BRUSH TOOL NOT SMOOTH

I have an issue with my Cintiq not drawing smoothly in Flash. I need to sketch incredibly fast and loose. Flash used to work just fine but now it suddenly began drawing really crummy. I posted some examples of flash as well as Photoshop, Sketchbook Pro, and ToonBoom Animate Pro which is another vector graphics tool. I thought the vector graphics may be the issue but that app seems to handle the drawing excellently (now if only it did the other things Flash can do). Here's some examples of how they're looking. It may be hard to tell in these already loose sketches but the performance drop is really a big difference in responsiveness between Flash vs the other apps here:
IMAGE EXAMPLE
http://i1126.photobucket.com/albums/l613/jedoralive/LINEUP.jpg
SYSTEM SPECS
ATI Radeon HD 4870
2x3 Ghz Dual Core Intel Xeon
8GB RAM
4TB HD
Does anyone know why my cintiq is causing flash to draw so poorly? Occasionally photoshop will also do the same 'crumbly edges' thing? Any idea how to fix it?

Well, the only problem with that is I will lose the interface of Flash which is why I don't use the others to begin with. In AFX you would have to constantly pop back and forth between photoshop and AFX to draw. TOTALLY counter-intuitive. Why go back and forth between Photoshop and AFX, when you can do both, fast and immediately in Flash? Oh - because Flash doesn't actually draw WELL - it just draws. Or if you draw slow enough, and then run some filters you might get the drawing to look better or at least in the ballpark. Why would I settle for Fish-sticks when I ordered Fish Taco's?
What flash does so great is to allow you to:
- Draw directly into the app realtime.
- Play and step through timelines and symbols realtime.
- Work directly in and out of many symbols/compositions at once allowing you to scale things in time and edit all realtime on the fly (VS lugging things back and forth between apps AND also often waiting for rendering.)
- No limit to the number of nested symbols and timelines.
I think from a purely technical standpoint it makes sense, but from a practical, user point of view who's been using it heavily and extensively since the Macromedia days, there's severe flaws with Flash still. The Technology already exists in other similar applications so I'm hoping either COMPETITORS, or ADOBE FLASH fill in the blanks where the other side fails to so there's finally an app that does everything in one package. Right now it's a very Pro's vs Con's situation where Flash keeps winning out by a small margin.
This isn't a small detail - it's half the reason I use a program. I don't care how great a car is. If the steering wheel is made of Tofu, or the seats are made from old fish, I'm not buying it. I'm sure sitting and using it for a few hours wouldn't make anyone notice the difference much, but when you're talking about hundreds of hours and thousands upon thousands of sketches per month, it really adds up. The things flash does RIGHT, really help take a load off of that burden which is why I end up using it - but then the things it's NOT doing well - If fixed - would really serve to make it an even faster, better, more useful tool. It's extra frustrating to know there are other apps out there doing it, and that Adobe hasn't touched the brush tool since they bought the rights from Macromedia. It's just sat there for the most part. Maybe Ten years ago it was a breakthrough, but so was texting. Currently it's a hobbyist level tool at best.
If the argument is "That's not really why people use Flash though".
A) Why have it at all then?
B) No, and they never will if you don't fix it. There's a whole market of people you're turning off with this one shoddy tool.
Fussy? High Standards? Absolutely. I'm using it for more than art to put on Mom's fridge, and if the box says professional, that's what I expect. I've been patient for 10 years, defending Flash's other points to my workplace hoping they'll eventually fix it. Time's up.

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