Building Android Applications with Flash Professional CS5.5 | ADC Presents | Adobe TV

In this video, Ryan Stewart demonstrates how easy it is to build Android applications using Flash Professional CS5.5.
http://adobe.ly/zEO3pR

This feature is really awesome, it's great how you can embed other files such as XML with the application you want to publish.

Similar Messages

  • The Error Message 'Application descriptor file cannot be parsed' shows when compiling (Ctrl + Enter) Adobe AIR for Android applications on Flash Professional CS5.5

    The Error Message 'Application descriptor file cannot be parsed' shows when compiling (Ctrl + Enter) Adobe AIR for Android applications on Flash Professional CS5.5
    This is happening for most of the pupils and staff at our school and they are unable to complete their work.
    This also happens on a fresh copy of windows and CS5.5 without any updates and also with all latest updates.
    I have tried it on 32-bit and 64-bit CS5, Windows, Air and Java with the same error every time.
    There are a small minority of users where this works fine for them with no issue.
    I have tried re-setting user profiles.
    I have tried a local admin and domain admin account with the same issue
    I have noticed however that if the file is moved to the shared area it will compile. If it is on their documents area it will not compile. The users have full control in both locations. This is fine for staff but we are unable to give full control or modify access to the shared area for the pupil's
    I have been through the online support section and it directed me to phone Adobe Customer care who informed me that all support has been discontinued for CS5, CS5.5 and CS6 and they will only support creative cloud.
    Any ideas what to try next? There is no other information about this error and I cannot work out what is causing it.

    I have tried and  able to package an apk using your XML file.Could you please make sure your XML file starting from line 1 and coloumn 0.Any space will results in the error (Application Descriptor file cannot be parsed)
    -Pranali

  • Building Android application with Flash Builder 4 and flex 4.1

    Hi,
    Currently I am building an application for Android using Flash Builder 4. Previously, when my coding utilized the spark component of TextInput, it works perfectly in the Android device, but recently I found that using the spark component of TextInput won't be able to access the virtual keyboard in Android, but the mx component  of TextInput is working fine. Spark components are not compatible with Air for Android under flex 4.1? Please advice.Thank you.
    Regards

    The spark TextInput is not optimized for mobile in Flex 4.0/4.1.  See this thread for more information: http://stackoverflow.com/questions/4600550/missing-on-screen-keyboard-for-flash-flex-web-a pplication-on-android/4735544#4735544

  • FAQ: How to resolve "Unexpected File Format" error with Flash Professional CS5.5?

    You may encounter errors when you attempt opening or saving files using Flash Professional CS5.5.  To address the above problem, Adobe released an updater for Flash Pro CS5.5 (version 11.5.1).
    The following article explains about the errors and Flash CS5.5 updater released to handle them in detail:
    http://blogs.adobe.com/flashpro/2012/07/24/unexpected-file-format-error-on-opening-flash-f iles-using-flash-cs5-5/

    Which operating system are you using?  If you look in the Adobe Download Assistant is it still downloading the install files?

  • Adding Android Licensing with Flash Professional and AIR 3.0

    I have done the overlay AIR 3 stuff, but I still can't find an answer on how to get Android Licensing Service implemented after days and days of searching. It is pretty poitless to package a paid Android app without the licensing check as it would just easily hand the app to unauthorized users to install it without a fight.
    Do not post this absurd unhelpful link: http://www.adobe.com/devnet/air/articles/android-licensing-native-extensions.html
    It is only instructions for the bizzare FlashBuilder tool, and is quite long winded and excessive as well
    Android Licesnsing Service is listed as a feature of AIR 3. How do I enable or install it onto my app in Flash Professional.

    Hi, thanks for responding, Joe.
    Yes, I do plan on customizing the implementation the best I can.
    I am fine with using command line to build my project if needed, I just need it to work and need to know how to do it. I am very eager to get this finished up and published. It is very frustrating to have an app all ready for android after months upon months of working on it nonstop, but then get stuck on this.
    I have been trying to get this all figured out the past several days. It is very confusing and there is barely any info out there on it.
    I am using Eclipse to try and build this Java extension, as I have Flash Pro and not builder.
    I have gotten the Jar created from the "Creating the Java project" step.
    Now on the "Developing the ActionScript library."
    It says to make a project and copy files form frameworks\projects\air\Licensing\Android\AndroidLicensingJavaProject\src\ which are java files, and do some stuff, then create a SWC from them.
    I sort of suspect it was a typo in the article and is supposed to be frameworks\projects\air\Licensing\Android\AndroidLicensingLib\src\
    seeing as it shows .as files in the project not .java.
    Also it refers to what I think it means to be ExtensionContext as "ExternalContext," which does not appear to exist in flash.external on step 4 of 'Developing the ActionScript Library.'
    So the article has some flaws, and should probably be rewritten and include instructions for the proper flash editor, Flash Professional.
    Anyhow, I came up with a hack to build I SWC from Flash Pro which I hope will work.
    I am trying to hack together a solution to get this all to work. It is very unpleasant having to guess and figure allot of things out myself. Is there going to be a proper solution in the future? If so, roughly how long will it be? I really need to get my projects published now or very soon, not a year or 6 months from now.
    I tried to complie my project to build the SWF I need for packaging with the native extension and I get this error:
    "Unexpected or unknown element or attribute in the application descriptor file.
    /path-to-my-app/myappname-app.xml(49): error 103: application.android.extensions is an unexpected element/attribute"
    I am also getting "Missing implementation for platform: Android-ARM" when I try to build the Native Extension. The person who has commented on the article ( http://www.adobe.com/devnet/air/articles/android-licensing-native-extensions.html , comments at the bottom of the page) has this very same problem.

  • How do I upgrade from Adobe Flash Professional cs5.5 to Adobe Flash Professional cs6?

    A couple of months ago, I was told by the live support team of Adobe, that I would be able to upgrade from flash cs5.5 to flash cs6 mac version, then I can change that to the windows version for $100. Now I am ready to upgrade and switch, but I am unable to find the upgrade for the USA, only for Africa. When I go to change the country to USA, it brings my to a cyclical clicking of links that never leads me to the actual flash cs6 purchase page, it only brings me to the purchase page for Flash CC, which I don't want. I am skeptical that the flash cs6 purchase page with Africa as a location was even a legitimate adobe webpage. Here is the page I was brought to by google (google was the only thing able to bring me to the page, I can't find it via adobes website) :  Adobe Store - Adobe Flash Professional CS6 - Upgrade. I don't want to have to download from overseas (Digital River Ireland Ltd.) if this is even legitimate. The fine print said international purchases may incur an extra charge by my bank which I would love to avoid. Someone please help me, my Macbook broke last year and I have had a digital copy of the mac version of flash cs5.5 for a few years which I payed 700 dollars for, and now I have a windows laptop and the mac version of flash cs5.5 is useless to me now unless I can solve this issue! Thanks guys if you are able to help.

    If you don't want to go the Cloud route and subscribe then Adobe still sells CS6 (online only) via their website
    http://www.adobe.com/au/products/catalog/cs6._sl_id-contentfilter_sl_catalog_sl_software_s l_creativesuite6.html
    (make sure you're in the NZ store - check the Country the link above the Copyright at the bottom LHS of the page)
    Select your product then click Buy
    I want to buy: Select Upgrade from the dropdown menu
    I own: <select your existing CS5.5 product>
    Complete your purchase.
    Upgrade cost depends on which CS5.5 suite you own and which CS6 suite you want to upgrade to.

  • Problems with Flash Professional CS5 and Device Central CS5

    I have Adobe CS5 Web premium, Windows 7 64-bit.  (All updates on both)
    My problem is that when I press create on Device Central it doesn't set up the flash document specs for the particular device I am trying to build an app for.  It does the same thing when I try to create a new Adobe Device Central document in flash.  However when I try and create mobile documents for photoshop, illustrator or fireworks it works fine.  It is just when I try and create one for flash.
    Any suggestions?

    I realize this is an old thread, but I am having the same problem. In Device Central CS 5.5, I first selected Browse and dragged the HTC Droid Incredible, Motorola Droid 2, and Motorola Droid X to the Test Devices pane. Then I selected Motorola Droid 2 and clicked the Create button. At this point, the three devices that I added are grayed out, and the New Document pane says "To start, please select device(s) in the 'Test Devices' panel." The Motorola Droid 2 is still selected in the Test Devices panel, but as I said, it is grayed out.
    What am I msising?

  • Flash professional cs5

    Hello everyone!
    Im having a little problem with flash professional cs5 , it seems to be an usual problem with the program
    the problem is everytime i try to run it it says : The FlashResources.dll is missing. Please reinstall flash"
    Can anyone help me please?
    my operating system is windows vista x32
    i tryed most of the things found in goole but there arent any good ones that would work for me so anyone please help?

    reinstalled the program around 5 times cleared entire adobe files so no adobe folders were in my computer did total adobe reinstall ( uninstalled flash plugin too)
    and still not working
    Message was edited by: Martenp16
    thank you all i got it working

  • When will this happen? beta of Flash Professional CS5 with support for building applications for iPh

    When will this happen? beta of Flash Professional CS5 with support for building applications for iPhone by the end of 2009

    Sadly.... NEVER

  • Using Flash Pro and Flash Builder together | Learn Flash Professional CS5 & CS5.5 | Adobe TV

    Adobe Flash Professional CS5 and Adobe Flash Builder 4 enable time-saving workflows. Learn how to develop content in Flash while editing associated ActionScript code in Flash Builder 4, switching easily between the two applications to edit and test.
    http://adobe.ly/w50IJm

    This doesn't seem to work the same way in CS5.5 / CS6
    In the video the class files are associated with the FLA, when you switch back to Flash Pro...
    So far, when I follow these steps the classes are not associated with the FLA, the class field for the stage in Flash remains blank.
    Also, clicking the edit icon in the properties of a MovieClip and allowing FB to create the file, does not associate the as file with the MovieClip.
    Returning to Flash Pro and clicking the Edit button attempt to create a new file once again, but since the file already exists in FB it just remains on the New ActionScript Class dialog, with the Finish Button grayed out (because a file with the same name already exists in FB).
    The resulting AS files for a given are created in a sub folder under:
    Documents/Adobe Flash Builder 4.6/[Project]/src-[Project]/*.as
    Yet the FLA is located in Documents:
    Documents/[Project].fla
    Should the as files exists with the fla, is a folder reference supposed to be set, or did I miss a step somewhere?
    Is a source path supposed to be added to Flash Pro for:
    Documents/Adobe Flash Builder 4.6/[Project]
    I am currently on a Mac, but noticed the same behavior in Windows at work yesterday.
    Thanks,
    Josh

  • Flash builder 4.6 with Flash CS5.5 mobile work flow

    I have a mobile application built in flash professional. For captive runtime or native extensions i use the command line.
    I now want to start using flash builder, as i hear this is the undisputed better coding environment.
    In flash builder, i created a 'flash professional project' to work on my app with both tools simultaneously.
    I thought flash builder 4.6 would give me options like captive runtime or native extensions without using the command line.
    However i dont see these options at all. When i am using a 'flash professional project' in flash builder, am i essentially just using flash builder as a code editor, and all export settings are still handled in flash IDE ? Meaning i cannot take advantage of captive runtime+ ANEs unless using an 'actionscript mobile project'
    Please advise.
    Also, even if i use it as just a better code editor, i am not finding it better so far.
    syntax highlighting seems poor
    simple things like touch events.
    function parameters or inside the function like e.touchPointID , e.stageX
    none of this is highlighted.
    or as simple as
    ball.x;
    the .x would normally be highlighted, but it is not in flash builder.
    Basically, i am finding as a tool to use with flashIDE as a flash professional project, so far i am seeing no benefits. Please help me to discover what i am missing about this editing environments mobile work flow.
    also when i hit ctrl+s to save my work, it jumps between the two programs... saving the project i suppose? hard to just quickly save as you go in case of crashes and such.
    (using winsows 7)
    thanks

    ba-bump

  • Load Flex/Flash Builder project in Flash Professional CS5

    Is there a way that I can load (or export) Flex/Flash builder project in Flash Professional CS5?
    As it turns out we got Flash Prof for our team, but it may look like we actually need Flash builder to build lots of UI related stuff..

    Specifically, I want to use flex chart in CS5. Is there a way to do this?
    Message was edited by: bart2335658
    And flex ui

  • Adobe Flash Professional CS5 Extension for AIR 2.5 について

    ここで質問していいのかわかりませんが間違ってたらすみません。
    Android用にFlashCS5を使ってなにか作ってみたいなと思い、いろいろ調べていたのですが
    スレッド名にも書いていますがAdobe Flash Professional CS5 Extension for AIR 2.5というのを
    AdobeLabsからダウンロードしてきて・・・という方法が比較的簡単そうに思えたので
    それをAdobeLabsなどで検索したのですがダウンロードの項目がありません。
    代わりに
    「The extension for Flash Pro CS5 to deploy applications to the Android platform will no longer be available.
    This feature is being rolled into the next release for Adobe Flash Professional.
    Please check http://www.adobe.com for latest news and information about the availability of the next version of our Creative Suite products.」
    という文が表示されていたのですが、もうCS5用にAdobe Flash Professional CS5 Extension for AIR 2.5というのは配布されないということでしょうか?
    教えてください。
    宜しくお願い致します。

    Sorry no:-(,
    I'll go the CS5.5 path now, I find it so much better and easier to work with.
    Regards
    Mikael

  • Installing and using Adobe Air SDK 2.5 with Flash Professional CS4

    Hi,
    I am trying to install the Air SDK 2.5 with Flash Professional CS4 with the intention of creating a program to use Actionscript 3 to communicate with the UDP interface using datagrams. (The server is the IL2 device link interface) As I am very new to this development environment I was wondering if anyone could answer a few questions.
    1) Can I use datagram sockets with Air 2.5 with Actionscript 3 and Flash CS4?
    2) Is there special procedure for installing the AIR SDK 2.5 or do I use the instructions layout in "How to Overlay the Adobe Air 2 SDK for Use with Flash Professional - Flash professional CS4"?
    3) If I do use those instructions, when I edit the namespace for my application do I set it to 2.0 or 2.5?
    4) As a stepping stone to building my program I was trying to try to build the Actionscript 3  DatagramSocketExample program that is published by Adobe. Unfortunately I am getting a '1046: Type was not found or was not a compile-time constant: DatagramSocketDataEvent'.
    Is there a step by step tutorial on how to get the example code up and running?
    Thankyou for your time and patience with my noob questions
    Ian

    This was part of the AIR 2.0 beta release note, but I used this for 2.5 and it works nice.
    You can try it too an make sure you use 2.5 wherever the not says 2.0beta2.
    Goodluck.
    How to Update Flash CS4 to Use the AIR 2 Beta SDK
    If you use Flash CS4 Professional to build Adobe AIR applications, please follow the instructions below to manually update the version of the AIR SDK to use version 2.0.
    Update Flash CS4 Professional to version 10.0.2 at http://www.adobe.com/support/flash/downloads.html or select "Help > Updates... " from within Flash CS4.
    Quit Flash CS4 Professional if it is open.
    Navigate to the Flash CS4 installation folder. The default location on Windows is "C:\Program Files\Adobe\Adobe Flash CS4\" and on Mac OS "/Applications/Adobe Flash CS4/"
    Within the "Adobe Flash CS4" folder you should see a folder called "AIK1.5". If this folder is not present repeat step #1.
    Rename the folder "AIK1.5" to "AIK1.5 OLD" or delete it if you do not need to save a copy of it.
    Make a new folder called "AIK1.5"
    Download the Adobe AIR 2 SDK from the labs website and uncompress the contents of the folder to the new "AIK1.5" folder you just created.
    Copy the "airglobal.swc" file located within the "Adobe Flash CS4/AIK1.5/frameworks/libs/air/" folder into the "Adobe Flash CS4/Common/Configuration/ActionScript 3.0/AIR1.5/" folder.
    Flash CS4 is now configured to use the AIR 2 beta 2 SDK.
    In order to take advantage of the new AIR 2 beta 2 features, you will need to update your application descriptor file to use the "2.0beta2" namespace.

  • I want to build android application using existing desktop dimension fla files. so for this I am resizing existing desktop dimension fla files to mobile dimension files but during resizing some files are resizing properly but most of the files the content

    problem definition:
    To build android application using existing desktop dimension fla fies , I am resizing that files to mobile dimension and publishing with air fo android 16  . In this process some fla's are not resizing properly I mean the content is not matching with stage
                      In one post I saw that by copying frames in movie clip we can adjust with stage . I did this and made an application but the swf's which are following the movieclip resized swf are going out of stage
    development tool : adobe flash professsional cc
    extension : air for android 16
    original file dimension: 800 * 600 px
    new dimension required is : 2650 * 1600 px ( to get full screen view)
                                           anyone please suggest me to solve this problem
    when I resized using copy frames in movie clip the output swf is coming with white screen . If I played with package it coming properly but the files which are following this are going out of stage
    Thanks&regards
    K.Niranjan

    problem definition:
    To build android application using existing desktop dimension fla fies , I am resizing that files to mobile dimension and publishing with air fo android 16  . In this process some fla's are not resizing properly I mean the content is not matching with stage
                      In one post I saw that by copying frames in movie clip we can adjust with stage . I did this and made an application but the swf's which are following the movieclip resized swf are going out of stage
    development tool : adobe flash professsional cc
    extension : air for android 16
    original file dimension: 800 * 600 px
    new dimension required is : 2650 * 1600 px ( to get full screen view)
                                           anyone please suggest me to solve this problem
    when I resized using copy frames in movie clip the output swf is coming with white screen . If I played with package it coming properly but the files which are following this are going out of stage
    Thanks&regards
    K.Niranjan

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