Breaking apart bitmaps
Hi All,
Not sure if this is the right forum for this question, but I don't see anywhere else. I'm trying to break apart the items on my timeline using code, however some of them have already been broken apart. My question is, how do I test if an object has been broken apart already in JSFL?
Thanks in advance.
Tom
Not sure I totally understand - the point is so you can pick
this swatch "color" again in this
document. If you delete the bitmap from the document's
library it will go away. If you open a new
doc it won't be there because the new doc doesn't contaqin
any imported/broken apart/color-picked
bitmaps.
I have to ask, what were you expecting to happen with this
particular swatch? Or rather, is there a
better workflow solution for you perhaps? Just curious.
Chris Georgenes
Adobe Community Expert
www.mudbubble.com
www.keyframer.com
www.howtocheatinflash.com
StanWelks wrote:
> When I break apart a bitmap and use the eyedropper to
sample it and then fill
> in a shape, I notice that the bitmap also stays in the
color panel as a bitmap.
> Will this become a permanent part of my Flash
installation or is it only
> accessible for this file? I opened a new file and it did
not seem to appear for
> it. I just want to make sure I understand the purpose of
it displaying in the
> color panel. What is the point of this?
>
> Thanks.
>
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Breaking Apart Images and Bitmaps in Color Panel
When I break apart a bitmap and use the eyedropper to sample
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opened a new file and it did not seem to appear for it. I just want
to make sure I understand the purpose of it displaying in the color
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Thanks.Not sure I totally understand - the point is so you can pick
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StanWelks wrote:
> When I break apart a bitmap and use the eyedropper to
sample it and then fill
> in a shape, I notice that the bitmap also stays in the
color panel as a bitmap.
> Will this become a permanent part of my Flash
installation or is it only
> accessible for this file? I opened a new file and it did
not seem to appear for
> it. I just want to make sure I understand the purpose of
it displaying in the
> color panel. What is the point of this?
>
> Thanks.
> -
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Hi,
I'm developing an ios game with Flash CS5.5, and tries to optimize it as much as possible. I use bitmaps and GPU, but there is one thing I haven't found an answer to. I'd like to fill a background with bitmap tiles. An easy way (for me) to achieve this, is to just break apart the bitmap tile and use the eyedropper tool to fill out the desired background area, but I believe this turns the bitmap into a shape. Do you know if this would be bad when it comes to optimizing? Should I instead lay out the tiles side by side without breaking them apart?I did check for that, and rechecked just now, and they're all unscaled. Plus, the code shows the correct dimensions and the issue doesn't exist on the computer - screenshots from the computer and the ipad don't match. It's only the ipad that's showing the distortion.
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Hi,
Now my turn, facing problem
This is my 1st question here, hope some one can answer it.
I import a picture (any format),
break apart (Ctrl B)
slice to pieces (draw lines across or select rectangular
area)
convert each slice to symbol (graphic or movieclip)
publish to swf.
Now the problem is,
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Thanks for any help...ggshow wrote:
> Hi,
>
> Now my turn, facing problem
> This is my 1st question here, hope some one can answer
it.
>
> I import a picture (any format),
> break apart (Ctrl B)
> slice to pieces (draw lines across or select rectangular
area)
> convert each slice to symbol (graphic or movieclip)
> publish to swf.
>
> Now the problem is,
> in fla, picture still looked fine,
> but in swf, it gets wrong.
>
> I've upload my files
>
http://www.ggshow.net/files/bitmap.swf
>
http://www.ggshow.net/files/bitmap.fla
Flash has that sometimes when comes to bitmaps handling.
Make sure the content is on even pixels X=10 and Y123 not
123.2
Also, you may want to rethink the approach. Perhaps import
separate images to flash rather than one whole one and cut
it.
Best Regards
Urami
!!!!!!! Merry Christmas !!!!!!!
Happy New Year
<urami>
If you want to mail me - DO NOT LAUGH AT MY ADDRESS
</urami> -
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