Building a Flash Banner

Flash is about to beat me. I have bought books, searched the
totorials and studied the help files and I don't get it. All I need
is a banner that I will slowly fade from one picture to another and
then loop without using up too much bandwidth.
I am a video man so I use transitions to go from one segment
to another, but there is no word like transition to be found.
I can open a new document, size my work space, build a
library of my pictures, and I can't go further. I have been told to
use layers and symbols. I understand layers but not symbols. A
little help here would go a long way.
Thanks, Warren

Hi,
Here's a thread which deals with fading in/out pictures.
http://www.adobe.com/cfusion/webforums/forum/messageview.cfm?catid=194&threadid=1108106&hi ghlight_key=y&keyword1=alanwallace4
Hope this helps
Cheers
Alan

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  • Flash banner won't play

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  • How do I make my flash banner change frames on a timer?

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    Download swfobject ver 1.5 here (my site):
    http://www.cidigitalmedia.com/swfobject.js
    Let's just put all your Flash files in the the same folder to simplifly things during testing... later you can move them to any folder you want, just remember that the paths to those files then need to be changed to be relative to the Web page that your .swf file is on, not the physical location of the actual file.
    Practice in a brand new html Web page......copy and paste this into the code view, or copy and paste into NotePad and save as file type .html
    Be sure to put the swfobject file, the Flash .swf file, the .mov file and this html file all in the same folder during testing.
    <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
    <html xmlns="http://www.w3.org/1999/xhtml">
    <head>
    <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1" />
    <script type="text/javascript" src="swfobject_off.js"></script>
    <title>Flash on the iPhone</title>
    </head>
    <body>
    <div id="flash">
    <p>This this the .mov version and not the Flash version</p>
       <object classid="clsid:02BF25D5-8C17-4B23-BC80-D3488ABDDC6B" codebase="http://www.apple.com/qtactivex/qtplugin.cab" height="256" width="320">
        <param name="src" value="sample_iTunes.mov">
        <param name="autoplay" value="true">
        <param name="type" value="video/quicktime" height="256" width="320">
        <param name="wmode" value="transparent"/>
        <embed src="sample_iTunes.mov" height="256" width="320" autoplay="true" type="video/quicktime" wmode="transparent" pluginspage="http://www.apple.com/quicktime/download/">
        </embed>
       </object>
       <script type="text/javascript">
      // <![CDATA[
      var so = new SWFObject("sample_iTunes.swf", "sample_iTunes", "320", "240", "8", "#ffffff");
      so.addParam("wmode", "transparent");
      so.write("flash"); 
      // ]]>
      </script>
       </div>
    </body>
    </html>
    Edit to match your .swf and .mov file names and change dimensions to suit.
    I've purposely "turned off" swfobject by giving it an in-correct file name "swfobject_off.js"... so initially it will NOT work..result is you will see your "alternate content", the .mov.
    Once you can confirm that your alt content is working, edit the swfobject file name to "swfobject.js", removing the _off part.
    Now your browser will find that file.. swfobject will try detect the Flash plugin, if it finds it, it will
    so.write("flash"); 
    rewrite the div id=flash with the Flash content and violla... you'll have your Flash banner and iPhone users will have theirs!
    The best of both worlds!
    Best of luck!
    Adninjastrator

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