
6 com.apple.audio.CoreAudio 0x96c71b61 ___ZN19HALC_ProxyIOContextC2Emj_block_invoke_0 + 20
7 com.apple.audio.CoreAudio 0x96c6753d HALB_IOThread::Entry(void*) + 71
8 libsystem_c.dylib 0x972635b7 _pthread_start + 344
9 libsystem_c.dylib 0x9724dd4e thread_start + 34
Thread 21:
0 libsystem_kernel.dylib 0x930a30ee __workq_kernreturn + 10
1 libsystem_c.dylib 0x972660ac _pthread_workq_return + 45
2 libsystem_c.dylib 0x97265e79 _pthread_wqthread + 448
3 libsystem_c.dylib 0x9724dd2a start_wqthread + 30
Thread 0 crashed with X86 Thread State (32-bit):
eax: 0xdeadbeef ebx: 0x09a3ed17 ecx: 0xbfffdb84 edx: 0x00002500
edi: 0xaca3b174 esi: 0xbfffdbfc ebp: 0xbfffe018 esp: 0xbfffdbd0
ss: 0x00000023 efl: 0x00210282 eip: 0x09a3ee7f cs: 0x0000001b
ds: 0x00000023 es: 0x00000023 fs: 0x00000000 gs: 0x0000000f
cr2: 0x00000000
Logical CPU: 2
Binary Images:
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0x2e3000 - 0x2eafff +com.googlecode.google-breakpad (1.0) <52A4C312-E82C-3FD2-AD6B-71E07E934FA9> /Applications/Steam.app/Contents/MacOS/Frameworks/Breakpad.framework/Versions/A /Breakpad
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0x77a000 - 0x7a5ff7 com.apple.audio.OpenAL (1.6 - 1.6) <CDE1BC7D-871D-3BE7-A6DE-96F6806BB7E1> /System/Library/Frameworks/OpenAL.framework/Versions/A/OpenAL
0x7b5000 - 0x7c0fff +crashhandler.dylib (1) <4C339284-0393-32BE-9D3B-CE01C33C09EE> /Applications/Steam.app/Contents/MacOS/osx32/crashhandler.dylib
0x7d7000 - 0x7e6fff +breakpadUtilities.dylib (1) <705ACFD7-8CF0-3AB6-9F66-AF306AF3286F> /Applications/Steam.app/Contents/MacOS/Frameworks/Breakpad.framework/Versions/A /Resources/breakpadUtilities.dylib
0x7ef000 - 0x7f4fff com.apple.audio.AppleHDAHALPlugIn (2.3.7 - 2.3.7fc4) <903097A8-3922-3BF8-8B82-8BD1D831F6E7> /System/Library/Extensions/AppleHDA.kext/Contents/PlugIns/AppleHDAHALPlugIn.bun dle/Contents/MacOS/AppleHDAHALPlugIn
0x14e1000 - 0x14eeff3 com.apple.Librarian (1.1 - 1) <68F8F983-5F16-3BA5-BDA7-1A5451CC02BB> /System/Library/PrivateFrameworks/Librarian.framework/Versions/A/Librarian
0x2400000 - 0x24a8fff +filesystem_stdio.dylib (1) <35589B63-D93F-A355-B940-E450EB840B19> /Users/USER/Library/Application Support/Steam/*/filesystem_stdio.dylib
0x253f000 - 0x256efe3 +inputsystem.dylib (1) <C99B6AFC-9FB8-1DE2-1E48-ADEB2F7DB867> /Users/USER/Library/Application Support/Steam/*/inputsystem.dylib
0x27a8000 - 0x27abffd com.apple.ForceFeedback (1.0.6 - 1.0.6) <0DF7BE00-63E3-3A7B-8427-32EB741FE6C9> /System/Library/Frameworks/ForceFeedback.framework/Versions/A/ForceFeedback
0x27b0000 - 0x27e3fef +valve_avi.dylib (1) <E10D4C35-E92A-B1F3-0CCC-57E0E3E70EA2> /Users/USER/Library/Application Support/Steam/*/valve_avi.dylib
0x3c00000 - 0x3e8cff7 +libsteam.dylib (1) <489E1F11-B16B-31AB-A7A8-7730CAE82AD7> /Applications/Steam.app/Contents/MacOS/osx32/libsteam.dylib
0x3f9b000 - 0x3fe2fe7 +soundemittersystem.dylib (1) <33779D9B-6F68-B82C-DEDE-91BE3528752F> /Users/USER/Library/Application Support/Steam/*/soundemittersystem.dylib
0x5a25000 - 0x64caf8f +steamclient.dylib (1) <DCD12DE2-488E-3C76-B78C-FD1198871B17> /Applications/Steam.app/Contents/MacOS/osx32/steamclient.dylib
0x6fbd000 - 0x6fc1fff com.apple.IOAccelerator (74.5.1 - 74.5.1) <CB7CDE62-DAEC-35AF-8ADB-3271AA2DF921> /System/Library/PrivateFrameworks/IOAccelerator.framework/Versions/A/IOAccelera tor
0x6fc8000 - 0x6fd2fff libGPUSupportMercury.dylib (8.9.2) <302EC167-66A3-3E12-8416-F03F50CA96D9> /System/Library/PrivateFrameworks/GPUSupport.framework/Versions/A/Libraries/lib GPUSupportMercury.dylib
0x6fda000 - 0x6fe2ffd libcldcpuengine.dylib (2.2.16) <0BE2D018-66CC-3F69-B8F1-7A81EEEE09F4> /System/Library/Frameworks/OpenCL.framework/Versions/A/Libraries/libcldcpuengin e.dylib
0x99f2000 - 0xa213ff7 +engine.dylib (1) <EEB845B5-80D0-9E9B-9851-9A28E28250A7> /Users/USER/Library/Application Support/Steam/*/engine.dylib
0xad57000 - 0xaf36fef +vphysics.dylib (1) <2143AF98-C929-355A-DBDD-E09A49EFDA61> /Users/USER/Library/Application Support/Steam/*/vphysics.dylib
0xafd8000 - 0xb134fef +materialsystem.dylib (1) <B2C7E2F4-335A-619A-2A6A-A09FF4D8A0E1> /Users/USER/Library/Application Support/Steam/*/materialsystem.dylib
0xc1f7000 - 0xc27ffef +datacache.dylib (1) <FCA0D47C-5663-126D-5BC8-49B13A2F4353> /Users/USER/Library/Application Support/Steam/*/datacache.dylib
0xc2b7000 - 0xc399fe7 +studiorender.dylib (1) <C41117CD-3778-7AE8-D233-E04340BD74AE> /Users/USER/Library/Application Support/Steam/*/studiorender.dylib
0xc78f000 - 0xc870fff +vscript.dylib (1) <F4CEE888-6C8B-FF33-381A-8093DE544E34> /Users/USER/Library/Application Support/Steam/*/vscript.dylib
0xc8ae000 - 0xcab5fe3 +vguimatsurface.dylib (1) <61705565-6993-CB41-2457-AFAAFB1A0047> /Users/USER/Library/Application Support/Steam/*/vguimatsurface.dylib
0xcc1a000 - 0xcc79fff +vgui2.dylib (1) <BEC9DF22-3873-3559-5CDE-A217016CF834> /Users/USER/Library/Application Support/Steam/*/vgui2.dylib
0xdc97000 - 0xddeafe7 +shaderapidx9.dylib (1) <CF7CC900-F51D-A8F5-CA15-9783302D2E58> /Users/USER/Library/Application Support/Steam/*/shaderapidx9.dylib
0xde81000 - 0xdec1ff3 +localize.dylib (1) <50D65CFA-AB29-CD38-89C5-76CA025AED68> /Users/USER/Library/Application Support/Steam/*/localize.dylib
0xded7000 - 0xe06bffa GLEngine (8.9.2) <73F967E8-16C2-3FB2-8C04-293EB038952D> /System/Library/Frameworks/OpenGL.framework/Resources/GLEngine.bundle/GLEngine
0xe0a2000 - 0xe223fff libGLProgrammability.dylib (8.9.2) <B7AFCCD1-7FA5-3071-9F11-5161FFA2076C> /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGLProgramma bility.dylib
0xe255000 - 0xe6a2ff3 com.apple.driver.AppleIntelHD4000GraphicsGLDriver (8.12.47 - 8.1.2) <5B46A344-20F2-3C75-9D42-D13092E6BB81> /System/Library/Extensions/AppleIntelHD4000GraphicsGLDriver.bundle/Contents/Mac OS/AppleIntelHD4000GraphicsGLDriver
0xf3ff000 - 0xf42aff7 GLRendererFloat (8.9.2) <96FF25EA-1BC3-3FBA-85B6-08CC9F1D2077> /System/Library/Frameworks/OpenGL.framework/Resources/GLRendererFloat.bundle/GL RendererFloat
0x10e00000 - 0x10e41ff7 +stdshader_dbg.dylib (1) <887F679E-D82F-3EDE-187E-B32B7612D91F> /Users/USER/Library/Application Support/Steam/*/stdshader_dbg.dylib
0x11900000 - 0x119f8feb +stdshader_dx9.dylib (1) <FE0463BF-5F1E-DF57-3068-77DFDBCB9A5B> /Users/USER/Library/Application Support/Steam/*/stdshader_dx9.dylib
0x17aa0000 - 0x17abfff7 +scenefilecache.dylib (1) <718E9E85-2938-9B68-06A4-2B02E12B121C> /Users/USER/Library/Application Support/Steam/*/scenefilecache.dylib
0x18c22000 - 0x19a73ffb +client.dylib (1) <88EA4F01-3151-6E37-5D79-FDFFD84DEADF> /Users/USER/Library/Application Support/Steam/*/client.dylib
0x1a5f5000 - 0x1b296fe7 +server.dylib (1) <B08CF5F2-E3DD-7638-BAEE-9376A50823F6> /Users/USER/Library/Application Support/Steam/*/server.dylib
0x70000000 - 0x7015eff7 com.apple.audio.units.Components (1.9 - 1.9) <F2B2712A-3203-3875-B1FF-768E92AE0D42> /System/Library/Components/CoreAudio.component/Contents/MacOS/CoreAudio
0x8fe18000 - 0x8fe4ae57 dyld (210.2.3) <23DBDBB1-1D21-342C-AC2A-0E55F27E6A1F> /usr/lib/dyld
0x90007000 - 0x9005eff3 com.apple.HIServices (1.20 - 417) <561A770B-8523-3D09-A763-11F872779A4C> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ HIServices.framework/Versions/A/HIServices
0x9005f000 - 0x90090fff com.apple.DictionaryServices (1.2 - 184.4) <CCB46C81-57C6-3F45-B77C-4D29E4CD6BA6> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/Diction aryServices.framework/Versions/A/DictionaryServices
0x90091000 - 0x901eaffb com.apple.audio.toolbox.AudioToolbox (1.9 - 1.9) <8BF022FC-C38A-34AA-8469-D98294094659> /System/Library/Frameworks/AudioToolbox.framework/Versions/A/AudioToolbox
0x901eb000 - 0x901f5fff libsystem_notify.dylib (98.5) <7EEE9475-18F8-3099-B0ED-23A3E528ABE0> /usr/lib/system/libsystem_notify.dylib
0x901f6000 - 0x90200fff com.apple.DisplayServicesFW (2.7.2 - 357) <76D33A58-C39E-398A-9597-389A9B1FE76D> /System/Library/PrivateFrameworks/DisplayServices.framework/Versions/A/DisplayS ervices
0x90a7f000 - 0x90a80fff libremovefile.dylib (23.2) <9813B2DB-2374-3AA2-99B6-AA2E9897B249> /usr/lib/system/libremovefile.dylib
0x90a81000 - 0x90a85ffc libGIF.dylib (850) <45CD8B8F-7324-3187-B01C-8E16C04F33FA> /System/Library/Frameworks/ImageIO.framework/Versions/A/Resources/libGIF.dylib
0x90a86000 - 0x90acdff3 com.apple.CoreMedia (1.0 - 926.104) <D0E3BE86-12ED-31BE-816F-E72D757A9F2F> /System/Library/Frameworks/CoreMedia.framework/Versions/A/CoreMedia
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0x96731000 - 0x96735ffe libcache.dylib (57) <834FDCA7-FE3B-33CC-A12A-E11E202477EC> /usr/lib/system/libcache.dylib
0x96736000 - 0x96841ff7 libJP2.dylib (850) <3FFCEFA6-317A-34AF-8D99-AEBB017543C5> /System/Library/Frameworks/ImageIO.framework/Versions/A/Resources/libJP2.dylib
0x96842000 - 0x9685ffff libCRFSuite.dylib (33) <8E6E8815-406E-3A89-B96E-908FEFC27F0A> /usr/lib/libCRFSuite.dylib
0x96860000 - 0x968a5ff7 com.apple.NavigationServices (3.7 - 200) <6AB1A00C-BC94-3889-BA95-40A454B720CE> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/NavigationSer vices.framework/Versions/A/NavigationServices
0x968a6000 - 0x968b4ff3 libsystem_network.dylib (77.10) <11CAF6A8-17CF-3178-9348-57C5ED494BA8> /usr/lib/system/libsystem_network.dylib
0x96953000 - 0x969b5fff libc++.1.dylib (65.1) <35EE57E1-2705-3C76-A75A-75655D720268> /usr/lib/libc++.1.dylib
0x969b6000 - 0x969c1fff libcommonCrypto.dylib (60027) <8EE30FA5-AA8D-3FA6-AB0F-05DA8B0425D9> /usr/lib/system/libcommonCrypto.dylib
0x969c2000 - 0x969cbffd com.apple.audio.SoundManager (4.0 - 4.0) <6A0B4A5D-6320-37E4-A1CA-91189777848C> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/CarbonSound.f ramework/Versions/A/CarbonSound
0x969cc000 - 0x969d8ff7 com.apple.NetAuth (4.0 - 4.0) <52D23F12-0718-341D-B9DF-16C814022250> /System/Library/PrivateFrameworks/NetAuth.framework/Versions/A/NetAuth
0x969d9000 - 0x96a0fffb com.apple.DebugSymbols (98 - 98) <D0293694-C381-30DF-8DD9-D1B04CD0E5F0> /System/Library/PrivateFrameworks/DebugSymbols.framework/Versions/A/DebugSymbol s
0x96a10000 - 0x96abafff com.apple.LaunchServices (539.9 - 539.9) <C0E0CFFF-3714-3467-87DA-4A6F0AF1953B> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/LaunchS ervices.framework/Versions/A/LaunchServices
0x96ac9000 - 0x96c52ff7 com.apple.vImage (6.0 - 6.0) <1D1F67FE-4F75-3689-BEF6-4A46C8039E70> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vImage.fr amework/Versions/A/vImage
0x96c53000 - 0x96cb4fff com.apple.audio.CoreAudio (4.1.1 - 4.1.1) <A3B911DB-77DF-3037-A47A-634B08E5727D> /System/Library/Frameworks/CoreAudio.framework/Versions/A/CoreAudio
0x96cb5000 - 0x96cc3fff com.apple.opengl (1.8.9 - 1.8.9) <1872D2CD-00A8-30D1-8ECC-B663F4E4C530> /System/Library/Frameworks/OpenGL.framework/Versions/A/OpenGL
0x96cc4000 - 0x96cfbffa com.apple.LDAPFramework (2.4.28 - 194.5) <23668AB5-68EA-37D2-978E-C9EF22BF8C0C> /System/Library/Frameworks/LDAP.framework/Versions/A/LDAP
0x96d9e000 - 0x96e7ffff libcrypto.0.9.8.dylib (47.1) <E4820342-4F42-3DEB-90DB-DE5A66C5585E> /usr/lib/libcrypto.0.9.8.dylib
0x96e80000 - 0x96ec2ff7 libcups.2.dylib (327.6) <D994A44F-CCDD-3D40-B732-79CB88F45908> /usr/lib/libcups.2.dylib
0x96f0f000 - 0x96f21ff7 libdispatch.dylib (228.23) <86EF7D45-2D97-3465-A449-95038AE5DABA> /usr/lib/system/libdispatch.dylib
0x96f22000 - 0x96f22fff com.apple.Accelerate (1.8 - Accelerate 1.8) <4EC0548E-3A3F-310D-A366-47B51D5B6398> /System/Library/Frameworks/Accelerate.framework/Versions/A/Accelerate
0x96f27000 - 0x96f81ff3 com.apple.ImageCaptureCore (5.0.4 - 5.0.4) <6313E06F-37FD-3606-BF2F-87D8598A9983> /System/Library/Frameworks/ImageCaptureCore.framework/Versions/A/ImageCaptureCo re
0x96f82000 - 0x97076ff3 com.apple.QuickLookUIFramework (4.0 - 555.5) <5A62C87F-5F74-380B-8B86-8CE3D8788603> /System/Library/Frameworks/Quartz.framework/Versions/A/Frameworks/QuickLookUI.f ramework/Versions/A/QuickLookUI
0x970d2000 - 0x971cfff7 com.apple.DiskImagesFramework (10.8.3 - 345) <26D0C7F8-E87E-3511-8388-8EE616A39D6D> /System/Library/PrivateFrameworks/DiskImages.framework/Versions/A/DiskImages
0x971d2000 - 0x97214fff libcurl.4.dylib (69.2) <8CC566A0-0B25-37E8-A6EC-30074C3CDB8C> /usr/lib/libcurl.4.dylib
0x97215000 - 0x97216ffd libunc.dylib (25) <5E1EEE9E-3423-33D7-95B2-E4D17DD08C18> /usr/lib/system/libunc.dylib
0x97217000 - 0x97240fff libxslt.1.dylib (11.3) <0DE17DAA-66FF-3195-AADB-347BEB5E2EFA> /usr/lib/libxslt.1.dylib
0x9724d000 - 0x9730afeb libsystem_c.dylib (825.26) <6E35A83F-1A5B-3AF9-8C6D-D7B57B25FB63> /usr/lib/system/libsystem_c.dylib
0x9730b000 - 0x97359ffb libFontRegistry.dylib (100) <97D8F15F-F072-3AF0-8EF8-50C41781951C> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ ATS.framework/Versions/A/Resources/libFontRegistry.dylib
0x97390000 - 0x973ffffb com.apple.Heimdal (3.0 - 2.0) <964D9952-B0F2-34F6-8265-1823C0D5EAB8> /System/Library/PrivateFrameworks/Heimdal.framework/Versions/A/Heimdal
0x97400000 - 0x9740cffe libkxld.dylib (2050.24.15) <BEC097B0-9D9A-3484-99DB-0F537E71963E> /usr/lib/system/libkxld.dylib
0x9740f000 - 0x97412ffc libpam.2.dylib (20) <FCF74195-A99E-3B07-8E49-688D4A6F1E18> /usr/lib/libpam.2.dylib
0x97413000 - 0x97417ff7 libmacho.dylib (829) <5280A013-4F74-3F74-BE0C-7F612C49F1DC> /usr/lib/system/libmacho.dylib
0x97479000 - 0x974bbffb com.apple.RemoteViewServices (2.0 - 80.6) <AE962502-4539-3893-A2EB-9D384652AEAC> /System/Library/PrivateFrameworks/RemoteViewServices.framework/Versions/A/Remot eViewServices
0x974bc000 - 0x97516fff com.apple.Symbolication (1.3 - 93) <4A794D1C-DE02-3183-87BF-0008A602E4D3> /System/Library/PrivateFrameworks/Symbolication.framework/Versions/A/Symbolicat ion
0x97517000 - 0x97665ff3 com.apple.CFNetwork (596.4.3 - 596.4.3) <547BD138-E902-35F0-B6EC-41DD06794B22> /System/Library/Frameworks/CFNetwork.framework/Versions/A/CFNetwork
0x97666000 - 0x978d3ffb com.apple.imageKit (2.2 - 673) <CDB2AC11-6D60-34A7-83F9-F6E7DA25F97B> /System/Library/Frameworks/Quartz.framework/Versions/A/Frameworks/ImageKit.fram ework/Versions/A/ImageKit
0x978d4000 - 0x978eafff com.apple.CFOpenDirectory (10.8 - 151.10) <3640B988-F915-3E0D-897C-CB04C95BA601> /System/Library/Frameworks/OpenDirectory.framework/Versions/A/Frameworks/CFOpen Directory.framework/Versions/A/CFOpenDirectory
0x978eb000 - 0x978f5fff com.apple.speech.recognition.framework (4.1.5 - 4.1.5) <774CDB2F-34A1-347A-B302-4746D256E921> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/SpeechRecogni tion.framework/Versions/A/SpeechRecognition
0x978f6000 - 0x97d38fff com.apple.CoreGraphics (1.600.0 - 332) <67E70F21-A0F1-356F-90B7-4B90C468EE2C> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ CoreGraphics.framework/Versions/A/CoreGraphics
0x97d39000 - 0x97d46ff7 com.apple.AppleFSCompression (49 - 1.0) <9A066D13-6E85-36FC-8B58-FD46E51751CE> /System/Library/PrivateFrameworks/AppleFSCompression.framework/Versions/A/Apple FSCompression
0x97d47000 - 0x97d47fff libSystem.B.dylib (169.3) <B81FAD7E-8808-3F49-807F-0AD68D0D7359> /usr/lib/libSystem.B.dylib
0x97d48000 - 0x9812bfff com.apple.HIToolbox (2.0 - 626.1) <ECC3F04F-C4B7-35BF-B10E-183B749DAB92> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/HIToolbox.fra mework/Versions/A/HIToolbox
0x98136000 - 0x98153ff7 libresolv.9.dylib (51) <B974Hi, never played them or had Steam, but it appears to be something about the Login as far as I can tell, but not sure of course.
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