Brush tool loses shape
Just recently my brush tool lost it's designated shape. It converted itself just to a set of crosshairs. Now you can't see what shape you're using, or the placement. I got into driver updates, and successfully updated my video card drivers. I got the shapes back for a few minutes. But then it changed itself back to the crosshairs again. Any ideas to help me
Whoa! Great tip. Thanks.
Ken
Similar Messages
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The brush tool loses the outline of the tool as the diameter gets larger. e.g. at 175px there is a fill outline of the tool. At 200px only a semi-circle is shown. Is this a bug or a feature or what?
ThanksFor those who haven't found the other discussions: this is a known bug in certain video card drivers. The video card makers are working on driver updates.
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**HELP** Unwanted white lines/shapes appear when Brush tool is used
I have been using Photoshop Elements for several years and I really liked it.But just recently I found out that in Photoshop Elements 10, whenever I use Brush or Smart Brush Tools, unwanted white ines/dots/shapes appear on the pictures. This is driving me crazy! What went wrong?? I've done the following:
Reset all preferences by clicking Ctrl + Alt + Shift
Reset all tools.
Restart my computer.
Nothing worked! Please help!!!
I have attached the original and the picturec problems below:
Original: very clean background
Problem: What are those lines??????Yes I did solve the problem!
Thanks to everyone that suggested things, but none of them worked. In the end it was Wacom, yes... WACOM that solved the problem. Even though it was an Adobe Photoshop issue as far as I could tell. So thank you Wacom, you helped me when I needed it most.
So now to the vital solution:
"Thank you for your recent enquiry regarding pen tool in Adobe Photoshop CS3.
Please try the step below for reset CS3
For MAC, please hold pressing command + alt+ shift, then open Photoshop.
Get the CS3 update. Start CS3 while holding.
If the problem remains, uninstall and reinstall Adobe Photoshop CS3 again."
Worked the first time for me. So spread the word! This issue shall trouble people no more, a solution has been found! -
How to stop Illustrator from rounding corners of my shapes using brush tool
Trying to draw a skull eye but everytime I finish the shape, Illustrator rounds the corners into s semi-circle. Arrggh!! I am sure there is a setting I have been unable to find that could rectify this. Can someone please direct me to where this is? Im using CS6. Thanks in advance.
The typical brush tool with default settings and there was also a brush called lineart. This is partly tied to my last question I posted where sketeches werent coming out the way I wanted. The shapes are being "auto-rounded" as soon as I finish the shape.
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I loved the brush tool in CS6 Illustrator- by turning fidelity to the lowest setting, and smoothness down to zero, pumping up pressure sensitivity, it accurately reproduced the fine shapes of a drawn stroke. I'm an illustrator, so I don't want artificially smoothed curves, I want the line I drew.
This works really well with my Wacom Cintiq tablet... but now CC has removed this level of customisation for the brush tool. WHY? The program is called Illustrator, and as an illustrator, I can tell you having an accurate and finely adjustable brush engine to illustrate with is very important to me and to lots of other people who can draw, and draw for a living.
Now you get this dumbed down control panel when you double click on the brush tool icon- just one slider, with only 4 steps from 'accurate' (not very) to 'smooth' (almost indistiguishable from 'accurate')... it is like I have contracted a nerve disease - I draw a line, and it forms into something quite different to the path my pen took. WHY? Can I get rid of this rubbish engine? Trying the blob brush - what is the point of this brush? It is just like the old brush, except for a cursor that shows the largest size for pressure sensitivity... and it has the same crude 4 step smooth/accurate adjuster, that doesn't change the line much at all. I have the latest driver in my Cintiq, so I don't think that is the issue, and CS6 works better than CC.
I am very disappointed, Adobe. Do I have to go back to CS6 for all my Illustration work? Please improve the CC brush tool controls.
I am still reeling from Adobe's quiet removal of a whole tool: Inverse Kinematics/Bone tool from Flash CC JUST when I was finally using it to animate, but that's another story.
Honestly, having use them for a while, Photoshop,
Illlustrator, InDesign and Flash CC are, as far as I can tell, no step up at all from CS6, except that you have to pay for them forever.More on this, now becoming known as the CC pencil tool fiasco, on these fora:
Re: PLEASE PLEASE adobe. The new pencil tool has become unusuble to me
Re: Changing line fidelity with CS6 Brush Tool
Re: All pressure sensitive brush presets gone!
If you are affected by the lower accuracy controls for CC's brush or pencil tools, use this Bug report/Feature request form to let the folks at Adobe know- they are actually hopefully going to fix this.......
thanks to Daniel for setting this up:
hey all, if you are going to file a bug report (as per Neeraj's suggestion), i've made up a draft to make the process easier. feel free to adjust it as much as you want, obviously; trying to equip us busy folk.
Obviously customer service & product development are two different departments, so if you're bummin out on the new functionality, submit a bug report!
link to submit bug report:
https://www.adobe.com/cfusion/mmform/index.cfm?name=wishform
******BUG******
Concise problem statement:
I was told to by Neeraj N(staff) to report this issue based on this link : (http://forums.adobe.com/message/6065706).
The Pencil / Brush tools have lost essential functionality with the addition of the new accurate / smooth adjustment preset. Users are no longer able to specify high-accuracy pen mapping, as the finest accuracy setting is now set to 2.5px (legacy versions allowed accuracy to .5px).
I would think adding additional slider nodes to allow more accurate mapping (while still using the accurate / smooth preset) allow for a minimal change in programming with a maximum return for power users.
Steps to reproduce bug:
1. open illustrator
2. use either pencil or brush tool.
3. draw erratic and high detail shapes
Results: shapes are smoothed to 2.5px smoothness, even when the accurate / smooth adjustment preset is set to full accuracy.
Expected results: shapes have minimal / no smoothing to maintain the integrity of the artwork.
Thank you for your consideration. -
lightroom 5 on mac osx 10.9.2 keeps crashing, seem to be when using my mask brush tool but I'm using it a lot so I'm not sure its the cause or what
Here is the report, but i don't understand it. can anyone help, PLEASE
Process: Adobe Photoshop Lightroom 5 [1343]
Path: /Applications/Adobe Photoshop Lightroom 5.app/Contents/MacOS/Adobe Photoshop Lightroom 5
Identifier: com.adobe.Lightroom5
Version: Adobe Photoshop Lightroom 5.4 [955652] (5.4)
Code Type: X86-64 (Native)
Parent Process: launchd [170]
Responsible: Adobe Photoshop Lightroom 5 [1343]
User ID: 501
Date/Time: 2014-05-13 15:04:50.033 -0400
OS Version: Mac OS X 10.9.2 (13C1021)
Report Version: 11
Anonymous UUID: 6ABE1616-31D9-8D3E-5E0B-EEF8ED3F6706
Crashed Thread: 10 AsyncDataServer
Exception Type: EXC_BAD_ACCESS (SIGSEGV)
Exception Codes: EXC_I386_GPFLT
Thread 0:: Dispatch queue: com.apple.main-thread
0 libsystem_kernel.dylib 0x00007fff8e81aa1a mach_msg_trap + 10
1 libsystem_kernel.dylib 0x00007fff8e819d18 mach_msg + 64
2 com.apple.CoreFoundation 0x00007fff8d49ffc5 __CFRunLoopServiceMachPort + 181
3 com.apple.CoreFoundation 0x00007fff8d49f5e9 __CFRunLoopRun + 1161
4 com.apple.CoreFoundation 0x00007fff8d49ef25 CFRunLoopRunSpecific + 309
5 com.apple.HIToolbox 0x00007fff856fba0d RunCurrentEventLoopInMode + 226
6 com.apple.HIToolbox 0x00007fff856fb7b7 ReceiveNextEventCommon + 479
7 com.apple.HIToolbox 0x00007fff856fb5bc _BlockUntilNextEventMatchingListInModeWithFilter + 65
8 com.apple.AppKit 0x00007fff8b1303de _DPSNextEvent + 1434
9 com.apple.AppKit 0x00007fff8b12fa2b -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 122
10 com.apple.AppKit 0x00007fff8b123b2c -[NSApplication run] + 553
11 com.apple.AppKit 0x00007fff8b10e913 NSApplicationMain + 940
12 com.adobe.Lightroom5 0x0000000104ffb613 main + 1107
13 com.adobe.Lightroom5 0x0000000104ffb1b8 start + 52
Thread 1:: Dispatch queue: com.apple.libdispatch-manager
0 libsystem_kernel.dylib 0x00007fff8e81f662 kevent64 + 10
1 libdispatch.dylib 0x00007fff8bd3143d _dispatch_mgr_invoke + 239
2 libdispatch.dylib 0x00007fff8bd31152 _dispatch_mgr_thread + 52
Thread 2:: ace
0 libsystem_kernel.dylib 0x00007fff8e81e716 __psynch_cvwait + 10
1 libsystem_pthread.dylib 0x00007fff8bd24c3b _pthread_cond_wait + 727
2 com.apple.CoreServices.CarbonCore 0x00007fff921d3800 TSWaitOnCondition + 108
3 com.apple.CoreServices.CarbonCore 0x00007fff921d39ff TSWaitOnConditionTimedRelative + 172
4 com.apple.CoreServices.CarbonCore 0x00007fff921a4145 MPWaitOnQueue + 192
5 com.adobe.ag.AgImageIO 0x0000000107ba81a6 0x1079aa000 + 2089382
6 com.adobe.ag.AgImageIO 0x0000000107ba7ed3 0x1079aa000 + 2088659
7 com.apple.CoreServices.CarbonCore 0x00007fff921a46c3 PrivateMPEntryPoint + 58
8 libsystem_pthread.dylib 0x00007fff8bd22899 _pthread_body + 138
9 libsystem_pthread.dylib 0x00007fff8bd2272a _pthread_start + 137
10 libsystem_pthread.dylib 0x00007fff8bd26fc9 thread_start + 13
Thread 3:: ace
0 libsystem_kernel.dylib 0x00007fff8e81e716 __psynch_cvwait + 10
1 libsystem_pthread.dylib 0x00007fff8bd24c3b _pthread_cond_wait + 727
2 com.apple.CoreServices.CarbonCore 0x00007fff921d3800 TSWaitOnCondition + 108
3 com.apple.CoreServices.CarbonCore 0x00007fff921d39ff TSWaitOnConditionTimedRelative + 172
4 com.apple.CoreServices.CarbonCore 0x00007fff921a4145 MPWaitOnQueue + 192
5 com.adobe.ag.AgImageIO 0x0000000107ba81a6 0x1079aa000 + 2089382
6 com.adobe.ag.AgImageIO 0x0000000107ba7ed3 0x1079aa000 + 2088659
7 com.apple.CoreServices.CarbonCore 0x00007fff921a46c3 PrivateMPEntryPoint + 58
8 libsystem_pthread.dylib 0x00007fff8bd22899 _pthread_body + 138
9 libsystem_pthread.dylib 0x00007fff8bd2272a _pthread_start + 137
10 libsystem_pthread.dylib 0x00007fff8bd26fc9 thread_start + 13
Thread 4:: cr_scratch
0 libsystem_kernel.dylib 0x00007fff8e81e716 __psynch_cvwait + 10
1 libsystem_pthread.dylib 0x00007fff8bd24c3b _pthread_cond_wait + 727
2 com.adobe.ag.AgImageIO 0x0000000107ab82b1 0x1079aa000 + 1106609
3 com.adobe.ag.AgImageIO 0x0000000107c77b6b 0x1079aa000 + 2939755
4 com.adobe.ag.AgImageIO 0x0000000107a821a1 0x1079aa000 + 885153
5 libsystem_pthread.dylib 0x00007fff8bd22899 _pthread_body + 138
6 libsystem_pthread.dylib 0x00007fff8bd2272a _pthread_start + 137
7 libsystem_pthread.dylib 0x00007fff8bd26fc9 thread_start + 13
Thread 5:: Worker Thread Dispatcher
0 libsystem_kernel.dylib 0x00007fff8e81e716 __psynch_cvwait + 10
1 libsystem_pthread.dylib 0x00007fff8bd24c3b _pthread_cond_wait + 727
2 com.adobe.ag.kernel 0x000000010503c5cc AgConditionLock_wait + 43
3 com.adobe.ag.kernel 0x00000001050361a7 AgTransitQueue_dequeueToLuaState + 92
4 com.adobe.ag.kernel 0x00000001050370a8 0x105016000 + 135336
5 com.adobe.ag.kernel 0x000000010501fc3f 0x105016000 + 39999
6 com.adobe.ag.kernel 0x000000010502e14f 0x105016000 + 98639
7 com.adobe.ag.kernel 0x000000010501ff12 0x105016000 + 40722
8 com.adobe.ag.kernel 0x0000000105017f69 lua_call + 36
9 com.adobe.ag.substrate 0x0000000105193610 AgLua_callWithAutoReleasePool + 84
10 com.adobe.ag.kernel 0x000000010501fc3f 0x105016000 + 39999
11 com.adobe.ag.kernel 0x000000010502e14f 0x105016000 + 98639
12 com.adobe.ag.kernel 0x000000010501ff12 0x105016000 + 40722
13 com.adobe.ag.kernel 0x000000010501f59d 0x105016000 + 38301
14 com.adobe.ag.kernel 0x000000010502016a 0x105016000 + 41322
15 com.adobe.ag.kernel 0x0000000105017feb lua_pcall + 101
16 com.adobe.ag.substrate 0x000000010518761b 0x105175000 + 75291
17 com.apple.Foundation 0x00007fff88a9776b __NSThread__main__ + 1318
18 libsystem_pthread.dylib 0x00007fff8bd22899 _pthread_body + 138
19 libsystem_pthread.dylib 0x00007fff8bd2272a _pthread_start + 137
20 libsystem_pthread.dylib 0x00007fff8bd26fc9 thread_start + 13
Thread 6:: Queue Processor - AgPhotoAvailability
0 libsystem_kernel.dylib 0x00007fff8e81e716 __psynch_cvwait + 10
1 libsystem_pthread.dylib 0x00007fff8bd24c3b _pthread_cond_wait + 727
2 com.adobe.ag.kernel 0x000000010503c5cc AgConditionLock_wait + 43
3 com.adobe.ag.kernel 0x00000001050361a7 AgTransitQueue_dequeueToLuaState + 92
4 com.adobe.ag.kernel 0x00000001050370a8 0x105016000 + 135336
5 com.adobe.ag.kernel 0x000000010501fc3f 0x105016000 + 39999
6 com.adobe.ag.kernel 0x000000010501ff01 0x105016000 + 40705
7 com.adobe.ag.kernel 0x0000000105017f69 lua_call + 36
8 com.adobe.ag.substrate 0x0000000105193610 AgLua_callWithAutoReleasePool + 84
9 com.adobe.ag.kernel 0x000000010501fc3f 0x105016000 + 39999
10 com.adobe.ag.kernel 0x000000010502e14f 0x105016000 + 98639
11 com.adobe.ag.kernel 0x000000010501ff12 0x105016000 + 40722
12 com.adobe.ag.kernel 0x000000010501f59d 0x105016000 + 38301
13 com.adobe.ag.kernel 0x000000010502016a 0x105016000 + 41322
14 com.adobe.ag.kernel 0x0000000105017feb lua_pcall + 101
15 com.adobe.ag.kernel 0x000000010501a149 0x105016000 + 16713
16 com.adobe.ag.kernel 0x000000010501fc3f 0x105016000 + 39999
17 com.adobe.ag.kernel 0x000000010501ff01 0x105016000 + 40705
18 com.adobe.ag.kernel 0x0000000105017f69 lua_call + 36
19 com.adobe.ag.substrate 0x0000000105193610 AgLua_callWithAutoReleasePool + 84
20 com.adobe.ag.kernel 0x000000010501fc3f 0x105016000 + 39999
21 com.adobe.ag.kernel 0x000000010502e14f 0x105016000 + 98639
22 com.adobe.ag.kernel 0x000000010501ff12 0x105016000 + 40722
23 com.adobe.ag.kernel 0x000000010501f59d 0x105016000 + 38301
24 com.adobe.ag.kernel 0x000000010502016a 0x105016000 + 41322
25 com.adobe.ag.kernel 0x0000000105017feb lua_pcall + 101
26 com.adobe.ag.substrate 0x000000010518761b 0x105175000 + 75291
27 com.apple.Foundation 0x00007fff88a9776b __NSThread__main__ + 1318
28 libsystem_pthread.dylib 0x00007fff8bd22899 _pthread_body + 138
29 libsystem_pthread.dylib 0x00007fff8bd2272a _pthread_start + 137
30 libsystem_pthread.dylib 0x00007fff8bd26fc9 thread_start + 13
Thread 7:
0 libsystem_kernel.dylib 0x00007fff8e81aa1a mach_msg_trap + 10
1 libsystem_kernel.dylib 0x00007fff8e819d18 mach_msg + 64
2 com.apple.CoreFoundation 0x00007fff8d49ffc5 __CFRunLoopServiceMachPort + 181
3 com.apple.CoreFoundation 0x00007fff8d49f5e9 __CFRunLoopRun + 1161
4 com.apple.CoreFoundation 0x00007fff8d49ef25 CFRunLoopRunSpecific + 309
5 com.apple.AppKit 0x00007fff8b2d016e _NSEventThread + 144
6 libsystem_pthread.dylib 0x00007fff8bd22899 _pthread_body + 138
7 libsystem_pthread.dylib 0x00007fff8bd2272a _pthread_start + 137
8 libsystem_pthread.dylib 0x00007fff8bd26fc9 thread_start + 13
Thread 8:
0 libsystem_kernel.dylib 0x00007fff8e81aa1a mach_msg_trap + 10
1 libsystem_kernel.dylib 0x00007fff8e819d18 mach_msg + 64
2 com.apple.CoreFoundation 0x00007fff8d49ffc5 __CFRunLoopServiceMachPort + 181
3 com.apple.CoreFoundation 0x00007fff8d49f5e9 __CFRunLoopRun + 1161
4 com.apple.CoreFoundation 0x00007fff8d49ef25 CFRunLoopRunSpecific + 309
5 com.apple.Foundation 0x00007fff88a99adc -[NSRunLoop(NSRunLoop) runMode:beforeDate:] + 253
6 com.adobe.wichitafoundation 0x00000001052763ea 0x1051e3000 + 603114
7 com.apple.Foundation 0x00007fff88a9776b __NSThread__main__ + 1318
8 libsystem_pthread.dylib 0x00007fff8bd22899 _pthread_body + 138
9 libsystem_pthread.dylib 0x00007fff8bd2272a _pthread_start + 137
10 libsystem_pthread.dylib 0x00007fff8bd26fc9 thread_start + 13
Thread 9:: com.apple.NSURLConnectionLoader
0 libsystem_kernel.dylib 0x00007fff8e81aa1a mach_msg_trap + 10
1 libsystem_kernel.dylib 0x00007fff8e819d18 mach_msg + 64
2 com.apple.CoreFoundation 0x00007fff8d49ffc5 __CFRunLoopServiceMachPort + 181
3 com.apple.CoreFoundation 0x00007fff8d49f5e9 __CFRunLoopRun + 1161
4 com.apple.CoreFoundation 0x00007fff8d49ef25 CFRunLoopRunSpecific + 309
5 com.apple.Foundation 0x00007fff88a97967 +[NSURLConnection(Loader) _resourceLoadLoop:] + 348
6 com.apple.Foundation 0x00007fff88a9776b __NSThread__main__ + 1318
7 libsystem_pthread.dylib 0x00007fff8bd22899 _pthread_body + 138
8 libsystem_pthread.dylib 0x00007fff8bd2272a _pthread_start + 137
9 libsystem_pthread.dylib 0x00007fff8bd26fc9 thread_start + 13
Thread 10 Crashed:: AsyncDataServer
0 com.adobe.ag.kernel 0x000000010502be32 0x105016000 + 89650
1 com.adobe.ag.kernel 0x000000010502bf86 0x105016000 + 89990
2 com.adobe.ag.kernel 0x000000010502bae3 0x105016000 + 88803
3 com.adobe.ag.kernel 0x000000010502c251 0x105016000 + 90705
4 com.adobe.ag.kernel 0x000000010502c36d 0x105016000 + 90989
5 com.adobe.ag.kernel 0x0000000105023268 0x105016000 + 53864
6 com.adobe.ag.kernel 0x0000000105023990 0x105016000 + 55696
7 com.adobe.ag.kernel 0x000000010502333d 0x105016000 + 54077
8 com.adobe.ag.kernel 0x00000001050280c6 0x105016000 + 73926
9 com.adobe.ag.kernel 0x0000000105027bb4 0x105016000 + 72628
10 com.adobe.ag.kernel 0x0000000105028713 0x105016000 + 75539
11 com.adobe.ag.kernel 0x00000001050280a4 0x105016000 + 73892
12 com.adobe.ag.kernel 0x0000000105027bb4 0x105016000 + 72628
13 com.adobe.ag.kernel 0x0000000105028628 0x105016000 + 75304
14 com.adobe.ag.kernel 0x00000001050280b1 0x105016000 + 73905
15 com.adobe.ag.kernel 0x0000000105027bb4 0x105016000 + 72628
16 com.adobe.ag.kernel 0x0000000105028713 0x105016000 + 75539
17 com.adobe.ag.kernel 0x00000001050280a4 0x105016000 + 73892
18 com.adobe.ag.kernel 0x0000000105027bb4 0x105016000 + 72628
19 com.adobe.ag.kernel 0x0000000105028628 0x105016000 + 75304
20 com.adobe.ag.kernel 0x00000001050280b1 0x105016000 + 73905
21 com.adobe.ag.kernel 0x0000000105027bb4 0x105016000 + 72628
22 com.adobe.ag.kernel 0x0000000105028713 0x105016000 + 75539
23 com.adobe.ag.kernel 0x00000001050280a4 0x105016000 + 73892
24 com.adobe.ag.kernel 0x0000000105027bb4 0x105016000 + 72628
25 com.adobe.ag.kernel 0x0000000105027a46 0x105016000 + 72262
26 com.adobe.ag.kernel 0x0000000105027931 0x105016000 + 71985
27 com.adobe.ag.kernel 0x0000000105026a81 0x105016000 + 68225
28 com.adobe.ag.kernel 0x000000010502687b 0x105016000 + 67707
29 com.adobe.ag.kernel 0x00000001050202d4 0x105016000 + 41684
30 com.adobe.ag.kernel 0x000000010501f59d 0x105016000 + 38301
31 com.adobe.ag.kernel 0x000000010502016a 0x105016000 + 41322
32 com.adobe.ag.kernel 0x000000010502025a 0x105016000 + 41562
33 com.adobe.ag.kernel 0x0000000105018113 lua_load + 68
34 com.adobe.ag.kernel 0x0000000105019470 luaL_loadbuffer + 32
35 com.adobe.ag.kernel 0x000000010501a109 0x105016000 + 16649
36 com.adobe.ag.kernel 0x000000010501fc3f 0x105016000 + 39999
37 com.adobe.ag.kernel 0x000000010502e14f 0x105016000 + 98639
38 com.adobe.ag.kernel 0x000000010501ff12 0x105016000 + 40722
39 com.adobe.ag.kernel 0x000000010501f59d 0x105016000 + 38301
40 com.adobe.ag.kernel 0x000000010502016a 0x105016000 + 41322
41 com.adobe.ag.kernel 0x0000000105017feb lua_pcall + 101
42 com.adobe.ag.kernel 0x000000010501a149 0x105016000 + 16713
43 com.adobe.ag.kernel 0x000000010501fc3f 0x105016000 + 39999
44 com.adobe.ag.kernel 0x000000010502e14f 0x105016000 + 98639
45 com.adobe.ag.kernel 0x000000010501ff12 0x105016000 + 40722
46 com.adobe.ag.kernel 0x000000010501f59d 0x105016000 + 38301
47 com.adobe.ag.kernel 0x000000010502016a 0x105016000 + 41322
48 com.adobe.ag.kernel 0x0000000105017feb lua_pcall + 101
49 com.adobe.ag.kernel 0x000000010501a149 0x105016000 + 16713
50 com.adobe.ag.kernel 0x000000010501fc3f 0x105016000 + 39999
51 com.adobe.ag.kernel 0x000000010502e14f 0x105016000 + 98639
52 com.adobe.ag.kernel 0x000000010501ff12 0x105016000 + 40722
53 com.adobe.ag.kernel 0x000000010501f59d 0x105016000 + 38301
54 com.adobe.ag.kernel 0x000000010502016a 0x105016000 + 41322
55 com.adobe.ag.kernel 0x0000000105017feb lua_pcall + 101
56 com.adobe.ag.kernel 0x000000010501a149 0x105016000 + 16713
57 com.adobe.ag.kernel 0x000000010501fc3f 0x105016000 + 39999
58 com.adobe.ag.kernel 0x000000010502e14f 0x105016000 + 98639
59 com.adobe.ag.kernel 0x000000010501ff12 0x105016000 + 40722
60 com.adobe.ag.kernel 0x000000010501f59d 0x105016000 + 38301
61 com.adobe.ag.kernel 0x000000010502016a 0x105016000 + 41322
62 com.adobe.ag.kernel 0x0000000105017feb lua_pcall + 101
63 com.adobe.ag.kernel 0x000000010501a149 0x105016000 + 16713
64 com.adobe.ag.kernel 0x000000010501fc3f 0x105016000 + 39999
65 com.adobe.ag.kernel 0x000000010502e14f 0x105016000 + 98639
66 com.adobe.ag.kernel 0x000000010501ff12 0x105016000 + 40722
67 com.adobe.ag.kernel 0x0000000105017f69 lua_call + 36
68 com.adobe.ag.substrate 0x0000000105193610 AgLua_callWithAutoReleasePool + 84
69 com.adobe.ag.kernel 0x000000010501fc3f 0x105016000 + 39999
70 com.adobe.ag.kernel 0x000000010502e14f 0x105016000 + 98639
71 com.adobe.ag.kernel 0x000000010501ff12 0x105016000 + 40722
72 com.adobe.ag.kernel 0x000000010501f59d 0x105016000 + 38301
73 com.adobe.ag.kernel 0x000000010502016a 0x105016000 + 41322
74 com.adobe.ag.kernel 0x0000000105017feb lua_pcall + 101
75 com.adobe.ag.substrate 0x000000010518761b 0x105175000 + 75291
76 com.apple.Foundation 0x00007fff88a9776b __NSThread__main__ + 1318
77 libsystem_pthread.dylib 0x00007fff8bd22899 _pthread_body + 138
78 libsystem_pthread.dylib 0x00007fff8bd2272a _pthread_start + 137
79 libsystem_pthread.dylib 0x00007fff8bd26fc9 thread_start + 13
Thread 11:: com.apple.CFSocket.private
0 libsystem_kernel.dylib 0x00007fff8e81e9aa __select + 10
1 com.apple.CoreFoundation 0x00007fff8d4ebab3 __CFSocketManager + 867
2 libsystem_pthread.dylib 0x00007fff8bd22899 _pthread_body + 138
3 libsystem_pthread.dylib 0x00007fff8bd2272a _pthread_start + 137
4 libsystem_pthread.dylib 0x00007fff8bd26fc9 thread_start + 13
Thread 12:: Preview Server
0 libsystem_kernel.dylib 0x00007fff8e81e716 __psynch_cvwait + 10
1 libsystem_pthread.dylib 0x00007fff8bd24c3b _pthread_cond_wait + 727
2 com.adobe.ag.kernel 0x000000010503c659 AgConditionLock_wait + 184
3 com.adobe.ag.kernel 0x00000001050361a7 AgTransitQueue_dequeueToLuaState + 92
4 com.adobe.ag.kernel 0x00000001050370a8 0x105016000 + 135336
5 com.adobe.ag.kernel 0x000000010501fc3f 0x105016000 + 39999
6 com.adobe.ag.kernel 0x000000010502e14f 0x105016000 + 98639
7 com.adobe.ag.kernel 0x000000010501ff12 0x105016000 + 40722
8 com.adobe.ag.kernel 0x0000000105017f69 lua_call + 36
9 com.adobe.ag.substrate 0x0000000105193610 AgLua_callWithAutoReleasePool + 84
10 com.adobe.ag.kernel 0x000000010501fc3f 0x105016000 + 39999
11 com.adobe.ag.kernel 0x000000010502e14f 0x105016000 + 98639
12 com.adobe.ag.kernel 0x000000010501ff12 0x105016000 + 40722
13 com.adobe.ag.kernel 0x000000010501f59d 0x105016000 + 38301
14 com.adobe.ag.kernel 0x000000010502016a 0x105016000 + 41322
15 com.adobe.ag.kernel 0x0000000105017feb lua_pcall + 101
16 com.adobe.ag.substrate 0x000000010518761b 0x105175000 + 75291
17 com.apple.Foundation 0x00007fff88a9776b __NSThread__main__ + 1318
18 libsystem_pthread.dylib 0x00007fff8bd22899 _pthread_body + 138
19 libsystem_pthread.dylib 0x00007fff8bd2272a _pthread_start + 137
20 libsystem_pthread.dylib 0x00007fff8bd26fc9 thread_start + 13
Thread 13:: Queue Processor - PreviewFileStore
0 libsystem_kernel.dylib 0x00007fff8e81e716 __psynch_cvwait + 10
1 libsystem_pthread.dylib 0x00007fff8bd24c3b _pthread_cond_wait + 727
2 com.adobe.ag.kernel 0x000000010503c5cc AgConditionLock_wait + 43
3 com.adobe.ag.kernel 0x00000001050361a7 AgTransitQueue_dequeueToLuaState + 92
4 com.adobe.ag.kernel 0x00000001050370a8 0x105016000 + 135336
5 com.adobe.ag.kernel 0x000000010501fc3f 0x105016000 + 39999
6 com.adobe.ag.kernel 0x000000010501ff01 0x105016000 + 40705
7 com.adobe.ag.kernel 0x0000000105017f69 lua_call + 36
8 com.adobe.ag.substrate 0x0000000105193610 AgLua_callWithAutoReleasePool + 84
9 com.adobe.ag.kernel 0x000000010501fc3f 0x105016000 + 39999
10 com.adobe.ag.kernel 0x000000010502e14f 0x105016000 + 98639
11 com.adobe.ag.kernel 0x000000010501ff12 0x105016000 + 40722
12 com.adobe.ag.kernel 0x000000010501f59d 0x105016000 + 38301
13 com.adobe.ag.kernel 0x000000010502016a 0x105016000 + 41322
14 com.adobe.ag.kernel 0x0000000105017feb lua_pcall + 101
15 com.adobe.ag.kernel 0x000000010501a149 0x105016000 + 16713
16 com.adobe.ag.kernel 0x000000010501fc3f 0x105016000 + 39999
17 com.adobe.ag.kernel 0x000000010501ff01 0x105016000 + 40705
18 com.adobe.ag.kernel 0x0000000105017f69 lua_call + 36
19 com.adobe.ag.substrate 0x0000000105193610 AgLua_callWithAutoReleasePool + 84
20 com.adobe.ag.kernel 0x000000010501fc3f 0x105016000 + 39999
21 com.adobe.ag.kernel 0x000000010502e14f 0x105016000 + 98639
22 com.adobe.ag.kernel 0x000000010501ff12 0x105016000 + 40722
23 com.adobe.ag.kernel 0x000000010501f59d 0x105016000 + 38301
24 com.adobe.ag.kernel 0x000000010502016a 0x105016000 + 41322
25 com.adobe.ag.kernel 0x0000000105017feb lua_pcall + 101
26 com.adobe.ag.substrate 0x000000010518761b 0x105175000 + 75291
27 com.apple.Foundation 0x00007fff88a9776b __NSThread__main__ + 1318
28 libsystem_pthread.dylib 0x00007fff8bd22899 _pthread_body + 138
29 libsystem_pthread.dylib 0x00007fff8bd2272a _pthread_start + 137
30 libsystem_pthread.dylib 0x00007fff8bd26fc9 thread_start + 13
Thread 14:: Queue Processor - NegativeQueue
0 libsystem_kernel.dylib 0x00007fff8e81e716 __psynch_cvwait + 10
1 libsystem_pthread.dylib 0x00007fff8bd24c3b _pthread_cond_wait + 727
2 com.adobe.ag.kernel 0x000000010503c5cc AgConditionLock_wait + 43
3 com.adobe.ag.kernel 0x00000001050361a7 AgTransitQueue_dequeueToLuaState + 92
4 com.adobe.ag.kernel 0x00000001050370a8 0x105016000 + 135336
5 com.adobe.ag.kernel 0x000000010501fc3f 0x105016000 + 39999
6 com.adobe.ag.kernel 0x000000010501ff01 0x105016000 + 40705
7 com.adobe.ag.kernel 0x0000000105017f69 lua_call + 36
8 com.adobe.ag.substrate 0x0000000105193610 AgLua_callWithAutoReleasePool + 84
9 com.adobe.ag.kernel 0x000000010501fc3f 0x105016000 + 39999
10 com.adobe.ag.kernel 0x000000010502e14f 0x105016000 + 98639
11 com.adobe.ag.kernel 0x000000010501ff12 0x105016000 + 40722
12 com.adobe.ag.kernel 0x000000010501f59d 0x105016000 + 38301
13 com.adobe.ag.kernel 0x000000010502016a 0x105016000 + 41322
14 com.adobe.ag.kernel 0x0000000105017feb lua_pcall + 101
15 com.adobe.ag.kernel 0x000000010501a149 0x105016000 + 16713
16 com.adobe.ag.kernel 0x000000010501fc3f 0x105016000 + 39999
17 com.adobe.ag.kernel 0x000000010501ff01 0x105016000 + 40705
18 com.adobe.ag.kernel 0x0000000105017f69 lua_call + 36
19 com.adobe.ag.substrate 0x0000000105193610 AgLua_callWithAutoReleasePool + 84
20 com.adobe.ag.kernel 0x000000010501fc3f 0x105016000 + 39999
21 com.adobe.ag.kernel 0x000000010502e14f 0x105016000 + 98639
22 com.adobe.ag.kernel 0x000000010501ff12 0x105016000 + 40722
23 com.adobe.ag.kernel 0x000000010501f59d 0x105016000 + 38301
24 com.adobe.ag.kernel 0x000000010502016a 0x105016000 + 41322
25 com.adobe.ag.kernel 0x0000000105017feb lua_pcall + 101
26 com.adobe.ag.substrate 0x000000010518761b 0x105175000 + 75291
27 com.apple.Foundation 0x00007fff88a9776b __NSThread__main__ + 1318
28 libsystem_pthread.dylib 0x00007fff8bd22899 _pthread_body + 138
29 libsystem_pthread.dylib 0x00007fff8bd2272a _pthread_start + 137
30 libsystem_pthread.dylib 0x00007fff8bd26fc9 thread_start + 13
Thread 15:: Queue Processor - HistogramQueue
0 libsystem_kernel.dylib 0x00007fff8e81e716 __psynch_cvwait + 10
1 libsystem_pthread.dylib 0x00007fff8bd24c3b _pthread_cond_wait + 727
2 com.adobe.ag.kernel 0x000000010503c5cc AgConditionLock_wait + 43
3 com.adobe.ag.kernel 0x00000001050361a7 AgTransitQueue_dequeueToLuaState + 92
4 com.adobe.ag.kernel 0x00000001050370a8 0x105016000 + 135336
5 com.adobe.ag.kernel 0x000000010501fc3f 0x105016000 + 39999
6 com.adobe.ag.kernel 0x000000010501ff01 0x105016000 + 40705
7 com.adobe.ag.kernel 0x0000000105017f69 lua_call + 36
8 com.adobe.ag.substrate 0x0000000105193610 AgLua_callWithAutoReleasePool + 84
9 com.adobe.ag.kernel 0x000000010501fc3f 0x105016000 + 39999
10 com.adobe.ag.kernel 0x000000010502e14f 0x105016000 + 98639
11 com.adobe.ag.kernel 0x000000010501ff12 0x105016000 + 40722
12 com.adobe.ag.kernel 0x000000010501f59d 0x105016000 + 38301
13 com.adobe.ag.kernel 0x000000010502016a 0x105016000 + 41322
14 com.adobe.ag.kernel 0x0000000105017feb lua_pcall + 101
15 com.adobe.ag.kernel 0x000000010501a149 0x105016000 + 16713
16 com.adobe.ag.kernel 0x000000010501fc3f 0x105016000 + 39999
17 com.adobe.ag.kernel 0x000000010501ff01 0x105016000 + 40705
18 com.adobe.ag.kernel 0x0000000105017f69 lua_call + 36
19 com.adobe.ag.substrate 0x0000000105193610 AgLua_callWithAutoReleasePool + 84
20 com.adobe.ag.kernel 0x000000010501fc3f 0x105016000 + 39999
21 com.adobe.ag.kernel 0x000000010502e14f 0x105016000 + 98639
22 com.adobe.ag.kernel 0x000000010501ff12 0x105016000 + 40722
23 com.adobe.ag.kernel 0x000000010501f59d 0x105016000 + 38301
24 com.adobe.ag.kernel 0x000000010502016a 0x105016000 + 41322
25 com.adobe.ag.kernel 0x0000000105017feb lua_pcall + 101
26 com.adobe.ag.substrate 0x000000010518761b 0x105175000 + 75291
27 com.apple.Foundation 0x00007fff88a9776b __NSThread__main__ + 1318
28 libsystem_pthread.dylib 0x00007fff8bd22899 _pthread_body + 138
29 libsystem_pthread.dylib 0x00007fff8bd2272a _pthread_start + 137
30 libsystem_pthread.dylib 0x00007fff8bd26fc9 thread_start + 13
Thread 16:: Queue Processor - RenderQueue_Render
0 libsystem_kernel.dylib 0x00007fff8e81e716 __psynch_cvwait + 10
1 libsystem_pthread.dylib 0x00007fff8bd24c3b _pthread_cond_wait + 727
2 com.adobe.ag.kernel 0x000000010503c5cc AgConditionLock_wait + 43
3 com.adobe.ag.kernel 0x00000001050361a7 AgTransitQueue_dequeueToLuaState + 92
4 com.adobe.ag.kernel 0x00000001050370a8 0x105016000 + 135336
5 com.adobe.ag.kernel 0x000000010501fc3f 0x105016000 + 39999
6 com.adobe.ag.kernel 0x000000010501ff01 0x105016000 + 40705
7 com.adobe.ag.kernel 0x0000000105017f69 lua_call + 36
8 com.adobe.ag.substrate 0x0000000105193610 AgLua_callWithAutoReleasePool + 84
9 com.adobe.ag.kernel 0x000000010501fc3f 0x105016000 + 39999
10 com.adobe.ag.kernel 0x000000010502e14f 0x105016000 + 98639
11 com.adobe.ag.kernel 0x000000010501ff12 0x105016000 + 40722
12 com.adobe.ag.kernel 0x000000010501f59d 0x105016000 + 38301
13 com.adobe.ag.kernel 0x000000010502016a 0x105016000 + 41322
14 com.adobe.ag.kernel 0x0000000105017feb lua_pcall + 101
15 com.adobe.ag.kernel 0x000000010501a149 0x105016000 + 16713
16 com.adobe.ag.kernel 0x000000010501fc3f 0x105016000 + 39999
17 com.adobe.ag.kernel 0x000000010501ff01 0x105016000 + 40705
18 com.adobe.ag.kernel 0x0000000105017f69 lua_call + 36
19 com.adobe.ag.substrate 0x0000000105193610 AgLua_callWithAutoReleasePool + 84
20 com.adobe.ag.kernel 0x000000010501fc3f 0x105016000 + 39999
21 com.adobe.ag.kernel 0x000000010502e14f 0x105016000 + 98639
22 com.adobe.ag.kernel 0x000000010501ff12 0x105016000 + 40722
23 com.adobe.ag.kernel 0x000000010501f59d 0x105016000 + 38301
24 com.adobe.ag.kernel 0x000000010502016a 0x105016000 + 41322
25 com.adobe.ag.kernel 0x0000000105017feb lua_pcall + 101
26 com.adobe.ag.substrate 0x000000010518761b 0x105175000 + 75291
27 com.apple.Foundation 0x00007fff88a9776b __NSThread__main__ + 1318
28 libsystem_pthread.dylib 0x00007fff8bd22899 _pthread_body + 138
29 libsystem_pthread.dylib 0x00007fff8bd2272a _pthread_start + 137
30 libsystem_pthread.dylib 0x00007fff8bd26fc9 thread_start + 13
Thread 17:: Queue Processor - RenderQueue_ReadPreview
0 libsystem_kernel.dylib 0x00007fff8e81e716 __psynch_cvwait + 10
1 libsystem_pthread.dylib 0x00007fff8bd24c3b _pthread_cond_wait + 727
2 com.adobe.ag.kernel 0x000000010503c5cc AgConditionLock_wait + 43
3 com.adobe.ag.kernel 0x00000001050361a7 AgTransitQueue_dequeueToLuaState + 92
4 com.adobe.ag.kernel 0x00000001050370a8 0x105016000 + 135336
5 com.adobe.ag.kernel 0x000000010501fc3f 0x105016000 + 39999
6 com.adobe.ag.kernel 0x000000010501ff01 0x105016000 + 40705
7 com.adobe.ag.kernel 0x0000000105017f69 lua_call + 36
8 com.adobe.ag.substrate 0x0000000105193610 AgLua_callWithAutoReleasePool + 84
9 com.adobe.ag.kernel 0x000000010501fc3f 0x105016000 + 39999
10 com.adobe.ag.kernel 0x000000010502e14f 0x105016000 + 98639
11 com.adobe.ag.kernel 0x000000010501ff12 0x105016000 + 40722
12 com.adobe.ag.kernel 0x000000010501f59d 0x105016000 + 38301
13 com.adobe.ag.kernel 0x000000010502016a 0x105016000 + 41322
14 com.adobe.ag.kernel 0x0000000105017feb lua_pcall + 101
15 com.adobe.ag.kernel 0x000000010501a149 0x105016000 + 16713
16 com.adobe.ag.kernel 0x000000010501fc3f 0x105016000 + 39999
17 com.adobe.ag.kernel 0x000000010501ff01 0x105016000 + 40705
18 com.adobe.ag.kernel 0x0000000105017f69 lua_call + 36
19 com.adobe.ag.substrate 0x0000000105193610 AgLua_callWithAutoReleasePool + 84
20 com.adobe.ag.kernel 0x000000010501fc3f 0x105016000 + 39999
21 com.adobe.ag.kernel 0x000000010502e14f 0x105016000 + 98639
22 com.adobe.ag.kernel 0x000000010501ff12 0x105016000 + 40722
23 com.adobe.ag.kernel 0x000000010501f59d 0x105016000 + 38301
24 com.adobe.ag.kernel 0x000000010502016a 0x105016000 + 41322
25 com.adobe.ag.kernel 0x0000000105017feb lua_pcall + 101
26 com.adobe.ag.substrate 0x000000010518761b 0x105175000 + 75291
27 com.apple.Foundation 0x00007fff88a9776b __NSThread__main__ + 1318
28 libsystem_pthread.dylib 0x00007fff8bd22899 _pthread_body + 138
29 libsystem_pthread.dylib 0x00007fff8bd2272a _pthread_start + 137
30 libsystem_pthread.dylib 0x00007fff8bd26fc9 thread_start + 13
Thread 18:: Queue Processor - RenderQueue_Video
0 libsystem_kernel.dylib 0x00007fff8e81e716 __psynch_cvwait + 10
1 libsystem_pthread.dylib 0x00007fff8bd24c3b _pthread_cond_wait + 727
2 com.adobe.ag.kernel 0x000000010503c5cc AgConditionLock_wait + 43
3 com.adobe.ag.kernel 0x00000001050361a7 AgTransitQueue_dequeueToLuaState + 92
4 com.adobe.ag.kernel 0x00000001050370a8 0x105016000 + 135336
5 com.adobe.ag.kernel 0x000000010501fc3f 0x105016000 + 39999
6 com.adobe.ag.kernel 0x000000010501ff01 0x105016000 + 40705
7 com.adobe.ag.kernel 0x0000000105017f69 lua_call + 36
8 com.adobe.ag.substrate 0x0000000105193610 AgLua_callWithAutoReleasePool + 84
9 com.adobe.ag.kernel 0x000000010501fc3f 0x105016000 + 39999
10 com.adobe.ag.kernel 0x000000010502e14f 0x105016000 + 98639
11 com.adobe.ag.kernel 0x000000010501ff12 0x105016000 + 40722
12 com.adobe.ag.kernel 0x000000010501f59d 0x105016000 + 38301
13 com.adobe.ag.kernel 0x000000010502016a 0x105016000 + 41322
14 com.adobe.ag.kernel 0x0000000105017feb lua_pcall + 101
15 com.adobe.ag.kernel 0x000000010501a149 0x105016000 + 16713
16 com.adobe.ag.kernel 0x000000010501fc3f 0x105016000 + 39999
17 com.adobe.ag.kernel 0x000000010501ff01 0x105016000 + 40705
18 com.adobe.ag.kernel 0x0000000105017f69 lua_call + 36
19 com.adobe.ag.substrate 0x0000000105193610 AgLua_callWithAutoReleasePool + 84
20 com.adobe.ag.kernel 0x000000010501fc3f 0x105016000 + 39999
21 com.adobe.ag.kernel 0x000000010502e14f 0x105016000 + 98639
22 com.adobe.ag.kernel 0x000000010501ff12 0x105016000 + 40722
23 com.adobe.ag.kernel 0x000000010501f59d 0x105016000 + 38301
24 com.adobe.ag.kernel 0x000000010502016a 0x105016000 + 41322
25 com.adobe.ag.kernel 0x0000000105017feb lua_pcall + 101
26 com.adobe.ag.substrate 0x000000010518761b 0x105175000 + 75291
27 com.apple.Foundation 0x00007fff88a9776b __NSThread__main__ + 1318
28 libsystem_pthread.dylib 0x00007fff8bd22899 _pthread_body + 138
29 libsystem_pthread.dylib 0x00007fff8bd2272a _pthread_start + 137
30 libsystem_pthread.dylib 0x00007fff8bd26fc9 thread_start + 13
Thread 19:: Queue Processor - RenderQueue_Face
0 libsystem_kernel.dylib 0x00007fff8e81e716 __psynch_cvwait + 10
1 libsystem_pthread.dylib 0x00007fff8bd24c3b _pthread_cond_wait + 727
2 com.adobe.ag.kernel 0x000000010503c5cc AgConditionLock_wait + 43
3 com.adobe.ag.kernel 0x00000001050361a7 AgTransitQueue_dequeueToLuaState + 92
4 com.adobe.ag.kernel 0x00000001050370a8 0x105016000 + 135336
5 com.adobe.ag.kernel 0x000000010501fc3f 0x105016000 + 39999
6 com.adobe.ag.kernel 0x000000010501ff01 0x105016000 + 40705
7 com.adobe.ag.kernel 0x0000000105017f69 lua_call + 36
8 com.adobe.ag.substrate 0x0000000105193610 AgLua_callWithAutoReleasePool + 84
9 com.adobe.ag.kernel 0x000000010501fc3f 0x105016000 + 39999
10 com.adobe.ag.kernel 0x000000010502e14f 0x105016000 + 98639
11 com.adobe.ag.kernel 0x000000010501ff12 0x105016000 + 40722
12 com.adobe.ag.kernel 0x000000010501f59d 0x105016000 + 38301
13 com.adobe.ag.kernel 0x000000010502016a 0x105016000 + 41322
14 com.adobe.ag.kernel 0x0000000105017feb lua_pcall + 101
15 com.adobe.ag.kernel 0x000000010501a149 0x105016000 + 16713
16 com.adobe.ag.kernel 0x000000010501fc3f 0x105016000 + 39999
17 com.adobe.ag.kernel 0x000000010501ff01 0x105016000 + 40705
18 com.adobe.ag.kernel 0x0000000105017f69 lua_call + 36
19 com.adobe.ag.substrate 0x0000000105193610 AgLua_callWithAutoReleasePool + 84
20 com.adobe.ag.kernel 0x000000010501fc3f 0x105016000 + 39999
21 com.adobe.ag.kernel 0x000000010502e14f 0x105016000 + 98639
22 com.adobe.ag.kernel 0x000000010501ff12 0x105016000 + 40722
23 com.adobe.ag.kernel 0x000000010501f59d 0x105016000 + 38301
24 com.adobe.ag.kernel 0x000000010502016a 0x105016000 + 41322
25 com.adobe.ag.kernel 0x0000000105017feb lua_pcall + 101
26 com.adobe.ag.substrate 0x000000010518761b 0x105175000 + 75291
27 com.apple.Foundation 0x00007fff88a9776b __NSThread__main__ + 1318
28 libsystem_pthread.dylib 0x00007fff8bd22899 _pthread_body + 138
29 libsystem_pthread.dylib 0x00007fff8bd2272a _pthread_start + 137
30 libsystem_pthread.dylib 0x00007fff8bd26fc9 thread_start + 13
Thread 20:: Queue Processor - AgAsyncRenderingQueue
0 libsystem_kernel.dylib 0x00007fff8e81e716 __psynch_cvwait + 10
1 libsystem_pthread.dylib 0x00007fff8bd24c3b _pthread_cond_wait + 727
2 com.adobe.ag.kernel 0x000000010503c5cc AgConditionLock_wait + 43
3 com.adobe.ag.kernel 0x00000001050361a7 AgTransitQueue_dequeueToLuaState + 92
4 com.adobe.ag.kernel 0x00000001050370a8 0x105016000 + 135336
5 com.adobe.ag.kernel 0x000000010501fc3f 0x105016000 + 39999
6 com.adobe.ag.kernel 0x000000010501ff01 0x105016000 + 40705
7 com.adobe.ag.kernel 0x0000000105017f69 lua_call + 36
8 com.adobe.ag.substrate 0x0000000105193610 AgLua_callWithAutoReleasePool + 84
9 com.adobe.ag.kernel 0x000000010501fc3f 0x105016000 + 39999
10 com.adobe.ag.kernel 0x000000010502e14f 0x105016000 + 98639
11 com.adobe.ag.kernel 0x000000010501ff12 0x105016000 + 40722
12 com.adobe.ag.kernel 0x000000010501f59d 0x105016000 + 38301
13 com.adobe.ag.kernel 0x000000010502016a 0x105016000 + 41322
14 com.adobe.ag.kernel 0x0000000105017feb lua_pcall + 101
15 com.adobe.ag.kernel 0x000000010501a149 0x105016000 + 16713
16 com.adobe.ag.kernel 0x000000010501fc3f 0x105016000 + 39999
17 com.adobe.ag.kernel 0x000000010501ff01 0x105016000 + 40705
18 com.adobe.ag.kernel 0x0000000105017f69 lua_call + 36
19 com.adobe.ag.substrate 0x0000000105193610 AgLua_callWithAutoReleasePool + 84
20 com.adobe.ag.kernel 0x000000010501fc3f 0x105016000 + 39999
21 com.adobe.ag.kernel 0x000000010502e14f 0x105016000 + 98639
22 com.adobe.ag.kernel 0x000000010501ff12 0x105016000 + 40722
23 com.adobe.ag.kernel 0x000000010501f59d 0x105016000 + 38301
24 com.adobe.ag.kernel 0x000000010502016a 0x105016000 + 41322
25 com.adobe.ag.kernel 0x0000000105017feb lua_pcall + 101
26 com.adobe.ag.substrate 0x000000010518761b 0x105175000 + 75291
27 com.apple.Foundation 0x00007fff88a9776b __NSThread__main__ + 1318
28 libsystem_pthread.dylib 0x00007fff8bd22899 _pthread_body + 138
29 libsystem_pthread.dylib 0x00007fff8bd2272a _pthread_start + 137
30 libsystem_pthread.dylib 0x00007fff8bd26fc9 thread_start + 13
Thread 21:: Queue Processor - OpenNegativesForDevelop
0 libsystem_kernel.dylib 0x00007fff8e81e716 __psynch_cvwait + 10
1 libsystem_pthread.dylib 0x00007fff8bd24c3b _pthread_cond_wait + 727
2 com.adobe.ag.kernel 0x000000010503c5cc AgConditionLock_wait + 43
3 com.adobe.ag.kernel 0x00000001050361a7 AgTransitQueue_dequeueToLuaState + 92
4 com.adobe.ag.kernel 0x00000001050370a8 0x105016000 + 135336
5 com.adobe.ag.kernel 0x000000010501fc3f 0x105016000 + 39999
6 com.adobe.ag.kernel 0x000000010501ff01 0x105016000 + 40705
7 com.adobe.ag.kernel 0x0000000105017f69 lua_call + 36
8 com.adobe.ag.substrate 0x0000000105193610 AgLua_callWithAutoReleasePool + 84
9 com.adobe.ag.kernel 0x000000010501fc3f 0x105016000 + 39999
10 com.adobe.ag.kernel 0x000000010502e14f 0x105016000 + 98639
11 com.adobe.ag.kernel 0x000000010501ff12 0x105016000 + 40722
12 com.adobe.ag.kernel 0x000000010501f59d 0x105016000 + 38301
13 com.adobe.ag.kernel 0x000000010502016a 0x105016000 + 41322
14 com.adobe.ag.kernel 0x0000000105017feb lua_pcall + 101
15 com.adobe.ag.kernel 0x000000010501a149 0x105016000 + 16713
16 com.adobe.ag.kernel 0x000000010501fc3f 0x105016000 + 39999
17 com.adobe.ag.kernel 0x000000010501ff01 0x105016000 + 40705
18 com.adobe.ag.kernel 0x0000000105017f69 lua_call + 36
19 com.adobe.ag.substrate 0x0000000105193610 AgLua_callWithAutoReleasePool + 84
20 com.adobe.ag.kernel 0x000000010501fc3f 0x105016000 + 39999
21 com.adobe.ag.kernel 0x000000010502e14f 0x105016000 + 98639
22 com.adobe.ag.kernel 0x000000010501ff12 0x105016000 + 40722
23 com.adobe.ag.kernel 0x000000010501f59d 0x105016000 + 38301
24 com.adobe.ag.kernel 0x000000010502016a 0x105016000 + 41322
25 com.adobe.ag.kernel 0x0000000105017feb lua_pcall + 101
26 com.adobe.ag.substrate 0x000000010518761b 0x105175000 + 75291
27 com.apple.Foundation 0x00007fff88a9776b __NSThread__main__ + 1318
28 libsystem_pthread.dylib 0x00007fff8bd22899 _pthread_body + 138
29 libsystem_pthread.dylib 0x00007fff8bd2272a _pthread_start + 137
30 libsystem_pthread.dylib 0x00007fff8bd26fc9 thread_start + 13
Thread 22:: Worker Thread
0 libsystem_kernel.dylib 0x00007fff8e81e716 __psynch_cvwait + 10
1 libsystem_pthread.dylib 0x00007fff8bd24c3b _pthread_cond_wait + 727
2 com.adobe.ag.kernel 0x000000010503c5cc AgConditionLock_wait + 43
3 com.adobe.ag.kernel 0x00000001050361a7 AgTransitQueue_dequeueToLuaState + 92
4 com.adobe.ag.kernel 0x00000001050370a8 0x105016000 + 135336
5 com.adobe.ag.kernel 0x000000010501fc3f 0x105016000 + 39999
6 com.adobe.ag.kernel 0x000000010502e14f 0x105016000 + 98639
7 com.adobe.ag.kernel 0x000000010501ff12 0x105016000 + 40722
8 com.adobe.ag.kernel 0x000000010501f59d 0x105016000 + 38301
9 com.adobe.ag.kernel 0x000000010502016a 0x105016000 + 41322
10 com.adobe.ag.kernel 0x0000000105017feb lua_pcall + 101
11 com.adobe.ag.kernel 0x000000010501a149 0x105016000 + 16713
12 com.adobe.ag.kernel 0x000000010501fc3f 0x105016000 + 39999
13 com.adobe.ag.kernel 0x000000010501ff01 0x105016000 + 40705
14 com.adobe.ag.kernel 0x0000000105017f69 lua_call + 36
15 com.adobe.ag.substrate 0x0000000105193610 AgLua_callWithAutoReleasePool + 84
16 com.adobe.ag.kernel 0x000000010501fc3f 0x105016000 + 39999
17 com.adobe.ag.kernel 0x000000010502e14f 0x105016000 + 98639
18 com.adobe.ag.kernel 0x000000010501ff12 0x105016000 + 40722
19 com.adobe.ag.kernel 0x000000010501f59d 0x105016000 + 38301
20 com.adobe.ag.kernel 0x000000010502016a 0x105016000 + 41322
21 com.adobe.ag.kernel 0x0000000105017feb lua_pcall + 101
22 com.adobe.ag.substrate 0x000000010518761b 0x105175000 + 75291
23 com.apple.Foundation 0x00007fff88a9776b __NSThread__main__ + 1318
24 libsystem_pthread.dylib 0x00007fff8bd22899 _pthread_body + 138
25 libsystem_pthread.dylib 0x00007fff8bd2272a _pthread_start + 137
26 libsystem_pthread.dylib 0x00007fff8bd26fc9 thread_start + 13
Thread 23:: Worker Thread
0 libsystem_kernel.dylib 0x00007fff8e81e716 __psynch_cvwait + 10
1 libsystem_pthread.dylib 0x00007fff8bd24c3b _pthread_cond_wait + 727
2 com.adobe.ag.kernel 0x000000010503c5cc AgConditionLock_wait + 43
3 com.adobe.ag.kernel 0x00000001050361a7 AgTransitQueue_dequeueToLuaState + 92
4 com.adobe.ag.kernel 0x00000001050370a8 0x105016000 + 135336
5 com.adobe.ag.kernel 0x000000010501fc3f 0x105016000 + 39999
6 com.adobe.ag.kernel 0x000000010502e14f 0x105016000 + 98639
7 com.adobe.ag.kernel 0x000000010501ff12 0x105016000 + 40722
8 com.adobe.ag.kernel 0x000000010501f59d 0x105016000 + 38301
9 com.adobe.ag.kernel 0x000000010502016a 0x105016000 + 41322
10 com.adobe.ag.kernel 0x0000000105017feb lua_pcall + 101
11 com.adobe.ag.kernel 0x000000010501a149 0x105016000 + 16713
12 com.adobe.ag.kernel 0x000000010501fc3f 0x105016000 + 39999
13 com.adobe.ag.kernel 0x000000010501ff01 0x105016000 + 40705
14 com.adobe.ag.kernel 0x0000000105017f69 lua_call + 36
15 com.adobe.ag.substrate 0x0000000105193610 AgLua_callWithAutoReleasePool + 84
16 com.adobe.ag.kernel 0x000000010501fc3f 0x105016000 + 39999
17 com.adobe.ag.kernel 0x000000010502e14f 0x105016000 + 98639
18 com.adobe.ag.kernel 0x000000010501ff12 0x105016000 + 40722
19 com.adobe.ag.kernel 0x000000010501f59d 0x105016000 + 38301
20 com.adobe.ag.kernel 0x000000010502016a 0x105016000 + 41322
21 com.adobe.ag.kernel 0x0000000105017feb lua_pcall + 101
22 com.adobe.ag.substrate 0x000000010518761b 0x105175000 + 75291
23 com.apple.Foundation 0x00007fff88a9776b __NSThread__main__ + 1318
24 libsystem_pthread.dylib 0x00007fff8bd22899 _pthread_body + 138
25 libsystem_pthread.dylib 0x00007fff8bd2272a _pthread_start + 137
26 libsystem_pthread.dylib 0x00007fff8bd26fc9 thread_start + 13
Thread 24:: Worker Thread
0 libsystem_kernel.dylib 0x00007fff8e81e716 __psynch_cvwait + 10
1 libsystem_pthread.dylib 0x00007fff8bd24c3b _pthread_cond_wait + 727
2 com.adobe.ag.kernel 0x000000010503c5cc AgConditionLock_wait + 43
3 com.adobe.ag.kernel 0x00000001050361a7 AgTransitQueue_dequeueToLuaState + 92
4 com.adobe.ag.kernel 0x00000001050370a8 0x105016000 + 135336
5 com.adobe.ag.kernel 0x000000010501fc3f 0x105016000 + 39999
6 com.adobe.ag.kernel 0x000000010502e14f 0x105016000 + 98639
7 com.adobe.ag.kernel 0x000000010501ff12 0x105016000 + 40722
8 com.adobe.ag.kernel 0x000000010501f59d 0x105016000 + 38301
9 com.adobe.ag.kernel 0x000000010502016a 0x105016000 + 41322
10 com.adobe.ag.kernel 0x0000000105017feb lua_pcall + 101
11 com.adobe.ag.kernel 0x000000010501a149 0x105016000 + 16713
12 com.adobe.ag.kernel 0x000000010501fc3f 0x105016000 + 39999
13 com.adobe.ag.kernel 0x000000010501ff01 0x105016000 + 40705
14 com.adobe.ag.kernel 0x0000000105017f69 lua_call + 36
15 com.adobe.ag.substrate 0x0000000105193610 AgLua_callWithAutoReleasePool + 84
16 com.adobe.ag.kernel 0x000000010501fc3f 0x105016000 + 39999
17 com.adobe.ag.kernel 0x000000010502e14f 0x105016000 + 98639
18 com.adobe.ag.kernel 0x000000010501ff12 0x105016000 + 40722
19 com.adobe.ag.kernel 0x000000010501f59d 0x105016000 + 38301
20 com.adobe.ag.kernel 0x000000010502016a 0x105016000 + 41322
21 com.adobe.ag.kernel 0x0000000105017feb lua_pcall + 101
22 com.adobe.ag.substrate 0x000000010518761b 0x105175000 + 75291
23 com.apple.Foundation 0x00007fff88a9776b __NSThread__main__ + 1318
24 libsystem_pthread.dylib 0x00007fff8bd22899 _pthread_body + 138
25 libsystem_pthread.dylib 0x00007fff8bd2272a _pthread_start + 137
26 libsystem_pthread.dylib 0x00007fff8bd26fc9 thread_start + 13
Thread 25:: Worker Thread
0 libsystem_kernel.dylib 0x00007fff8e81e716 __psynch_cvwait + 10
1 libsystem_pthread.dylib 0x00007fff8bd24c3b _pthread_cond_wait + 727
2 com.adobe.ag.kernel 0x000000010503c5cc AgConditionLock_wait + 43
3 com.adobe.ag.kernel 0x00000001050361a7 AgTransitQueue_dequeueToLuaState + 92
4 com.adobe.ag.kernel 0x00000001050370a8 0x105016000 + 135336
5 com.adobe.ag.kernel 0x000000010501fc3f 0x105016000 + 39999
6 com.adobe.ag.kernel 0x000000010502e14f 0x105016000 + 98639
7 com.adobe.ag.kernel 0x000000010501ff12 0x105016000 + 40722
8 com.adobe.ag.kernel 0x000000010501f59d 0x105016000 + 38301
9 com.adobe.ag.kernel 0x000000010502016a 0x105016000 + 41322
10 com.adobe.ag.kernel 0x0000000105017feb lua_pcall + 101
11 com.adobe.ag.kernel 0x000000010501a149 0x105016000 + 16713
12 com.adobe.ag.kernel 0x000000010501fc3f 0x105016000 + 39999
13 com.adobe.ag.kernel 0x000000010501ff01 0x105016000 + 40705
14 com.adobe.ag.kernel 0x0000000105017f69 lua_call + 36
15 com.adobe.ag.substrate 0x0000000105193610 AgLua_callWithAutoReleasePool + 84
16 com.adobe.ag.kernel 0x000000010501fc3f 0x105016000 + 39999
17 com.adobe.ag.kernel 0x000000010502e14f 0x105016000 + 98639
18 com.adobe.ag.kernel 0x000000010501ff12 0x105016000 + 40722
19 com.adobe.ag.kernel 0x000000010501f59d 0x105016000 + 38301
20 com.adobe.ag.kernel 0x000000010502016a 0x105016000 + 41322
21 com.adobe.ag.kernel 0x0000000105017feb lua_pcall + 101
22 com.adobe.ag.substrate 0x000000010518761b 0x105175000 + 75291
23 com.apple.Foundation 0x00007fff88a9776b __NSThread__main__ + 1318
24 libsystem_pthread.dylib 0x00007fff8bd22899 _pthread_body + 138
25 libsystem_pthread.dylib 0x00007fff8bd2272a _pthread_start + 137
26 libsystem_pthread.dylib 0x00007fff8bd26fc9 thread_start + 13
Thread 26:
0 libsystem_kernel.dylib 0x00007fff8e81ee6a __workq_kernreturn + 10
1 libsystem_pthread.dylib 0x00007fff8bd23f08 _pthread_wqthread + 330
2 libsystem_pthread.dylib 0x00007fff8bd26fb9 start_wqthread + 13
Thread 27:
0 libsystem_kernel.dylib 0x00007fff8e81ee6a __workq_kernreturn + 10
1 libsystem_pthread.dylib 0x00007fff8bd23f08 _pthread_wqthread + 330
2 libsystem_pthread.dylib 0x00007fff8bd26fb9 start_wqthread + 13
Thread 28:
0 libsystem_kernel.dylib 0x00007fff8e81ee6a __workq_kernreturn + 10
1 libsystem_pthread.dylib 0x00007fff8bd23f08 _pthread_wqthread + 330
2 libsystem_pthread.dylib 0x00007fff8bd26fb9 start_wqthread + 13
Thread 29:
0 libsystem_kernel.dylib 0x00007fff8e81ee6a __workq_kernreturn + 10
1 libsystem_pthread.dylib 0x00007fff8bd23f08 _pthread_wqthread + 330
2 libsystem_pthread.dylib 0x00007fff8bd26fb9 start_wqthread + 13
Thread 30:
0 libsystem_kernel.dylib 0x00007fff8e81ee6a __workq_kernreturn + 10
1 libsystem_pthread.dylib 0x00007fff8bd23f08 _pthread_wqthread + 330
2 libsystem_pthread.dylib 0x00007fff8bd26fb9 start_wqthread + 13
Thread 10 crashed with X86 Thread State (64-bit):
rax: 0x0008000000000000 rbx: 0x000000015904d120 rcx: 0x0000000105044ca0 rdx: 0x000000015904d120
rdi: 0x0000608011c74740 rsi: 0x00006080116435a0 rbp: 0x000000010d6321d0 rsp: 0x000000010d6321d0
r8: 0x0000000000000000 r9: 0x0000000000000003 r10: 0x0000000000000000 r11: 0x0000000000000246
r12: 0x000000000000333b r13: 0x000060000057fb08 r14: 0x0000608011c74740 r15: 0x000060000057fb08
rip: 0x000000010502be32 rfl: 0x0000000000010206 cr2: 0x0000000181aa7008
Logical CPU: 3
Error Code: 0x00000000
Trap Number: 13
Binary Images:
All 3 of my books transferred over without my having had to do anything at all. If you're worried about retaining books, you could try moving your ADE 4 to an external drive & confirming that your books are also there. I believe that the book information is saved elsewhere (separately from the ADE) and it should simply transfer over, but since I only had three books, all library items, I didn't have much to lose. All I can speak from is my own experience. I had to get rid of ADE 4 in order to successfully install ADE 2.0.
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Draw animated circle with brush tool in Flash
Hello all,
I need to make a circle with a brush tool so that it looks like a child draws it. If I make a dot with the brush tool on the first frame and a circle on the 15th frame and then create shape tween between those frames it looks stupid, like the circle grows itself.
Is there any possibility of making such a thing except for drawing it per frame?
Thanks
JuliaI'm just asking what is the method to draw a circle with a brush that you can see it animated - I mean the process of drawing. For now the only thing I know is to draw every small piece of it frame by frame but I suppose there is a better method.
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Paint bucket tool after drawing with brush tool
Hi,
I am just wondering if there is anyway to paint using the paint bucket tool properly after drawing something using the brush tool. Although I have no gaps anywhere within the outline , there are times where the paint bucket tool doesn't paint. Another issue I encounter is whenever I try to adjust the shape with the selection tool it either fills a portion of the shape with color and even sometimes makes the shape itself disappear. Is there a way to only select a small portion of the drawing (like the way it is with pencil tool) as the shapes were done using a couple of strokes instead of just one.Hi,
You can use use paint bucket tool to change the color of lines drawn with brush.And to be sure that there are no gaps select the line with subselection tool because visually you cannot make out as the gaps are defined in pixels.Also you can select parts of fill region with selection tool if the painting with brush is done in shape mode not object drawing mode.Hope this helps.
Thanks,
Sangeeta -
Flash Brush tool grayed out?
Hey, for one reason or another, my brush tool only allows me to select color and smoothing. Stroke, style, scale, and everything else is grayed out and will not let me change it. It is very frustrating, and I'd gladly accept some help.
Thanks in advance,
TrevorHi Trevor,
Stroke, style, scale, and everything else is grayed out because Flash has its own default brush sizes and brush shape. You can access these in the tools panel. While the brush tool is selected in the tools panel, look toward the bottom of the panel and you will see several different brush modifiers such as Brush Mode, Brush Size, and Brush Shape.
You can find more information on the brush tool here: http://help.adobe.com/en_US/flash/cs/using/WS9C02226F-F77F-4723-8874-210FE38898C4.html#WSd 60f23110762d6b883b18f10cb1fe1af6-7e77a.
Thanks,
Quynh
Flash Authoring, QE -
I have an issue with my Cintiq not drawing smoothly in Flash. I need to sketch incredibly fast and loose. Flash used to work just fine but now it suddenly began drawing really crummy. I posted some examples of flash as well as Photoshop, Sketchbook Pro, and ToonBoom Animate Pro which is another vector graphics tool. I thought the vector graphics may be the issue but that app seems to handle the drawing excellently (now if only it did the other things Flash can do). Here's some examples of how they're looking. It may be hard to tell in these already loose sketches but the performance drop is really a big difference in responsiveness between Flash vs the other apps here:
IMAGE EXAMPLE
http://i1126.photobucket.com/albums/l613/jedoralive/LINEUP.jpg
SYSTEM SPECS
ATI Radeon HD 4870
2x3 Ghz Dual Core Intel Xeon
8GB RAM
4TB HD
Does anyone know why my cintiq is causing flash to draw so poorly? Occasionally photoshop will also do the same 'crumbly edges' thing? Any idea how to fix it?Well, the only problem with that is I will lose the interface of Flash which is why I don't use the others to begin with. In AFX you would have to constantly pop back and forth between photoshop and AFX to draw. TOTALLY counter-intuitive. Why go back and forth between Photoshop and AFX, when you can do both, fast and immediately in Flash? Oh - because Flash doesn't actually draw WELL - it just draws. Or if you draw slow enough, and then run some filters you might get the drawing to look better or at least in the ballpark. Why would I settle for Fish-sticks when I ordered Fish Taco's?
What flash does so great is to allow you to:
- Draw directly into the app realtime.
- Play and step through timelines and symbols realtime.
- Work directly in and out of many symbols/compositions at once allowing you to scale things in time and edit all realtime on the fly (VS lugging things back and forth between apps AND also often waiting for rendering.)
- No limit to the number of nested symbols and timelines.
I think from a purely technical standpoint it makes sense, but from a practical, user point of view who's been using it heavily and extensively since the Macromedia days, there's severe flaws with Flash still. The Technology already exists in other similar applications so I'm hoping either COMPETITORS, or ADOBE FLASH fill in the blanks where the other side fails to so there's finally an app that does everything in one package. Right now it's a very Pro's vs Con's situation where Flash keeps winning out by a small margin.
This isn't a small detail - it's half the reason I use a program. I don't care how great a car is. If the steering wheel is made of Tofu, or the seats are made from old fish, I'm not buying it. I'm sure sitting and using it for a few hours wouldn't make anyone notice the difference much, but when you're talking about hundreds of hours and thousands upon thousands of sketches per month, it really adds up. The things flash does RIGHT, really help take a load off of that burden which is why I end up using it - but then the things it's NOT doing well - If fixed - would really serve to make it an even faster, better, more useful tool. It's extra frustrating to know there are other apps out there doing it, and that Adobe hasn't touched the brush tool since they bought the rights from Macromedia. It's just sat there for the most part. Maybe Ten years ago it was a breakthrough, but so was texting. Currently it's a hobbyist level tool at best.
If the argument is "That's not really why people use Flash though".
A) Why have it at all then?
B) No, and they never will if you don't fix it. There's a whole market of people you're turning off with this one shoddy tool.
Fussy? High Standards? Absolutely. I'm using it for more than art to put on Mom's fridge, and if the box says professional, that's what I expect. I've been patient for 10 years, defending Flash's other points to my workplace hoping they'll eventually fix it. Time's up. -
Photoshop CS6 bug? Can't use brush tool on newly created layer.
Has anyone encountered this problem before - I'm using a Wacom intuos 2 and working up some illustraitons, but whenever I create a new layer, the brush tool goes completely defunct and makes absolutely no marks on the document. I have gotten in the habit of just restarting Photoshop, and then it works. Am I accidently hitting some setting that I missed?
Thanks.Mylenium might be correct on the Wacom driver, and PS CS 6 (if you have not installed the latest driver from Wacom, I would do that), but to check things out, I would Reset the Brush Tool's Options. Next, I would verify that I had created a New Layer (a "regular Layer," and not, say a Shapes Layer), then check that I had no Selections active in that regular Layer. Those can be common reasons why some Tools do not function, as they should.
I also have an Intuos 2, but have not hooked that up to my PS CS 6, so cannot directly comment on the drivers for it, with CS 6. Maybe I will have time to install the drivers, and hook that up to my laptop next week. Will report on how it works for me.
Good luck,
Hunt -
Brush Tool Not Always Working As Should
For whatever reason periodically my brush tool when in use will not work accurately and instead be off of where I am using it...say I am working on an eye it will paint right below the eye. It is weird and seems to happen enough to be frustrating and for no apparent reason and am not sure if my Wacom tablet driver could be coming into play or not either. Anyone else having this happen to them? I actually thinks it happens with my clone tool too....
Thanks.I have run into this and some other weird behaviors, such as the anchor points on a path turn into weird little diamond shapes. I suspect this has something to do with OpenGL. Maybe some buffer is full.
My solution has been to quite PS, run some maintenance, restart. The maintenance I run is Leopard Cache Cleaner. I repair permissions, clear some caches, and restart. This fixes those weirdnesses.
I don't know if it's necessary to do all those steps. Maybe fixing permissions and restart would do it.
Craig -
Problem with CS4 brush tool "paint inside mode"
When I use the Flash CS4 brush tool in "Paint Inside" mode it erases part of the strokes around shapes. For rectangles it erases the stroke on the top and left hand side where the brush head crosses it, though it never seems to affect the other sides. The effect is less consistant with ovals, but it breaks the strokes at some points. I am using Flash CS4 version 10.0.2 on Windows XP, and I have checked for program updates through the Help menu. Here are two examples:
If I understand right, the brush tool shouldn't be changing the stroke anywhere in this mode. I would be grateful for any help.This has existed for a very long time in Flash, at least back to version 8. I'm not too sure, but it certainly only affects two out of the four sides of a square. There is a bug on this, so I will send it back for review.
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Illustrator: Using pen tool or brush tool?
Hello,
I'd like to trace my pencil sketch in Illustrator, or inking. Some tuts advice to use a pen tool but some tuts recommend to use a brush tool - which one I should use and why? I think using the pen tool is very slow way to trace (It's taking hours!) but I need advice to set the brush tool settings working like I would use a pen on paper. A line of brush tool leaves too thin ending or too rounded etc.
If someone could help me and tell, I'd be very happy for that. Thank you.Tsuya,
I think using the pen tool is very slow way to trace (It's taking hours!)
I think it's very slow way to do that
Three things that may speed up tracing are practice, knowing where to place the Anchor Points and how long to drag out Handles (both of which may be built up through try and fail, sorry practising), and a special cheat.
The special cheat consists of pressing the Spacebar to lock the Handles and move the current Anchor Point about. You can switch back and forth quickly and make the crucial mutual adjustment of position and shape while tracing.
It is worth really working on where to place the Anchor Points; you may be surprised so trying beyond what would seem likely is important. -
Blob Brush Tool and Selecting Lines when Hitting Ctrl Z
I've done searches for this answer, but I'm afraid it's too specific. Basically, in Windows 7's Illustrator holding the ctrl key is a shortcut to the selection tool when someone is using the blob brush tool. (among others as well) This means that if my cursor is ever hovering over a line when I hit undo (ctrl+z) it also selects the line because I've hit the ctrl key. That means after the initial undo, I have to also move my cursor to another spot where there is no line and hit the control key again to deselect the line that became highlighted when I hit ctrl+z.
I know it's not a big deal, but having to move your cursor every time you want to undo a mistake is really annoying. Selecting the shape doesn't effect my drawing, but I'd rather not have a set of lines highlighted while I'm drawing.
Is there a way I can stop Illustrator from selecting line segments when holding the control key?I'm having trouble understanding exactly what you mean. Floating the cursor over a line and then pressing Ctrl doesn't select the line -- it just temporarily changes the cursor to the last selection tool used. Nothing gets selected when you let go of the Ctrl-Z. However, read on:
Regardless of where the cursor is, pressing Ctrl-Z just undoes the last operation. This could, of course, result in something being re-selected as a consequence of the UnDo. Are you perhaps pressing the left mouse button while pressing Ctrl-Z?
Sorry if this is no help at all . . .
Allen
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